Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.InventoryMock.InventoryMock
Source:TestAutoCrafter.java
...10import org.junit.jupiter.api.BeforeAll;11import org.junit.jupiter.api.DisplayName;12import org.junit.jupiter.api.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.inventory.ChestInventoryMock;15import be.seeseemelk.mockbukkit.inventory.InventoryMock;16import io.github.thebusybiscuit.cscorelib2.item.CustomItem;17import io.github.thebusybiscuit.slimefun4.core.networks.energy.EnergyNetComponentType;18import io.github.thebusybiscuit.slimefun4.implementation.SlimefunPlugin;19import io.github.thebusybiscuit.slimefun4.implementation.items.autocrafters.AbstractAutoCrafter;20import io.github.thebusybiscuit.slimefun4.implementation.items.autocrafters.AbstractRecipe;21import io.github.thebusybiscuit.slimefun4.implementation.items.autocrafters.VanillaAutoCrafter;22import io.github.thebusybiscuit.slimefun4.testing.TestUtilities;23import me.mrCookieSlime.Slimefun.Lists.RecipeType;24import me.mrCookieSlime.Slimefun.Objects.SlimefunItem.SlimefunItem;25import me.mrCookieSlime.Slimefun.api.SlimefunItemStack;26class TestAutoCrafter {27 private static SlimefunPlugin plugin;28 @BeforeAll29 public static void load() {30 MockBukkit.mock();31 plugin = MockBukkit.load(SlimefunPlugin.class);32 }33 @AfterAll34 public static void unload() {35 MockBukkit.unmock();36 }37 @Test38 @DisplayName("Test crafting a valid ShapelessRecipe")39 void testValidShapelessRecipe() {40 NamespacedKey key = new NamespacedKey(plugin, "shapeless_recipe_test");41 ItemStack result = new CustomItem(Material.DIAMOND, "&6Special Diamond :o");42 ShapelessRecipe recipe = new ShapelessRecipe(key, result);43 recipe.addIngredient(new MaterialChoice(Material.IRON_NUGGET, Material.GOLD_NUGGET));44 AbstractRecipe abstractRecipe = AbstractRecipe.of(recipe);45 AbstractAutoCrafter crafter = getVanillaAutoCrafter();46 InventoryMock inv = new ChestInventoryMock(null, 9);47 // Test first choice48 inv.addItem(new ItemStack(Material.IRON_NUGGET));49 Assertions.assertTrue(crafter.craft(inv, abstractRecipe));50 Assertions.assertFalse(inv.contains(Material.IRON_NUGGET, 1));51 Assertions.assertTrue(inv.containsAtLeast(result, 1));52 inv.clear();53 // Test other choice54 inv.addItem(new ItemStack(Material.GOLD_NUGGET));55 Assertions.assertTrue(crafter.craft(inv, abstractRecipe));56 Assertions.assertFalse(inv.contains(Material.GOLD_NUGGET, 1));57 Assertions.assertTrue(inv.containsAtLeast(result, 1));58 }59 @Test60 @DisplayName("Test crafting a valid ShapelessRecipe")61 void testDisabledRecipe() {62 NamespacedKey key = new NamespacedKey(plugin, "disabled_recipe_test");63 ItemStack result = new CustomItem(Material.DIAMOND, "&bAmazing Diamond :o");64 ShapelessRecipe recipe = new ShapelessRecipe(key, result);65 recipe.addIngredient(new MaterialChoice(Material.GOLD_NUGGET));66 AbstractRecipe abstractRecipe = AbstractRecipe.of(recipe);67 AbstractAutoCrafter crafter = getVanillaAutoCrafter();68 InventoryMock inv = new ChestInventoryMock(null, 9);69 // Test enabled Recipe70 abstractRecipe.setEnabled(true);71 