Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock.PlayerInventoryMock
Source:PlayerInventoryMockTest.java
...8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12public class PlayerInventoryMockTest13{14 private ServerMock server;15 private PlayerInventoryMock inventory;16 @Before17 public void setUp() throws Exception18 {19 server = MockBukkit.mock();20 inventory = new PlayerInventoryMock(null, "Inventory");21 }22 @After23 public void tearDown() throws Exception24 {25 MockBukkit.unload();26 }27 @Test28 public void getSize_Default_41()29 {30 assertEquals(41, inventory.getSize());31 }32 33 @Test34 public void getHolder_HolderSet_GetsHolder()35 {36 PlayerMock player = server.addPlayer();37 PlayerInventoryMock inventory = new PlayerInventoryMock(player, "");38 assertSame(player, inventory.getHolder());39 }40 41 @SuppressWarnings("deprecation")42 @Test43 public void setItemInMainHand_SomeItem_ItemSet()44 {45 ItemStack item = new ItemStack(Material.STONE);46 item.setAmount(25);47 inventory.setItemInMainHand(item);48 assertEquals(item, inventory.getItemInMainHand());49 assertEquals(item, inventory.getItemInHand());50 assertEquals(item, inventory.getContents()[PlayerInventoryMock.SLOT_BAR]);51 }52 53 @SuppressWarnings("deprecation")54 @Test55 public void setItemInHand_SomeItem_ItemSet()56 {57 ItemStack item = new ItemStack(Material.STONE);58 item.setAmount(25);59 inventory.setItemInHand(item);60 assertEquals(item, inventory.getItemInMainHand());61 assertEquals(item, inventory.getItemInHand());62 }63 64 @Test65 public void setHeldItemSlot_SecondSlot_ChangesSlot()66 {67 inventory.setHeldItemSlot(1);68 assertEquals(1, inventory.getHeldItemSlot());69 ItemStack item = new ItemStack(Material.STONE);70 item.setAmount(25);71 inventory.setItemInMainHand(item);72 assertEquals(item, inventory.getItemInMainHand());73 assertEquals(item, inventory.getItem(PlayerInventoryMock.SLOT_BAR + 1));74 }75 76 @Test77 public void setHeldItemSlot_WithinRange_Works()78 {79 for (int i = 0; i <= 8; i++)80 {81 inventory.setHeldItemSlot(i);82 assertEquals(i, inventory.getHeldItemSlot());83 }84 }85 86 @Test(expected = ArrayIndexOutOfBoundsException.class)87 public void setHeldItemSlot_TooLow_Exception()88 {89 inventory.setHeldItemSlot(-1);90 }91 92 @Test(expected = ArrayIndexOutOfBoundsException.class)93 public void setHeldItemSlot_TooHigh_Exception()94 {95 inventory.setHeldItemSlot(9);96 }97 98 @Test99 public void getArmorContents_Default_Length4()100 {101 assertEquals(4, inventory.getArmorContents().length);102 }103 104 @Test105 public void getExtraContents_Default_Length1()106 {107 assertEquals(1, inventory.getExtraContents().length);108 }109 110 @Test111 public void setItem_InInventory_ItemInContents()112 {113 ItemStack item = new ItemStack(Material.STONE);114 inventory.setItem(0, item);115 assertEquals(item, inventory.getContents()[0]);116 }117 118 @Test119 public void setItem_InArmorInventory_ItemInArmorContents()120 {121 ItemStack item = new ItemStack(Material.STONE);122 inventory.setItem(36, item);123 assertEquals(item, inventory.getArmorContents()[0]);124 }125 126 @Test127 public void setItem_InExtraInventory_ItemInExtraContents()128 {129 ItemStack item = new ItemStack(Material.STONE);130 inventory.setItem(40, item);131 assertEquals(item, inventory.getExtraContents()[0]);132 }133 134 @Test135 public void getArmorContents_ContentsChanged_ItemsChanged()136 {137 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);138 ItemStack leggings = new ItemStack(Material.DIAMOND_LEGGINGS);139 ItemStack chestplate = new ItemStack(Material.DIAMOND_CHESTPLATE);140 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);141 inventory.setItem(PlayerInventoryMock.BOOTS, boots);142 inventory.setItem(PlayerInventoryMock.LEGGINGS, leggings);143 inventory.setItem(PlayerInventoryMock.CHESTPLATE, chestplate);144 inventory.setItem(PlayerInventoryMock.HELMET, helmet);145 ItemStack[] contents = inventory.getArmorContents();146 assertEquals(boots, contents[0]);147 