Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent.TestIllegalDueTimeSpecification
BasicTimerTests.cs
Source:BasicTimerTests.cs
...217 this.StartTimer(TimeSpan.FromSeconds(-1));218 }219 }220 [Fact(Timeout = 10000)]221 public void TestIllegalDueTimeSpecification()222 {223 this.TestWithError(r =>224 {225 r.CreateActor(typeof(M4));226 },227 configuration: this.GetConfiguration().WithTestingIterations(200).WithMaxSchedulingSteps(200).WithTimeoutDelay(1),228 expectedError: "M4() registered a timer with a negative due time.",229 replay: true);230 }231 private class M5 : StateMachine232 {233 [Start]234 [OnEntry(nameof(Initialize))]235 private class Init : State...
TestIllegalDueTimeSpecification
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.Runtime.Scheduling;11using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies;12using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.DPOR;13using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Probabilistic;14using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.PCT;15using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Basic;16using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing;17using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api;18using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces;19using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces.Probabilistic;20using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces.PCT;21using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces.Basic;22using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces.DPOR;23using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces.Fuzzing;24using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces.Random;25using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Fuzzing.Api.Interfaces.Systematic;26using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Systematic;27using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Systematic.Random;28using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Systematic.ScheduleExploration;29using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Systematic.ScheduleExploration.Api;30using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Systematic.ScheduleExploration.Api.Interfaces;31using Microsoft.Coyote.TestingServices.Runtime.Scheduling.Strategies.Systematic.ScheduleExploration.Api.Interfaces.Probabilistic;
TestIllegalDueTimeSpecification
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.Strategies;7using Microsoft.Coyote.BugFinding.Tracing;8using Microsoft.Coyote.Specifications;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.TestingServices;11using Microsoft.Coyote.TestingServices.SchedulingStrategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Liveness;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.StateExploration;17using Microsoft.Coyote.Tests.Common;18using Microsoft.Coyote.Tests.Common.Actors;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Events;22using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks;23using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.PingPong;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.Synchronization;26using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.Timers;27using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.Wait;28using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.WaitAny;29using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.WaitAll;30using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.WaitAnyAll;31using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.WaitAnyAll.Events;32using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.WaitAnyAll.Events.PingPong;33using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.WaitAnyAll.Events.Synchronization;34using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Tasks.Events.WaitAnyAll.Events.Timers;
TestIllegalDueTimeSpecification
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.BugFinding;7using Microsoft.Coyote.TestingServices.BugFinding.Strategies;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10{11 {12 static void Main(string[] args)13 {14 var configuration = Configuration.Create();15 configuration.SchedulingStrategy = SchedulingStrategy.DFS;16 configuration.SchedulingIterations = 1000;17 configuration.BugFindingStrategy = BugFindingStrategy.RandomBugFinding;18 configuration.TestingIterations = 1000;19 configuration.MaxFairSchedulingSteps = 1000;20 configuration.RandomSchedulingSeed = 0;21 configuration.Verbose = 1;22 var engine = TestingEngineFactory.CreateBugFindingEngine(configuration, new TestTraceLogger());23 var testTask = Task.Run(() => {24 var actor = Actor.Create<TimerCountEvent>(new ActorId("TestTimerCountEvent"), new ActorId("TestTimerCountEvent"));25 actor.SendEvent(new TestIllegalDueTimeSpecification());26 });
TestIllegalDueTimeSpecification
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4{5 {6 static void Main(string[] args)7 {8 using (var test = TestingEngineFactory.CreateBugFindingEngine())9 {10 test.TestEvent += TestEventHandler;11 test.Run();12 }13 }14 static void TestEventHandler(object sender, TestEventArgs e)15 {16 if (e is TestErrorEventArgs)17 {18 TestErrorEventArgs error = (TestErrorEventArgs)e;19 System.Console.WriteLine("Test failed with error: {0}", error.Message);20 }21 else if (e is TestReportEventArgs)22 {23 TestReportEventArgs report = (TestReportEventArgs)e;24 System.Console.WriteLine("Test report: {0}", report.Message);25 }26 else if (e is TestWarningEventArgs)27 {28 TestWarningEventArgs warning = (TestWarningEventArgs)e;29 System.Console.WriteLine("Test warning: {0}", warning.Message);30 }31 else if (e is TestTraceEventArgs)32 {33 TestTraceEventArgs trace = (TestTraceEventArgs)e;34 System.Console.WriteLine("Test trace: {0}", trace.Message);35 }36 }37 }38}
TestIllegalDueTimeSpecification
