Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock.setPlayerProfile
Source:SkullMetaMock.java
...77 this.owner = owner;78 return true;79 }80 @Override81 public void setPlayerProfile(com.destroystokyo.paper.profile.@Nullable PlayerProfile profile)82 {83 // TODO Auto-generated method stub84 throw new UnimplementedOperationException();85 }86 @Override87 public com.destroystokyo.paper.profile.@Nullable PlayerProfile getPlayerProfile()88 {89 // TODO Auto-generated method stub90 throw new UnimplementedOperationException();91 }92 @Override93 public OfflinePlayer getOwningPlayer()94 {95 if (hasOwner())...
setPlayerProfile
Using AI Code Generation
1SkullMeta meta = (SkullMeta) new ItemStack(Material.PLAYER_HEAD).getItemMeta();2meta.setPlayerProfile(Bukkit.createProfile(UUID.randomUUID(), "PlayerName"));3SkullMeta meta = (SkullMeta) new ItemStack(Material.PLAYER_HEAD).getItemMeta();4meta.setPlayerProfile(Bukkit.createProfile(UUID.randomUUID(), "PlayerName"));5The method setPlayerProfile(PlayerProfile) is undefined for the type SkullMeta6SkullMeta meta = (SkullMeta) new ItemStack(Material.PLAYER_HEAD).getItemMeta();7meta.setPlayerProfile(Bukkit.createProfile(UUID.randomUUID(), "PlayerName"));8I've tried adding the following import, but that didn't work:9import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;10The method setPlayerProfile(PlayerProfile) is undefined for the type SkullMeta
setPlayerProfile
Using AI Code Generation
1SkullMetaMock skull = new SkullMetaMock();2skull.setPlayerProfile(playerProfile);3skullItem.setItemMeta(skull);4public void testPlayerSkull()5{6 SkullMetaMock skull = new SkullMetaMock();7 skull.setPlayerProfile(playerProfile);8 skullItem.setItemMeta(skull);9}10SkullMetaMock skull = new SkullMetaMock();11skull.setPlayerProfile(playerProfile);12skullItem.setItemMeta(skull);13public void testPlayerSkull()14{15 SkullMetaMock skull = new SkullMetaMock();16 skull.setPlayerProfile(playerProfile);17 skullItem.setItemMeta(skull);18}19import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;20import com.mojang.authlib.GameProfile;21import com.mojang.authlib.properties.Property;22import org.bukkit.inventory.ItemStack;23import org.bukkit.inventory.meta.SkullMeta;24import org.junit.Test;25import java.util.UUID;26import static org.junit.Assert.*;27public class SkullTest {28 public void testPlayerSkull() {29 ItemStack skullItem = new ItemStack(Material.PLAYER_HEAD);30 SkullMetaMock skull = new SkullMetaMock();31 skull.setPlayerProfile(playerProfile);32 skullItem.setItemMeta(skull);33 }34 private GameProfile playerProfile = new GameProfile(UUID.fromString("c0a80163-7a7d-4d0e-8a1a-5c6f8b0f3b3d"), "Notch");35}36public void testPlayerSkull()37{38 ItemStack skullItem = new ItemStack(Material.PLAYER_HEAD);39 SkullMetaMock skull = new SkullMetaMock();40 skull.setPlayerProfile(playerProfile);41 skullItem.setItemMeta(skull);42}43private GameProfile playerProfile = new GameProfile(UUID.fromString("c0a80163-7a7d-4d0e-8a1a-5c6f8b0f3b3d"), "Notch");44public void testPlayerSkull()45{46 ItemStack skullItem = new ItemStack(Material.PLAYER_HEAD);
setPlayerProfile
Using AI Code Generation
1import org.bukkit.command.Command;2import org.bukkit.command.CommandExecutor;3import org.bukkit.command.CommandSender;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.bukkit.inventory.meta.SkullMeta;7import org.bukkit.plugin.java.JavaPlugin;8{9 public void onEnable()10 {11 getCommand("test").setExecutor(this);12 }13 public boolean onCommand(CommandSender sender, Command command, String label, String[] args)14 {15 if (command.getName().equals("test"))16 {17 Player player = (Player) sender;18 ItemStack skull = new ItemStack(Material.PLAYER_HEAD);19 SkullMeta meta = (SkullMeta) skull.getItemMeta();20 meta.setPlayerProfile(Bukkit.getServer().getOfflinePlayer(args[0]).getPlayerProfile());21 skull.setItemMeta(meta);22 player.getInventory().addItem(skull);23 }24 return true;25 }26}27[16:17:19 INFO]: [Server] Done (0.529s)! For help, type "help"
setPlayerProfile
Using AI Code Generation
1SkullMetaMock meta = new SkullMetaMock();2meta.setPlayerProfile(profile);3item.setItemMeta(meta);4System.out.println("Item: " + item);5System.out.println("Item meta: " + item.getItemMeta());6System.out.println("Item meta class: " + item.getItemMeta().getClass().getName());7System.out.println("Item meta player profile: " + ((SkullMeta) item.getItemMeta()).getPlayerProfile());8SkullMetaMock meta = new SkullMetaMock();9meta.setPlayerProfile(profile);10item.setItemMeta(meta);11System.out.println("Item: " + item);12System.out.println("Item meta: " + item.getItemMeta());13System.out.println("Item meta class: " + item.getItemMeta().getClass().getName());14System.out.println("Item meta player profile: " + ((SkullMeta) item.getItemMeta()).getPlayerProfile());15SkullMetaMock meta = new SkullMetaMock();16meta.setPlayerProfile(profile);17item.setItemMeta(meta);18System.out.println("Item: " + item);19System.out.println("Item meta: " + item.getItemMeta());20System.out.println("Item meta class: " + item.getItemMeta().getClass().getName());21System.out.println("Item meta player profile: " + ((SkullMeta) item.getItemMeta()).getPlayerProfile());22SkullMetaMock meta = new SkullMetaMock();23meta.setPlayerProfile(profile);24item.setItemMeta(meta);25System.out.println("Item: " + item);
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