inv.addItem(new ItemStack(Material.GOLD_NUGGET));72 Assertions.assertTrue(crafter.craft(inv, abstractRecipe));73 Assertions.assertFalse(inv.contains(Material.GOLD_NUGGET, 1));74 Assertions.assertTrue(inv.containsAtLeast(result, 1));75 inv.clear();76 // Test disabled Recipe77 abstractRecipe.setEnabled(false);78 inv.addItem(new ItemStack(Material.GOLD_NUGGET));79 Assertions.assertFalse(crafter.craft(inv, abstractRecipe));80 Assertions.assertTrue(inv.contains(Material.GOLD_NUGGET, 1));81 Assertions.assertFalse(inv.containsAtLeast(result, 1));82 }83 @Test84 @DisplayName("Test resource leftovers when crafting")85 void testResourceLeftovers() {86 NamespacedKey key = new NamespacedKey(plugin, "resource_leftovers_test");87 ItemStack result = new CustomItem(Material.DIAMOND, "&9Diamond. Nuff said.");88 ShapelessRecipe recipe = new ShapelessRecipe(key, result);89 recipe.addIngredient(new MaterialChoice(Material.HONEY_BOTTLE));90 recipe.addIngredient(new MaterialChoice(Material.HONEY_BOTTLE));91 AbstractRecipe abstractRecipe = AbstractRecipe.of(recipe);92 AbstractAutoCrafter crafter = getVanillaAutoCrafter();93 InventoryMock inv = new ChestInventoryMock(null, 9);94 inv.addItem(new ItemStack(Material.HONEY_BOTTLE, 2));95 Assertions.assertTrue(crafter.craft(inv, abstractRecipe));96 Assertions.assertFalse(inv.contains(Material.HONEY_BOTTLE, 2));97 Assertions.assertTrue(inv.containsAtLeast(result, 1));98 // Check for leftovers99 Assertions.assertTrue(inv.contains(Material.GLASS_BOTTLE, 2));100 }101 @Test102 @DisplayName("Test crafting an invalid ShapelessRecipe")103 void testInvalidShapelessRecipe() {104 NamespacedKey key = new NamespacedKey(plugin, "shapeless_recipe_test");105 ItemStack result = new CustomItem(Material.DIAMOND, "&6Special Diamond :o");106 ShapelessRecipe recipe = new ShapelessRecipe(key, result);107 recipe.addIngredient(Material.IRON_NUGGET);108 AbstractRecipe abstractRecipe = AbstractRecipe.of(recipe);109 AbstractAutoCrafter crafter = getVanillaAutoCrafter();110 InventoryMock inv = new ChestInventoryMock(null, 9);111 // Test non-compatible Item112 inv.addItem(new ItemStack(Material.BAMBOO));113 Assertions.assertFalse(crafter.craft(inv, abstractRecipe));114 Assertions.assertTrue(inv.contains(Material.BAMBOO, 1));115 Assertions.assertFalse(inv.containsAtLeast(result, 1));116 }117 @Test118 @DisplayName("Test crafting a ShapelessRecipe with a SlimefunItem")119 void ShapelessRecipeWithSlimefunItem() {120 NamespacedKey key = new NamespacedKey(plugin, "shapeless_recipe_test");121 ItemStack result = new CustomItem(Material.DIAMOND, "&6Special Diamond :o");122 ShapelessRecipe recipe = new ShapelessRecipe(key, result);123 recipe.addIngredient(Material.BAMBOO);124 AbstractRecipe abstractRecipe = AbstractRecipe.of(recipe);125 AbstractAutoCrafter crafter = getVanillaAutoCrafter();126 InventoryMock inv = new ChestInventoryMock(null, 9);127 SlimefunItemStack itemStack = new SlimefunItemStack("AUTO_CRAFTER_TEST_ITEM", Material.BAMBOO, "Panda Candy");128 SlimefunItem slimefunItem = TestUtilities.mockSlimefunItem(plugin, itemStack.getItemId(), itemStack);129 