Best Vstest code snippet using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities.SocketServer.Start
SocketServerTests.cs
Source:SocketServerTests.cs
...35#endif36 GC.SuppressFinalize(this);37 }38 [TestMethod]39 public async Task SocketServerStartShouldHostServer()40 {41 var connectionInfo = this.socketServer.Start(this.defaultConnection);42 Assert.IsFalse(string.IsNullOrEmpty(connectionInfo));43 await this.ConnectToServer(connectionInfo.GetIPEndPoint().Port);44 Assert.IsTrue(this.tcpClient.Connected);45 }46 [TestMethod]47 public void SocketServerStopShouldStopListening()48 {49 var connectionInfo = this.socketServer.Start(this.defaultConnection);50 this.socketServer.Stop();51 try52 {53 // This method throws ExtendedSocketException (which is private). It is not possible54 // to use Assert.ThrowsException in this case.55 this.ConnectToServer(connectionInfo.GetIPEndPoint().Port).GetAwaiter().GetResult();56 }57 catch (SocketException)58 {59 }60 }61 [TestMethod]62 public void SocketServerStopShouldCloseClient()63 {64 ManualResetEvent waitEvent = new ManualResetEvent(false);65 this.socketServer.Disconnected += (s, e) => { waitEvent.Set(); };66 this.SetupChannel(out ConnectedEventArgs clientConnected);67 this.socketServer.Stop();68 waitEvent.WaitOne();69 Assert.ThrowsException<IOException>(() => WriteData(this.tcpClient));70 }71 [TestMethod]72 public void SocketServerStopShouldRaiseClientDisconnectedEventOnClientDisconnection()73 {74 DisconnectedEventArgs disconnected = null;75 ManualResetEvent waitEvent = new ManualResetEvent(false);76 this.socketServer.Disconnected += (s, e) =>77 {78 disconnected = e;79 waitEvent.Set();80 };81 this.SetupChannel(out ConnectedEventArgs clientConnected);82 this.socketServer.Stop();83 waitEvent.WaitOne();84 Assert.IsNotNull(disconnected);85 Assert.IsNull(disconnected.Error);86 }87 [TestMethod]88 public void SocketServerStopShouldCloseChannel()89 {90 var waitEvent = new ManualResetEventSlim(false);91 var channel = this.SetupChannel(out ConnectedEventArgs clientConnected);92 this.socketServer.Disconnected += (s, e) => { waitEvent.Set(); };93 this.socketServer.Stop();94 waitEvent.Wait();95 Assert.ThrowsException<CommunicationException>(() => channel.Send(DUMMYDATA));96 }97 [TestMethod]98 public void SocketServerShouldRaiseClientDisconnectedEventIfConnectionIsBroken()99 {100 DisconnectedEventArgs clientDisconnected = null;101 ManualResetEvent waitEvent = new ManualResetEvent(false);102 this.socketServer.Disconnected += (sender, eventArgs) =>103 {104 clientDisconnected = eventArgs;105 waitEvent.Set();106 };107 var channel = this.SetupChannel(out ConnectedEventArgs clientConnected);108 channel.MessageReceived += (sender, args) =>109 {110 };111 // Close the client channel. Message loop should stop.112#if NETFRAMEWORK113 // tcpClient.Close() calls tcpClient.Dispose().114 this.tcpClient?.Close();115#else116 // tcpClient.Close() not available for netcoreapp1.0117 this.tcpClient?.Dispose();118#endif119 Assert.IsTrue(waitEvent.WaitOne(1000));120 Assert.IsTrue(clientDisconnected.Error is IOException);121 }122 [TestMethod]123 public async Task SocketEndpointShouldInitializeChannelOnServerConnection()124 {125 var channel = this.SetupChannel(out ConnectedEventArgs _);126 await channel.Send(DUMMYDATA);127 Assert.AreEqual(DUMMYDATA, ReadData(this.Client));128 }129 protected override ICommunicationChannel SetupChannel(out ConnectedEventArgs connectedEvent)130 {131 ICommunicationChannel channel = null;132 ConnectedEventArgs clientConnectedEvent = null;133 ManualResetEvent waitEvent = new ManualResetEvent(false);134 this.socketServer.Connected += (sender, eventArgs) =>135 {136 clientConnectedEvent = eventArgs;137 channel = eventArgs.Channel;138 waitEvent.Set();139 };140 var connectionInfo = this.socketServer.Start(this.defaultConnection);141 var port = connectionInfo.GetIPEndPoint().Port;142 this.ConnectToServer(port).GetAwaiter().GetResult();143 waitEvent.WaitOne();144 connectedEvent = clientConnectedEvent;145 return channel;146 }147 private async Task ConnectToServer(int port)148 {149 await this.tcpClient.ConnectAsync(IPAddress.Loopback, port);150 }151 }152}...