assertEquals(leggings, contents[1]);148 assertEquals(chestplate, contents[2]);149 assertEquals(helmet, contents[3]);150 assertEquals(boots, inventory.getBoots());151 assertEquals(leggings, inventory.getLeggings());152 assertEquals(chestplate, inventory.getChestplate());153 assertEquals(helmet, inventory.getHelmet());154 }155 156 @Test157 public void setBoots_ArmorItem_ArmorItemSet()158 {159 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);160 inventory.setBoots(boots);161 assertEquals(boots, inventory.getBoots());162 }163 164 @Test165 public void setLeggings_ArmorItem_ArmorItemSet()166 {167 ItemStack leggings = new ItemStack(Material.DIAMOND_LEGGINGS);168 inventory.setLeggings(leggings);169 assertEquals(leggings, inventory.getLeggings());170 }171 172 @Test173 public void setChestplate_ArmorItem_ArmorItemSet()174 {175 ItemStack chestplate = new ItemStack(Material.DIAMOND_CHESTPLATE);176 inventory.setChestplate(chestplate);177 assertEquals(chestplate, inventory.getChestplate());178 }179 180 @Test181 public void setHelmet_ArmorItem_ArmorItemSet()182 {183 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);184 inventory.setHelmet(helmet);185 assertEquals(helmet, inventory.getHelmet());186 }187 188 @Test189 public void setContent_ResultFromGetContent_Works()190 {191 inventory.setContents(inventory.getContents());192 }193 194 @Test195 public void setArmorContents_NewArray_ArmorSet()196 {197 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);198 ItemStack leggings = new ItemStack(Material.DIAMOND_LEGGINGS);199 ItemStack chestplate = new ItemStack(Material.DIAMOND_CHESTPLATE);200 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);201 ItemStack[] contents = {boots, leggings, chestplate, helmet};202 inventory.setArmorContents(contents);203 assertEquals(boots, inventory.getBoots());204 assertEquals(leggings, inventory.getLeggings());205 assertEquals(chestplate, inventory.getChestplate());206 assertEquals(helmet, inventory.getHelmet());207 }208 209 @Test210 public void setItemInOffHand_NewItem_ItemSet()211 {212 ItemStack item = new ItemStack(Material.STONE);213 inventory.setItemInOffHand(item);214 assertEquals(item, inventory.getItemInOffHand());215 assertEquals(item, inventory.getItem(PlayerInventoryMock.OFF_HAND));216 }217 218 @Test219 public void setExtraContents_NewItem_OffHandSet()220 {221 ItemStack item = new ItemStack(Material.STONE);222 inventory.setExtraContents(new ItemStack[]{item});223 ItemStack[] contents = inventory.getExtraContents();224 assertEquals(item, contents[0]);225 assertEquals(item, inventory.getItemInOffHand());226 }227 228 @Test(expected = NullPointerException.class)229 public void setArmorContents_Null_Exception()...
PlayerInventoryMock
Using AI Code Generation
1PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();2playerInventoryMock.addItem(new ItemStack(Material.DIAMOND, 1));3PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();4playerInventoryMock.addItem(new ItemStack(Material.DIAMOND, 1));5I am trying to use the PlayerInventoryMock method of be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock class in my test class but it keeps saying that my PlayerInventoryMock is not a class. I have added the jar file to my project and imported the class but it still says that it is not a class. I have also tried to import the class in the following way but it still says that it is not a class:6public class TestClass {7 public static void main(String[] args) {8 PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();9 playerInventoryMock.addItem(new ItemStack(Material.DIAMOND, 1));10 }11}12public class TestClass {13 public static void main(String[] args) {14 PlayerInventoryMock playerInventoryMock = new be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock();15 playerInventoryMock.addItem(new ItemStack(Material.DIAMOND, 1));16 }17}18public class TestClass {19 public static void main(String[] args) {20 be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock playerInventoryMock = new be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock();21 playerInventoryMock.addItem(new ItemStack(Material.DIAMOND, 1));22 }23}
