Best MockBukkit code snippet using be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMockTest.onChat
Source:BukkitSchedulerMockTest.java
...291 AtomicBoolean done = new AtomicBoolean(false);292 Bukkit.getPluginManager().registerEvents(new Listener()293 {294 @EventHandler295 public void onChat(AsyncChatEvent event) throws Exception296 {297 Thread.sleep(50);298 done.set(true);299 }300 }, MockBukkit.createMockPlugin());301 AsyncChatEvent event = new AsyncChatEvent(true, null, null, null, null, null);302 scheduler.executeAsyncEvent(event);303 assertFalse(done.get());304 scheduler.waitAsyncEventsFinished();305 assertTrue(done.get());306 MockBukkit.unmock();307 }308 @Test309 void shutdown_waitsForAsyncEvents()310 {311 MockBukkit.mock();312 AtomicBoolean done = new AtomicBoolean(false);313 Bukkit.getPluginManager().registerEvents(new Listener()314 {315 @EventHandler316 public void onChat(AsyncChatEvent event) throws Exception317 {318 Thread.sleep(SLEEP_TIME);319 done.set(true);320 }321 }, MockBukkit.createMockPlugin());322 AsyncChatEvent event = new AsyncChatEvent(true, null, null, null, null, null);323 scheduler.executeAsyncEvent(event);324 assertFalse(done.get());325 scheduler.shutdown();326 assertTrue(done.get());327 MockBukkit.unmock();328 }329 @Test330 void runTask_Consumer()...
onChat
Using AI Code Generation
1 public void onChat() {2 Server server = mock(Server.class);3 BukkitSchedulerMock scheduler = new BukkitSchedulerMock(server);4 Bukkit.setServer(server);5 Bukkit.setScheduler(scheduler);6 Player player = mock(Player.class);7 when(player.getName()).thenReturn("test");8 scheduler.onChat(player, "test");9 assertEquals(1, scheduler.getPendingTasks().size());10 scheduler.advanceTime(1);11 assertEquals(0, scheduler.getPendingTasks().size());12 assertEquals(1, scheduler.getPendingTasks().size());13 scheduler.advanceTime(1);14 assertEquals(0, scheduler.getPendingTasks().size());15 }16 public void onChat() {17 Server server = mock(Server.class);18 BukkitSchedulerMock scheduler = new BukkitSchedulerMock(server);19 Bukkit.setServer(server);20 Bukkit.setScheduler(scheduler);21 Player player = mock(Player.class);22 when(player.getName()).thenReturn("test");23 scheduler.onChat(player, "test");24 assertEquals(1, scheduler.getPendingTasks().size());25 scheduler.advanceTime(1);26 assertEquals(0, scheduler.getPendingTasks().size())
onChat
Using AI Code Generation
1 public void onChat()2 {3 Player player = server.addPlayer();4 player.setDisplayName("TestPlayer");5 player.setPlayerListName("TestPlayer");6 player.setPlayerListHeader("TestPlayer");7 player.setPlayerListFooter("TestPlayer");8 player.setCompassTarget(new Location(server.getWorld("world"), 0, 0, 0));9 player.setPlayerTime(0, false);10 player.setPlayerWeather(WeatherType.CLEAR);11 player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);12 player.setGameMode(GameMode.CREATIVE);13 player.setSneaking(true);14 player.setSprinting(true);15 player.setSleepingIgnored(true);16 player.setExp(0);17 player.setLevel(0);18 player.setTotalExperience(0);19 player.setFlySpeed(0);20 player.setWalkSpeed(0);21 player.setAllowFlight(true);22 player.setFlying(true);23 player.setHealth(20);24 player.setFoodLevel(20);25 player.setSaturation(20);26 player.setMaximumNoDamageTicks(20);27 player.setMaximumAir(20);28 player.setRemainingAir(20);29 player.setNoDamageTicks(20);30 player.setFireTicks(20);31 player.setTicksLived(20);32 player.setLastDamage(20);33 player.setFallDistance(20);34 player.setArrowsInBody(20);35 player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);36 player.setCompassTarget(new Location(server.getWorld("world"), 0, 0, 0));37 player.setPlayerTime(0, false);38 player.setPlayerWeather(WeatherType.CLEAR);39 player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);40 player.setCompassTarget(new Location(server.getWorld("world"), 0, 0, 0));41 player.setPlayerTime(0, false);42 player.setPlayerWeather(WeatherType.CLEAR);43 player.setBedSpawnLocation(new Location(server.getWorld("world"), 0,
onChat
Using AI Code Generation
1public void onChat() {2 Player player = mockPlayer();3 Server server = mockServer();4 BukkitSchedulerMock scheduler = new BukkitSchedulerMock();5 server.setScheduler(scheduler);6 Plugin plugin = mock(Plugin.class);7 ChatListener listener = new ChatListener();8 server.getPluginManager().registerEvents(listener, plugin);9 player.chat("Hello world!");10 BukkitTask task = scheduler.getPendingTasks().get(0);11 task.run();12 verify(player).sendMessage("Hello world!");13}
onChat
Using AI Code Generation
1 public void onChat() {2 Player player = server.addPlayer();3 String message = "Hi there";4 String expected = String.format("%s: %s", player.getName(), message);5 player.chat(message);6 verify(server.getPluginManager()).callEvent(any(PlayerChatEvent.class));7 verify(player).sendMessage(expected);8 }9 public void onChat() {10 Player player = server.addPlayer();11 String message = "Hi there";12 String expected = String.format("%s: %s", player.getName(), message);13 player.chat(message);14 verify(server.getPluginManager()).callEvent(any(PlayerChatEvent.class));15 verify(player).sendMessage(expected);16 }
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