Best Serenity jBehave code snippet using net.serenitybdd.jbehave.SerenityReporter.restarted
Source: SerenityReporter.java
...696 public void failedOutcomes(String s, OutcomesTable outcomesTable) {697 logger.debug("failedOutcomes");698 }699 @Override700 public void restarted(String s, Throwable throwable) {701 logger.debug("restarted");702 }703 @Override704 public void restartedStory(Story story, Throwable cause) {705 logger.debug("restartedStory");706 }707 @Override708 public void dryRun() {709 logger.debug("dryRun");710 }711 @Override712 public void pendingMethods(List<String> strings) {713 logger.debug("pendingMethods");714 }715 private String normalized(String value) {716 return value.replaceAll(OPEN_PARAM_CHAR, "{").replaceAll(CLOSE_PARAM_CHAR, "}");717 }718 private boolean errorOrFailureRecordedForStep(Throwable cause) {719 if (!latestTestOutcome().isPresent()) {...
restarted
Using AI Code Generation
1 protected void restartedStory(Story story, StoryDuration storyDuration) {2 String storyName = story.getName();3 String storyPath = story.getPath();4 String storyId = story.getName() + " (" + story.getPath() + ")";5 if (currentStory != null) {6 currentStory.endStory();7 }8 currentStory = new SerenityStory(storyName, storyPath, storyId);9 currentStory.startStory();10 }11 protected void restartedScenario(String title) {12 if (currentStory != null) {13 currentStory.endStory();14 }15 currentStory = new SerenityStory(title, "", title);16 currentStory.startStory();17 }18 protected void restartedScenario(String title, String scenarioId) {19 if (currentStory != null) {20 currentStory.endStory();21 }22 currentStory = new SerenityStory(title, "", scenarioId);23 currentStory.startStory();24 }25 protected void restartedScenario(String title, String scenarioId, String scenarioDescription) {26 if (currentStory != null) {27 currentStory.endStory();28 }29 currentStory = new SerenityStory(title, "", scenarioId);30 currentStory.startStory();31 }32 protected void restartedScenario(String title, String scenarioId, String scenarioDescription, String scenarioMeta) {33 if (currentStory != null) {34 currentStory.endStory();35 }36 currentStory = new SerenityStory(title, "", scenarioId);37 currentStory.startStory();38 }39 protected void restartedScenario(String title, String scenarioId, String scenarioDescription, String scenarioMeta, String scenarioNarrative) {40 if (currentStory != null) {41 currentStory.endStory();42 }
restarted
Using AI Code Generation
1public class CustomSerenityReporter extends SerenityReporter {2 private static String currentStoryName;3 public CustomSerenityReporter() {4 super();5 }6 public static String getCurrentStoryName() {7 return currentStoryName;8 }9 public void restartedStory(Story story, StoryDuration storyDuration) {10 super.restartedStory(story, storyDuration);11 currentStoryName = story.getName();12 }13}14public class CustomSerenityReporter extends SerenityReporter {15 private static String currentStoryName;16 public CustomSerenityReporter() {17 super();18 }19 public static String getCurrentStoryName() {20 return currentStoryName;21 }22 public void restartedStory(Story story, StoryDuration storyDuration) {23 super.restartedStory(story, storyDuration);24 currentStoryName = story.getName();25 }26}27public class CustomSerenityReporter extends SerenityReporter {28 private static String currentStoryName;29 public CustomSerenityReporter() {30 super();31 }32 public static String getCurrentStoryName() {33 return currentStoryName;34 }35 public void restartedStory(Story story, StoryDuration storyDuration) {36 super.restartedStory(story, storyDuration);37 currentStoryName = story.getName();38 }39}40public class CustomSerenityReporter extends SerenityReporter {41 private static String currentStoryName;42 public CustomSerenityReporter() {43 super();44 }45 public static String getCurrentStoryName() {46 return currentStoryName;47 }48 public void restartedStory(Story story, StoryDuration storyDuration) {49 super.restartedStory(story, storyDuration);50 currentStoryName = story.getName();51 }52}
restarted
Using AI Code Generation
1public void restartedStory(Story story, boolean givenStory) {2 if (givenStory) {3 testOutcome.setNarrative(story.getNarrative());4 } else {5 testOutcome.setNarrative(story.getNarrative());6 testOutcome.setStoryTitle(story.getName());7 testOutcome.setStoryPath(story.getPath());8 testOutcome.setStoryMeta(story.getMeta());9 testOutcome.setStoryUserStory(story.getUserStory());10 testOutcome.setStoryNarrative(story.getNarrative());11 }12}13public void restartedScenario(Scenario scenario) {14 testOutcome.setNarrative(scenario.getNarrative());15 testOutcome.setStoryTitle(scenario.getStory().getName());16 testOutcome.setStoryPath(scenario.getStory().getPath());17 testOutcome.setStoryMeta(scenario.getStory().getMeta());18 testOutcome.setStoryUserStory(scenario.getStory().getUserStory());19 testOutcome.setStoryNarrative(scenario.getStory().getNarrative());20 testOutcome.setScenarioTitle(scenario.getTitle());21 testOutcome.setScenarioMeta(scenario.getMeta());22 testOutcome.setScenarioNarrative(scenario.getNarrative());23}24public void restartedStep(String step, boolean givenStory) {25 testOutcome.recordStep(step);26}27public void restartedStep(String step, boolean givenStory) {28 testOutcome.recordStep(step);29}
restarted
Using AI Code Generation
1@UsingSteps(instances = {SerenityReporter.class, JBehaveReporter.class})2public class MyStory extends SerenityStory {3}4@UsingSteps(instances = {SerenityReporter.class})5public class MyStory extends SerenityStory {6}7@UsingSteps(instances = {SerenityReporter.class, JBehaveReporter.class})8public class MyStory extends SerenityStory {9}10@UsingSteps(instances = {SerenityReporter.class})11public class MyStory extends SerenityStory {12}
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You can use Meta: to tag stories/scenarios. This is useful if you want to run just subset of stories/scenarios or skip some of them. Example:
Meta: @sometag
Scenario: some scenario
Given something
Then you can use meta filtering and story mapping to include/exclude scenarios marked with certain tags.
You can change story file names so their lexicographical order will match order you want them to execute:
1_aaa.story
2_bbb.story
3_ccc.story
or create separate folders:
a/aaa.story
a/bbb.story
c/ccc.story
There is more nice solution in case when you need some story to execute before another one, GivenStories: clause:
GivenStories: aaa.story
Scenario: requires aaa to run
Given something
This will first execute aaa.story then this story. You can specify several stories in GivenStories
.
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