How to use getBoots method of be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.getBoots

Source:EntityEquipmentMock.java Github

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...59 {60 return switch (slot)61 {62 case CHEST -> getChestplate();63 case FEET -> getBoots();64 case HAND -> getItemInMainHand();65 case HEAD -> getHelmet();66 case LEGS -> getLeggings();67 case OFF_HAND -> getItemInOffHand();68 default ->69 // This should never be reached unless Mojang adds new slots70 throw new UnimplementedOperationException("EquipmentSlot '" + slot + "' has no implementation!");71 };72 }73 @Override74 public @NotNull ItemStack getItemInMainHand()75 {76 return itemInMainHand;77 }78 @Override79 public void setItemInMainHand(ItemStack item)80 {81 setItemInMainHand(item, false);82 }83 @Override84 public void setItemInMainHand(ItemStack item, boolean silent)85 {86 this.itemInMainHand = item;87 // Sounds are not implemented here88 }89 @Override90 public @NotNull ItemStack getItemInOffHand()91 {92 return itemInOffHand;93 }94 @Override95 public void setItemInOffHand(ItemStack item)96 {97 setItemInOffHand(item, false);98 }99 @Override100 public void setItemInOffHand(ItemStack item, boolean silent)101 {102 this.itemInOffHand = item;103 // Sounds are not implemented here104 }105 @Override106 @Deprecated107 public @NotNull ItemStack getItemInHand()108 {109 return getItemInMainHand();110 }111 @Override112 @Deprecated113 public void setItemInHand(ItemStack stack)114 {115 setItemInMainHand(stack);116 }117 @Override118 public ItemStack getHelmet()119 {120 return helmet;121 }122 @Override123 public void setHelmet(ItemStack helmet)124 {125 setHelmet(helmet, false);126 }127 @Override128 public void setHelmet(ItemStack helmet, boolean silent)129 {130 this.helmet = helmet;131 // Sounds are not implemented here132 }133 @Override134 public ItemStack getChestplate()135 {136 return chestPlate;137 }138 @Override139 public void setChestplate(ItemStack chestplate)140 {141 setChestplate(chestplate, false);142 }143 @Override144 public void setChestplate(ItemStack chestplate, boolean silent)145 {146 this.chestPlate = chestplate;147 // Sounds are not implemented here148 }149 @Override150 public ItemStack getLeggings()151 {152 return leggings;153 }154 @Override155 public void setLeggings(ItemStack leggings)156 {157 setLeggings(leggings, false);158 }159 @Override160 public void setLeggings(ItemStack leggings, boolean silent)161 {162 this.leggings = leggings;163 // Sounds are not implemented here164 }165 @Override166 public ItemStack getBoots()167 {168 return boots;169 }170 @Override171 public void setBoots(ItemStack boots)172 {173 setBoots(boots, false);174 }175 @Override176 public void setBoots(ItemStack boots, boolean silent)177 {178 this.boots = boots;179 // Sounds are not implemented here180 }181 @Override182 public ItemStack[] getArmorContents()183 {184 return new ItemStack[]185 { getBoots(), getLeggings(), getChestplate(), getHelmet() };186 }187 @Override188 public void setArmorContents(@NotNull ItemStack[] items)189 {190 Validate.notNull(items, "The provided items must not be null.");191 setBoots((items.length >= 1) ? items[0] : null);192 setLeggings((items.length >= 2) ? items[1] : null);193 setChestplate((items.length >= 3) ? items[2] : null);194 setHelmet((items.length >= 4) ? items[3] : null);195 }196 @Override197 public void clear()198 {199 setItemInMainHand(null);200 setItemInOffHand(null);201 setHelmet(null);202 setChestplate(null);203 setLeggings(null);204 setBoots(null);205 }206 @Override207 @Deprecated208 public float getItemInHandDropChance()209 {210 return this.dropChances.get(EquipmentSlot.HAND);211 }212 @Override213 @Deprecated214 public void setItemInHandDropChance(float chance)215 {216 setDropChance(EquipmentSlot.HAND, chance);217 }218 @Override219 public float getItemInMainHandDropChance()220 {221 return this.dropChances.get(EquipmentSlot.HAND);222 }223 @Override224 public void setItemInMainHandDropChance(float chance)225 {226 setDropChance(EquipmentSlot.HAND, chance);227 }228 @Override229 public float getItemInOffHandDropChance()230 {231 return this.dropChances.get(EquipmentSlot.OFF_HAND);232 }233 @Override234 public void setItemInOffHandDropChance(float chance)235 {236 setDropChance(EquipmentSlot.OFF_HAND, chance);237 }238 @Override239 public float getHelmetDropChance()240 {241 return this.dropChances.get(EquipmentSlot.HEAD);242 }243 @Override244 public void setHelmetDropChance(float chance)245 {246 setDropChance(EquipmentSlot.HEAD, chance);247 }248 @Override249 public float getChestplateDropChance()250 {251 return this.dropChances.get(EquipmentSlot.CHEST);252 }253 @Override254 public void setChestplateDropChance(float chance)255 {256 setDropChance(EquipmentSlot.CHEST, chance);257 }258 @Override259 public float getLeggingsDropChance()260 {261 return this.dropChances.get(EquipmentSlot.LEGS);262 }263 @Override264 public void setLeggingsDropChance(float chance)265 {266 setDropChance(EquipmentSlot.LEGS, chance);267 }268 @Override269 public float getBootsDropChance()270 {271 return this.dropChances.get(EquipmentSlot.FEET);272 }273 @Override274 public void setBootsDropChance(float chance)275 {276 setDropChance(EquipmentSlot.FEET, chance);277 }278 @Override279 public Entity getHolder()280 {281 return holder;282 }283 @Override...

