How to use onLevelChangeEvent method of be.seeseemelk.mockbukkit.entity.PlayerMockTest class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMockTest.onLevelChangeEvent

Source:PlayerMockTest.java Github

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...643 AtomicInteger levelCount = new AtomicInteger();644 Bukkit.getPluginManager().registerEvents(new Listener()645 {646 @EventHandler647 public void onLevelChangeEvent(PlayerLevelChangeEvent event)648 {649 levelCount.incrementAndGet();650 }651 @EventHandler652 public void onExpChangeEvent(PlayerExpChangeEvent event)653 {654 fail("PlayerExpChangeEvent should not be called");655 }656 }, plugin);657 player.giveExp(expRequired[0]);658 assertEquals(1, levelCount.get());659 }660 @Test661 void giveExp_NoExpChange_NoEventFired()662 {663 TestPlugin plugin = MockBukkit.load(TestPlugin.class);664 Bukkit.getPluginManager().registerEvents(new Listener()665 {666 @EventHandler667 public void onLevelChangeEvent(PlayerLevelChangeEvent event)668 {669 fail("PlayerLevelChangeEvent should not be called");670 }671 @EventHandler672 public void onExpChangeEvent(PlayerExpChangeEvent event)673 {674 fail("PlayerExpChangeEvent should not be called");675 }676 }, plugin);677 player.giveExp(0);678 }679 @Test680 void getFood_LevelDefault20()681 {...

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onLevelChangeEvent

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertFalse;4import static org.junit.Assert.assertTrue;5import org.bukkit.entity.Player;6import org.bukkit.event.player.PlayerLevelChangeEvent;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12{13 private ServerMock server;14 private PlayerMock player;15 public void setUp() throws Exception16 {17 server = MockBukkit.mock();18 player = new PlayerMock(server, "Test");19 }20 public void testGetSetLevel()21 {22 player.setLevel(1);23 assertEquals(1, player.getLevel());24 }25 public void testGetSetExp()26 {27 player.setExp(0.5f);28 assertEquals(0.5f, player.getExp(), 0.00001f);29 }30 public void testGetSetTotalExperience()31 {32 player.setTotalExperience(100);33 assertEquals(100, player.getTotalExperience());34 }35 public void testGetSetScore()36 {37 player.setScore(100);38 assertEquals(100, player.getScore());39 }40 public void testGetSetDisplayName()41 {42 player.setDisplayName("Test");43 assertEquals("Test", player.getDisplayName());44 }45 public void testGetSetPlayerListName()46 {47 player.setPlayerListName("Test");48 assertEquals("Test", player.getPlayerListName());49 }50 public void testGetSetPlayerTime()51 {52 player.setPlayerTime(1000, false);53 assertEquals(1000, player.getPlayerTime());54 assertEquals(false, player.isPlayerTimeRelative());55 }56 public void testResetPlayerTime()57 {58 player.setPlayerTime(1000, false);59 player.resetPlayerTime();60 assertEquals(1000, player.getPlayerTime());61 assertEquals(true, player.isPlayerTimeRelative());62 }63 public void testGetSetCompassTarget()64 {65 player.setCompassTarget(player.getLocation());66 assertEquals(player.getLocation(), player

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onLevelChangeEvent

Using AI Code Generation

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1 public void onLevelChangeEvent()2 {3 Player player = server.addPlayer();4 player.setLevel(10);5 assertEquals(10, player.getLevel());6 player.setLevel(20);7 assertEquals(20, player.getLevel());8 }9 public void onExpChangeEvent()10 {11 Player player = server.addPlayer();12 player.setExp(10);13 assertEquals(10, player.getExp(), 0.01);14 player.setExp(20);15 assertEquals(20, player.getExp(), 0.01);16 }17 public void onFoodLevelChangeEvent()18 {19 Player player = server.addPlayer();20 player.setFoodLevel(10);21 assertEquals(10, player.getFoodLevel());22 player.setFoodLevel(20);23 assertEquals(20, player.getFoodLevel());24 }25 public void onGameModeChangeEvent()26 {27 Player player = server.addPlayer();28 player.setGameMode(GameMode.CREATIVE);29 assertEquals(GameMode.CREATIVE, player.getGameMode());30 player.setGameMode(GameMode.SURVIVAL);31 assertEquals(GameMode.SURVIVAL, player.getGameMode());32 }33 public void onPlayerJoinEvent()34 {35 Player player = server.addPlayer();36 assertTrue(player.isOnline());37 }38 public void onPlayerQuitEvent()39 {40 Player player = server.addPlayer();41 player.kickPlayer("test");42 assertFalse(player.isOnline());43 }44 public void onPlayerKickEvent()45 {46 Player player = server.addPlayer();47 player.kickPlayer("test

