How to use SendMessage method of Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark.SendMessage

ExchangeEventLatencyBenchmark.cs

Source:ExchangeEventLatencyBenchmark.cs Github

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...56 private long Counter = 0;57 private readonly Message MessageInstance = new Message();58 [Start]59 [OnEntry(nameof(InitOnEntry))]60 [OnEventDoAction(typeof(Message), nameof(SendMessage))]61 [OnEventDoAction(typeof(StartExchangeEventLatencyEvent), nameof(StartExchangeEventLatency))]62 [OnEventDoAction(typeof(StartLatencyExchangeEventViaReceiveEvent), nameof(StartLatencyExchangeEventViaReceive))]63 private class Init : State64 {65 }66 private void InitOnEntry(Event e)67 {68 this.NumMessages = (e as SetupTcsEvent).NumMessages;69 this.Target = this.CreateActor(typeof(M2), new SetupTargetEvent(this.Id, this.NumMessages));70 }71 private void StartExchangeEventLatency(Event e)72 {73 this.Counter = 0;74 this.Tcs = (e as StartExchangeEventLatencyEvent).Tcs;75 this.SendMessage();76 }77 private void SendMessage()78 {79 if (this.Counter == this.NumMessages)80 {81 this.Tcs.SetResult(true);82 }83 else84 {85 this.Counter++;86 this.SendEvent(this.Target, this.MessageInstance);87 }88 }89 private async Task StartLatencyExchangeEventViaReceive(Event e)90 {91 this.Tcs = (e as StartLatencyExchangeEventViaReceiveEvent).Tcs;92 this.SendEvent(this.Target, e);93 var counter = 0;94 while (counter < this.NumMessages)95 {96 counter++;97 await this.ReceiveEventAsync(typeof(Message));98 this.SendEvent(this.Target, this.MessageInstance);99 }100 this.Tcs.SetResult(true);101 }102 }103 private class M2 : StateMachine104 {105 private ActorId Target;106 private long NumMessages;107 private readonly Message MessageInstance = new Message();108 [Start]109 [OnEntry(nameof(InitOnEntry))]110 [OnEventDoAction(typeof(Message), nameof(SendMessage))]111 [OnEventDoAction(typeof(StartLatencyExchangeEventViaReceiveEvent), nameof(StartLatencyExchangeEventViaReceive))]112 private class Init : State113 {114 }115 private void InitOnEntry(Event e)116 {117 var s = (SetupTargetEvent)e;118 this.Target = s.Target;119 this.NumMessages = s.NumMessages;120 }121 private void SendMessage()122 {123 this.SendEvent(this.Target, this.MessageInstance);124 }125 private async Task StartLatencyExchangeEventViaReceive()126 {127 var counter = 0;128 while (counter < this.NumMessages)129 {130 counter++;131 this.SendEvent(this.Target, this.MessageInstance);132 await this.ReceiveEventAsync(typeof(Message));133 }134 }135 }...

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SendMessage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.TestingServices;7using Microsoft.Coyote.Actors.TestingServices.Runtime;8using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers;9using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.ProbabilisticRandomExecution;12using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.RandomExecution;13using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.RandomScheduling;14using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.StateExploration;15using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.StateExploration.Graph;16using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.Unfair;17using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairDeterministic;18using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairProbabilistic;19using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairProbabilisticRandomExecution;20using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairRandomExecution;21using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairRandomScheduling;22using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairStateExploration;23using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairStateExploration.Graph;24using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairWorkConserving;25using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairWorkConservingDeterministic;26using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairWorkConservingProbabilistic;27using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairWorkConservingProbabilisticRandomExecution;28using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairWorkConservingRandomExecution;29using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies.UnfairWorkConservingRandomScheduling;

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SendMessage

Using AI Code Generation

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1var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark();2benchmark.SendMessage();3var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark();4benchmark.SendEvent();5var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark();6benchmark.SendEventAndExecute();7var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark();8benchmark.SendEventAndExecuteUsingTask();9var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark();10benchmark.SendEventAndExecuteUsingTaskWithConfigureAwaitFalse();11var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark();12benchmark.SendEventAndExecuteUsingTaskWithConfigureAwaitTrue();13var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark();14benchmark.SendEventAndExecuteUsingTaskWithConfigureAwaitTrueAndTaskSchedulerCurrent();

