Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventHandledTests.OnEventHandledAsync
OnEventHandledTests.cs
Source:OnEventHandledTests.cs
...56 private void Process(Event e)57 {58 // Asserts that the following calls are seen in-order:59 // OnEventDequeueAsync(UnitEvent)60 // OnEventHandledAsync(UnitEvent)61 // OnEventDequeueAsync(E1)62 // OnEventHandledAsync(E1)63 if (this.Counter is 0 && e is Begin beginE1 && beginE1.Event is UnitEvent)64 {65 this.Counter++;66 }67 else if (this.Counter is 1 && e is End endE1 && endE1.Event is UnitEvent)68 {69 this.Counter++;70 }71 else if (this.Counter is 2 && e is Begin beginE2 && beginE2.Event is E1)72 {73 this.Counter++;74 }75 else if (this.Counter is 3 && e is End endE2 && endE2.Event is E1)76 {77 this.Counter++;78 }79 else80 {81 this.Assert(false);82 }83 if (this.Counter is 4)84 {85 this.RaiseGotoStateEvent<S2>();86 }87 }88 }89 private class M1 : StateMachine90 {91 [Start]92 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]93 [OnEventDoAction(typeof(E1), nameof(Process))]94 [OnEventDoAction(typeof(E2), nameof(ProcessE3))]95 private class Init : State96 {97 }98 private void Process()99 {100 this.RaiseEvent(new E2());101 }102#pragma warning disable CA1822 // Mark members as static103 private void ProcessE3()104#pragma warning restore CA1822 // Mark members as static105 {106 }107 protected override Task OnEventDequeuedAsync(Event e)108 {109 this.Monitor<Spec1>(new Begin(e));110 return Task.CompletedTask;111 }112 protected override Task OnEventHandledAsync(Event e)113 {114 this.Monitor<Spec1>(new End(e));115 return Task.CompletedTask;116 }117 }118 [Fact(Timeout = 5000)]119 public void TestOnEventHandledInStateMachine()120 {121 this.Test(r =>122 {123 r.RegisterMonitor<Spec1>();124 var m = r.CreateActor(typeof(M1));125 r.SendEvent(m, UnitEvent.Instance);126 r.SendEvent(m, new E1());127 });128 }129 private class Spec2 : Monitor130 {131 private int Counter = 0;132 [Start]133 [Hot]134 [OnEventDoAction(typeof(Begin), nameof(Process))]135 [OnEventDoAction(typeof(End), nameof(Process))]136 private class S1 : State137 {138 }139 [Cold]140 private class S2 : State141 {142 }143 private void Process(Event e)144 {145 // Asserts that the following calls are seen in-order:146 // OnEventDequeueAsync(UnitEvent)147 // OnEventHandledAsync(UnitEvent)148 if (this.Counter is 0 && e is Begin beginE1 && beginE1.Event is UnitEvent)149 {150 this.Counter++;151 }152 else if (this.Counter is 1 && e is End endE1 && endE1.Event is UnitEvent)153 {154 this.Counter++;155 }156 else157 {158 this.Assert(false);159 }160 if (this.Counter is 2)161 {162 this.RaiseGotoStateEvent<S2>();163 }164 }165 }166 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]167 private class A2 : Actor168 {169 private void Process() => this.RaiseHaltEvent();170 protected override Task OnEventDequeuedAsync(Event e)171 {172 this.Monitor<Spec2>(new Begin(e));173 return Task.CompletedTask;174 }175 protected override Task OnEventHandledAsync(Event e)176 {177 this.Monitor<Spec2>(new End(e));178 return Task.CompletedTask;179 }180 }181 [Fact(Timeout = 5000)]182 public void TestOnEventHandledInHaltedActor()183 {184 this.Test(r =>185 {186 r.RegisterMonitor<Spec2>();187 var m = r.CreateActor(typeof(A2));188 r.SendEvent(m, UnitEvent.Instance);189 });190 }191 private class M2 : StateMachine192 {193 [Start]194 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]195 private class Init : State196 {197 }198 private void Process()199 {200 this.RaiseEvent(HaltEvent.Instance);201 }202 protected override Task OnEventDequeuedAsync(Event e)203 {204 this.Monitor<Spec2>(new Begin(e));205 return Task.CompletedTask;206 }207 protected override Task OnEventHandledAsync(Event e)208 {209 this.Monitor<Spec2>(new End(e));210 return Task.CompletedTask;211 }212 }213 [Fact(Timeout = 5000)]214 public void