Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);1077 }1078 private void MergeSeq(List<int> seq1, List<int> seq2)1079 {1080 this.ClearTempSeq();1081 this.IsSorted(seq1);1082 if (seq1.Count is 0)1083 {1084 this.TempSeq = seq2;1085 }1086 else if (seq2.Count is 0)1087 {1088 this.TempSeq = seq1;1089 }1090 else1091 {1092 for (int i = 0; i < seq1.Count; i++)1093 {1094 if (seq1[i] < seq2[0])1095 {1096 this.TempSeq.Add(seq1[i]);1097 }1098 }1099 for (int i = 0; i < seq2.Count; i++)1100 {1101 this.TempSeq.Add(seq2[i]);1102 }1103 }1104 this.IsSorted(this.TempSeq);1105 }1106 private void IsSorted(List<int> seq)1107 {1108 for (int i = 0; i < seq.Count - 1; i++)1109 {1110 this.Assert(seq[i] < seq[i + 1], "Sequence is not sorted.");1111 }1112 }1113 private void CheckLessOrEqualThan(List<int> seq1, List<int> seq2)1114 {1115 this.IsSorted(seq1);1116 this.IsSorted(seq2);1117 for (int i = 0; i < seq1.Count; i++)1118 {1119 if ((i == seq1.Count) || (i == seq2.Count))1120 {1121 break;1122 }1123 this.Assert(seq1[i] <= seq2[i], "{0} not less or equal than {1}.", seq1[i], seq2[i]);1124 }1125 }1126 private void CheckEqual(List<int> seq1, List<int> seq2)1127 {1128 this.IsSorted(seq1);1129 this.IsSorted(seq2);1130 for (int i = 0; i < seq1.Count; i++)1131 {1132 if ((i == seq1.Count) || (i == seq2.Count))1133 {1134 break;1135 }1136 this.Assert(seq1[i] == seq2[i], "{0} not equal with {1}.", seq1[i], seq2[i]);1137 }1138 }1139 private void ClearTempSeq()1140 {...
CheckEqual
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Xunit;11using Xunit.Abstractions;12{13 {14 public static void Main(string[] args)15 {16 Console.WriteLine("Hello World!");17 }18 }19 {20 public Test(ITestOutputHelper output)21 : base(output)22 {23 }24 [Fact(Timeout = 5000)]25 public void Test1()26 {27 this.Test(async r =>28 {29 SetupEvent e = new SetupEvent();30 e.CheckEqual(1, 1);31 e.CheckEqual(1, 1, "1 is equal to 1");32 e.CheckEqual(1, 2, "1 is not equal to 2");33 e.CheckEqual(1, 2);34 },35 configuration: this.GetConfiguration().WithTestingIterations(1));36 }37 }38}39using System;40using System.Collections.Generic;41using System.Text;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44using Microsoft.Coyote.TestingServices.Runtime;45{46 {47 public void CheckEqual(int a, int b, string msg = null)48 {49 if (a != b)50 {51 if (msg != null)52 {53 throw new AssertionFailureException(msg);54 }55 {56 throw new AssertionFailureException($"Expected {a} to be equal to {b}.");57 }58 }59 }60 }61}62using System;
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8{9static void Main(string[] args)10{11SetupEvent se = new SetupEvent();12se.CheckEqual(1, 2);13}14}15}16 at Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(Int32 expected, Int32 actual, String message)17 at BugFinding.Program.Main(String[] args) in C:\Users\user\Documents\Visual Studio 2017\Projects\BugFinding\BugFinding\Program.cs:line 1118 at Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(Int32 expected, Int32 actual, String message)19 at BugFinding.Program.Main(String[] args) in C:\Users\user\Documents\Visual Studio 2017\Projects\BugFinding\BugFinding\Program.cs:line 1120 at Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(Int32 expected, Int32 actual, String message)21 at BugFinding.Program.Main(String[] args) in C:\Users\user\Documents\Visual Studio 2017\Projects\BugFinding\BugFinding\Program.cs:line 1122 at Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(Int32 expected, Int32 actual, String message)23 at BugFinding.Program.Main(String[] args) in C:\Users\user\Documents\Visual Studio 2017\Projects\BugFinding\BugFinding\Program.cs:line 11
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 public int Value;5 public SetupEvent(int value)6 {7 this.Value = value;8 }9 public void CheckEqual(int value)10 {11 if (this.Value != value)12 {13 throw new System.Exception("Values are not equal");14 }15 }16 }17}18Microsoft (R) Build Engine version 16.7.0+b89cb5fde for .NET Core19 0 Warning(s)20 0 Error(s)