slimefunItem.register(plugin);130 inv.addItem(itemStack.clone());131 // Test unusable SlimefunItem132 slimefunItem.setUseableInWorkbench(false);133 Assertions.assertFalse(crafter.craft(inv, abstractRecipe));134 Assertions.assertTrue(inv.containsAtLeast(itemStack, 1));135 Assertions.assertFalse(inv.containsAtLeast(result, 1));136 // Test allowed SlimefunItem137 slimefunItem.setUseableInWorkbench(true);138 Assertions.assertTrue(crafter.craft(inv, abstractRecipe));139 Assertions.assertFalse(inv.containsAtLeast(itemStack, 1));140 Assertions.assertTrue(inv.containsAtLeast(result, 1));141 }142 @Test143 @DisplayName("Test crafting with a full Inventory")144 void testFullInventory() {145 NamespacedKey key = new NamespacedKey(plugin, "shapeless_recipe_test");146 ItemStack result = new CustomItem(Material.DIAMOND, "&6Special Diamond :o");147 ShapelessRecipe recipe = new ShapelessRecipe(key, result);148 recipe.addIngredient(Material.IRON_NUGGET);149 AbstractRecipe abstractRecipe = AbstractRecipe.of(recipe);150 AbstractAutoCrafter crafter = getVanillaAutoCrafter();151 InventoryMock inv = new ChestInventoryMock(null, 9);152 for (int i = 0; i < 9; i++) {153 inv.setItem(i, new ItemStack(Material.OAK_SAPLING));154 }155 // Test valid item but inventory is full.156 inv.addItem(new ItemStack(Material.IRON_NUGGET));157 Assertions.assertFalse(crafter.craft(inv, abstractRecipe));158 Assertions.assertTrue(inv.contains(Material.OAK_SAPLING, 9));159 Assertions.assertFalse(inv.containsAtLeast(result, 1));160 }161 @Test162 @DisplayName("Verify Auto Crafters are marked as energy consumers")163 void testEnergyConsumer() {164 AbstractAutoCrafter crafter = getVanillaAutoCrafter();165 Assertions.assertEquals(EnergyNetComponentType.CONSUMER, crafter.getEnergyComponentType());...
Source:InventoryViewMockTest.java
...37 @Test38 public void constructorParameterised_ValuesSet()39 {40 Player player = server.addPlayer();41 InventoryMock top = new SimpleInventoryMock();42 InventoryMock bottom = new SimpleInventoryMock();43 view = new SimpleInventoryViewMock(player, top, bottom, InventoryType.DROPPER);44 assertSame(player, view.getPlayer());45 assertSame(top, view.getTopInventory());46 assertSame(bottom, view.getBottomInventory());47 assertSame(InventoryType.DROPPER, view.getType());48 }49 50 @Test51 public void getType_NoneSet_Chest()52 {53 assertEquals(InventoryType.CHEST, view.getType());54 }55 56 @Test57 public void getTopInventory_TopInventorySet_SameReturned()58 {59 InventoryMock inventory = new SimpleInventoryMock();60 view.setTopInventory(inventory);61 assertSame(inventory, view.getTopInventory());62 }63 64 @Test65 public void getBottomInventory_BottomInventorySet_SameReturned()66 {67 InventoryMock inventory = new SimpleInventoryMock();68 view.setBottomInventory(inventory);69 assertSame(inventory, view.getBottomInventory());70 }71 72 @Test73 public void getPlayer_PlayerSet_SameReturned()74 {75 PlayerMock player = server.addPlayer();76 view.setPlayer(player);77 assertSame(player, view.getPlayer());78 }79 80 @Test81 public void getType_TypeSet_SameReturned()...
