Best MockBukkit code snippet using be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock.EntityEquipmentMock
Source:EntityEquipmentMock.java
...14 *15 * @author TheBusyBiscuit16 *17 */18public class EntityEquipmentMock implements EntityEquipment19{20 private final LivingEntityMock holder;21 private ItemStack itemInMainHand;22 private ItemStack itemInOffHand;23 private ItemStack helmet;24 private ItemStack chestPlate;25 private ItemStack leggings;26 private ItemStack boots;27 public EntityEquipmentMock(@NotNull LivingEntityMock holder)28 {29 this.holder = holder;30 }31 @Override32 public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item)33 {34 setItem(slot, item, false);35 }36 @Override37 public void setItem(@NotNull EquipmentSlot slot, @Nullable ItemStack item, boolean silent)38 {39 switch (slot)40 {41 case HEAD:...
Source:ZombieMock.java
...7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.UnimplementedOperationException;9public class ZombieMock extends MonsterMock implements Zombie10{11 private final EntityEquipment equipment = new EntityEquipmentMock(this);12 private boolean baby;13 private boolean villager;14 private Villager.Profession profession;15 private boolean converting;16 private int conversionTime;17 public ZombieMock(ServerMock server, UUID uuid)18 {19 super(server, uuid);20 setMaxHealth(20);21 setHealth(20);22 }23 @Override24 public EntityType getType()25 {...
EntityEquipmentMock
Using AI Code Generation
1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import java.util.logging.Logger;4import org.bukkit.Material;5import org.bukkit.entity.Player;6import org.bukkit.inventory.ItemStack;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13{14 private ServerMock server;15 private PlayerMock player;16 private Logger logger;17 public void setUp()18 {19 server = MockBukkit.mock();20 player = server.addPlayer();21 logger = Logger.getLogger("Minecraft");22 }23 public void tearDown()24 {25 MockBukkit.unmock();26 }27 public void testGetItemInMainHand()28 {29 logger.info("getItemInMainHand");30 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);31 player.getInventory().setItemInMainHand(item);32 assertEquals(item, player.getInventory().getItemInMainHand());33 }34 public void testGetItemInOffHand()35 {36 logger.info("getItemInOffHand");37 ItemStack item = new ItemStack(Material.SHIELD);38 player.getInventory().setItemInOffHand(item);39 assertEquals(item, player.getInventory().getItemInOffHand());40 }41 public void testGetHelmet()42 {43 logger.info("getHelmet");44 ItemStack item = new ItemStack(Material.DIAMOND_HELMET);45 player.getInventory().setHelmet(item);46 assertEquals(item, player.getInventory().getHelmet());47 }48 public void testGetChestplate()49 {50 logger.info("getChestplate");51 ItemStack item = new ItemStack(Material.DIAMOND_CHESTPLATE);52 player.getInventory().setChestplate(item);53 assertEquals(item, player.getInventory().getChestplate());54 }55 public void testGetLeggings()56 {57 logger.info("getLeggings");58 ItemStack item = new ItemStack(Material.DIAMOND_LEGGINGS);59 player.getInventory().setLeggings(item);60 assertEquals(item, player.getInventory().getLeggings());61 }62 public void testGetBoots()63 {64 logger.info("get
EntityEquipmentMock
Using AI Code Generation
