Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getItemInHandDropChance
Source:EntityEquipmentMock.java
...216 setLeggings(null);217 setBoots(null);218 }219 @Override220 public float getItemInHandDropChance()221 {222 // TODO Auto-generated method stub223 throw new UnimplementedOperationException();224 }225 @Override226 public void setItemInHandDropChance(float chance)227 {228 // TODO Auto-generated method stub229 throw new UnimplementedOperationException();230 }231 @Override232 public float getItemInMainHandDropChance()233 {234 // TODO Auto-generated method stub...
getItemInHandDropChance
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;3import org.bukkit.Material;4import org.bukkit.inventory.ItemStack;5import org.junit.jupiter.api.BeforeEach;6import org.junit.jupiter.api.Test;7public class MockBukkitTest {8 private EntityEquipmentMock equipmentMock;9 private PlayerMock player;10 public void setUp() {11 equipmentMock = new EntityEquipmentMock();12 player = new PlayerMock(null, "player");13 }14 public void testGetItemInHandDropChance() {15 equipmentMock.setItemInMainHand(new ItemStack(Material.STONE));16 player.setEquipment(equipmentMock);17 double dropChance = player.getEquipment().getItemInHandDropChance();18 assertEquals(1.0, dropChance);19 }20}21MockBukkit mockBukkit = new MockBukkit();22mockBukkit.mock();23Once the server has started, you can use the MockBukkit#getServer() method to get a reference to the mock server. You can then use this reference
getItemInHandDropChance
Using AI Code Generation
1Player player = server.getPlayer("player");2ItemStack itemInMainHand = player.getInventory().getItemInMainHand();3double dropChance = player.getEquipment().getItemInHandDropChance();4player.getEquipment().setItemInHandDropChance(0.5);5player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));6itemInMainHand = player.getInventory().getItemInMainHand();7dropChance = player.getEquipment().getItemInHandDropChance();8player.getEquipment().setItemInHandDropChance(0.5);9player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));10itemInMainHand = player.getInventory().getItemInMainHand();11dropChance = player.getEquipment().getItemInHandDropChance();12player.getEquipment().setItemInHandDropChance(0.5);13player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));14itemInMainHand = player.getInventory().getItemInMainHand();15dropChance = player.getEquipment().getItemInHandDropChance();16player.getEquipment().setItemInHandDropChance(0.5);17player.getInventory().setItemInMainHand(new ItemStack(Material.DIAMOND_SWORD));18itemInMainHand = player.getInventory().getItemInMainHand();19dropChance = player.getEquipment().getItemInHandDropChance();
getItemInHandDropChance
Using AI Code Generation
1I'm trying to use the getItemInHandDropChance method of the EntityEquipmentMock class, but I'm not sure how to import it in my test class. I tried importing it using the following line, but it doesn't seem to work:2import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;3I'm using IntelliJ IDEA 2019.3.3 and I'm using the latest version of MockBukkit (1.16.1-v0.11.0). I also tried to use the following line to import the class:4import be.seeseemelk.mockbukkit.inventory.*;5Player player;6EntityEquipment equipment;7void setUp() {8 equipment = player.getEquipment();9}10void getItemInHandDropChanceTest() {11 equipment.getItemInHandDropChance();12}13 at be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getItemInHandDropChance(EntityEquipmentMock.java:56)14 at be.seeseemelk.mockbukkit.inventory.EntityEquipmentMockTest.getItemInHandDropChanceTest(EntityEquipmentMockTest.java:41)15I'm using MockBukkit to test the functionality of my plugin. I'm trying to test the getItemInHandDropChance method of the EntityEquipmentMock class, but I'm not sure how to import it in my test class. I tried importing it using the following line, but it doesn't seem to work:16import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;17 at be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getItemInHandDropChance(EntityEquipmentMock.java:56)18 at be.seeseemelk.mockbukkit.inventory.EntityEquipmentMockTest.getItemInHandDropChanceTest(EntityEquipmentMockTest.java:41)
getItemInHandDropChance
Using AI Code Generation
1{2 public CustomEntityEquipmentMock(PlayerMock player)3 {4 super(player);5 }6 public float getItemInHandDropChance()7 {8 return 1.0f;9 }10}11{12 public void testDropChance()13 {14 ServerMock server = MockBukkit.mock();15 PlayerMock player = server.addPlayer();16 CustomEntityEquipmentMock equipment = new CustomEntityEquipmentMock(player);17 player.setEquipment(equipment);18 assertEquals(1.0f, equipment.getItemInHandDropChance());19 server.unmock();20 }21}
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