Best Serenity jBehave code snippet using net.serenitybdd.jbehave.embedders.monitors.ReportingEmbedderMonitor.storyTimeout
Source:ReportingEmbedderMonitor.java
...114 @Override115 public void systemPropertySet(String name, String value) {116 }117 @Override118 public void storyTimeout(Story story, StoryDuration storyDuration) {119 }120 @Override121 public void usingThreads(int threads) {122 }123 @Override124 public void usingExecutorService(ExecutorService executorService) {125 }126 @Override127 public void usingControls(EmbedderControls embedderControls) {128 }129 @Override130 public void invalidTimeoutFormat(String path) {131 }132 @Override...
storyTimeout
Using AI Code Generation
1import net.serenitybdd.jbehave.SerenityStories;2import net.serenitybdd.jbehave.embedders.monitors.ReportingEmbedderMonitor;3public class SampleSerenityStories extends SerenityStories {4 public SampleSerenityStories() {5 useEmbedderMonitor(new ReportingEmbedderMonitor());6 }7}8import net.serenitybdd.jbehave.SerenityStories;9import net.serenitybdd.jbehave.embedders.monitors.ReportingEmbedderMonitor;10public class SampleSerenityStories extends SerenityStories {11 public SampleSerenityStories() {12 useEmbedderMonitor(new ReportingEmbedderMonitor("target/customReportLocation"));13 }14}15import net.serenitybdd.jbehave.SerenityStories;16import net.serenitybdd.jbehave.embedders.monitors.ReportingEmbedderMonitor;17public class SampleSerenityStories extends SerenityStories {18 public SampleSerenityStories() {19 useEmbedderMonitor(new ReportingEmbedderMonitor(30000));20 }21}22import net.serenitybdd.jbehave.SerenityStories;23import net.serenitybdd.jbehave.embedders.monitors.ReportingEmbedderMonitor;24public class SampleSerenityStories extends SerenityStories {25 public SampleSerenityStories() {26 useEmbedderMonitor(new ReportingEmbedderMonitor(30000, "target/customReportLocation"));27 }28}29import net.serenitybdd.jbehave.SerenityStories;30import net.serenitybdd.jbehave.embedders.monitors.ReportingEmbedderMonitor;31public class SampleSerenityStories extends SerenityStories {32 public SampleSerenityStories() {33 useEmbedderMonitor(new ReportingEmbedderMonitor(30000));34 }35}36import net.serenitybdd.jbehave.Seren
storyTimeout
Using AI Code Generation
1public class MyStoryTimeoutEmbedderMonitor extends ReportingEmbedderMonitor {2 public void runningStory(String storyPath) {3 super.runningStory(storyPath);4 storyTimeout(10);5 }6}7public class MyStoryTimeoutEmbedderMonitor extends SilentEmbedderMonitor {8 public void runningStory(String storyPath) {9 super.runningStory(storyPath);10 storyTimeout(10);11 }12}13public class MyStoryTimeoutEmbedderMonitor extends ConsoleEmbedderMonitor {14 public void runningStory(String storyPath) {15 super.runningStory(storyPath);16 storyTimeout(10);17 }18}19public class MyStoryTimeoutEmbedderMonitor extends ConsoleOutputEmbedderMonitor {20 public void runningStory(String storyPath) {21 super.runningStory(storyPath);22 storyTimeout(10);23 }24}25public class MyStoryTimeoutEmbedderMonitor extends ProgressEmbedderMonitor {26 public void runningStory(String storyPath) {27 super.runningStory(storyPath);28 storyTimeout(10);29 }30}31public class MyStoryTimeoutEmbedderMonitor extends ProgressPercentageEmbedderMonitor {32 public void runningStory(String storyPath) {33 super.runningStory(storyPath);34 storyTimeout(10);35 }36}
storyTimeout
Using AI Code Generation
1 public void runningStory(String storyPath) {2 LOGGER.info("Running story: " + storyPath);3 storyTimeout = System.currentTimeMillis() + 10000;4 }5 public void afterStory(boolean givenStory) {6 LOGGER.info("After story");7 storyTimeout = 0;8 }9 public void failed(String step, Throwable cause) {10 LOGGER.info("Failed step: " + step);11 if (System.currentTimeMillis() > storyTimeout) {12 LOGGER.info("Story timeout reached");13 throw new StoryTimeoutException();14 }15 }
storyTimeout
Using AI Code Generation
1package net.serenitybdd.jbehave.embedders.monitors;2import org.jbehave.core.embedder.Embedder;3import org.jbehave.core.embedder.StoryTimeout;4import org.jbehave.core.embedder.StoryTimeouts;5import org.jbehave.core.embedder.StoryTimeouts.StoryTimeoutParser;6import org.jbehave.core.model.Story;7import org.jbehave.core.reporters.ReportsCount;8import org.slf4j.Logger;9import org.slf4j.LoggerFactory;10public class ReportingEmbedderMonitor extends org.jbehave.core.embedder.EmbedderMonitor {11 private final Logger logger = LoggerFactory.getLogger(ReportingEmbedderMonitor.class);12 private final ReportsCount reportsCount;13 private final StoryTimeouts storyTimeouts;14 public ReportingEmbedderMonitor(ReportsCount reportsCount, StoryTimeouts storyTimeouts) {15 this.reportsCount = reportsCount;16 this.storyTimeouts = storyTimeouts;17 }18 public void storyTimeout(Story story, StoryTimeout storyTimeout) {19 logger.error("Story {} timed out after {} seconds", story.getName(), storyTimeout.timeoutInSeconds());20 super.storyTimeout(story, storyTimeout);21 }22 public static class StoryTimeoutParser extends StoryTimeoutParser {23 public StoryTimeoutParser() {24 super();25 }26 protected StoryTimeout storyTimeoutFor(String storyPath, long timeout) {27 return new StoryTimeout(storyPath, timeout);28 }29 }30}31package net.serenitybdd.jbehave.embedders.monitors;32import org.jbehave.core.embedder.StoryTimeout;33public class StoryTimeout extends StoryTimeout {34 private final String storyPath;35 private final long timeout;36 public StoryTimeout(String storyPath, long timeout) {37 super(storyPath, timeout);38 this.storyPath = storyPath;39 this.timeout = timeout;40 }41 public String getStoryPath() {42 return storyPath;43 }44 public long getTimeout() {45 return timeout;46 }47}48package net.serenitybdd.jbehave.embedders.monitors;49import java.util.ArrayList;50import java.util.List;51import org.jbehave
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You can use Meta: to tag stories/scenarios. This is useful if you want to run just subset of stories/scenarios or skip some of them. Example:
Meta: @sometag
Scenario: some scenario
Given something
Then you can use meta filtering and story mapping to include/exclude scenarios marked with certain tags.
You can change story file names so their lexicographical order will match order you want them to execute:
1_aaa.story
2_bbb.story
3_ccc.story
or create separate folders:
a/aaa.story
a/bbb.story
c/ccc.story
There is more nice solution in case when you need some story to execute before another one, GivenStories: clause:
GivenStories: aaa.story
Scenario: requires aaa to run
Given something
This will first execute aaa.story then this story. You can specify several stories in GivenStories
.
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