TestOnEventHandledInHaltedStateMachine()215 {216 this.Test(r =>217 {218 r.RegisterMonitor<Spec2>();219 var m = r.CreateActor(typeof(M2));220 r.SendEvent(m, UnitEvent.Instance);221 });222 }223 private class Spec3 : Monitor224 {225 [Start]226 [Hot]227 [OnEventGotoState(typeof(Done), typeof(S2))]228 private class S1 : State229 {230 }231 [Cold]232 private class S2 : State233 {234 }235 }236 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]237 private class A3 : Actor238 {239#pragma warning disable CA1822 // Mark members as static240 private void Process()241#pragma warning restore CA1822 // Mark members as static242 {243 }244 protected override Task OnEventHandledAsync(Event e) =>245 throw new InvalidOperationException();246 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>247 OnExceptionOutcome.Halt;248 protected override Task OnHaltAsync(Event e)249 {250 this.Monitor<Spec3>(new Done());251 return Task.CompletedTask;252 }253 }254 [Fact(Timeout = 5000)]255 public void TestOnEventHandledWithHaltOutcomeInActor()256 {257 this.Test(r =>258 {259 r.RegisterMonitor<Spec3>();260 var m = r.CreateActor(typeof(A3));261 r.SendEvent(m, UnitEvent.Instance);262 r.SendEvent(m, new E1()); // Dropped silently.263 });264 }265 private class M3 : StateMachine266 {267 [Start]268 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]269 private class S1 : State270 {271 }272#pragma warning disable CA1822 // Mark members as static273 private void Process()274#pragma warning restore CA1822 // Mark members as static275 {276 }277 protected override Task OnEventHandledAsync(Event e) =>278 throw new InvalidOperationException();279 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>280 OnExceptionOutcome.Halt;281 protected override Task OnHaltAsync(Event e)282 {283 this.Monitor<Spec3>(new Done());284 return Task.CompletedTask;285 }286 }287 [Fact(Timeout = 5000)]288 public void TestOnEventHandledWithHaltOutcomeInStateMachine()289 {290 this.Test(r =>291 {292 r.RegisterMonitor<Spec3>();293 var m = r.CreateActor(typeof(M3));294 r.SendEvent(m, UnitEvent.Instance);295 r.SendEvent(m, new E1()); // Dropped silently.296 });297 }298 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]299 private class A4 : Actor300 {301#pragma warning disable CA1822 // Mark members as static302 private void Process()303#pragma warning restore CA1822 // Mark members as static304 {305 }306 protected override Task OnEventHandledAsync(Event e) =>307 throw new InvalidOperationException();308 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>309 OnExceptionOutcome.HandledException;310 protected override Task OnHaltAsync(Event e)311 {312 this.Monitor<Spec3>(new Done());313 return Task.CompletedTask;314 }315 }316 [Fact(Timeout = 5000)]317 public void TestOnEventHandledWithHandledExceptionOutcomeInActor()318 {319 this.TestWithError(r =>320 {321 r.RegisterMonitor<Spec3>();322 var m = r.CreateActor(typeof(A4));323 r.SendEvent(m, UnitEvent.Instance);324 },325 configuration: this.GetConfiguration().WithTestingIterations(100),326 expectedError: "Spec3 detected liveness bug in hot state 'S1' at the end of program execution.",327 replay: true);328 }329 private class M4 : StateMachine330 {331 [Start]332 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]333 private class S1 : State334 {335 }336#pragma warning disable CA1822 // Mark members as static337 private void Process()338#pragma warning restore CA1822 // Mark members as static339 {340 }341 protected override Task OnEventHandledAsync(Event e) =>342 throw new InvalidOperationException();343 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>344 OnExceptionOutcome.HandledException;345 protected override Task OnHaltAsync(Event e)346 {347 this.Monitor<Spec3>(new Done());348 return Task.CompletedTask;349 }350 }351 [Fact(Timeout = 5000)]352 public void TestOnEventHandledWithHandledExceptionOutcomeInStateMachine()353 {354 this.TestWithError(r =>355 {356 r.RegisterMonitor<Spec3>();357 var m = r.CreateActor(typeof(M4));358 r.SendEvent(m, UnitEvent.Instance);359 },360 configuration: this.GetConfiguration().WithTestingIterations(100),361 expectedError: "Spec3 detected liveness bug in hot state 'S1' at the end of program execution.",362 replay: true);363 }364 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]365 private class A5 : Actor366 {367#pragma warning disable CA1822 // Mark members as static368 private void Process()369#pragma warning restore CA1822 // Mark members as static370 {371 }372 protected override Task OnEventHandledAsync(Event e) =>373 throw new InvalidOperationException();374 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>375 OnExceptionOutcome.ThrowException;376 protected override Task OnHaltAsync(Event e)377 {378 this.Monitor<Spec3>(new Done());379 return Task.CompletedTask;380 }381 }382 [Fact(Timeout = 5000)]383 public void TestOnEventHandledWithThrowExceptionOutcomeInActor()384 {385 this.TestWithException<InvalidOperationException>(r =>386 {387 r.RegisterMonitor<Spec3>();388 var m = r.CreateActor(typeof(A5));389 r.SendEvent(m, UnitEvent.Instance);390 },391 configuration: this.GetConfiguration().WithTestingIterations(100),392 replay: true);393 }394 private class M5 : StateMachine395 {396 [Start]397 [OnEventDoAction(typeof(UnitEvent), nameof(Process))]398 private class S1 : State399 {400 }401#pragma warning disable CA1822 // Mark members as static402 private void Process()403#pragma warning restore CA1822 // Mark members as static404 {405 }406 protected override Task OnEventHandledAsync(Event e) =>407 throw new InvalidOperationException();408 protected override OnExceptionOutcome OnException(Exception ex, string methodName, Event e) =>409 OnExceptionOutcome.ThrowException;410 protected override Task OnHaltAsync(Event e)411 {412 this.Monitor<Spec3>(new Done());413 return Task.CompletedTask;414 }415 }416 [Fact(Timeout = 5000)]417 public void TestOnEventHandledWithThrowExceptionOutcomeInStateMachine()418 {419 this.TestWithException<InvalidOperationException>(r =>420 {...
OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10{11 {12 {13 public ActorId Id;14 public E(ActorId id)15 {16 this.Id = id;17 }18 }19 {20 public ActorId Id;21 public M(ActorId id)22 {23 this.Id = id;24 }25 }26 {27 public ActorId Id;28 public N(ActorId id)29 {30 this.Id = id;31 }32 }33 {34 public ActorId Id;35 public P(ActorId id)36 {37 this.Id = id;38 }39 }40 {41 public ActorId Id;42 public Q(ActorId id)43 {44 this.Id = id;45 }46 }47 {48 public ActorId Id;49 public R(ActorId id)50 {51 this.Id = id;52 }53 }54 {55 public ActorId Id;56 public S(ActorId id)57 {58 this.Id = id;59 }60 }61 {62 public ActorId Id;63 public T(ActorId id)64 {65 this.Id = id;66 }67 }68 {69 public ActorId Id;70 public U(ActorId id)71 {72 this.Id = id;73 }74 }75 {76 public ActorId Id;77 public V(ActorId id)78 {79 this.Id = id;80 }81 }82 {83 public ActorId Id;84 public W(ActorId id)85 {86 this.Id = id;87 }88 }89 {90 public ActorId Id;
OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockInterfaces;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementation;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementation.MockAsyncTaskWithResultImplementationWithResultImplementationWithResult;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockImplementations.MockTasks.MockAsyncTasks.MockAsyncTaskWithResult.MockAsyncTaskWithResultImplementation.MockAsyncTaskWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementation.MockAsyncTaskWithResultImplementationWithResultImplementationWithResult.MockAsyncTaskWithResultImplementationWithResultImplementationWithResultImplementation;
OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.Fuzzing;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling.ScheduleStrategies;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling.ScheduleStrategies.SchedulingStrategies;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration.Strategies.RandomExecution.RandomWalk.RandomWalkExploration.RandomWalkExplorationHeuristics.StateSpacePartitioning.Strategies.Scheduling.ScheduleStrategies.SchedulingStrategies.SchedulingStrategyHeuristics;
OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Xunit;12using Xunit.Abstractions;13{14 {15 public OnEventHandledTests(ITestOutputHelper output)16 : base(output)17 {18 }19 {20 public E()21 {22 }23 }24 {25 public M()26 {27 }28 }29 {30 public N()31 {32 }33 }34 {35 public P()36 {37 }38 }39 {40 protected override Task OnInitializeAsync(Event initialEvent)41 {42 this.SendEvent(this.Id, new E());43 return Task.CompletedTask;44 }45 protected override Task OnEventHandledAsync(Event e)46 {47 this.SendEvent(this.Id, new M());48 return base.OnEventHandledAsync(e);49 }50 }51 {52 protected override Task OnInitializeAsync(Event initialEvent)53 {54 this.SendEvent(this.Id, new E());55 return Task.CompletedTask;56 }57 protected override Task OnEventHandledAsync(Event e)58 {59 this.SendEvent(this.Id, new N());60 return Task.CompletedTask;61 }62 }63 {64 protected override Task OnInitializeAsync(Event initialEvent)65 {66 this.SendEvent(this.Id, new E());67 return Task.CompletedTask;68 }69 protected override Task OnEventHandledAsync(Event e)70 {71 this.SendEvent(this.Id, new P());72 return Task.CompletedTask;73 }74 }75 [Fact(Timeout = 5000)]76 public void TestOnEventHandledAsync()77 {78 this.TestWithError(r =>79 {80 r.CreateActor(typeof(Actor1));81 r.CreateActor(typeof(Actor2));82 r.CreateActor(typeof
OnEventHandledAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;4using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;5using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockStateMachines;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15 {16 public async Task OnEventHandledAsync()17 {18 var config = Configuration.Create();19 config.MaxSchedulingSteps = 1000;20 config.EnableCycleDetection = true;21 config.EnableDataRaceDetection = true;22 config.EnableIntegerOverflowDetection = true;23 config.EnableObjectDisposedExceptionDetection = true;24 config.EnableOperationCanceledExceptionDetection = true;25 config.EnableDeadlockDetection = true;26 config.EnableActorGarbageCollection = true;27 config.EnableActorStateTracking = true;28 config.EnableActorMonitoring = true;29 config.EnableActorTaskMonitoring = true;30 config.EnableActorTimerMonitoring = true;31 config.EnableActorStateGraph = true;32 config.EnableActorStateMap = true;33 config.EnableActorStateMapData = true;
OnEventHandledAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create().WithVerbosityEnabled();10 using var runtime = RuntimeFactory.Create(configuration);11 var m = ActorId.CreateActor(typeof(M));12 await runtime.CreateActorAsync(typeof(M), new ActorId("1"));
OnEventHandledAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var m = ActorId.CreateActorId(typeof(OnEventHandledTests));10 await runtime.CreateActorAndExecuteAsync(m, typeof(OnEventHandledTests), null);11 await Task.Delay(1000);12 await runtime.StopAsync();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18using System.Threading.Tasks;19{20 {21 static async Task Main(string[] args)22 {23 var runtime = RuntimeFactory.Create();24 var m = ActorId.CreateActorId(typeof(OnEventHandledTests));25 await runtime.CreateActorAndExecuteAsync(m, typeof(OnEventHandledTests), null);26 await Task.Delay(1000);27 await runtime.StopAsync();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using System.Threading.Tasks;34{35 {36 static async Task Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 var m = ActorId.CreateActorId(typeof(OnEventHandledTests));40 await runtime.CreateActorAndExecuteAsync(m, typeof(OnEventHandledTests), null);41 await Task.Delay(1000);42 await runtime.StopAsync();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.BugFinding.Tests;48using System.Threading.Tasks;49{50 {51 static async Task Main(string[] args)52 {53 var runtime = RuntimeFactory.Create();54 var m = ActorId.CreateActorId(typeof(OnEventHandledTests));