SocketServer.cs
Source:SocketServer.cs
...43 /// <inheritdoc />44 public event EventHandler<ConnectedEventArgs> Connected;45 /// <inheritdoc />46 public event EventHandler<DisconnectedEventArgs> Disconnected;47 public string Start(string endPoint)48 {49 this.tcpListener = new TcpListener(endPoint.GetIPEndPoint());50 this.tcpListener.Start();51 this.endPoint = this.tcpListener.LocalEndpoint.ToString();52 EqtTrace.Info("SocketServer.Start: Listening on endpoint : {0}", this.endPoint);53 // Serves a single client at the moment. An error in connection, or message loop just54 // terminates the entire server.55 this.tcpListener.AcceptTcpClientAsync().ContinueWith(t => this.OnClientConnected(t.Result));56 return this.endPoint;57 }58 /// <inheritdoc />59 public void Stop()60 {61 EqtTrace.Info("SocketServer.Stop: Stop server endPoint: {0}", this.endPoint);62 if (!this.stopped)63 {64 EqtTrace.Info("SocketServer.Stop: Cancellation requested. Stopping message loop.");65 this.cancellation.Cancel();66 }67 }68 private void OnClientConnected(TcpClient client)69 {70 this.tcpClient = client;71 this.tcpClient.Client.NoDelay = true;72 if (this.Connected != null)73 {74 this.channel = this.channelFactory(this.tcpClient.GetStream());75 this.Connected.SafeInvoke(this, new ConnectedEventArgs(this.channel), "SocketServer: ClientConnected");76 if (EqtTrace.IsVerboseEnabled)77 {78 EqtTrace.Verbose("SocketServer.OnClientConnected: Client connected for endPoint: {0}, starting MessageLoopAsync:", this.endPoint);79 }80 // Start the message loop81 Task.Run(() => this.tcpClient.MessageLoopAsync(this.channel, error => this.Stop(error), this.cancellation.Token)).ConfigureAwait(false);82 }83 }84 private void Stop(Exception error)85 {86 EqtTrace.Info("SocketServer.PrivateStop: Stopping server endPoint: {0} error: {1}", this.endPoint, error);87 if (!this.stopped)88 {89 // Do not allow stop to be called multiple times.90 this.stopped = true;91 // Stop accepting any other connections92 this.tcpListener.Stop();93 // Close the client and dispose the underlying stream94#if NETFRAMEWORK...
Start
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 server.Start();13 Console.ReadLine();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;23{24 {25 static void Main(string[] args)26 {27 SocketServer server = new SocketServer();28 server.Start();29 Console.ReadLine();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;39{40 {41 static void Main(string[] args)42 {43 SocketServer server = new SocketServer();44 server.Start();45 Console.ReadLine();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;55{56 {57 static void Main(string[] args)58 {59 SocketServer server = new SocketServer();60 server.Start();61 Console.ReadLine();62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;71{72 {73 static void Main(string[] args)74 {75 SocketServer server = new SocketServer();76 server.Start();77 Console.ReadLine();78 }79 }80}81using System;
Start
Using AI Code Generation
1using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 server.Start();13 Console.Read();14 }15 }16}17using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 SocketServer server = new SocketServer();28 server.Start();29 Console.Read();30 }31 }32}33using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 SocketServer server = new SocketServer();44 server.Start();45 Console.Read();46 }47 }48}49using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 static void Main(string[] args)58 {59 SocketServer server = new SocketServer();60 server.Start();61 Console.Read();62 }63 }64}65using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;66using System;67using System.Collections.Generic;68using System.Linq;69using System.Text;70using System.Threading.Tasks;71{72 {73 static void Main(string[] args)74 {75 SocketServer server = new SocketServer();76 server.Start();77 Console.Read();78 }79 }80}
Start
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 server.Start();13 Console.ReadKey();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;23{24 {25 static void Main(string[] args)26 {27 SocketServer server = new SocketServer();28 server.Start();29 Console.ReadKey();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;39{40 {41 static void Main(string[] args)42 {43 SocketServer server = new SocketServer();44 server.Start();45 Console.ReadKey();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;55{56 {57 static void Main(string[] args)58 {59 SocketServer server = new SocketServer();60 server.Start();61 Console.ReadKey();62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;71{72 {73 static void Main(string[] args)74 {75 SocketServer server = new SocketServer();76 server.Start();77 Console.ReadKey();78 }79 }80}81using System;82using System.Collections.Generic;
Start
Using AI Code Generation
1{2 {3 public SocketServer();4 public void Start();5 public void Stop();6 public void Dispose();7 public Socket AcceptClient();8 public void Send(Socket socket, string data);9 public string Receive(Socket socket);10 }11}12{13 {14 public SocketServer();15 public void Start();16 public void Stop();17 public void Dispose();18 public Socket AcceptClient();19 public void Send(Socket socket, string data);20 public string Receive(Socket socket);21 }22}
Start
Using AI Code Generation
