How to use isQuadrant3 method of com.galenframework.page.Rect class

Best Galen code snippet using com.galenframework.page.Rect.isQuadrant3

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...140 } else if (isQuadrant1(point)) {141 return max(abs(left - pointLeft), abs(top - pointTop));142 } else if (isQuadrant2(point)) {143 return abs(top - pointTop);144 } else if (isQuadrant3(point)) {145 return max(abs(pointLeft - right), abs(top - pointTop));146 } else if (isQuadrant4(point)) {147 return abs(pointLeft - right);148 } else if (isQuadrant5(point)) {149 return max(abs(pointLeft - right), abs(pointTop - bottom));150 } else if (isQuadrant6(point)) {151 return abs(pointTop - bottom);152 } else if (isQuadrant7(point)) {153 return max(abs(left - pointLeft), abs(pointTop - bottom));154 } else {155 return abs(left - pointLeft);156 }157 }158 private boolean isQuadrant1(Point point) {159 return point.getLeft() <= left && point.getTop() <= top;160 }161 private boolean isQuadrant2(Point point) {162 return point.getLeft() >= left && point.getLeft() <= getRight() && point.getTop() <= top;163 }164 private boolean isQuadrant3(Point point) {165 return point.getLeft() >= getRight() && point.getTop() <= top;166 }167 private boolean isQuadrant4(Point point) {168 return point.getLeft() >= getRight() && point.getTop() >= top && point.getTop() <= getBottom();169 }170 private boolean isQuadrant5(Point point) {171 return point.getLeft() >= getRight() && point.getTop() >= getBottom();172 }173 private boolean isQuadrant6(Point point) {174 return point.getTop() >= getBottom() && point.getLeft() >= left && point.getLeft() <= getRight();175 }176 private boolean isQuadrant7(Point point) {177 return point.getLeft() <= left && point.getTop() >= getBottom();178 }...

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isQuadrant3

Using AI Code Generation

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1 def rect = new com.galenframework.page.Rect(0, 0, 100, 100)2 def rect2 = new com.galenframework.page.Rect(50, 50, 100, 100)3 assert rect.isQuadrant3(rect2) == true4 def rect3 = new com.galenframework.page.Rect(50, 50, 100, 100)5 assert rect.isQuadrant3(rect3) == false6 def rect4 = new com.galenframework.page.Rect(50, 50, 100, 100)7 assert rect.isQuadrant3(rect4) == false8 def rect5 = new com.galenframework.page.Rect(50, 50, 100, 100)9 assert rect.isQuadrant3(rect5) == false10 def rect6 = new com.galenframework.page.Rect(50, 50, 100, 100)11 assert rect.isQuadrant3(rect6) == false12 def rect7 = new com.galenframework.page.Rect(50, 50, 100, 100)13 assert rect.isQuadrant3(rect7) == false14 def rect8 = new com.galenframework.page.Rect(50, 50, 100, 100)15 assert rect.isQuadrant3(rect8) == false16 def rect9 = new com.galenframework.page.Rect(50, 50, 100, 100)17 assert rect.isQuadrant3(rect9) == false18 def rect10 = new com.galenframework.page.Rect(50, 50, 100, 100)19 assert rect.isQuadrant3(rect10) == false20 def rect11 = new com.galenframework.page.Rect(50, 50, 100, 100)21 assert rect.isQuadrant3(rect11) == false22 def rect12 = new com.galenframework.page.Rect(50, 50, 100, 100)23 assert rect.isQuadrant3(rect12) == false24 def rect13 = new com.galenframework.page.Rect(50, 50, 100, 100)25 assert rect.isQuadrant3(rect13) == false26 def rect14 = new com.galenframework.page.Rect(50, 50,

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isQuadrant3

Using AI Code Generation

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1import com.galenframework.page.Rect;2import com.galenframework.page.RectArea;3import com.galenframework.page.RectSide;4import com.galenframework.page.RectSize;5import com.galenframework.page.RectPoint;6Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));7RectArea rectArea = new RectArea(rect);8assert rectArea.isQuadrant3() == false;9Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));10RectArea rectArea = new RectArea(rect);11assert rectArea.isQuadrant3() == true;12import com.galenframework.page.Rect;13import com.galenframework.page.RectArea;14import com.galenframework.page.RectSide;15import com.galenframework.page.RectSize;16import com.galenframework.page.RectPoint;17Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));18RectArea rectArea = new RectArea(rect);19assert rectArea.isQuadrant3() == false;20Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));21RectArea rectArea = new RectArea(rect);22assert rectArea.isQuadrant3() == true;23Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));24RectArea rectArea = new RectArea(rect);25assert rectArea.isQuadrant3() == false;26Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));27RectArea rectArea = new RectArea(rect);28assert rectArea.isQuadrant3() == true;29Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));30RectArea rectArea = new RectArea(rect);31assert rectArea.isQuadrant3() == false;32Rect rect = new Rect(new RectPoint(100, 100), new RectSize(200, 200));33RectArea rectArea = new RectArea(rect);34assert rectArea.isQuadrant3()

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isQuadrant3

Using AI Code Generation

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1import com.galenframework.page.Rect2test "Check if the element is in the third quadrant of the screen" {3 element = find(".logo")4 elementRect = element.rect()5 screenRect = Rect(0, 0, 1280, 1024)6 if (elementRect.isQuadrant3(screenRect)) {7 screenshot(element)8 }9}

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isQuadrant3

Using AI Code Generation

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1point = new com.galenframework.page.Point(-10, -10)2if (point.isQuadrant3()) {3 print("point is in quadrant 3")4} else {5 print("point is not in quadrant 3")6}7point = new com.galenframework.page.Point(10, -10)8if (point.isQuadrant3()) {9 print("point is in quadrant 3")10} else {11 print("point is not in quadrant 3")12}13point = new com.galenframework.page.Point(-10, 10)14if (point.isQuadrant3()) {15 print("point is in quadrant 3")16} else {17 print("point is not in quadrant 3")18}19point = new com.galenframework.page.Point(10, 10)20if (point.isQuadrant3()) {21 print("point is in quadrant 3")22} else {23 print("point is not in quadrant 3")24}25point = new com.galenframework.page.Point(0, 0)26if (point.isQuadrant3()) {

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isQuadrant3

Using AI Code Generation

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1import com.galenframework.page.Rect;2import com.galenframework.page.Rect;3import com.galenframework.page.Rect;4import com.galenframework.page.Rect;5Rect browserSize = driver.getBrowserSize();6Rect elementSize = driver.findElement(By.tagName("body")).getRect();7if (elementSize.isQuadrant3(browserSize)) {8 System.out.println("Element is in quadrant 3");9} else {10 System.out.println("Element is not in quadrant 3");11}

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