Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ZombieMock.stopDrowning
Source:ZombieMock.java
...70 // TODO Auto-generated method stub71 throw new UnimplementedOperationException();72 }73 @Override74 public void stopDrowning()75 {76 // TODO Auto-generated method stub77 throw new UnimplementedOperationException();78 }79 @Override80 public void setArmsRaised(boolean raised)81 {82 // TODO Auto-generated method stub83 throw new UnimplementedOperationException();84 }85 @Override86 public boolean isArmsRaised()87 {88 // TODO Auto-generated method stub...
stopDrowning
Using AI Code Generation
1 Zombie zombie = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Zombie.class);2 zombie.stopDrowning();3 assertFalse(zombie.isDrowning());4 zombie.setRemainingAir(0);5 assertFalse(zombie.isDrowning());6 zombie.setRemainingAir(10);7 assertTrue(zombie.isDrowning());8 zombie.stopDrowning();9 assertFalse(zombie.isDrowning());10 }11}12public void stopDrowning()13{14 setRemainingAir(300);15}16public void stopDrowning()17{18 setRemainingAir(300);19}20public void stopDrowning()21{22 setRemainingAir(300);23}24public void stopDrowning()25{26 setRemainingAir(300);27}28public void stopDrowning()29{30 setRemainingAir(300);31}
stopDrowning
Using AI Code Generation
1Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));2zombie.stopDrowning();3Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));4zombie.stopDrowning();5Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));6zombie.stopDrowning();7Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));8zombie.stopDrowning();9Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));10zombie.stopDrowning();11Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));12zombie.stopDrowning();13Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));14zombie.stopDrowning();15Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));16zombie.stopDrowning();17Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));18zombie.stopDrowning();19Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));20zombie.stopDrowning();21Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));22zombie.stopDrowning();23Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.getWorld("world"), 0, 0, 0));24zombie.stopDrowning();25Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location
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