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public int Value;7 public SetupEvent(int value)8 {9 this.Value = value;10 }11 }12}13{14 {15 public int Value;16 public CheckEqual(int value)17 {18 this.Value = value;19 }20 }21}22using Microsoft.Coyote.Actors.BugFinding.Tests;23using System;24using System.Threading.Tasks;25{26 {27 public int Value;28 public SetupEvent(int value)29 {30 this.Value = value;31 }32 }33}34{35 {36 public int Value;37 public CheckEqual(int value)38 {39 this.Value = value;40 }41 }42}43using Microsoft.Coyote.Actors.BugFinding.Tests;44using System;45using System.Threading.Tasks;46{47 {48 public int Value;49 public SetupEvent(int value)50 {51 this.Value = value;52 }53 }54}55{56 {57 public int Value;58 public CheckEqual(int value)59 {60 this.Value = value;61 }62 }63}64using Microsoft.Coyote.Actors.BugFinding.Tests;65using System;66using System.Threading.Tasks;67{68 {69 public int Value;70 public SetupEvent(int value)71 {72 this.Value = value;
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var config = Configuration.Create();10 SetupEvent.CheckEqual(1, 1);11 runtime.Dispose();12 }13 }14}15Microsoft (R) .NET Framework Assembly Dependency Walker. Version 4.7.3132.0
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent;3{4 {5 public static void Main(string[] args)6 {7 var runtime = RuntimeFactory.Create();8 var m = runtime.CreateActor(typeof(Machine1));9 runtime.SendEvent(m, new SetupEvent());10 runtime.SendEvent(m, new E1());11 runtime.SendEvent(m, new E2());12 runtime.SendEvent(m, new E3());13 runtime.SendEvent(m, new E4());14 runtime.SendEvent(m, new E5());15 runtime.SendEvent(m, new E6());16 runtime.SendEvent(m, new E7());17 runtime.SendEvent(m, new E8());18 runtime.SendEvent(m, new E9());19 runtime.SendEvent(m, new E10());20 runtime.SendEvent(m, new E11());21 runtime.SendEvent(m, new E12());22 runtime.SendEvent(m, new E13());23 runtime.SendEvent(m, new E14());24 runtime.SendEvent(m, new E15());25 runtime.SendEvent(m, new E16());26 runtime.SendEvent(m, new E17());27 runtime.SendEvent(m, new E18());28 runtime.SendEvent(m, new E19());29 runtime.SendEvent(m, new E20());30 runtime.SendEvent(m, new E21());31 runtime.SendEvent(m, new E22());32 runtime.SendEvent(m, new E23());33 runtime.SendEvent(m, new E24());34 runtime.SendEvent(m, new E25());35 runtime.SendEvent(m, new E26());36 runtime.SendEvent(m, new E27());37 runtime.SendEvent(m, new E28());38 runtime.SendEvent(m, new E29());39 runtime.SendEvent(m, new E30());40 runtime.SendEvent(m, new E31());41 runtime.SendEvent(m, new E32());42 runtime.SendEvent(m, new E33());43 runtime.SendEvent(m, new E34());44 runtime.SendEvent(m, new E35());45 runtime.SendEvent(m, new E36());46 runtime.SendEvent(m, new E37());47 runtime.SendEvent(m, new E38());48 runtime.SendEvent(m, new E39());49 runtime.SendEvent(m, new E40());50 runtime.SendEvent(m, new E41());51 runtime.SendEvent(m, new E42
CheckEqual
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 {9 };10 var result = await setupEvent.CheckEqual(1);11 Console.WriteLine(result);12 }13 }14}15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 {23 };24 var result = await setupEvent.CheckEqual(1);25 Console.WriteLine(result);26 }27 }28 {29 public async Task<bool> CheckEqual(int value)30 {31 if (this.Value == value)32 {33 return await Task.FromResult(true);34 }35 {36 return await Task.FromResult(false);37 }38 }39 }40}
CheckEqual
Using AI Code Generation
1Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);2Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);3Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);4Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);5Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);6Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);7Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);8Microsoft.Coyote.Actors.BugFinding.Tests.SetupEvent.CheckEqual(1, 2);
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