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Source:ArmorStandMock.java Github

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...40 return equipment;41 }42 @Override43 @Deprecated44 public ItemStack getBoots()45 {46 return getEquipment().getBoots();47 }48 @Override49 @Deprecated50 public void setBoots(ItemStack item)51 {52 getEquipment().setBoots(item);53 }54 @Override55 @Deprecated56 public ItemStack getLeggings()57 {58 return getEquipment().getLeggings();59 }60 @Override...

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getBoots

Using AI Code Generation

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1import org.junit.Test;2import static org.junit.Assert.*;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;5import org.bukkit.Material;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9public class getBootsTest {10 public void testgetBoots() {11 Player player = new PlayerMock();12 PlayerInventory inventory = player.getInventory();13 EntityEquipmentMock equipment = new EntityEquipmentMock();14 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);15 equipment.setBoots(boots);16 assertEquals(boots, equipment.getBoots());17 }18}19import org.junit.Test;20import static org.junit.Assert.*;21import be.seeseemelk.mockbukkit.entity.PlayerMock;22import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;23import org.bukkit.Material;24import org.bukkit.entity.Player;25import org.bukkit.inventory.ItemStack;26import org.bukkit.inventory.PlayerInventory;27public class getBootsTest {28 public void testgetBoots() {29 Player player = new PlayerMock();30 PlayerInventory inventory = player.getInventory();31 EntityEquipmentMock equipment = new EntityEquipmentMock();32 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);33 equipment.setBoots(boots);34 assertEquals(boots, equipment.getBoots());35 }36}37import org.junit.Test;38import static org.junit.Assert.*;39import be.seeseemelk.mockbukkit.entity.PlayerMock;40import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;41import org.bukkit.Material;42import org.bukkit.entity.Player;43import org.bukkit.inventory.ItemStack;44import org.bukkit.inventory.PlayerInventory;45public class getBootsTest {46 public void testgetBoots() {47 Player player = new PlayerMock();48 PlayerInventory inventory = player.getInventory();49 EntityEquipmentMock equipment = new EntityEquipmentMock();50 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);51 equipment.setBoots(boots);52 assertEquals(boots, equipment.getBo

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getBoots

Using AI Code Generation

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1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.Mock;5import org.mockito.junit.jupiter.MockitoExtension;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import static org.junit.jupiter.api.Assertions.assertEquals;10import static org.mockito.Mockito.when;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13@ExtendWith(MockitoExtension.class)14{15 private Player player;16 private PlayerInventory playerInventory;17 private ItemStack itemStack;18 public void setUp()19 {20 MockBukkit.mock();21 player = MockBukkit.createMockPlayer();22 playerInventory = player.getInventory();23 itemStack = new ItemStack(Material.DIAMOND_BOOTS);24 }25 public void getBootsTest()26 {27 playerInventory.setBoots(itemStack);28 assertEquals(itemStack, playerInventory.getBoots());29 }30}31import org.junit.jupiter.api.BeforeEach;32import org.junit.jupiter.api.Test;33import org.junit.jupiter.api.extension.ExtendWith;34import org.mockito.Mock;35import org.mockito.junit.jupiter.MockitoExtension;36import org.bukkit.entity.Player;37import org.bukkit.inventory.ItemStack;38import org.bukkit.inventory.PlayerInventory;39import static org.junit.jupiter.api.Assertions.assertEquals;40import static org.mockito.Mockito.when;41import be.seeseemelk.mockbukkit.MockBukkit;42import be.seeseemelk.mockbukkit.entity.PlayerMock;43@ExtendWith(MockitoExtension.class)44{45 private Player player;46 private PlayerInventory playerInventory;47 private ItemStack itemStack;48 public void setUp()49 {50 MockBukkit.mock();51 player = MockBukkit.createMockPlayer();52 playerInventory = player.getInventory();53 itemStack = new ItemStack(Material.DIAMOND_BOOTS);54 }55 public void getBootsTest()56 {57 playerInventory.setBoots(itemStack);58 assertEquals(itemStack, playerInventory.getBoots());59 }