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SendMessage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.BugFinding;7using Microsoft.Coyote.BugFinding.BugPatterns;8using Microsoft.Coyote.BugFinding.Strategies;9using Microsoft.Coyote.BugFinding.Strategies.FaultInjection;10using Microsoft.Coyote.BugFinding.Strategies.RandomExploration;11using Microsoft.Coyote.BugFinding.Strategies.Scheduling;12using Microsoft.Coyote.BugFinding.Strategies.Scheduling.FairSchedule;13using Microsoft.Coyote.BugFinding.Strategies.Scheduling.RandomSchedule;14using Microsoft.Coyote.BugFinding.Strategies.Scheduling.SchedulingPolicy;15using Microsoft.Coyote.BugFinding.Strategies.Scheduling.StochasticSchedule;16using Microsoft.Coyote.Testing;17using Microsoft.Coyote.Testing.Asserts;18using Microsoft.Coyote.Testing.BugFinding;19using Microsoft.Coyote.Testing.BugFinding.BugPatterns;20using Microsoft.Coyote.Testing.BugFinding.Strategies;21using Microsoft.Coyote.Testing.BugFinding.Strategies.FaultInjection;22using Microsoft.Coyote.Testing.BugFinding.Strategies.RandomExploration;23using Microsoft.Coyote.Testing.BugFinding.Strategies.Scheduling;24using Microsoft.Coyote.Testing.BugFinding.Strategies.Scheduling.FairSchedule;25using Microsoft.Coyote.Testing.BugFinding.Strategies.Scheduling.RandomSchedule;26using Microsoft.Coyote.Testing.BugFinding.Strategies.Scheduling.SchedulingPolicy;27using Microsoft.Coyote.Testing.BugFinding.Strategies.Scheduling.StochasticSchedule;28using Microsoft.Coyote.Testing.Logging;29using Microsoft.Coyote.Testing.Strategies;30using Microsoft.Coyote.Testing.Systematic;31using Microsoft.Coyote.Testing.Systematic.BugFinding;32using Microsoft.Coyote.Testing.Systematic.BugFinding.BugPatterns;33using Microsoft.Coyote.Testing.Systematic.BugFinding.Strategies;34using Microsoft.Coyote.Testing.Systematic.BugFinding.Strategies.FaultInjection;35using Microsoft.Coyote.Testing.Systematic.BugFinding.Strategies.RandomExploration;36using Microsoft.Coyote.Testing.Systematic.BugFinding.Strategies.Scheduling;37using Microsoft.Coyote.Testing.Systematic.BugFinding.Strategies.Scheduling.FairSchedule;

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SendMessage

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Events;10using Microsoft.Coyote.Tests.Common.Performance;11using Microsoft.Coyote.Tests.Common.Runtime;12using Microsoft.Coyote.Tests.Common.Tasks;13using Xunit;14using Xunit.Abstractions;15{16 {17 public ExchangeEventLatencyBenchmark(ITestOutputHelper output)18 : base(output)19 {20 }21 {22 [OnEntry(nameof(InitOnEntry))]23 [OnEventDoAction(typeof(UnitEvent), nameof(Send))]24 [OnEventDoAction(typeof(Default), nameof(HandleDefault))]25 {26 }27 private void InitOnEntry()28 {29 this.SendEvent(this.Id, UnitEvent.Instance);30 }31 private void Send()32 {33 this.SendEvent(this.Id, UnitEvent.Instance);34 }35 private void HandleDefault()36 {37 this.Assert(false, "Reached default state.");38 }39 }40 {41 [OnEntry(nameof(InitOnEntry))]42 [OnEventDoAction(typeof(UnitEvent), nameof(Send))]43 [OnEventDoAction(typeof(Default), nameof(HandleDefault))]44 {45 }46 private void InitOnEntry()47 {48 this.SendEvent(this.Id, UnitEvent.Instance);49 }50 private void Send()51 {52 this.SendEvent(this.Id, UnitEvent.Instance);53 }54 private void HandleDefault()55 {56 this.Assert(false, "Reached default state.");57 }58 }59 [Fact(Timeout = 5000)]60 public void TestExchangeEventLatencyBenchmark()61 {62 this.Test(r =>63 {64 r.RegisterMonitor<ExchangeEventLatencyMonitor>();65 r.CreateActor(typeof(M));66 r.CreateActor(typeof(N));67 },68 configuration: this.GetConfiguration().WithTestingIterations(1000),69 replay: true);70 }71 }72}