OnEventHandledAsync
Using AI Code Generation
1{2 [Fact(Timeout = 5000)]3 public void TestOnEventHandledAsync()4 {5 this.Test(async r =>6 {7 var m = new MachineId();8 r.RegisterMonitor<OnEventHandledMonitor>(m);9 await r.CreateActorAsync(typeof(M));10 await r.WaitAsync(m, new OnEventHandledEvent(typeof(M), typeof(e)));11 });12 }13}14{15 [Fact(Timeout = 5000)]16 public void TestOnEventUnhandledAsync()17 {18 this.Test(async r =>19 {20 var m = new MachineId();21 r.RegisterMonitor<OnEventUnhandledMonitor>(m);22 await r.CreateActorAsync(typeof(M));23 await r.WaitAsync(m, new OnEventUnhandledEvent(typeof(M), typeof(e)));24 });25 }26}27{28 [Fact(Timeout = 5000)]29 public void TestOnHaltAsync()30 {31 this.Test(async r =>32 {33 var m = new MachineId();34 r.RegisterMonitor<OnHaltMonitor>(m);35 await r.CreateActorAsync(typeof(M));36 await r.WaitAsync(m, new OnHaltEvent(typeof(M)));37 });38 }39}40{41 [Fact(Timeout = 5000)]42 public void TestOnWaitAsync()43 {44 this.Test(async r =>45 {46 var m = new MachineId();47 r.RegisterMonitor<OnWaitMonitor>(m);48 await r.CreateActorAsync(typeof(M));49 await r.WaitAsync(m, new OnWaitEvent(typeof(M)));50 });51 }52}
OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5using Microsoft.Coyote.Testing;6{7 {8 public int value;9 public E(int value)10 {11 this.value = value;12 }13 }14 {15 public int value;16 public M(int value)17 {18 this.value = value;19 }20 }21 {22 public int value;23 public N(int value)24 {25 this.value = value;26 }27 }28 internal class Done : Event { }29 internal class Init : Event { }30 {31 [OnEventDoAction(typeof(Init), nameof(InitOnEntry))]32 [OnEventDoAction(typeof(Done), nameof(DoneOnEntry))]33 [OnEventDoAction(typeof(E), nameof(EOnEntry))]34 [OnEventDoAction(typeof(M), nameof(MOnEntry))]35 [OnEventDoAction(typeof(N), nameof(NOnEntry))]36 private class InitState : State { }37 private void InitOnEntry(Event e)38 {39 var m = new M(1);40 var n = new N(2);41 var e1 = new E(3);42 var e2 = new E(4);43 this.SendEvent(this.Id, m);44 this.SendEvent(this.Id, n);45 this.SendEvent(this.Id, e1);46 this.SendEvent(this.Id, e2);47 this.RaiseEvent(new Done());48 }49 private void DoneOnEntry(Event e)50 {51 this.RaiseGotoStateEvent<InitState>();52 }53 private void EOnEntry(Event e)54 {55 var ee = e as E;56 this.Assert(ee.value == 3 || ee.value == 4);57 }58 private void MOnEntry(Event e)59 {60 var m = e as M;61 this.Assert(m.value == 1);62 }63 private void NOnEntry(Event e)64 {65 var n = e as N;66 this.Assert(n.value == 2);67 }68 }69 {70 private static async Task Main(string[] args)71 {72 var configuration = Configuration.Create().WithTestingIterations(100);
OnEventHandledAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 OnEventHandledTests test = new OnEventHandledTests();10 test.OnEventHandledAsync().Wait();11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests;18{19 {20 static void Main(string[] args)21 {22 OnEventHandledTests test = new OnEventHandledTests();23 test.OnEventHandledAsync().Wait();24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.BugFinding.Tests;31{32 {33 static void Main(string[] args)34 {35 OnEventHandledTests test = new OnEventHandledTests();36 test.OnEventHandledAsync().Wait();37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.BugFinding.Tests;44{45 {46 static void Main(string[] args)47 {48 OnEventHandledTests test = new OnEventHandledTests();49 test.OnEventHandledAsync().Wait();50 }51 }52}
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