1using System;2using System.Net;3using System.Net.Sockets;4using System.Threading;5using System.Threading.Tasks;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7{8 {9 static void Main(string[] args)10 {11 SocketServer server = new SocketServer();12 server.Start();13 }14 }15}16using System;17using System.Net;18using System.Net.Sockets;19using System.Threading;20using System.Threading.Tasks;21using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;22{23 {24 static void Main(string[] args)25 {26 SocketServer server = new SocketServer();27 server.Start();28 server.Stop();29 }30 }31}32using System;33using System.Net;34using System.Net.Sockets;35using System.Threading;36using System.Threading.Tasks;37using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;38{39 {40 static void Main(string[] args)41 {42 SocketServer server = new SocketServer();43 server.Start();44 server.Accept();45 }46 }47}48using System;49using System.Net;50using System.Net.Sockets;51using System.Threading;52using System.Threading.Tasks;53using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;54{55 {56 static void Main(string[] args)57 {58 SocketServer server = new SocketServer();59 server.Start();60 server.Accept();61 server.Send();62 }63 }64}65using System;66using System.Net;67using System.Net.Sockets;68using System.Threading;69using System.Threading.Tasks;70using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;71{72 {73 static void Main(string[] args)74 {75 SocketServer server = new SocketServer();76 server.Start();77 server.Accept();
Start
Using AI Code Generation
1using System;2using System.Net;3using System.Net.Sockets;4using System.Text;5using System.Threading;6using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;7using Microsoft.VisualStudio.TestPlatform.Common;8using Microsoft.VisualStudio.TestPlatform.Common.Interfaces;9using Microsoft.VisualStudio.TestPlatform.ObjectModel;10using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;11using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;12using Microsoft.VisualStudio.TestPlatform.PlatformAbstractions;13using Microsoft.VisualStudio.TestPlatform.PlatformAbstractions.Interfaces;14using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers;15using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;16using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;17{18 {19 static void Main(string[] args)20 {21 var port = 12345;22 var socketServer = new SocketServer();23 socketServer.Start(port);24 Console.WriteLine("Socket server started on port " + port);25 Console.ReadLine();26 }27 }28}29using System;30using System.Net;31using System.Net.Sockets;32using System.Text;33using System.Threading;34using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;35using Microsoft.VisualStudio.TestPlatform.Common;36using Microsoft.VisualStudio.TestPlatform.Common.Interfaces;37using Microsoft.VisualStudio.TestPlatform.ObjectModel;38using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;39using Microsoft.VisualStudio.TestPlatform.ObjectModel.Logging;40using Microsoft.VisualStudio.TestPlatform.PlatformAbstractions;41using Microsoft.VisualStudio.TestPlatform.PlatformAbstractions.Interfaces;42using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers;43using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;44using Microsoft.VisualStudio.TestPlatform.Utilities.Helpers.Interfaces;45{46 {47 static void Main(string[] args)48 {49 var port = 12345;50 var socketServer = new SocketServer();51 socketServer.Stop();52 Console.WriteLine("Socket server stopped on port " + port);53 Console.ReadLine();54 }55 }56}57using System;58using System.Net;59using System.Net.Sockets;60using System.Text;61using System.Threading;62using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;63using Microsoft.VisualStudio.TestPlatform.Common;64using Microsoft.VisualStudio.TestPlatform.Common.Interfaces;65using Microsoft.VisualStudio.TestPlatform.ObjectModel;66using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;67using System;68using System.Net;69using System.Net.Sockets;70using System.Threading;71using System.Threading.Tasks;72using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;73{74 {75 static void Main(string[] args)76 {77 SocketServer server = new SocketServer();78 server.Start();79 server.Stop();80 }81 }82}83using System;84using System.Net;85using System.Net.Sockets;86using System.Threading;87using System.Threading.Tasks;88using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;89{90 {91 static void Main(string[] args)92 {93 SocketServer server = new SocketServer();94 server.Start();95 server.Accept();96 }97 }98}99using System;100using System.Net;101using System.Net.Sockets;102using System.Threading;103using System.Threading.Tasks;104using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;105{106 {107 static void Main(string[] args)108 {109 SocketServer server = new SocketServer();110 server.Start();111 server.Accept();112 server.Send();113 }114 }115}116using System;117using System.Net;118using System.Net.Sockets;119using System.Threading;120using System.Threading.Tasks;121using Microsoft.VisualStudio.TestPlatform.CommunicationUtilities;122{123 {124 static void Main(string[] args)125 {126 SocketServer server = new SocketServer();127 server.Start();128 server.Accept();
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!