Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMockTest.onPlayerMove
Source:PlayerMockTest.java
...959 TestPlugin plugin = MockBukkit.load(TestPlugin.class);960 Bukkit.getPluginManager().registerEvents(new Listener()961 {962 @EventHandler963 public void onPlayerMove(PlayerMoveEvent event)964 {965 event.setCancelled(true);966 }967 }, plugin);968 World world = server.addSimpleWorld("world");969 player.setLocation(new Location(world, 0, 0, 0));970 PlayerMoveEvent event = player.simulatePlayerMove(new Location(world, 10, 0, 0));971 assertTrue(event.isCancelled());972 server.getPluginManager().assertEventFired(PlayerMoveEvent.class);973 assertEquals(0.0, player.getLocation().getX());974 }975 @Test976 void testSimulatePlayerMove_WithTeleportation()977 {978 final Location teleportLocation = player.getLocation().add(10, 10, 10);979 TestPlugin plugin = MockBukkit.load(TestPlugin.class);980 Bukkit.getPluginManager().registerEvents(new Listener()981 {982 @EventHandler983 public void onPlayerMove(PlayerMoveEvent event)984 {985 event.getPlayer().teleport(teleportLocation);986 }987 }, plugin);988 player.simulatePlayerMove(player.getLocation().add(-10, -10, -10));989 player.assertTeleported(teleportLocation, 0);990 }991 @Test992 void testSprint()993 {994 player.setSprinting(true);995 assertTrue(player.isSprinting());996 }997 @Test...
onPlayerMove
Using AI Code Generation
1[INFO] --- maven-javadoc-plugin:2.10.4:jar (attach-javadocs) @ mockbukkit ---2[INFO] --- maven-source-plugin:3.0.1:jar-no-fork (attach-sources) @ mockbukkit ---3[INFO] --- maven-compiler-plugin:3.8.1:compile (default-compile) @ mockbukkit ---4[INFO] --- maven-resources-plugin:2.6:testResources (default-testResources) @ mockbukkit ---5[INFO] --- maven-compiler-plugin:3.8.1:testCompile (default-testCompile) @ mockbukkit ---6[INFO] --- maven-surefire-plugin:2.22.2:test (default-test) @ mockbukkit ---
onPlayerMove
Using AI Code Generation
1public void onPlayerMoveEvent() {2 Player player = server.addPlayer();3 PlayerMoveEvent event = new PlayerMoveEvent(player, player.getLocation(), player.getLocation());4 server.getPluginManager().callEvent(event);5 assertTrue(event.isCancelled());6}7The test framework will call the method onPlayerMoveEvent()
onPlayerMove
Using AI Code Generation
1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import static org.junit.Assert.assertFalse;4import static org.junit.Assert.assertThrows;5import static org.mockito.Mockito.*;6import java.util.ArrayList;7import java.util.List;8import java.util.UUID;9import org.bukkit.GameMode;10import org.bukkit.Location;11import org.bukkit.Material;12import org.bukkit.Particle;13import org.bukkit.World;14import org.bukkit.block.Block;15import org.bukkit.entity.Player;16import org.bukkit.event.player.PlayerMoveEvent;17import org.bukkit.inventory.ItemStack;18import org.bukkit.util.Vector;19import org.junit.jupiter.api.BeforeEach;20import org.junit.jupiter.api.DisplayName;21import org.junit.jupiter.api.Test;22import org.junit.jupiter.api.extension.ExtendWith;23import org.mockito.Mock;24import org.mockito.junit.jupiter.MockitoExtension;25import be.seeseemelk.mockbukkit.MockBukkit;26import be.seeseemelk.mockbukkit.ServerMock;27import be.seeseemelk.mockbukkit.entity.PlayerMock;28import be.seeseemelk.mockbukkit.inventory.InventoryMock;29import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;30import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;31import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;32@ExtendWith(MockitoExtension.class)33{34 private ServerMock server;35 private PlayerMock player;36 private Location location;37 private World world;38 private Block block;39 private ItemStack itemStack;40 private ItemMetaMock itemMeta;41 private InventoryMock inventory;42 private PlayerInventoryMock playerInventory;43 void setUp() throws Exception44 {45 server = MockBukkit.mock();46 world = server.addSimpleWorld("world");47 player = server.addPlayer();48 location = new Location(world, 0, 0, 0);49 block = location.getBlock();50 itemStack = new ItemStack(Material.DIAMOND);51 itemMeta = new ItemMetaMock();52 inventory = new InventoryMock();53 playerInventory = new PlayerInventoryMock(player);54 }55 void testGetPlayer()56 {57 Player player = server.addPlayer();58 assertEquals(player, server