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getBoots

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;4import org.bukkit.Material;5import org.bukkit.inventory.ItemStack;6import org.junit.Assert;7import org.junit.Test;8public class TestClass {9 public void testGetBoots() {10 PlayerMock playerMock = new PlayerMock(null, "test");11 EntityEquipmentMock equipment = playerMock.getEquipment();12 ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);13 equipment.setBoots(boots);14 Assert.assertEquals(boots, equipment.getBoots());15 }16}17at org.junit.Assert.assertEquals(Assert.java:115)18at org.junit.Assert.assertEquals(Assert.java:144)19at com.example.TestClass.testGetBoots(TestClass.java:19)

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getBoots

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4public class test {5 public static void main(String[] args) {6 EntityEquipmentMock equipment = new EntityEquipmentMock();7 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);8 equipment.setBoots(boots);9 ItemStack boots2 = equipment.getBoots();10 System.out.println(boots2);11 }12}13import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;14import org.bukkit.Material;15import org.bukkit.inventory.ItemStack;16public class test {17 public static void main(String[] args) {18 PlayerInventoryMock inventory = new PlayerInventoryMock();19 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);20 inventory.setBoots(boots);21 ItemStack boots2 = inventory.getBoots();22 System.out.println(boots2);23 }24}25import org.bukkit.Material;26import org.bukkit.entity.Player;27import org.bukkit.inventory.ItemStack;28public class test {29 public static void main(String[] args) {30 Player player = Bukkit.getPlayer("player");31 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);32 player.getInventory().setBoots(boots);33 ItemStack boots2 = player.getInventory().getBoots();34 System.out.println(boots2);35 }36}37import org.bukkit.Material;38import org.bukkit.entity.Player;39import org.bukkit.inventory.ItemStack;40public class test {41 public static void main(String[] args) {42 Player player = Bukkit.getPlayer("player");43 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);44 player.getEquipment().setBoots(boots);45 ItemStack boots2 = player.getEquipment().getBoots();46 System.out.println(boots2);47 }48}

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getBoots

Using AI Code Generation

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1EntityEquipmentMock equipment = mockPlayer.getEquipment();2equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));3EntityEquipmentMock equipment = mockPlayer.getEquipment();4equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));5EntityEquipmentMock equipment = mockPlayer.getEquipment();6equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));7EntityEquipmentMock equipment = mockPlayer.getEquipment();8equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));9EntityEquipmentMock equipment = mockPlayer.getEquipment();10equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));11EntityEquipmentMock equipment = mockPlayer.getEquipment();12equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));13EntityEquipmentMock equipment = mockPlayer.getEquipment();14equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));15EntityEquipmentMock equipment = mockPlayer.getEquipment();16equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));17EntityEquipmentMock equipment = mockPlayer.getEquipment();18equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));19EntityEquipmentMock equipment = mockPlayer.getEquipment();

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getBoots

Using AI Code Generation

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1package com.example;2import org.bukkit.Material;3import org.bukkit.entity.Entity;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.junit.jupiter.api.Test;7import org.junit.jupiter.api.extension.ExtendWith;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;11import be.seeseemelk.mockbukkit.plugin.MockJavaPlugin;12import be.seeseemelk.mockbukkit.plugin.MockPluginManager;13import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;14import be.seeseemelk.mockbukkit.scheduler.BukkitTaskMock;15@ExtendWith(MockBukkitExtension.class)16public class Test1 {17 public void test1() {18 MockPluginManager pluginManager = MockBukkit.getMock().getPluginManager();19 BukkitSchedulerMock scheduler = MockBukkit.getMock().getScheduler();20 MockJavaPlugin plugin = MockBukkit.createMockPlugin();21 pluginManager.enablePlugin(plugin);22 PlayerMock player = MockBukkit.getMock().addPlayer();23 EntityEquipmentMock equipment = new EntityEquipmentMock(player);24 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);25 equipment.setBoots(boots);26 ItemStack boots2 = equipment.getBoots();27 assert (boots2.equals(boots));28 }29}30package com.example;31import org.bukkit.Material;32import org.bukkit.entity.Entity;33import org.bukkit.entity.Player;34import org.bukkit.inventory.ItemStack;35import org.junit.jupiter.api.Test;36import org.junit.jupiter.api.extension.ExtendWith;37import be.seeseemelk.mockbukkit.MockBukkit;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;40import be.seeseemelk.mockbukkit.plugin.MockJavaPlugin;41import be.seeseemelk.mockbukkit.plugin.MockPluginManager;42import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;43import be.seeseemelk.mockbukkit.scheduler.BukkitTaskMock;44@ExtendWith(MockBukkitExtension.class)45public class Test2 {

