Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.getHeldItemSlot
Source:PlayerInventoryMockTest.java
...64 @Test65 public void setHeldItemSlot_SecondSlot_ChangesSlot()66 {67 inventory.setHeldItemSlot(1);68 assertEquals(1, inventory.getHeldItemSlot());69 ItemStack item = new ItemStack(Material.STONE);70 item.setAmount(25);71 inventory.setItemInMainHand(item);72 assertEquals(item, inventory.getItemInMainHand());73 assertEquals(item, inventory.getItem(PlayerInventoryMock.SLOT_BAR + 1));74 }75 76 @Test77 public void setHeldItemSlot_WithinRange_Works()78 {79 for (int i = 0; i <= 8; i++)80 {81 inventory.setHeldItemSlot(i);82 assertEquals(i, inventory.getHeldItemSlot());83 }84 }85 86 @Test(expected = ArrayIndexOutOfBoundsException.class)87 public void setHeldItemSlot_TooLow_Exception()88 {89 inventory.setHeldItemSlot(-1);90 }91 92 @Test(expected = ArrayIndexOutOfBoundsException.class)93 public void setHeldItemSlot_TooHigh_Exception()94 {95 inventory.setHeldItemSlot(9);96 }...
getHeldItemSlot
Using AI Code Generation
1 public void getHeldItemSlotTest()2 {3 PlayerInventoryMock inventory = new PlayerInventoryMock();4 inventory.setHeldItemSlot(1);5 assertEquals(1, inventory.getHeldItemSlot());6 }7 public void getHeldItemSlotTest()8 {9 PlayerInventoryMock inventory = new PlayerInventoryMock();10 inventory.setHeldItemSlot(1);11 assertEquals(1, inventory.getHeldItemSlot());12 }13 public void getHeldItemTest()14 {15 PlayerInventoryMock inventory = new PlayerInventoryMock();16 inventory.setHeldItemSlot(1);17 assertEquals(1, inventory.getHeldItemSlot());18 assertEquals(null, inventory.getHeldItem());19 }20 public void getHeldItemTest()21 {22 PlayerInventoryMock inventory = new PlayerInventoryMock();23 inventory.setHeldItemSlot(1);24 assertEquals(1, inventory.getHeldItemSlot());25 assertEquals(null, inventory.getHeldItem());26 }27 public void getHeldItemTest()28 {29 PlayerInventoryMock inventory = new PlayerInventoryMock();30 inventory.setHeldItemSlot(1);31 assertEquals(1, inventory.getHeldItemSlot());32 assertEquals(null, inventory.getHeldItem());33 }34 public void getHeldItemTest()35 {36 PlayerInventoryMock inventory = new PlayerInventoryMock();37 inventory.setHeldItemSlot(1);38 assertEquals(1, inventory.getHeldItemSlot());39 assertEquals(null, inventory.getHeldItem());40 }
getHeldItemSlot
Using AI Code Generation
1PlayerInventoryMock inventory = mockPlayer.getInventory();2inventory.getHeldItemSlot();3PlayerInventoryMock inventory = mockPlayer.getInventory();4inventory.getHeldItemSlot();5PlayerInventoryMock inventory = mockPlayer.getInventory();6inventory.getHeldItemSlot();7PlayerInventoryMock inventory = mockPlayer.getInventory();8inventory.getHeldItemSlot();9PlayerInventoryMock inventory = mockPlayer.getInventory();10inventory.getHeldItemSlot();11PlayerInventoryMock inventory = mockPlayer.getInventory();12inventory.getHeldItemSlot();13PlayerInventoryMock inventory = mockPlayer.getInventory();14inventory.getHeldItemSlot();15PlayerInventoryMock inventory = mockPlayer.getInventory();16inventory.getHeldItemSlot();17PlayerInventoryMock inventory = mockPlayer.getInventory();18inventory.getHeldItemSlot();19PlayerInventoryMock inventory = mockPlayer.getInventory();20inventory.getHeldItemSlot();21PlayerInventoryMock inventory = mockPlayer.getInventory();22inventory.getHeldItemSlot();23PlayerInventoryMock inventory = mockPlayer.getInventory();24inventory.getHeldItemSlot();
getHeldItemSlot
Using AI Code Generation
