Best JGiven code snippet using com.tngtech.jgiven.examples.userguide.GivenAdditionalState.some_additional_state
Source:MyInjectedJGivenTest.java
...10 @Test11 public void something_should_happen() {12 given().some_state();13 additionalState14 .and().some_additional_state();15 when().some_action();16 then().some_outcome();17 }18}19//end::noPackage[]...
Source:MyDynamicallyAddedTest.java
...8 public void something_should_happen() {9 GivenAdditionalState additionalState = addStage(GivenAdditionalState.class);10 given().some_state();11 additionalState12 .and().some_additional_state();13 when().some_action();14 then().some_outcome();15 }16}17// end::noPackage[]...
Source:GivenAdditionalState.java
1package com.tngtech.jgiven.examples.userguide;2import com.tngtech.jgiven.Stage;3// tag::noPackage[]4public class GivenAdditionalState extends Stage<GivenAdditionalState>{5 public void some_additional_state() {6 7 }8}9// end::noPackage[]...
some_additional_state
Using AI Code Generation
1given().some_additional_state();2given().some_other_additional_state();3given().some_additional_state();4given().some_other_additional_state();5given().some_additional_state();6given().some_other_additional_state();7given().some_additional_state();8given().some_other_additional_state();9given().some_additional_state();10given().some_other_additional_state();11given().some_additional_state();12given().some_other_additional_state();13given().some_additional_state();14given().some_other_additional_state();15given().some_additional_state();
some_additional_state
Using AI Code Generation
1GivenAdditionalState<SELF> some_additional_state;2GivenAdditionalState<SELF> some_additional_state;3GivenAdditionalState<SELF> some_additional_state;4GivenAdditionalState<SELF> some_additional_state;5GivenAdditionalState<SELF> some_additional_state;6GivenAdditionalState<SELF> some_additional_state;7GivenAdditionalState<SELF> some_additional_state;8GivenAdditionalState<SELF> some_additional_state;9GivenAdditionalState<SELF> some_additional_state;10GivenAdditionalState<SELF> some_additional_state;11GivenAdditionalState<SELF> some_additional_state;
some_additional_state
Using AI Code Generation
1public class 1 extends Stage<1> {2 public 1 some_additional_state() {3 return self();4 }5}6public class 2 extends Stage<2> {7 public 2 some_additional_state() {8 return self();9 }10}11public class 3 extends Stage<3> {12 public 3 some_additional_state() {13 return self();14 }15}16public class 4 extends Stage<4> {17 public 4 some_additional_state() {18 return self();19 }20}21public class 5 extends Stage<5> {22 public 5 some_additional_state() {23 return self();24 }25}26public class 6 extends Stage<6> {27 public 6 some_additional_state() {28 return self();29 }30}31public class 7 extends Stage<7> {32 public 7 some_additional_state() {33 return self();34 }35}36public class 8 extends Stage<8> {37 public 8 some_additional_state() {38 return self();39 }40}41public class 9 extends Stage<9> {42 public 9 some_additional_state() {43 return self();44 }45}
some_additional_state
Using AI Code Generation
1public class SomeTest {2 public void some_test() {3 given().some_additional_state();4 when().something_happens();5 then().something_should_happen();6 }7}8public class SomeTest {9 public void some_test() {10 given().some_additional_state();11 when().something_happens();12 then().something_should_happen();13 }14}15public class SomeTest {16 public void some_test() {17 given().some_additional_state();18 when().something_happens();19 then().something_should_happen();20 }21}22public class SomeTest {23 public void some_test() {24 given().some_additional_state();25 when().something_happens();26 then().something_should_happen();27 }28}29public class SomeTest {30 public void some_test() {31 given().some_additional_state();32 when().something_happens();33 then().something_should_happen();34 }35}36public class SomeTest {37 public void some_test() {38 given().some_additional_state();39 when().something_happens();40 then().something_should_happen();41 }42}43public class SomeTest {44 public void some_test() {45 given().some_additional_state();46 when().something_happens();47 then().something_should_happen();48 }49}
some_additional_state
Using AI Code Generation
1public class SomeTest {2 public void some_test() {3 given().some_additional_state();4 when().something_happens();5 then().something_should_happen();6 }7}8public class SomeTest {9 public void some_test() {10 given().some_additional_state();11 when().something_happens();12 then().something_should_happen();13 }14}15public class SomeTest {16 public void some_test() {17 given().some_additional_state();18 when().something_happens();19 then().something_should_happen();20 }21}22public class SomeTest {23 public void some_test() {24 given().some_additional_state();25 when().something_happens();26 then().something_should_happen();27 }28}29public class SomeTest {30 public void some_test() {31 given().some_additional_state();32 when().something_happens();33 then().something_should_happen();34 }35}36public class SomeTest {37 public void some_test() {38 given().some_additional_state();39 when().something_happens();40 then().something_should_happen();41 }42}43public class SomeTest {44 public void some_test() {45 given().some_additional_state();46 when().something_happens();47 then().something_should_happen();48 }49}
some_additional_state
Using AI Code Generation
1given().some_additional_state();2given().some_other_additional_state();3given().some_additional_state();4given().some_other_additional_state();5given().some_additional_state();6given().some_other_additional_state();7given().some_additional_state();8given().some_other_additional_state();9given().some_additional_state();10given().some_other_additional_state();11given().some_additional_state();12given().some_other_additional_state();13given().some_additional_state();14given().some_other_additional_state();15given().some_additional_state();
some_additional_state
Using AI Code Generation
1public class 1 extends Stage<1> {2 public 1 some_additional_state() {3 return self();4 }5}6public class 2 extends Stage<2> {7 public 2 some_additional_state() {8 return self();9 }10}11public class 3 extends Stage<3> {12 public 3 some_additional_state() {13 return self();14 }15}16public class 4 extends Stage<4> {17 public 4 some_additional_state() {18 return self();19 }20}21public class 5 extends Stage<5> {22 public 5 some_additional_state() {23 return self();24 }25}26public class 6 extends Stage<6> {27 public 6 some_additional_state() {28 return self();29 }30}31public class 7 extends Stage<7> {32 public 7 some_additional_state() {33 return self();34 }35}36public class 8 extends Stage<8> {37 public 8 some_additional_state() {38 return self();39 }40}41public class 9 extends Stage<9> {42 public 9 some_additional_state() {43 return self();44 }45}
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