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getBoots

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1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import org.bukkit.Material;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;11public class TestClass {12 private PlayerMock player;13 public void setUp() {14 MockBukkit.mock();15 player = MockBukkit.createMockPlayer();16 }17 public void tearDown() {18 MockBukkit.unmock();19 }20 public void testGetBoots() {21 EntityEquipmentMock equipment = player.getInventory().getEquipment();22 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);23 equipment.setBoots(boots);24 assertEquals(boots, equipment.getBoots());25 }26}27import org.junit.Test;28import org.junit.Before;29import org.junit.After;30import static org.junit.Assert.*;31import org.bukkit.Material;32import org.bukkit.entity.Player;33import org.bukkit.inventory.ItemStack;34import be.seeseemelk.mockbukkit.MockBukkit;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;37public class TestClass {38 private PlayerMock player;39 public void setUp() {40 MockBukkit.mock();41 player = MockBukkit.createMockPlayer();42 }43 public void tearDown() {44 MockBukkit.unmock();45 }46 public void testGetBoots() {47 EntityEquipmentMock equipment = player.getInventory().getEquipment();48 ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);49 equipment.setBoots(boots);50 assertEquals(boots, equipment.getBoots());51 }52}53import org.junit.Test;54import org

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getBoots

Using AI Code Generation

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1package com.example.demo;2import org.bukkit.Material;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.bukkit.inventory.meta.ItemMeta;7import org.junit.jupiter.api.Test;8import org.junit.jupiter.api.extension.ExtendWith;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;13@ExtendWith(MockBukkit.class)14{15 public void testGetBoots(ServerMock server)16 {17 PlayerMock player = server.addPlayer();18 EntityEquipmentMock equipment = player.getEquipment();19 ItemStack boots = equipment.getBoots();20 }21}22package com.example.demo;23import org.bukkit.Material;24import org.bukkit.entity.EntityType;25import org.bukkit.entity.Player;26import org.bukkit.inventory.ItemStack;27import org.bukkit.inventory.meta.ItemMeta;28import org.junit.jupiter.api.Test;29import org.junit.jupiter.api.extension.ExtendWith;30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32import be.seeseemelk.mockbukkit.entity.PlayerMock;33import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;34@ExtendWith(MockBukkit.class)35{36 public void testGetBoots(ServerMock server)37 {38 PlayerMock player = server.addPlayer();39 EntityEquipmentMock equipment = player.getEquipment();40 ItemStack boots = equipment.getBoots();41 }42}43package com.example.demo;44import org.bukkit.Material;45import org.bukkit.entity.EntityType;46import org.bukkit.entity.Player;47import org.bukkit.inventory.ItemStack;48import org.bukkit.inventory.meta.ItemMeta;49import org.junit.jupiter.api.Test;50import org.junit.jupiter.api.extension.ExtendWith;51import be.seeseemelk.mockb

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getBoots

Using AI Code Generation

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1import org.junit.Assert;2import org.junit.Test;3import org.junit.Before;4import org.junit.After;5import org.junit.runner.RunWith;6import org.mockito.Mock;7import org.mockito.junit.MockitoJUnitRunner;8import org.bukkit.Material;9import org.bukkit.inventory.ItemStack;10import org.bukkit.entity.Player;11import org.bukkit.event.player.PlayerJoinEvent;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;16@RunWith(MockitoJUnitRunner.class)17{18 private ServerMock server;19 private PlayerMock player;20 private EntityEquipmentMock equipment;21 public void setUp()22 {23 server = MockBukkit.mock();24 player = server.addPlayer();25 equipment = new EntityEquipmentMock();26 }27 public void tearDown()28 {29 MockBukkit.unmock();30 }31 public void getBootsTest()32 {33 Assert.assertNull(equipment.getBoots());34 }35}36import org.junit.Assert;37import org.junit.Test;38import org.junit.Before;39import org.junit.After;40import org.junit.runner.RunWith;41import org.mockito.Mock;42import org.mockito.junit.MockitoJUnitRunner;43import org.bukkit.Material;44import org.bukkit.inventory.ItemStack;45import org.bukkit.entity.Player;46import org.bukkit.event.player.PlayerJoinEvent;47import be.seeseemelk.mockbukkit.MockBukkit;48import be.seeseemelk.mockbukkit.ServerMock;49import be.seeseemelk.mockbukkit.entity.PlayerMock;50import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;51@RunWith(MockitoJUnitRunner.class)52{53 private ServerMock server;54 private PlayerMock player;55 private EntityEquipmentMock equipment;56 public void setUp()57 {58 server = MockBukkit.mock();59 player = server.addPlayer();60 equipment = new EntityEquipmentMock();61 }62 public void tearDown()63 {64 MockBukkit.unmock();65 }

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