PlayerInventoryMock
Using AI Code Generation
1PlayerInventoryMock playerInventory = new PlayerInventoryMock();2PlayerMock player = new PlayerMock(server, "Player");3player.setInventory(playerInventory);4server.addPlayer(player);5player.getInventory().setItemInMainHand(new ItemStack(Material.STONE));6ItemStack item = player.getInventory().getItemInMainHand();7assertEquals(Material.STONE, item.getType());8player.getInventory().setItemInOffHand(new ItemStack(Material.STONE));9ItemStack offhand = player.getInventory().getItemInOffHand();10assertEquals(Material.STONE, offhand.getType());11player.getInventory().setHelmet(new ItemStack(Material.STONE));12ItemStack helmet = player.getInventory().getHelmet();
PlayerInventoryMock
Using AI Code Generation
1PlayerInventoryMock inventory = new PlayerInventoryMock();2inventory.setItem(0, new ItemStack(Material.STONE, 1));3inventory.getItem(0);4inventory.getItem(0);5inventory.getItem(0);6inventory.getItem(0);7inventory.getItem(0);8inventory.getItem(0);9inventory.getItem(0);10inventory.getItem(0);11inventory.getItem(0);12inventory.getItem(0);
PlayerInventoryMock
Using AI Code Generation
1Inventory inventory = new PlayerInventoryMock(player);2inventory.setItem(0, new ItemStack(Material.STONE, 1));3inventory.setItem(1, new ItemStack(Material.IRON_INGOT, 1));4inventory.setItem(2, new ItemStack(Material.GOLD_INGOT, 1));5inventory.setItem(3, new ItemStack(Material.DIAMOND, 1));6inventory.setItem(4, new ItemStack(Material.EMERALD, 1));7inventory.setItem(5, new ItemStack(Material.COAL, 1));8inventory.setItem(6, new ItemStack(Material.REDSTONE, 1));9inventory.setItem(7, new ItemStack(Material.LAPIS_LAZULI, 1));10inventory.setItem(8, new ItemStack(Material.NETHERITE_INGOT, 1));11Inventory inventory = new PlayerInventoryMock(player);12inventory.setItem(0, new ItemStack(Material.STONE, 1));13inventory.setItem(1, new ItemStack(Material.IRON_INGOT, 1));14inventory.setItem(2, new ItemStack(Material.GOLD_INGOT, 1));15inventory.setItem(3, new ItemStack(Material.DIAMOND, 1));16inventory.setItem(4, new ItemStack(Material.EMERALD, 1));17inventory.setItem(5, new ItemStack(Material.COAL, 1));18inventory.setItem(6, new ItemStack(Material.REDSTONE, 1));19inventory.setItem(7, new ItemStack(Material.LAPIS_LAZULI, 1));20inventory.setItem(8, new ItemStack(Material.NETHERITE_INGOT, 1));
PlayerInventoryMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;2PlayerInventoryMock playerInventoryMock = new PlayerInventoryMock();3playerInventoryMock.addItem(new ItemStack(Material.APPLE, 1));4playerInventoryMock.addItem(new ItemStack(Material.DIAMOND, 1));5playerInventoryMock.addItem(new ItemStack(Material.GOLD_BLOCK, 1));6playerInventoryMock.addItem(new ItemStack(Material.IRON_INGOT, 1));7playerInventoryMock.addItem(new ItemStack(Material.IRON_SWORD, 1));8playerInventoryMock.addItem(new ItemStack(Material.GOLDEN_APPLE, 1));9playerInventoryMock.addItem(new ItemStack(Material.GOLDEN_CARROT, 1));10playerInventoryMock.addItem(new ItemStack(Material.GOLDEN_SWORD, 1));11playerInventoryMock.addItem(new ItemStack(Material.GOLDEN_HELMET, 1));12playerInventoryMock.addItem(new ItemStack(Material.GOLDEN_CHESTPLATE, 1));13playerInventoryMock.addItem(new ItemStack(Material.GOLDEN_LEGGINGS, 1));14playerInventoryMock.addItem(new ItemStack(Material.GOLDEN_BOOTS, 1));15playerInventoryMock.addItem(new ItemStack(Material.DIAMOND_SWORD, 1));16playerInventoryMock.addItem(new ItemStack(Material.DIAMOND_HELMET, 1));17playerInventoryMock.addItem(new ItemStack(Material.DIAMOND_CHESTPLATE, 1));18playerInventoryMock.addItem(new ItemStack(Material.DIAMOND_LEGGINGS, 1));19playerInventoryMock.addItem(new ItemStack(Material.DIAMOND_BOOTS, 1));20playerInventoryMock.addItem(new ItemStack(Material.IRON_HELMET, 1));21playerInventoryMock.addItem(new ItemStack(Material.IRON_CHESTPL
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!