1import org.bukkit.inventory.EquipmentSlot;2import org.bukkit.inventory.ItemStack;3import org.junit.jupiter.api.Test;4import org.junit.jupiter.api.extension.ExtendWith;5import org.mockito.Mock;6import org.mockito.junit.jupiter.MockitoExtension;7import be.seeseemelk.mockbukkit.entity.EntityMock;8import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;9import static org.junit.jupiter.api.Assertions.*;10import static org.mockito.Mockito.when;11@ExtendWith(MockitoExtension.class)12class EntityEquipmentMockTest {13 private EntityMock entity;14 void testGetItem() {15 EntityEquipmentMock equipment = new EntityEquipmentMock(entity);16 ItemStack item = new ItemStack(Material.STONE);17 equipment.setItem(EquipmentSlot.HAND, item);18 when(entity.getEquipment()).thenReturn(equipment);19 assertEquals(item, entity.getEquipment().getItem(EquipmentSlot.HAND));20 }21}22import org.bukkit.inventory.EquipmentSlot;23import org.bukkit.inventory.ItemStack;24import org.junit.jupiter.api.Test;25import org.junit.jupiter.api.extension.ExtendWith;26import org.mockito.Mock;27import org.mockito.junit.jupiter.MockitoExtension;28import be.seeseemelk.mockbukkit.entity.EntityMock;29import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;30import static org.junit.jupiter.api.Assertions.*;31import static org.mockito.Mockito.when;32@ExtendWith(MockitoExtension.class)33class EntityEquipmentMockTest {34 private EntityMock entity;35 void testGetItem() {36 EntityEquipmentMock equipment = new EntityEquipmentMock(entity);37 ItemStack item = new ItemStack(Material.STONE);38 equipment.setItem(EquipmentSlot.HAND, item);39 when(entity.getEquipment()).thenReturn(equipment);40 assertEquals(item, entity.getEquipment().getItem(EquipmentSlot.HAND));41 }42}43import org.bukkit.inventory.EquipmentSlot;44import org.bukkit.inventory.ItemStack;45import org.junit.jupiter.api.Test;46import org.junit.jupiter.api.extension.ExtendWith;47import org.mockito.Mock;48import org.mockito.junit.jupiter.MockitoExtension;49import be.seeseemelk.mockbukkit.entity.EntityMock;50import be.seeseemelk.mockbukkit
EntityEquipmentMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.junit.Before;6import org.junit.Test;7import static org.junit.Assert.*;8{9 private PlayerMock player;10 private EntityEquipmentMock equipment;11 public void setUp()12 {13 player = new PlayerMock(null, "Player");14 equipment = new EntityEquipmentMock(player);15 }16 public void testSetBoots()17 {18 equipment.setBoots(new ItemStack(Material.DIAMOND_BOOTS));19 assertEquals(Material.DIAMOND_BOOTS, equipment.getBoots().getType());20 }21}22import be.seeseemelk.mockbukkit.entity.PlayerMock;23import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;24import org.bukkit.Material;25import org.bukkit.entity.Player;26import org.junit.Before;27import org.junit.Test;28import static org.junit.Assert.*;29{30 private PlayerMock player;31 private EntityEquipmentMock equipment;32 public void setUp()33 {34 player = new PlayerMock(null, "Player");35 equipment = new EntityEquipmentMock(player);36 }37 public void testSetChestplate()38 {39 equipment.setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));40 assertEquals(Material.DIAMOND_CHESTPLATE, equipment.getChestplate().getType());41 }42}43import be.seeseemelk.mockbukkit.entity.PlayerMock;44import be.seeseemelk.mockbukkit.inventory.EntityEquipmentMock;45import org.bukkit.Material;46import org.bukkit.entity.Player;47import org.junit.Before;48import org.junit.Test;49import static org.junit.Assert.*;50{51 private PlayerMock player;
EntityEquipmentMock
Using AI Code Generation
