Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ProjectileMock.ProjectileMock
Source:FireworkMock.java
...15 *16 * @author TheBusyBiscuit17 *18 */19public class FireworkMock extends ProjectileMock implements Firework20{21 private FireworkMeta meta;22 private boolean shotAtAngle = false;23 public FireworkMock(@NotNull ServerMock server, @NotNull UUID uuid)24 {25 this(server, uuid, new FireworkMetaMock());26 }27 public FireworkMock(@NotNull ServerMock server, @NotNull UUID uuid, @NotNull FireworkMeta meta)28 {29 super(server, uuid);30 this.meta = meta.clone();31 }32 @Override33 public EntityType getType()...
Source:ProjectileMock.java
...5import org.jetbrains.annotations.NotNull;6import org.jetbrains.annotations.Nullable;7import be.seeseemelk.mockbukkit.ServerMock;8/**9 * The {@link ProjectileMock} is an {@link EntityMock} representing a generic {@link Projectile}.10 *11 * @author TheBusyBiscuit12 *13 */14public abstract class ProjectileMock extends EntityMock implements Projectile15{16 private ProjectileSource source;17 private boolean bounce;18 public ProjectileMock(@NotNull ServerMock server, @NotNull UUID uuid)19 {20 super(server, uuid);21 }22 @Override23 @Nullable24 public ProjectileSource getShooter()25 {26 return source;27 }28 @Override29 public void setShooter(@Nullable ProjectileSource source)30 {31 this.source = source;32 }...
ProjectileMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.ProjectileMock;2import be.seeseemelk.mockbukkit.entity.ProjectileMock.ProjectileSourceMock;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.LivingEntity;5import org.bukkit.entity.Player;6import org.bukkit.entity.Projectile;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.ItemMeta;9import org.bukkit.projectiles.ProjectileSource;10import org.bukkit.util.Vector;11import org.junit.jupiter.api.Test;12import org.junit.jupiter.api.extension.ExtendWith;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15import be.seeseemelk.mockbukkit.UnimplementedOperationException;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17import be.seeseemelk.mockbukkit.entity.ProjectileMock;18import be.seeseemelk.mockbukkit.entity.ProjectileMock.ProjectileSourceMock;19import be.seeseemelk.mockbukkit.inventory.InventoryMock;20import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;21import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;22import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;23import static org.junit.jupiter.api.Assertions.*;24@ExtendWith(MockBukkitExtension.class)25{26 private PlayerMock player;27 private ProjectileMock projectile;28 private ServerMock server;29 void testProjectileMock()30 {31 server = MockBukkit.getMock();32 player = server.addPlayer();33 projectile = new ProjectileMock(server, EntityType.ARROW);34 ProjectileSourceMock source = new ProjectileSourceMock();35 projectile.setShooter(source);36 assertEquals(source, projectile.getShooter());37 projectile.setShooter(player);38 assertEquals(player, projectile.getShooter());39 assertTrue(projectile.isValid());40 projectile.remove();41 assertFalse(projectile.isValid());42 projectile.setVelocity(new Vector(1, 2, 3));43 assertEquals(new Vector(1, 2, 3), projectile.getVelocity());44 projectile.setBounce(true);45 assertTrue(projectile.doesBounce());46 projectile.setBounce(false);47 assertFalse(projectile.doesBounce());48 projectile.setFireTicks(10);49 assertEquals(10, projectile.getFireTicks());50 projectile.setPickupStatus(Projectile.PickupStatus.DISALLOWED);51 assertEquals(Projectile
ProjectileMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.ProjectileMock;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4public class 2 {5 public static void main(String[] args) {6 Location location = new Location(null, 0, 0, 0);7 ProjectileMock projectile = new ProjectileMock(EntityType.ARROW, location);8 System.out.println(projectile.getType().toString());9 }10}11import be.seeseemelk.mockbukkit.entity.ProjectileMock;12import org.bukkit.Location;13import org.bukkit.entity.EntityType;14public class 3 {15 public static void main(String[] args) {16 Location location = new Location(null, 0, 0, 0);17 ProjectileMock projectile = new ProjectileMock(EntityType.ARROW, location);18 System.out.println(projectile.getShooter());19 }20}21import be.seeseemelk.mockbukkit.entity.ProjectileMock;22import org.bukkit.Location;23import org.bukkit.entity.EntityType;24import org.bukkit.entity.Player;25public class 4 {26 public static void main(String[] args) {27 Location location = new Location(null, 0, 0, 0);28 ProjectileMock projectile = new ProjectileMock(EntityType.ARROW, location);29 Player player = new PlayerMock();30 projectile.setShooter(player);31 System.out.println(projectile.getShooter().getDisplayName());32 }33}34import be.seeseemelk.mockbukkit.entity.ProjectileMock;35import org.bukkit.Location;36import org.bukkit.entity.EntityType;37import org.bukkit.entity.Player;38public class 5 {39 public static void main(String[] args) {40 Location location = new Location(null, 0, 0, 0);41 ProjectileMock projectile = new ProjectileMock(EntityType.ARROW, location);42 Player player = new PlayerMock();43 projectile.setShooter(player);44 System.out.println(projectile.getShooter().getDisplayName());45 }46}
ProjectileMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.ProjectileMock;2import org.bukkit.entity.Projectile;3import org.bukkit.entity.Player;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.inventory.ItemStack;7import org.bukkit.inventory.meta.ItemMeta;8import org.bukkit.event.entity.ProjectileLaunchEvent;9import org.bukkit.event.entity.ProjectileHitEvent;10import org.bukkit.event.entity.EntityDamageByEntityEvent;11import org.bukkit.event.entity.EntityDamageEvent;12import org.bukkit.entity.Entity;13import org.bukkit.entity.EntityType;14import org.bukkit.entity.LivingEntity;15import org.bukkit.entity.Damageable;16import org.bukkit.ChatColor;17import org.bukkit.event.entity.EntityDeathEvent;18import org.bukkit.event.entity.EntityDamageEvent.DamageCause;19import org.bukkit.entity.EntityType;20import org.bukkit.entity.LivingEntity;21import org.bukkit.entity.Damageable;22import org.bukkit.entity.Player;23import org.bukkit.entity.Entity;24import org.bukkit.entity.Projectile;25import org.bukkit.entity.Arrow;26import org.bukkit.entity.Trident;27import org.bukkit.entity.SpectralArrow;28import org.bukkit.event.entity.EntityDamageByEntityEvent;29import org.bukkit.event.entity.EntityDamageEvent;30import org.bukkit.event.entity.EntityDamageEvent.DamageCause;31import org.bukkit.event.entity.EntityDeathEvent;32import org.bukkit.event.entity.EntityDamageEvent.DamageCause;33import org.bukkit.entity.EntityType;34import org.bukkit.entity.LivingEntity;35import org.bukkit.entity.Damageable;36import org.bukkit.entity.Player;37import org.bukkit.entity.Entity;38import org.bukkit.entity.Projectile;39import org.bukkit.entity.Arrow;40import org.bukkit.entity.Trident;41import org.bukkit.entity.SpectralArrow;42import org.bukkit.event.entity.EntityDamageByEntityEvent;43import org.bukkit.event.entity.EntityDamageEvent;44import org.bukkit.event.entity.EntityDamageEvent.DamageCause;45import org.bukkit.event.entity.EntityDeathEvent;46import org.bukkit.event.entity.EntityDamageEvent.DamageCause;47import org.bukkit.entity.EntityType;48import org.bukkit.entity.LivingEntity;49import org.bukkit.entity.Damageable;50import org.bukkit.entity.Player;51import org.bukkit.entity.Entity;52import org.bukkit.entity.Projectile;53import org.bukkit.entity.Arrow;54import org.bukkit.entity.Trident;55import org.bukkit.entity.SpectralArrow;56import org.bukkit.event.entity.EntityDamageByEntityEvent;57import org.bukkit.event.entity.EntityDamageEvent;58import org.bukkit.event.entity.EntityDamageEvent.DamageCause;59import org.bukkit.event.entity.EntityDeathEvent;60import org.bukkit.event.entity.EntityDamageEvent.DamageCause
ProjectileMock
Using AI Code Generation
1import org.bukkit.entity.Projectile;2import org.bukkit.util.Vector;3import be.seeseemelk.mockbukkit.entity.ProjectileMock;4{5 public static void main(String[] args)6 {7 ProjectileMock projectile = new ProjectileMock();8 projectile.setVelocity(new Vector(1, 1, 1));9 System.out.println(projectile.getVelocity());10 }11}
ProjectileMock
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.ProjectileMock;3import org.bukkit.Location;4import org.bukkit.entity.Entity;5import org.bukkit.entity.Projectile;6import org.bukkit.event.entity.ProjectileHitEvent;7import org.bukkit.util.Vector;8import org.junit.jupiter.api.Test;9import static org.junit.jupiter.api.Assertions.*;10public class ProjectileHitEventTest {11 public void testProjectileHitEvent() {12 Projectile projectile = new ProjectileMock();13 ProjectileHitEvent projectileHitEvent = new ProjectileHitEvent(projectile);14 assertEquals(projectile, projectileHitEvent.getEntity());15 }16}
ProjectileMock
Using AI Code Generation
1import static org.junit.Assert.*;2import static org.mockito.Mockito.*;3import java.util.List;4import org.bukkit.Location;5import org.bukkit.entity.Entity;6import org.bukkit.entity.Projectile;7import org.bukkit.plugin.Plugin;8import org.bukkit.util.Vector;9import org.junit.Test;10import org.mockito.Mockito;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.entity.ProjectileMock;13import be.seeseemelk.mockbukkit.entity.ProjectileMockFactory;14import be.seeseemelk.mockbukkit.entity.ProjectileMockFactory.ProjectileType;15import be.seeseemelk.mockbukkit.entity.ProjectileMockFactory.ProjectileType;16public class ProjectileMockTest {17 public void test() {18 ProjectileMock projectile = new ProjectileMockFactory().createProjectile(ProjectileType.ARROW, null);19 assertEquals(0, projectile.getShooter());20 assertEquals(0, projectile.getVelocity());21 assertEquals(0, projectile.getLocation());22 assertEquals(0, projectile.getProjectileType());23 }24}25import static org.junit.Assert.*;26import static org.mockito.Mockito.*;27import java.util.List;28import org.bukkit.Location;29import org.bukkit.entity.Entity;30import org.bukkit.entity.Projectile;31import org.bukkit.plugin.Plugin;32import org.bukkit.util.Vector;33import org.junit.Test;34import org.mockito.Mockito;35import be.seeseemelk.mockbukkit.MockBukkit;36import be.seeseemelk.mockbukkit.entity.ProjectileMock;37import be.seeseemelk.mockbukkit.entity.ProjectileMockFactory;38import be.seeseemelk.mockbukkit.entity.ProjectileMockFactory.ProjectileType;39import be.seeseemelk.mockbukkit.entity.ProjectileMockFactory.ProjectileType;40public class ProjectileMockTest {41 public void test() {42 ProjectileMock projectile = new ProjectileMockFactory().createProjectile(ProjectileType.ARROW, null);
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