Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.ExtractSeqId
ChainReplicationTests.cs
Source:ChainReplicationTests.cs
...1009 {1010 this.ClearTempSeq();1011 var server = (e as SentUpdate).Server;1012 var sentHistory = (e as SentUpdate).SentHistory;1013 this.ExtractSeqId(sentHistory);1014 if (this.SentHistory.ContainsKey(server))1015 {1016 this.SentHistory[server] = this.TempSeq;1017 }1018 else1019 {1020 this.SentHistory.Add(server, this.TempSeq);1021 }1022 this.ClearTempSeq();1023 // HIST(i) == HIST(i+1) + SENT(i)1024 this.GetNext(server);1025 if (this.Next != null && this.History.ContainsKey(this.Next))1026 {1027 this.MergeSeq(this.History[this.Next], this.SentHistory[server]);1028 this.CheckEqual(this.History[server], this.TempSeq);1029 }1030 this.ClearTempSeq();1031 // HIST(i-1) == HIST(i) + SENT(i-1)1032 this.GetPrev(server);1033 if (this.Prev != null && this.History.ContainsKey(this.Prev))1034 {1035 this.MergeSeq(this.History[server], this.SentHistory[this.Prev]);1036 this.CheckEqual(this.History[this.Prev], this.TempSeq);1037 }1038 this.ClearTempSeq();1039 }1040 private void GetNext(ActorId curr)1041 {1042 this.Next = null;1043 for (int i = 1; i < this.Servers.Count; i++)1044 {1045 if (this.Servers[i - 1].Equals(curr))1046 {1047 this.Next = this.Servers[i];1048 }1049 }1050 }1051 private void GetPrev(ActorId curr)1052 {1053 this.Prev = null;1054 for (int i = 1; i < this.Servers.Count; i++)1055 {1056 if (this.Servers[i].Equals(curr))1057 {1058 this.Prev = this.Servers[i - 1];1059 }1060 }1061 }1062 private void ExtractSeqId(List<SentLog> seq)1063 {1064 this.ClearTempSeq();1065 for (int i = seq.Count - 1; i >= 0; i--)1066 {1067 if (this.TempSeq.Count > 0)1068 {1069 this.TempSeq.Insert(0, seq[i].NextSeqId);1070 }1071 else1072 {1073 this.TempSeq.Add(seq[i].NextSeqId);1074 }1075 }1076 this.IsSorted(this.TempSeq);...
ExtractSeqId
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPongWithExtractSeqId;8{9 {10 private int Count;11 private ActorId Pong;12 public Ping(ActorId pong, int count)13 {14 this.Count = count;15 this.Pong = pong;16 }17 [OnEventDoAction(typeof(UnitEvent), nameof(SendPing))]18 {19 }20 private void SendPing()21 {22 this.SendEvent(this.Pong, new PingEvent(this.Id, this.Count));23 }24 private void ReceivePong()25 {26 this.Count--;27 if (this.Count > 0)28 {29 this.SendPing();30 }31 }32 [OnEventDoAction(typeof(PongEvent), nameof(ReceivePong))]33 {34 }35 }36 {37 private ActorId Ping;38 public Pong(ActorId ping)39 {40 this.Ping = ping;41 }42 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]43 {44 }45 private void SendPong()46 {47 var e = (PingEvent)this.ReceivedEvent;48 this.SendEvent(this.Ping, new PongEvent(this.Id, e.Count));49 }50 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]51 {52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote;58using Microsoft.Coyote.Actors;59using Microsoft.Coyote.Actors.BugFinding.Tests;60using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;
ExtractSeqId
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 Pong p = new Pong();12 p.ExtractSeqId("1");13 }14 }15}
ExtractSeqId
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var s = Pong.ExtractSeqId("1");12 Console.WriteLine(s);13 }14 }15}
ExtractSeqId
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var seqId = Pong.ExtractSeqId(5);12 Console.WriteLine(seqId);13 }14 }15}
ExtractSeqId
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var pong = runtime.CreateActor(typeof(Pong));10 var id = runtime.CreateActorIdForActor(pong);11 var seqId = Pong.ExtractSeqId(id);12 Console.WriteLine(seqId);13 }14 }15}16using System;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests;19{20 {21 static void Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var pong = runtime.CreateActor(typeof(Pong));25 var id = runtime.CreateActorIdForActor(pong);26 var seqId = Pong.ExtractSeqId(id);27 Console.WriteLine(seqId);28 }29 }30}31using System;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Actors.BugFinding.Tests;34{35 {36 static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 var pong = runtime.CreateActor(typeof(Pong));40 var id = runtime.CreateActorIdForActor(pong);41 var seqId = Pong.ExtractSeqId(id);42 Console.WriteLine(seqId);43 }44 }45}46using System;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.BugFinding.Tests;49{50 {51 static void Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();54 var pong = runtime.CreateActor(typeof(Pong));55 var id = runtime.CreateActorIdForActor(pong);
ExtractSeqId
