How to use canEnchantItem method of be.seeseemelk.mockbukkit.inventory.meta.EnchantmentMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.meta.EnchantmentMock.canEnchantItem

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...58 {59 return EnchantmentTarget.ALL;60 }61 @Override62 public boolean canEnchantItem(@NotNull ItemStack item)63 {64 return true;65 }66 @Override67 public @NotNull Component displayName(int level)68 {69 /​/​ TODO Auto-generated method stub70 throw new UnimplementedOperationException();71 }72 @Override73 public boolean isTradeable()74 {75 /​/​ TODO Auto-generated method stub76 throw new UnimplementedOperationException();...

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canEnchantItem

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.inventory.meta.EnchantmentMock;2import org.bukkit.enchantments.Enchantment;3import org.bukkit.inventory.ItemStack;4import org.bukkit.inventory.meta.ItemMeta;5import org.junit.jupiter.api.AfterEach;6import org.junit.jupiter.api.BeforeEach;7import org.junit.jupiter.api.Test;8import static org.junit.jupiter.api.Assertions.*;9class CanEnchantTest {10 private EnchantmentMock enchantmentMock;11 private ItemStack itemStack;12 private ItemMeta itemMeta;13 void setUp() {14 enchantmentMock = new EnchantmentMock();15 itemStack = new ItemStack(Material.DIAMOND_SWORD);16 itemMeta = itemStack.getItemMeta();17 }18 void tearDown() {19 }20 void canEnchantItem() {21 enchantmentMock.canEnchantItem(itemStack);22 assertTrue(itemMeta.hasEnchant(Enchantment.DURABILITY));23 }24}25import org.bukkit.enchantments.Enchantment;26import org.bukkit.inventory.ItemStack;27import org.bukkit.inventory.meta.ItemMeta;28public class EnchantmentMock extends Enchantment {29 public EnchantmentMock() {30 super(0);31 }32 public String getName() {33 return null;34 }35 public int getMaxLevel() {36 return 0;37 }38 public int getStartLevel() {39 return 0;40 }41 public EnchantmentTarget getItemTarget() {42 return null;43 }44 public boolean isTreasure() {45 return false;46 }47 public boolean isCursed() {48 return false;49 }50 public boolean conflictsWith(Enchantment other) {51 return false;52 }53 public boolean canEnchantItem(ItemStack item) {54 ItemMeta itemMeta = item.getItemMeta();55 itemMeta.addEnchant(this, 1, true);56 item.setItemMeta(itemMeta);57 return true;58 }59}

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canEnchantItem

Using AI Code Generation

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1EnchantmentMock ench = new EnchantmentMock(Enchantment.DURABILITY, 5);2ItemStack item = new ItemStack(Material.DIAMOND_SWORD);3item.addEnchantment(ench, 5);4item.canEnchantItem(ench);5item.canEnchantItem(ench, 5);6item.canEnchantItem(ench, 1);7item.canEnchantItem(ench, 10);8item.canEnchantItem(ench, 0);9item.canEnchantItem(ench, -1);10item.canEnchantItem(ench, -5);11item.canEnchantItem(ench, 15);12item.canEnchantItem(ench, 20);13item.canEnchantItem(ench, 100);14item.canEnchantItem(ench, 1000);15item.canEnchantItem(ench, 10000);16item.canEnchantItem(ench, 100000);17item.canEnchantItem(ench, 1000000);18item.canEnchantItem(ench, 10000000);19item.canEnchantItem(ench, 100000000);20item.canEnchantItem(ench, 1000000000);21item.canEnchantItem(ench, 10000000000);22item.canEnchantItem(ench, 100000000000);23item.canEnchantItem(ench, 1000000000000);

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canEnchantItem

Using AI Code Generation

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1PlayerInventory inventory = player.getInventory();2PlayerInventory inventory = player.getInventory();3PlayerInventory inventory = player.getInventory();4PlayerInventory inventory = player.getInventory();5PlayerInventory inventory = player.getInventory();6PlayerInventory inventory = player.getInventory();