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onLevelChangeEvent

Using AI Code Generation

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1 public void onLevelChangeEventTest(){2 PlayerMock player = server.addPlayer();3 assertEquals(0, player.getLevel());4 player.setLevel(20);5 assertEquals(20, player.getLevel());6 player.setLevel(0);7 assertEquals(0, player.getLevel());8 }9 public void onLevelChangeEventTest(){10 PlayerMock player = server.addPlayer();11 assertEquals(0, player.getLevel());12 player.setLevel(20);13 assertEquals(20, player.getLevel());14 player.setLevel(0);15 assertEquals(0, player.getLevel());16 }17 public void onLevelChangeEventTest(){18 PlayerMock player = server.addPlayer();19 assertEquals(0, player.getLevel());20 player.setLevel(20);21 assertEquals(20, player.getLevel());22 player.setLevel(0);23 assertEquals(0, player.getLevel());24 }25 public void onLevelChangeEventTest(){26 PlayerMock player = server.addPlayer();27 assertEquals(0, player.getLevel());28 player.setLevel(20);29 assertEquals(20, player.getLevel());30 player.setLevel(0);31 assertEquals(0, player.getLevel());32 }33 public void onLevelChangeEventTest(){34 PlayerMock player = server.addPlayer();35 assertEquals(0, player.getLevel());36 player.setLevel(20);37 assertEquals(20, player.getLevel());38 player.setLevel(0);39 assertEquals(0, player.getLevel());40 }41 public void onLevelChangeEventTest(){42 PlayerMock player = server.addPlayer();43 assertEquals(0, player.getLevel());44 player.setLevel(20);45 assertEquals(20, player.getLevel());46 player.setLevel(0);47 assertEquals(0, player.getLevel());48 }

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onLevelChangeEvent

Using AI Code Generation

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1 public void onLevelChangeEventTest() {2 PlayerMock player = server.addPlayer();3 player.setLevel(1);4 player.setLevel(0);5 assertEquals(0, player.getLevel());6 }7 public void onExperienceChangeEventTest() {8 PlayerMock player = server.addPlayer();9 player.setExp(1);10 player.setExp(0);11 assertEquals(0, player.getExp(), 0);12 }13 public void onExpChangeEventTest() {14 PlayerMock player = server.addPlayer();15 player.setTotalExperience(1);16 player.setTotalExperience(0);17 assertEquals(0, player.getTotalExperience());18 }19 public void onFoodLevelChangeEventTest() {20 PlayerMock player = server.addPlayer();21 player.setFoodLevel(1);22 player.setFoodLevel(0);23 assertEquals(0, player.getFoodLevel());24 }25 public void onGameModeChangeEventTest() {26 PlayerMock player = server.addPlayer();27 player.setGameMode(GameMode.CREATIVE);28 player.setGameMode(GameMode.SURVIVAL);29 assertEquals(GameMode.SURVIVAL, player.getGameMode());30 }31 public void onHealthChangeEventTest() {32 PlayerMock player = server.addPlayer();33 player.setHealth(1);34 player.setHealth(0);35 assertEquals(0, player.getHealth(), 0);36 }37 public void onPlayerJoinEventTest() {38 PlayerMock player = server.addPlayer();39 player.join();40 assertTrue(player.hasPlayed

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onLevelChangeEvent

Using AI Code Generation

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1public void testOnLevelChangeEvent() {2 PlayerMock player = server.addPlayer();3 int oldLevel = player.getLevel();4 int newLevel = oldLevel + 1;5 player.setLevel(newLevel);6 assertEquals(newLevel, player.getLevel());7 assertEquals(oldLevel, event.getOldLevel());8 assertEquals(newLevel, event.getNewLevel());9}10public void testOnLevelChangeEvent() {11 PlayerMock player = server.addPlayer();12 int oldLevel = player.getLevel();13 int newLevel = oldLevel + 1;14 player.setLevel(newLevel);15 assertEquals(newLevel, player.getLevel());16 assertEquals(oldLevel, event.getOldLevel());17 assertEquals(newLevel, event.getNewLevel());18}19public void testOnLevelChangeEvent() {20 PlayerMock player = server.addPlayer();21 int oldLevel = player.getLevel();22 int newLevel = oldLevel + 1;23 player.setLevel(newLevel);24 assertEquals(newLevel, player.getLevel());25 assertEquals(oldLevel, event.getOldLevel());26 assertEquals(newLevel, event.getNewLevel());27}28public void testOnLevelChangeEvent() {29 PlayerMock player = server.addPlayer();30 int oldLevel = player.getLevel();31 int newLevel = oldLevel + 1;32 player.setLevel(newLevel);33 assertEquals(newLevel, player.getLevel());34 assertEquals(oldLevel, event.getOldLevel());35 assertEquals(newLevel, event.getNewLevel());36}

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onLevelChangeEvent

Using AI Code Generation

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1 public void onLevelChangeEvent() {2 PlayerMock player = server.addPlayer();3 player.setLevel(15);4 player.setLevel(20);5 assertEquals(20, player.getLevel());6 }7 public void onLevelChangeEvent() {8 PlayerMock player = server.addPlayer();9 player.setLevel(15);10 player.setLevel(20);11 assertEquals(20, player.getLevel());12 }13 public void onLevelChangeEvent() {14 PlayerMock player = server.addPlayer();15 player.setLevel(15);16 player.setLevel(20);17 assertEquals(20, player.getLevel());18 }19 public void onLevelChangeEvent() {20 PlayerMock player = server.addPlayer();21 player.setLevel(15);22 player.setLevel(20);23 assertEquals(20, player.getLevel());24 }25 public void onLevelChangeEvent() {26 PlayerMock player = server.addPlayer();27 player.setLevel(15);28 player.setLevel(20);29 assertEquals(20, player.getLevel());30 }31 public void onLevelChangeEvent() {32 PlayerMock player = server.addPlayer();33 player.setLevel(15);34 player.setLevel(20);35 assertEquals(20, player.getLevel());36 }37 public void onLevelChangeEvent() {38 PlayerMock player = server.addPlayer();39 player.setLevel(15);40 player.setLevel(20);41 assertEquals(20, player.getLevel());42 }43 public void onLevelChangeEvent() {44 PlayerMock player = server.addPlayer();

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