Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getItemInOffHandDropChance
Source:EntityEquipmentMock.java
...240 // TODO Auto-generated method stub241 throw new UnimplementedOperationException();242 }243 @Override244 public float getItemInOffHandDropChance()245 {246 // TODO Auto-generated method stub247 throw new UnimplementedOperationException();248 }249 @Override250 public void setItemInOffHandDropChance(float chance)251 {252 // TODO Auto-generated method stub253 throw new UnimplementedOperationException();254 }255 @Override256 public float getHelmetDropChance()257 {258 // TODO Auto-generated method stub...
getItemInOffHandDropChance
Using AI Code Generation
1import org.bukkit.entity.Player;2import org.bukkit.inventory.EquipmentSlot;3import org.bukkit.inventory.ItemStack;4import org.junit.jupiter.api.AfterEach;5import org.junit.jupiter.api.BeforeEach;6import org.junit.jupiter.api.Test;7import static org.junit.jupiter.api.Assertions.assertEquals;8import static org.junit.jupiter.api.Assertions.assertNotNull;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11{12 private PlayerMock player;13 public void setUp()14 {15 MockBukkit.mock();16 player = MockBukkit.createMockPlayer();17 }18 public void tearDown()19 {20 MockBukkit.unmock();21 }22 public void getItemInOffHandDropChanceTest()23 {24 assertEquals(0.0f, player.getItemInOffHandDropChance());25 }26 public void setItemInOffHandDropChanceTest()27 {28 player.setItemInOffHandDropChance(0.1f);29 assertEquals(0.1f, player.getItemInOffHandDropChance());30 }31 public void getItemInOffHandTest()32 {33 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);34 player.getInventory().setItem(EquipmentSlot.OFF_HAND, item);35 assertNotNull(player.getItemInOffHand());36 }37 public void setItemInOffHandTest()38 {39 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);40 player.setItemInOffHand(item);41 assertEquals(item, player.getItemInOffHand());42 }43 public void getItemInOffHandTest2()44 {45 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);46 player.getInventory().setItem(EquipmentSlot.OFF_HAND, item);47 assertNotNull(player.getInventory().getItem(EquipmentSlot.OFF_HAND));48 }49 public void setItemInOffHandTest2()50 {51 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);52 player.getInventory().setItem(EquipmentSlot.OFF_HAND, item);53 assertEquals(item, player.getInventory().getItem(EquipmentSlot.OFF_HAND));54 }55 public void getInventoryTest()56 {57 assertNotNull(player.getInventory());58 }
getItemInOffHandDropChance
Using AI Code Generation
1import org.bukkit.entity.Player;2import org.bukkit.inventory.EquipmentSlot;3import org.bukkit.inventory.ItemStack;4import org.junit.jupiter.api.AfterEach;5import org.junit.jupiter.api.BeforeEach;6import org.junit.jupiter.api.Test;7import static org.junit.jupiter.api.Assertions.assertEquals;8import static org.junit.jupiter.api.Assertions.assertNotNull;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11{12 private PlayerMock player;13 public void setUp()14 {15 MockBukkit.mock();16 player = MockBukkit.createMockPlayer();17 }18 public void tearDown()19 {20 MockBukkit.unmock();21 }22 public void getItemInOffHandDropChanceTest()23 {24 assertEquals(0.0f, player.getItemInOffHandDropChance());25 }26 public void setItemInOffHandDropChanceTest()27 {28 player.setItemInOffHandDropChance(0.1f);29 assertEquals(0.1f, player.getItemInOffHandDropChance());30 }31 public void getItemInOffHandTest()32 {33 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);34 player.getInventory().setItem(EquipmentSlot.OFF_HAND, item);35 assertNotNull(player.getItemInOffHand());36 }37 public void setItemInOffHandTest()38 {39 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);40 player.setItemInOffHand(item);41 assertEquals(item, player.getItemInOffHand());42 }43 public void getItemInOffHandTest2()44 {45 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);46 player.getInventory().setItem(EquipmentSlot.OFF_HAND, item);47 assertNotNull(player.getInventory().getItem(EquipmentSlot.OFF_HAND));48 }49 public void setItemInOffHandTest2()50 {51 ItemStack item = new ItemStack(org.bukkit.Material.DIAMOND_SWORD);52 player.getInventory().setItem(EquipmentSlot.OFF_HAND, item);53 assertEquals(item, player.getInventory().getItem(EquipmentSlot.OFF_HAND));54 }55 public void getInventoryTest()56 {57 assertNotNull(player.getInventory());58 }
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