InventoryMock
Using AI Code Generation
1import org.junit.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.inventory.InventoryMock;5import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;6import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;7import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;8import org.bukkit.Material;9import org.bukkit.entity.Player;10import org.bukkit.inventory.ItemStack;11import org.bukkit.inventory.PlayerInventory;12public class InventoryMockTest {13 public void test() {14 ServerMock server = MockBukkit.mock();15 Player player = server.addPlayer();16 PlayerInventory inventory = player.getInventory();17 ItemStack item = new ItemStackBuilder(Material.PLAYER_HEAD).amount(1).build();18 SkullMetaMock skullMeta = (SkullMetaMock) item.getItemMeta();19 skullMeta.setOwningPlayer(player);20 item.setItemMeta(skullMeta);21 inventory.addItem(item);22 server.shutdown();23 }24}25org.junit.ComparisonFailure: expected:<[PlayerInventoryMock{size=41, title=Inventory, maxStack=64}]> but was:<[InventoryMock{size=41, title=Inventory, maxStack=64}]>26 at org.junit.Assert.assertEquals(Assert.java:115)27 at org.junit.Assert.assertEquals(Assert.java:144)28 at InventoryMockTest.test(InventoryMockTest.java:29)29Your name to display (optional):30Your name to display (optional):31Your name to display (optional):
InventoryMock
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.inventory.ItemStack;3import org.junit.Test;4import be.seeseemelk.mockbukkit.inventory.InventoryMock;5public class InventoryMockTest {6 public void testInventoryMock() {7 InventoryMock inventory = new InventoryMock(9);8 inventory.addItem(new ItemStack(Material.STONE));9 inventory.addItem(new ItemStack(Material.DIRT));10 inventory.addItem(new ItemStack(Material.GRASS));11 inventory.addItem(new ItemStack(Material.COBBLESTONE));12 inventory.addItem(new ItemStack(Material.WATER_BUCKET));13 inventory.addItem(new ItemStack(Material.LAVA_BUCKET));14 inventory.addItem(new ItemStack(Material.IRON_INGOT));15 inventory.addItem(new ItemStack(Material.GOLD_INGOT));16 inventory.addItem(new ItemStack(Material.DIAMOND));17 inventory.addItem(new ItemStack(Material.EMERALD));18 inventory.addItem(new ItemStack(Material.STONE));19 inventory.addItem(new ItemStack(Material.DIRT));20 inventory.addItem(new ItemStack(Material.GRASS));21 inventory.addItem(new ItemStack(Material.COBBLESTONE));22 inventory.addItem(new ItemStack(Material.WATER_BUCKET));23 inventory.addItem(new ItemStack(Material.LAVA_BUCKET));24 inventory.addItem(new ItemStack(Material.IRON_INGOT));25 inventory.addItem(new ItemStack(Material.GOLD_INGOT));26 inventory.addItem(new ItemStack(Material.DIAMOND));27 inventory.addItem(new ItemStack(Material.EMERALD));28 inventory.addItem(new ItemStack(Material.STONE));29 inventory.addItem(new ItemStack(Material.DIRT));30 inventory.addItem(new ItemStack(Material.GRASS));31 inventory.addItem(new ItemStack(Material.COBBLESTONE));32 inventory.addItem(new ItemStack(Material.WATER_BUCKET));33 inventory.addItem(new ItemStack(Material.LAVA_BUCKET));34 inventory.addItem(new ItemStack(Material.IRON_INGOT));35 inventory.addItem(new ItemStack(Material.GOLD_INGOT));36 inventory.addItem(new ItemStack(Material.DIAMOND));37 inventory.addItem(new ItemStack(Material.EMERALD));38 System.out.println(inventory.toString());39 }40}
InventoryMock
Using AI Code Generation
1package com.example;2import org.bukkit.inventory.Inventory;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.inventory.InventoryMock;5public class InventoryMockTest {6 public static void main(String[] args) {
InventoryMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.inventory.InventoryMock;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.junit.Test;5public class InventoryMockTest {6 public void testInventoryMock(){7 InventoryMock inventoryMock = new InventoryMock();8 inventoryMock.addItem(new ItemStack(Material.DIRT));9 inventoryMock.addItem(new ItemStack(Material.STONE));10 }11}12import be.seeseemelk.mockbukkit.inventory.InventoryMock;13import org.bukkit.Material;14import org.bukkit.inventory.ItemStack;15import org.junit.Test;16public class InventoryMockTest {17 public void testInventoryMock(){18 InventoryMock inventoryMock = new InventoryMock();19 inventoryMock.setItem(0, new ItemStack(Material.DIRT));20 inventoryMock.setItem(1, new ItemStack(Material.STONE));21 }22}23import be.seeseemelk.mockbukkit.inventory.InventoryMock;24import org.bukkit.Material;25import org.bukkit.inventory.ItemStack;26import org.junit.Test;27public class InventoryMockTest {28 public void testInventoryMock(){29 InventoryMock inventoryMock = new InventoryMock();30 inventoryMock.setItem(0, new ItemStack(Material.DIRT));31 inventoryMock.setItem(1, new ItemStack(Material.STONE));32 inventoryMock.setItem(2, new ItemStack(Material.COBBLESTONE));33 }34}35import be.seeseemelk.mockbukkit.inventory.InventoryMock;36import org.bukkit.Material;37import org.bukkit.inventory.ItemStack;38import org.junit.Test;39public class InventoryMockTest {40 public void testInventoryMock(){41 InventoryMock inventoryMock = new InventoryMock();42 inventoryMock.setItem(0, new ItemStack(Material.DIRT));43 inventoryMock.setItem(1, new ItemStack(Material.STONE));44 inventoryMock.setItem(2, new ItemStack(Material.COBBLESTONE));45 inventoryMock.setItem(3, new ItemStack(Material.GRASS));46 }47}
InventoryMock
Using AI Code Generation
1package com.example;2import org.bukkit.Material;3import org.bukkit.inventory.Inventory;4import org.bukkit.inventory.ItemStack;5import be.seeseemelk.mockbukkit.inventory.InventoryMock;6public class InventoryMockExample {7 public static void main(String[] args) {8 Inventory inventory = new InventoryMock(9, "Test");9 inventory.addItem(new ItemStack(Material.DIRT));10 inventory.addItem(new ItemStack(Material.GRASS_BLOCK));11 inventory.addItem(new ItemStack(Material.STONE));
InventoryMock
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.inventory.ItemStack;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4public class InventoryMockTest {5 public static void main(String[] args) {6 InventoryMock inventoryMock = new InventoryMock(9, "InventoryMockTest");7 ItemStack itemStack = new ItemStack(Material.DIAMOND, 1);8 inventoryMock.addItem(itemStack);9 System.out.println("InventoryMockTest: " + inventoryMock.toString());10 }11}12import org.bukkit.Material;13import org.bukkit.inventory.ItemStack;14import be.seeseemelk.mockbukkit.inventory.InventoryMock;15public class InventoryMockTest {16 public static void main(String[] args) {17 InventoryMock inventoryMock = new InventoryMock(9, "InventoryMockTest");18 ItemStack itemStack = new ItemStack(Material.DIAMOND, 1);19 inventoryMock.addItem(itemStack);20 System.out.println("InventoryMockTest: " + inventoryMock.toString());21 }22}23import org.bukkit.Material;24import org.bukkit.inventory.ItemStack;25import be.seeseemelk.mockbukkit.inventory.InventoryMock;26public class InventoryMockTest {27 public static void main(String[] args) {28 InventoryMock inventoryMock = new InventoryMock(9, "InventoryMockTest");29 ItemStack itemStack = new ItemStack(Material.DIAMOND, 1);30 inventoryMock.addItem(itemStack);31 System.out.println("InventoryMockTest: " + inventoryMock.toString());32 }33}34import org.bukkit.Material;35import org.bukkit.inventory.ItemStack;36import be.seeseemelk.mockbukkit.inventory.InventoryMock;37public class InventoryMockTest {38 public static void main(String[] args) {39 InventoryMock inventoryMock = new InventoryMock(9, "InventoryMockTest");40 ItemStack itemStack = new ItemStack(Material.DIAMOND
InventoryMock
Using AI Code Generation