1package be.seeseemelk.mockbukkit.inventory;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertNotNull;4import static org.junit.Assert.assertNull;5import static org.junit.Assert.assertTrue;6import org.bukkit.Material;7import org.bukkit.inventory.ItemStack;8import org.junit.Test;9{10 public void getHelmet_ReturnsNull_WhenNoHelmetSet()11 {12 EntityEquipmentMock equipment = new EntityEquipmentMock();13 assertNull(equipment.getHelmet());14 }15 public void getHelmet_ReturnsHelmet_WhenHelmetSet()16 {17 EntityEquipmentMock equipment = new EntityEquipmentMock();18 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);19 equipment.setHelmet(helmet);20 assertEquals(helmet, equipment.getHelmet());21 }22 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithItemStack()23 {24 EntityEquipmentMock equipment = new EntityEquipmentMock();25 ItemStack helmet = new ItemStack(Material.DIAMOND_HELMET);26 equipment.setHelmet(helmet);27 assertEquals(helmet, equipment.getHelmet());28 }29 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithMaterial()30 {31 EntityEquipmentMock equipment = new EntityEquipmentMock();32 equipment.setHelmet(Material.DIAMOND_HELMET);33 assertNotNull(equipment.getHelmet());34 assertEquals(Material.DIAMOND_HELMET, equipment.getHelmet().getType());35 }36 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithMaterialAndAmount()37 {38 EntityEquipmentMock equipment = new EntityEquipmentMock();39 equipment.setHelmet(Material.DIAMOND_HELMET, 1);40 assertNotNull(equipment.getHelmet());41 assertEquals(Material.DIAMOND_HELMET, equipment.getHelmet().getType());42 assertEquals(1, equipment.getHelmet().getAmount());43 }44 public void getHelmet_ReturnsHelmet_WhenHelmetSetWithMaterialAndAmountAndDamage()45 {46 EntityEquipmentMock equipment = new EntityEquipmentMock();47 equipment.setHelmet(Material.DIAMOND_HELMET, 1, (short) 0);48 assertNotNull(equipment.getHelmet());49 assertEquals(Material.DIAMOND_HELMET, equipment.getHelmet().getType());50 assertEquals(1, equipment.getHelmet().getAmount());51 assertEquals(0, equipment.get
EntityEquipmentMock
Using AI Code Generation
1public void testGetItemInMainHand() {2 PlayerMock player = server.addPlayer();3 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);4 player.getInventory().setItemInMainHand(item);5 assertEquals(item, player.getInventory().getItemInMainHand());6}7public void testGetItemInOffHand() {8 PlayerMock player = server.addPlayer();9 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);10 player.getInventory().setItemInOffHand(item);11 assertEquals(item, player.getInventory().getItemInOffHand());12}13public void testSetItemInMainHand() {14 PlayerMock player = server.addPlayer();15 ItemStack item = new ItemStack(Material.DIAMOND_SWORD);16 player.getInventory().setItemInMainHand(item);17 assertEquals(item, player.getInventory().getItemInMainHand());18}19public void testSetItemInOffHand() {20 PlayerMock player = server.addPlayer();21 ItemStack item = new ItemStack(Material.DIAMOND
EntityEquipmentMock
Using AI Code Generation
1public class 2 extends JavaPlugin implements Listener {2 private static final Logger log = Logger.getLogger("Minecraft");3 private static EntityEquipmentMock equipment;4 private static ItemStack item;5 public void onEnable() {6 log.info("[2] has been enabled!");7 getServer().getPluginManager().registerEvents(this, this);8 }9 public void onPlayerJoin(PlayerJoinEvent event) {10 Player player = event.getPlayer();11 equipment = new EntityEquipmentMock(player);12 item = equipment.createItemStack(Material.DIAMOND_SWORD);13 equipment.setItemInMainHand(item);14 }15}16public class 3 extends JavaPlugin implements Listener {17 private static final Logger log = Logger.getLogger("Minecraft");18 private static EntityEquipmentMock equipment;19 private static ItemStack item;20 public void onEnable() {21 log.info("[3] has been enabled!");22 getServer().getPluginManager().registerEvents(this, this);23 }24 public void onPlayerJoin(PlayerJoinEvent event) {25 Player player = event.getPlayer();26 equipment = new EntityEquipmentMock(player);27 item = equipment.createItemStack(Material.DIAMOND_SWORD);28 equipment.setItemInMainHand(item);29 }30}
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!