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using static Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;6{7 {8 static void Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 runtime.RegisterMonitor(typeof(TimerCountEvent));12 var config = Configuration.Create();13 config.MaxSchedulingSteps = 1000;14 config.ThrowOnFailure = false;15 runtime.CreateActor(typeof(Actor1));16 runtime.CreateActor(typeof(Actor2));17 runtime.Run(config);18 }19 }20 {21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 await this.SendEvent(this.Id, new TestIllegalDueTimeSpecification());24 }25 }26 {27 protected override async Task OnInitializeAsync(Event initialEvent)28 {29 await this.SendEvent(this.Id, new TestIllegalDueTimeSpecification());30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.BugFinding.Tests;37using static Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;38{39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.RegisterMonitor(typeof(TimerCountEvent));44 var config = Configuration.Create();45 config.MaxSchedulingSteps = 1000;46 config.ThrowOnFailure = false;47 runtime.CreateActor(typeof(Actor1));48 runtime.CreateActor(typeof(Actor2));49 runtime.CreateActor(typeof(Actor3));50 runtime.Run(config);51 }52 }53 {54 protected override async Task OnInitializeAsync(Event initialEvent)55 {56 await this.SendEvent(this.Id, new TestIllegalDueTimeSpecification());57 }58 }59 {60 protected override async Task OnInitializeAsync(Event initialEvent)61 {62 await this.SendEvent(this.Id, new TestIllegalDueTimeSpecification());63 }64 }65 {
TestIllegalDueTimeSpecification
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3{4 {5 static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 runtime.CreateActor(typeof(TimerCountEvent));9 runtime.Wait();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using Microsoft.Coyote.Actors;15{16 {17 static void Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 runtime.CreateActor(typeof(TimerCountEvent));21 runtime.Wait();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using Microsoft.Coyote.Actors;27{28 {29 static void Main(string[] args)30 {31 var runtime = RuntimeFactory.Create();32 runtime.CreateActor(typeof(TimerCountEvent));33 runtime.Wait();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using Microsoft.Coyote.Actors;39{40 {41 static void Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 runtime.CreateActor(typeof(TimerCountEvent));45 runtime.Wait();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using Microsoft.Coyote.Actors;51{52 {53 static void Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(TimerCountEvent));57 runtime.Wait();58 }59 }60}
TestIllegalDueTimeSpecification
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(TimerCountEvent));10 Console.ReadLine();11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors;17{18 {19 static void Main(string[] args)20 {21 var runtime = RuntimeFactory.Create();22 runtime.CreateActor(typeof(TimerCountEvent));23 Console.ReadLine();24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30{31 {32 static void Main(string[] args)33 {34 var runtime = RuntimeFactory.Create();35 runtime.CreateActor(typeof(TimerCountEvent));36 Console.ReadLine();37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43{44 {45 static void Main(string[] args)46 {47 var runtime = RuntimeFactory.Create();48 runtime.CreateActor(typeof(TimerCountEvent));49 Console.ReadLine();50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;56{57 {58 static void Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 runtime.CreateActor(typeof(TimerCountEvent));62 Console.ReadLine();63 }64 }65}66using System;
TestIllegalDueTimeSpecification
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6using System.Collections.Generic;7{8 {9 static void Main(string[] args)10 {11 var config = Configuration.Create();12 config.TestingIterations = 100;13 config.SchedulingIterations = 100;14 config.SchedulingStrategy = SchedulingStrategy.DFS;15 config.SchedulingIterations = 100;
TestIllegalDueTimeSpecification
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.TimerCountEvent;3using Microsoft.Coyote.Actors;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;12 config.MaxFairSchedulingSteps = 10000;13 config.MaxStepsFromEntryToBug = 10000;14 config.TestingIterations = 100;15 config.Verbose = 2;16 config.SchedulingIterations = 100;17 config.BugFindingIterations = 100;18 config.RandomSchedulingSeed = 1;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableDeadlockDetection = true;22 config.EnableHotStateDetection = true;23 config.EnableLivelockDetection = true;24 config.EnableOperationInterleavings = true;25 config.EnableRandomExecution = true;26 config.EnableStateGraph = true;27 config.EnableStateGraphScheduling = true;28 config.EnableUnfairnessDetection = true;29 config.EnableUnfairOperationInterleavings = true;30 config.EnableUnfairRandomExecution = true;31 config.EnableUnfairStateGraphScheduling = true;32 config.EnableUnfairWorkStealing = true;33 config.EnableWorkStealing = true;34 config.IsDeterministic = true;35 config.IsFairScheduling = true;36 config.IsRandomScheduling = true;37 config.IsStateGraphScheduling = true;38 config.IsWorkStealingScheduling = true;39 config.SchedulingStrategy = SchedulingStrategy.DFS;40 config.UserExplicitlySetMaxFairSchedulingSteps = true;41 config.UserExplicitlySetMaxSchedulingSteps = true;42 config.UserExplicitlySetSchedulingIterations = true;43 config.UserExplicitlySetTestingIterations = true;44 config.UserExplicitlySetVerbosity = true;45 config.UserExplicitlySetSchedulingStrategy = true;46 config.UserExplicitlySetRandomSchedulingSeed = true;47 config.UserExplicitlySetIsDeterministic = true;48 config.UserExplicitlySetIsFairScheduling = true;49 config.UserExplicitlySetIsRandomScheduling = true;50 config.UserExplicitlySetIsStateGraphScheduling = true;
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