Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getBootsDropChance
Source:EntityEquipmentMock.java
...288 // TODO Auto-generated method stub289 throw new UnimplementedOperationException();290 }291 @Override292 public float getBootsDropChance()293 {294 // TODO Auto-generated method stub295 throw new UnimplementedOperationException();296 }297 @Override298 public void setBootsDropChance(float chance)299 {300 // TODO Auto-generated method stub301 throw new UnimplementedOperationException();302 }303 @Override304 public Entity getHolder()305 {306 return holder;...
getBootsDropChance
Using AI Code Generation
1 public void getBootsDropChanceTest() {2 EntityEquipmentMock equipment = new EntityEquipmentMock();3 equipment.setBootsDropChance(0.5);4 assertEquals(0.5, equipment.getBootsDropChance());5 }6 public void getHelmetDropChanceTest() {7 EntityEquipmentMock equipment = new EntityEquipmentMock();8 equipment.setHelmetDropChance(0.5);9 assertEquals(0.5, equipment.getHelmetDropChance());10 }11 public void getLeggingsDropChanceTest() {12 EntityEquipmentMock equipment = new EntityEquipmentMock();13 equipment.setLeggingsDropChance(0.5);14 assertEquals(0.5, equipment.getLeggingsDropChance());15 }16 public void getChestplateDropChanceTest() {17 EntityEquipmentMock equipment = new EntityEquipmentMock();18 equipment.setChestplateDropChance(0.5);19 assertEquals(0.5, equipment.getChestplateDropChance());20 }21 public void getItemInMainHandDropChanceTest() {22 EntityEquipmentMock equipment = new EntityEquipmentMock();23 equipment.setItemInMainHandDropChance(0.5);24 assertEquals(0.5, equipment.getItemInMainHandDropChance());25 }26 public void getItemInOffHandDropChanceTest() {27 EntityEquipmentMock equipment = new EntityEquipmentMock();28 equipment.setItemInOffHandDropChance(0.5);29 assertEquals(0.5, equipment.getItemInOffHandDropChance());30 }31 public void getItemInMainHandTest() {32 EntityEquipmentMock equipment = new EntityEquipmentMock();
getBootsDropChance
Using AI Code Generation
1public void testGetBootsDropChance()2{3 EntityEquipmentMock equipmentMock = new EntityEquipmentMock();4 double bootsDropChance = equipmentMock.getBootsDropChance();5 assertEquals(1.0, bootsDropChance, 0.0);6}
getBootsDropChance
Using AI Code Generation
1public boolean testBootsDropChance()2{3 Player player = server.addPlayer();4 EntityEquipmentMock equipment = new EntityEquipmentMock(player);5 equipment.setBootsDropChance(0.1f);6 return equipment.getBootsDropChance() == 0.1f;7}8public boolean testBootsDropChance()9{10 Player player = server.addPlayer();11 EntityEquipmentMock equipment = new EntityEquipmentMock(player);12 equipment.setBootsDropChance(0.1f);13 return equipment.getBootsDropChance() == 0.1f;14}15public boolean testBootsDropChance()16{17 Player player = server.addPlayer();18 EntityEquipmentMock equipment = new EntityEquipmentMock(player);19 equipment.setBootsDropChance(0.1f);20 return equipment.getBootsDropChance() == 0.1f;21}22public boolean testBootsDropChance()23{24 Player player = server.addPlayer();25 EntityEquipmentMock equipment = new EntityEquipmentMock(player);26 equipment.setBootsDropChance(0.1f);27 return equipment.getBootsDropChance() == 0.1f;28}29public boolean testBootsDropChance()30{31 Player player = server.addPlayer();32 EntityEquipmentMock equipment = new EntityEquipmentMock(player);33 equipment.setBootsDropChance(0.1f);34 return equipment.getBootsDropChance() ==
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