onPlayerMove
Using AI Code Generation
1@DisplayName ( "PlayerMock#setSprinting" ) 2 public void setSprinting ( ) 3 { 4 Player player = server . addPlayer ( ) ; 5 player . setSprinting ( true ) ; 6 assertTrue ( player . isSprinting ( ) ) ; 7 player . setSprinting ( false ) ; 8 assertFalse ( player . isSprinting ( ) ) ; 9 }10@DisplayName ( "PlayerMock#setSneaking" ) 11 public void setSneaking ( ) 12 { 13 Player player = server . addPlayer ( ) ; 14 player . setSneaking ( true ) ; 15 assertTrue ( player . isSneaking ( ) ) ; 16 player . setSneaking ( false ) ; 17 assertFalse ( player . isSneaking ( ) ) ; 18 }19@DisplayName ( "PlayerMock#setSprinting" ) 20 public void setSprinting ( ) 21 { 22 Player player = server . addPlayer ( ) ; 23 player . setSprinting ( true ) ; 24 assertTrue ( player . isSprinting ( ) ) ; 25 player . setSprinting ( false ) ; 26 assertFalse ( player . isSprinting ( ) ) ; 27 }28@DisplayName ( "PlayerMock#setSneaking" ) 29 public void setSneaking ( ) 30 { 31 Player player = server . addPlayer ( ) ; 32 player . setSneaking ( true ) ; 33 assertTrue ( player . isSneaking ( ) ) ; 34 player . setSneaking ( false ) ; 35 assertFalse ( player . isSneaking ( ) ) ; 36 }37@DisplayName ( "PlayerMock#setSprinting" ) 38 public void setSprinting ( ) 39 { 40 Player player = server . addPlayer ( ) ; 41 player . setSprinting ( true ) ; 42 assertTrue ( player . isSprinting ( ) ) ; 43 player . setSprinting ( false ) ; 44 assertFalse ( player . isS
onPlayerMove
Using AI Code Generation
1public void testPlayerMove()2{3 PlayerMock player = server.addPlayer();4 Location location = new Location(server.getWorld("world"), 0, 0, 0);5 player.setWalkSpeed(0);6 player.setSprinting(true);7 player.setSneaking(true);8 player.setVelocity(new Vector(1, 1, 1));9 player.teleport(location);10 player.setVelocity(new Vector(0, 0, 0));11 player.setSprinting(false);12 player.setSneaking(false);13 player.setWalkSpeed(0.2F);14 player.setSneaking(true);15 player.setSprinting(true);16 player.setWalkSpeed(0);17 player.setVelocity(new Vector(1, 1, 1));18 player.setSneaking(false);19 player.setSprinting(false);20 player.setWalkSpeed(0.2F);21 player.setSneaking(true);22 player.setSprinting(true);23 player.setWalkSpeed(0);24 player.setVelocity(new Vector(1, 1, 1));25 player.setSneaking(false);26 player.setSprinting(false);27 player.setWalkSpeed(0.2F);28 player.setSneaking(true);29 player.setSprinting(true);30 player.setWalkSpeed(0);31 player.setVelocity(new Vector(1, 1, 1));32 player.setSneaking(false);33 player.setSprinting(false);34 player.setWalkSpeed(0.2F);35 player.setSneaking(true);36 player.setSprinting(true);37 player.setWalkSpeed(0);38 player.setVelocity(new Vector(1, 1, 1));39 player.setSneaking(false);40 player.setSprinting(false);41 player.setWalkSpeed(0.2F);42 player.setSneaking(true);43 player.setSprinting(true);44 player.setWalkSpeed(0);45 player.setVelocity(new Vector(1, 1, 1));46 player.setSneaking(false);47 player.setSprinting(false);48 player.setWalkSpeed(0.2F);49 player.setSneaking(true);50 player.setSprinting(true);51 player.setWalkSpeed(0);52 player.setVelocity(new Vector(1, 1, 1));
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