1public void testGetHeldItemSlot()2{3 PlayerInventoryMock inventory = new PlayerInventoryMock();4 inventory.setHeldItemSlot(0);5 assertEquals(0, inventory.getHeldItemSlot());6}7public void testGetHeldItemSlot()8{9 PlayerInventoryMock inventory = new PlayerInventoryMock();10 inventory.setHeldItemSlot(0);11 assertEquals(0, inventory.getHeldItemSlot());12}13public void testGetHeldItemSlot()14{15 PlayerInventoryMock inventory = new PlayerInventoryMock();16 inventory.setHeldItemSlot(0);17 assertEquals(0, inventory.getHeldItemSlot());18}19public void testGetHeldItemSlot()20{21 PlayerInventoryMock inventory = new PlayerInventoryMock();22 inventory.setHeldItemSlot(0);23 assertEquals(0, inventory.getHeldItemSlot());24}25public void testGetHeldItemSlot()26{27 PlayerInventoryMock inventory = new PlayerInventoryMock();28 inventory.setHeldItemSlot(0);29 assertEquals(0, inventory.getHeldItemSlot());30}31public void testGetHeldItemSlot()32{33 PlayerInventoryMock inventory = new PlayerInventoryMock();34 inventory.setHeldItemSlot(0);35 assertEquals(0, inventory.getHeldItemSlot());36}37public void testGetHeldItemSlot()38{39 PlayerInventoryMock inventory = new PlayerInventoryMock();40 inventory.setHeldItemSlot(0);41 assertEquals(0, inventory.getHeldItemSlot());42}
getHeldItemSlot
Using AI Code Generation
1public void testGetHeldItemSlot() {2 PlayerInventory inventory = server.addPlayer().getInventory();3 assertEquals(0, inventory.getHeldItemSlot());4}5public void testSetHeldItemSlot() {6 PlayerInventory inventory = server.addPlayer().getInventory();7 inventory.setHeldItemSlot(1);8 assertEquals(1, inventory.getHeldItemSlot());9}10public void testGetHeldItem() {11 PlayerInventory inventory = server.addPlayer().getInventory();12 inventory.setHeldItemSlot(1);13 inventory.setItem(1, new ItemStack(Material.DIAMOND));14 assertEquals(Material.DIAMOND, inventory.getHeldItem().getType());15}16public void testSetHeldItem() {17 PlayerInventory inventory = server.addPlayer().getInventory();18 inventory.setHeldItemSlot(1);19 inventory.setHeldItem(new ItemStack(Material.DIAMOND));20 assertEquals(Material.DIAMOND, inventory.getHeldItem().getType());21}22public void testGetArmorContents() {23 PlayerInventory inventory = server.addPlayer().getInventory();24 inventory.setHelmet(new ItemStack(Material.DIAMOND_HELMET));25 inventory.setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));26 inventory.setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));27 inventory.setBoots(new ItemStack(Material.DIAMOND_BOOTS));28 ItemStack[] armorContents = inventory.getArmorContents();29 assertEquals(Material.DIAMOND_HELMET, armorContents[3].getType());30 assertEquals(Material.DIAMOND_CHESTPLATE, armorContents[2].getType());31 assertEquals(Material.DIAMOND_LEGGINGS, armor
getHeldItemSlot
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.getInventory().setHeldItemSlot(0);3ItemStack item = player.getInventory().getItemInHand();4short durability = item.getDurability();5System.out.println(durability);6PlayerMock player = server.addPlayer();7player.getInventory().setHeldItemSlot(0);8ItemStack item = player.getInventory().getItemInHand();9item.setDurability((short) 1);10player.getInventory().setItemInHand(item);11player.getInventory().setItem(player.getInventory().getHeld
getHeldItemSlot
Using AI Code Generation
1public int getHeldItemSlot(Player p)2{3 if(p.isOnline())4 {5 if(p.getInventory() != null)6 {7 if(p.getInventory().getItemInMainHand() != null)8 {9 return p.getInventory().getHeldItemSlot();10 }11 {12 return -2;13 }14 }15 {16 return -3;17 }18 }19 {20 return -4;21 }22}23public int getHeldItemSlot(Player p)24{25 if(p.isOnline())26 {27 if(p.getInventory() != null)28 {29 if(p.getInventory().getItemInMainHand() != null)30 {31 return p.getInventory().getHeldItemSlot();32 }33 {34 return -2;35 }36 }37 {38 return -3;39 }40 }41 {42 return -4;43 }44}[/spoiler]45public int getHeldItemSlot(Player p)46{47 if(p.isOnline())48 {49 if(p.getInventory() != null)50 {51 if(p.getInventory().getItemInMainHand() != null)52 {53 return p.getInventory().getHeldItemSlot();54 }55 {56 return -2;57 }58 }59 {60 return -3;61 }62 }63 {64 return -4;65 }66}
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