How to use lock_duration method in yandex-tank

Best Python code snippet using yandex-tank

cell_graph_locker.py

Source:cell_graph_locker.py Github

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1import numpy as np2class CellGraphLocker:3 def __init__(self, graph):4 self.graph = graph5 self.data = [] # list of list of list,长度为vertex数量,每一个vertex中包含按照先后顺序排列好的(duration, agent_idx)6 self.reset()7 def reset(self):8 vertexes = len(self.graph.vertexes)9 self.data = [[] for i in range(vertexes)] # list of list10 def lock(self, vertex_idx, agent_idx, duration): # 每一次lock都更新self.data11 # assert not self.is_locked(vertex_idx, agent_idx, duration)12 if len(self.data[vertex_idx])==0:13 self.data[vertex_idx].append((duration, agent_idx))14 return15 # index = self.equal_or_greater_index(vertex_idx, duration[0])16 index = self.equal_or_greater_index_end(vertex_idx, duration[1]) # duration[0]是到达时间,1是从这个点的出发时间17 if index < len(self.data[vertex_idx]):18 curr_lock_info = self.data[vertex_idx][index]19 if (curr_lock_info[1] == agent_idx) and self._has_intersection(curr_lock_info[0], duration):20 assert (curr_lock_info[0][0] <= duration[0]) and (duration[1] <= curr_lock_info[0][1])21 return22 assert curr_lock_info[0][0] >= duration[1]23 self.data[vertex_idx].insert(index, (duration, agent_idx))24 # if (curr_lock_info[1]==agent_idx) and (curr_lock_info[0][1] == duration[1]) and (curr_lock_info[0][0] <= duration[0]):25 # self.data[vertex_idx][index] = (duration, agent_idx)26 # else:27 # self.data[vertex_idx].insert(index, (duration, agent_idx) )28 else:29 self.data[vertex_idx].append((duration, agent_idx))30 def is_locked(self, vertex_idx, agent_idx, duration):31 if len(self.data[vertex_idx])==0:32 return False33 new_lock = (duration, agent_idx)34 left_lock = None35 right_lock = None36 index = self.equal_or_greater_index(vertex_idx, duration[0])37 if index < len(self.data[vertex_idx]):38 if self.data[vertex_idx][index][0][0] == duration:39 return True40 right_lock = self.data[vertex_idx][index]41 if index>0:42 left_lock = self.data[vertex_idx][index - 1]43 else:44 left_lock = self.data[vertex_idx][index - 1]45 return self._has_conflict(left_lock, new_lock) or self._has_conflict(new_lock, right_lock)46 # index = self.equal_or_greater_index(vertex_idx, duration[0])47 # if index < len(self.data[vertex_idx]):48 # lock_duration, lock_agent_idx = self.data[vertex_idx][index]49 # if (lock_duration[0] < duration[1]) and (agent_idx != lock_agent_idx):50 # return True51 #52 # if index > 0:53 # lock_duration, lock_agent_idx = self.data[vertex_idx][index - 1]54 # if (lock_duration[1] > duration[0]) and (agent_idx != lock_agent_idx):55 # return True56 #57 # return False58 def _has_conflict(self, left, right): # left和right都是[duration,agent_index]59 if (left is None) or (right is None):60 return False61 d1 = left[0] # 左边duration62 d2 = right[0] # 右边duration63 if left[1] > right[1]: 64 d1 = (d1[0], d1[1] + 1)65 return self._has_intersection(d1, d2) # d1和d2要是有交集则会冲突66 def next_free_time(self, vertex_idx, agent_idx, duration):67 index = self.equal_or_greater_index_end(vertex_idx, duration[1])68 if index < len(self.data[vertex_idx]):69 # lock_duration = self.data[vertex_idx][index][0]70 # if self._has_intersection(duration, lock_duration):71 # return lock_duration[1]72 if self._has_conflict((duration, agent_idx), self.data[vertex_idx][index]):73 return self.data[vertex_idx][index][0][1]74 if index > 0:75 # lock_duration = self.data[vertex_idx][index - 1][0]76 # if self._has_intersection(duration, lock_duration):77 # return lock_duration[1]78 if self._has_conflict(self.data[vertex_idx][index-1], (duration, agent_idx)):79 return self.data[vertex_idx][index-1][0][1]80 # print('already free')81 return duration[0]82 # index = self.equal_or_greater_index(vertex_idx, duration[0])83 # if index < len(self.data[vertex_idx]):84 # lock_duration, lock_agent_idx = self.data[vertex_idx][index]85 # if (lock_duration[0] < duration[1]) and (agent_idx != lock_agent_idx):86 # return True87 #88 # if index > 0:89 # lock_duration, lock_agent_idx = self.data[vertex_idx][index - 1]90 # if (lock_duration[1] > duration[0]) and (agent_idx != lock_agent_idx):91 # return True92 #93 # return False94 def unlock(self, vertex_idx, agent_idx, duration):95 assert len(self.data[vertex_idx])96 index = self.equal_or_greater_index(vertex_idx, duration[0])97 assert (index >= 0) and (index < len(self.data[vertex_idx]))98 lock_duration, lock_agent_idx = self.data[vertex_idx][index]99 assert (lock_duration == duration) and (lock_agent_idx == agent_idx)100 self.data[vertex_idx].pop(index)101 def equal_or_greater_index(self, vertex_idx, start_time):102 # d = self.data[vertex_idx]103 #104 # if not len(d):105 # return 0106 #107 # l = 0108 # r = len(d) - 1109 #110 # while l <= r:111 # c = (l + r) // 2112 #113 # lock_duration_start = d[c][0][0]114 # if lock_duration_start == start_time:115 # return c116 # elif lock_duration_start < start_time:117 # l = c + 1118 # else:119 # r = c - 1120 #121 # return max(l, r)122 #123 for i, (lock_duration, lock_agent_idx) in enumerate(self.data[vertex_idx]):124 if lock_duration[0] >= start_time:125 return i126 return len(self.data[vertex_idx])127 def equal_or_greater_index_end(self, vertex_idx, end_time):128 for i, (lock_duration, lock_agent_idx) in enumerate(self.data[vertex_idx]):129 if lock_duration[1] >= end_time:130 return i131 return len(self.data[vertex_idx])132 def _has_intersection(self, a, b):133 return not ((a[1] <= b[0]) or (b[1] <= a[0]))134 def unlock_agent(self, agent_id):135 for i in range(len(self.data)):136 for j in reversed(range(len(self.data[i]))):137 if self.data[i][j][1] == agent_id:138 self.data[i].pop(j)139 def unlock_agent_with_list(self, agent_id, vertex_list):140 for i in vertex_list:141 for j in reversed(range(len(self.data[i]))):142 if self.data[i][j][1] == agent_id:143 self.data[i].pop(j)144 def last_time_step(self, vertex_idx, agent_idx):145 if not len(self.data[vertex_idx]):146 return 0147 res = self.data[vertex_idx][-1][0][1]148 if self.data[vertex_idx][-1][1] != agent_idx:149 res += 1...

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