1public class InventoryMockTest {2 public void testInventoryMock() {3 try (MockBukkit mockBukkit = MockBukkit.mock()) {4 Player player = mockBukkit.addPlayer();5 Inventory inventory = new InventoryMock(9, "Test Inventory");6 inventory.addItem(new ItemStack(Material.DIAMOND));7 player.openInventory(inventory);8 assertTrue(player.getInventory().contains(Material.DIAMOND));9 }10 }11}12public class InventoryMockTest {13 public void testInventoryMock() {14 try (MockBukkit mockBukkit = MockBukkit.mock()) {15 Player player = mockBukkit.addPlayer();16 Inventory inventory = new InventoryMock(9, "Test Inventory");17 inventory.addItem(new ItemStack(Material.DIAMOND));18 player.openInventory(inventory);19 assertTrue(player.getInventory().contains(Material.DIAMOND));20 }21 }22}
InventoryMock
Using AI Code Generation
1{2 public static void main(String[] args)3 {4 InventoryMock inventory = new InventoryMock(9, "Inventory");5 }6}7{8 public static void main(String[] args)9 {10 InventoryMock inventory = new InventoryMock(9, "Inventory");11 }12}13{14 public static void main(String[] args)15 {16 InventoryMock inventory = new InventoryMock(9, "Inventory");17 }18}19{20 public static void main(String[] args)21 {22 InventoryMock inventory = new InventoryMock(9, "Inventory");23 }24}25{26 public static void main(String[] args)27 {28 InventoryMock inventory = new InventoryMock(9, "Inventory");29 }30}31{32 public static void main(String[] args)33 {34 InventoryMock inventory = new InventoryMock(9, "Inventory");35 }36}37{38 public static void main(String[] args)39 {40 InventoryMock inventory = new InventoryMock(9, "Inventory");41 }42}
InventoryMock
Using AI Code Generation
1import org.bukkit.inventory.Inventory;2import org.bukkit.inventory.ItemStack;3import org.bukkit.Material;4import org.bukkit.inventory.meta.ItemMeta;5import org.bukkit.Bukkit;6import org.bukkit.plugin.java.JavaPlugin;7import org.bukkit.plugin.PluginManager;8import org.bukkit.event.Listener;9import org.bukkit.event.EventHandler;10import org.bukkit.event.inventory.InventoryClickEvent;11import org.bukkit.event.inventory.InventoryType;12import org.bukkit.inventory.InventoryHolder;13import org.bukkit.entity.Player;14import org.bukkit.ChatColor;15import org.bukkit.event.player.PlayerJoinEvent;16import org.bukkit.event.player.PlayerQuitEvent;17import org.bukkit.event.player.PlayerMoveEvent;18import org.bukkit.Location;19import org.bukkit.event.player.PlayerInteractEvent;20import org.bukkit.block.Block;21import org.bukkit.block.BlockFace;22import org.bukkit.block.BlockState;23import org.bukkit.block.Container;24import org.bukkit.block.Chest;25import org.bukkit.inventory.DoubleChestInventory;26import org.bukkit.event.block.BlockBreakEvent;27import org.bukkit.event.block.BlockPlaceEvent;28import org.bukkit.event.block.BlockDamageEvent;29import org.bukkit.event.block.BlockBurnEvent;30import org.bukkit.event.block.BlockIgniteEvent;31import org.bukkit.event.block.BlockPistonExtendEvent;32import org.bukkit.event.block.BlockPistonRetractEvent;33import org.bukkit.event.block.BlockFromToEvent;34import org.bukkit.event.block.BlockSpreadEvent;35import org.bukkit.event.block.BlockPhysicsEvent;36import org.bukkit.event.block.BlockFormEvent;37import org.bukkit.event.block.BlockFadeEvent;38import org.bukkit.event.block.BlockMultiPlaceEvent;39import org.bukkit.event.block.BlockPistonEvent;40import org.bukkit.event.block.BlockEvent;41import org.bukkit.event.block.LeavesDecayEvent;42import org.bukkit.event.block.Action;43import org.bukkit.block.Sign;44import org.bukkit.event.block.SignChangeEvent;45import org.bukkit.event.block.BlockRedstoneEvent;46import org.bukkit.event.block.BlockExpEvent;47import org.bukkit.event.block.BlockGrowEvent;48import org.bukkit.event.block.BlockDispenseEvent;49import org.bukkit.event.block.BlockCanBuildEvent;50import org.bukkit.event.block.BlockFertilizeEvent;51import org.bukkit.event.block.BlockDropItemEvent;52import org.bukkit.event.block.Entity
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