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canEnchantItem

Using AI Code Generation

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1import java.util.ArrayList;2import java.util.List;3import java.util.Map;4import org.bukkit.Material;5import org.bukkit.enchantments.Enchantment;6import org.bukkit.enchantments.EnchantmentOffer;7import org.bukkit.entity.Player;8import org.bukkit.event.inventory.InventoryType;9import org.bukkit.inventory.Inventory;10import org.bukkit.inventory.InventoryView;11import org.bukkit.inventory.ItemStack;12import org.bukkit.inventory.Merchant;13import org.bukkit.inventory.MerchantRecipe;14import org.bukkit.inventory.meta.ItemMeta;15import be.seeseemelk.mockbukkit.inventory.InventoryMock;16{17 private String title = "Mock Merchant";18 private List<MerchantRecipe> recipes = new ArrayList<>();19 private Player tradingPlayer;20 private Inventory inventory = new InventoryMock(InventoryType.MERCHANT);21 private int selectedRecipe = 0;22 private int villagerLevel = 1;23 private int experience = 0;24 private boolean experienceReward = true;25 private boolean restocking = true;26 public MerchantMock()27 {28 }29 public MerchantMock(String title)30 {31 this.title = title;32 }33 public InventoryView getOpenInventory()34 {35 return null;36 }37 public Inventory getInventory()38 {39 return inventory;40 }41 public List<MerchantRecipe> getRecipes()42 {43 return recipes;44 }45 public void setRecipes(List<MerchantRecipe> recipes)46 {47 this.recipes = recipes;48 }49 public void setRecipe(MerchantRecipe recipe)50 {51 this.recipes.clear();52 this.recipes.add(recipe);53 }

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canEnchantItem

Using AI Code Generation

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1boolean canEnchantItem = EnchantmentMock.canEnchantItem(item, enchantment);2boolean canEnchantItem = EnchantmentMock.canEnchantItem(item, enchantment, level);3boolean canEnchantItem = EnchantmentMock.canEnchantItem(item, enchantment, level, true);4boolean canEnchantItem = EnchantmentMock.canEnchantItem(item, enchantment, level, true, true);5boolean canEnchantItem = EnchantmentMock.canEnchantItem(item, enchantment, level, true, true, true);6int level = EnchantmentMock.getEnchantmentLevel(item, enchantment);7Map<Enchantment, Integer> enchantments = EnchantmentMock.getEnchantments(item);8EnchantmentMock.addEnchantment(item, enchantment, level);9EnchantmentMock.removeEnchantment(item, enchantment);10EnchantmentMock.removeEnchantments(item);11boolean hasEnchantment = EnchantmentMock.hasEnchantment(item, enchantment);12boolean hasEnchantments = EnchantmentMock.hasEnchantments(item);13boolean hasConflicts = EnchantmentMock.hasConflicts(item, enchantment);

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canEnchantItem

Using AI Code Generation

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1package com.robomwm.enchantableitems;2import org.bukkit.enchantments.Enchantment;3import org.bukkit.entity.Player;4import org.bukkit.inventory.ItemStack;5import org.bukkit.inventory.meta.ItemMeta;6import org.bukkit.plugin.java.JavaPlugin;7import java.util.ArrayList;8import java.util.List;9import java.util.Map;10{11 public void onEnable()12 {13 getLogger().info("EnchantableItems has been enabled!");14 }15 public void onDisable()16 {17 getLogger().info("EnchantableItems has been disabled!");18 }19 public static boolean canEnchantItem(Player player, ItemStack item, Enchantment enchantment)20 {21 if (player == null)22 return false;23 if (item == null)24 return false;25 if (enchantment == null)26 return false;27 if (!enchantment.canEnchantItem(item))28 return false;29 ItemMeta meta = item.getItemMeta();30 if (!meta.hasItemFlag(ItemFlag.HIDE_ENCHANTS))31 return false;32 Map<Enchantment, Integer> enchantments = meta.getEnchants();33 if (enchantments.containsKey(enchantment))34 return false;35 if (enchantments.size() >= 10)36 return false;37 if (player.getLevel() < enchantment.getStartLevel())38 return false;39 return true;40 }41 public static int getEnchantmentLevel(Player player, ItemStack item, Enchantment enchantment)42 {43 if (player == null)44 return 0;45 if (item == null)46 return 0;47 if (enchantment

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