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SendMessage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.PerformanceTesting;6using Microsoft.Coyote.PerformanceTesting.Coverage;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public ExchangeEventLatencyBenchmark(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 public ActorId Id;18 public E(ActorId id)19 {20 this.Id = id;21 }22 }23 {24 public int NumActors;25 public int NumEvents;26 public Config(int numActors, int numEvents)27 {28 this.NumActors = numActors;29 this.NumEvents = numEvents;30 }31 }32 {33 }34 {35 private int NumEvents;36 [OnEntry(nameof(InitOnEntry))]37 [OnEventDoAction(typeof(E), nameof(HandleE))]38 [OnEventDoAction(typeof(Done), nameof(HandleDone))]39 {40 }41 private void InitOnEntry()42 {43 var config = this.ReceivedEvent as Config;44 this.NumEvents = config.NumEvents;45 for (int idx = 0; idx < config.NumActors; idx++)46 {47 this.CreateActor(typeof(M));48 }49 }50 private void HandleE()51 {52 this.NumEvents--;53 if (this.NumEvents == 0)54 {55 this.SendEvent(this.Id, new Done());56 }57 }58 private void HandleDone()59 {60 this.RaiseHaltEvent();61 }62 }63 public void TestExchangeEventLatency()64 {65 this.Test(r =>66 {67 r.RegisterMonitor<PerformanceMonitor>();68 r.RegisterMonitor<CoverageMonitor>();69 ActorId m = r.CreateActor(typeof(M));70 r.SendEvent(m, new Config(100, 10000));71 r.WaitEvent(typeof(Halt));72 },

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SendMessage

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Benchmarks;5using Microsoft.Coyote.Actors.Benchmarks.StateMachines;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Actors.Benchmarks;10using Microsoft.Coyote.Tests.Common.Actors.Benchmarks.StateMachines;11using Microsoft.Coyote.Tests.Common.Actors.Timers;12using Microsoft.Coyote.Tests.Common.Runtime;13using Microsoft.Coyote.Tests.Common.Timers;14using Microsoft.Coyote.Tests.Common.Utilities;15using Microsoft.Coyote.Tests.Performance;16{17 {18 private readonly int NumMessages;19 private readonly int NumActors;20 private readonly int NumIterations;21 private readonly bool UseTimers;22 private readonly bool UseRandom;23 private readonly bool UsePriority;24 private readonly bool UseFairScheduling;25 private readonly bool UseFairFairScheduling;26 private readonly bool UseFairFairFairScheduling;27 private readonly bool UseFairFairFairFairScheduling;28 private readonly bool UseFairFairFairFairFairScheduling;29 private readonly bool UseFairFairFairFairFairFairScheduling;30 private readonly bool UseFairFairFairFairFairFairFairScheduling;31 private readonly bool UseFairFairFairFairFairFairFairFairScheduling;32 private readonly bool UseFairFairFairFairFairFairFairFairFairScheduling;

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Using AI Code Generation

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1{2 using System;3 using System.Collections.Generic;4 using System.Text;5 using System.Threading.Tasks;6 using Microsoft.Coyote.PerformanceTesting;7 using Microsoft.Coyote.Runtime;8 using Microsoft.Coyote.SystematicTesting;9 using Microsoft.Coyote.Tasks;10 using Microsoft.Coyote.Tests.Common;11 using Xunit;12 using Xunit.Abstractions;13 {14 public ExchangeEventLatencyBenchmark(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestExchangeEventLatencyBenchmark()20 {21 this.TestWithError(r =>22 {23 r.RegisterMonitor(typeof(Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark));24 r.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.Performance.StateMachines.ExchangeEventLatencyBenchmark));25 },26 configuration: this.GetConfiguration().WithTestingIterations(1000),27 replay: true);28 }29 {30 public MachineId Id;31 public E(MachineId id)32 {33 this.Id = id;34 }35 }36 {37 [OnEventDoAction(typeof(E), nameof(Send))]38 {39 }40 private void Send()41 {42 this.SendEvent((this.ReceivedEvent as E).Id, new E(this.Id));43 }44 }45 {46 private int count;47 [OnEntry(nameof(InitOnEntry))]48 [OnEventDoAction(typeof(E), nameof(Receive))]49 {50 }51 private void InitOnEntry()52 {53 this.count = 0;54 this.SendEvent(this.Id, new E(this.Id));55 }56 private void Receive()57 {58 this.count++;59 if (this.count == 2)60 {61 this.Assert(false, "Detected an assertion failure.");62 }63 }64 }

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