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;5using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Events;6using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Models;7using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines;8using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Ponger;9using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pinger;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create().WithNumberOfIterations(10);15 using (var runtime = RuntimeFactory.Create(config))16 {17 runtime.RegisterMonitor(typeof(PongerMonitor));18 runtime.CreateActor(typeof(Pinger), new PingerConfig());19 runtime.Wait();20 }21 }22 }23}24using System;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.BugFinding.Tests;27using Microsoft.Coyote.Actors.BugFinding.Tests.Pong;28using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Events;29using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Models;30using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines;31using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Ponger;32using Microsoft.Coyote.Actors.BugFinding.Tests.Pong.Machines.Pinger;33{34 {35 static void Main(string[] args)36 {37 var config = Configuration.Create().WithNumberOfIterations(10);38 using (var runtime = RuntimeFactory.Create(config))39 {40 runtime.RegisterMonitor(typeof(PongerMonitor));41 runtime.CreateActor(typeof(Pinger), new PingerConfig());42 runtime.Wait();43 }44 }45 }46}47using System;48using Microsoft.Coyote.Actors;
ExtractSeqId
Using AI Code Generation
1{2 using System;3 using System.Collections.Generic;4 using System.Diagnostics;5 using System.Linq;6 using System.Threading.Tasks;7 using Microsoft.Coyote.Actors;8 using Microsoft.Coyote.Actors.BugFinding;9 using Microsoft.Coyote.Actors.BugFinding.Tests;10 using Microsoft.Coyote.Actors.SharedObjects;11 using Microsoft.Coyote.Specifications;12 using Microsoft.Coyote.SystematicTesting;13 using Microsoft.Coyote.Tasks;14 using Microsoft.Coyote.Tests.Common;15 using Xunit;16 using Xunit.Abstractions;17 {18 private SharedCounter Counter;19 private SharedDictionary<int, int> Dict;20 protected override Task OnInitializeAsync(Event initialEvent)21 {22 this.Counter = SharedCounter.Create(this.Id.Runtime, 0);23 this.Dict = SharedDictionary.Create<int, int>(this.Id.Runtime);24 return Task.CompletedTask;25 }26 private Task OnPingEventAsync(PingEvent e)27 {28 this.Counter.Increment();29 this.Dict.Add(e.Id, 0);30 if (this.Counter.GetValue() == 10)31 {32 this.SendEvent(e.PingPongActor, new StopEvent());33 }34 return Task.CompletedTask;35 }36 }37 {38 private ActorId PongActor;39 [OnEntry(nameof(InitOnEntry))]40 [OnEventGotoState(typeof(StopEvent), typeof(Final))]41 {42 }43 private void InitOnEntry()44 {45 this.PongActor = this.CreateActor(typeof(Pong));46 this.SendEvent(this.PongActor, new PingEvent(this.Id));47 }48 [OnEntry(nameof(FinalOnEntry))]49 {50 }51 private void FinalOnEntry()52 {53 this.RaiseHaltEvent();54 }55 }56 {57 private readonly ITestOutputHelper output;58 public ExtractSeqId(ITestOutputHelper output)59 {60 this.output = output;61 }62 [Fact(Timeout = 5000)]63 public void TestExtractSeqId()64 {65 var configuration = Configuration.Create();66 configuration.TestingIterations = 1;
ExtractSeqId
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main()8 {9 Pong pong = new Pong();10 pong.ExtractSeqId();11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;19using Microsoft.Coyote.Specifications;20using Microsoft.Coyote.SystematicTesting;21using Microsoft.Coyote.Tasks;22{23 {24 public static void Main()25 {26 Pong pong = new Pong();27 pong.ExtractSeqId();28 }29 }30}31{32 protected override Task OnInitializeAsync(Event initialEvent)33 {34 this.RegisterMonitor<PingMonitor>();35 return Task.CompletedTask;36 }37 private Task OnPingEventAsync(PingEvent e)38 {39 this.SendEvent(e.Sender, new PongEvent(e.Sender, e.SeqId));40 return Task.CompletedTask;41 }42 private Task OnPongEventAsync(PongEvent e)43 {44 this.SendEvent(e.Sender, new PingEvent(e.Sender, e.SeqId));45 return Task.CompletedTask;46 }47 public void ExtractSeqId()48 {49 this.SendEvent(this.Id, new PingEvent(this.Id, 0));50 }51}
ExtractSeqId
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong;5using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong;6using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong;7using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong;8using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong;9using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;10using Microsoft.Coyote.Actors.BugFinding.Tests.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong.PingPong;
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