How to use PlayerMockFactory method of be.seeseemelk.mockbukkit.entity.PlayerMockFactory class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMockFactory.PlayerMockFactory

Source:AutoPickupPluginTest.java Github

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...7import org.bukkit.permissions.PermissionAttachment;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;12public class AutoPickupPluginTest {13 private ServerMock server;14 private AutoPickupPlugin plugin;15 16 @Before17 public void setUp()18 {19 server = MockBukkit.mock();20 PlayerMockFactory factory = new PlayerMockFactory(server);21 PlayerMock player = factory.createRandomPlayer();22 server.addPlayer(player);23 plugin = (AutoPickupPlugin) MockBukkit.load(AutoPickupPlugin.class);24 }25 @After26 public void tearDown()27 {28 MockBukkit.unmock();29 30 }31 @Test32 public void playerJoin()33 {34 PlayerMockFactory factory = new PlayerMockFactory(server);35 PlayerMock player = factory.createRandomPlayer();36 server.addPlayer(player);37 server.getPluginManager().assertEventFired(PlayerJoinEvent.class, event -> event.getPlayer().equals(player)); 38 // no permissions so they arnt added39 Assert.assertFalse(AutoPickupPlugin.autoBlock.contains(player.getName()));40 Assert.assertFalse(AutoPickupPlugin.autoPickup.contains(player.getName()));41 Assert.assertFalse(AutoPickupPlugin.autoSmelt.contains(player.getName()));42 Assert.assertFalse(AutoPickupPlugin.fullNotify.contains(player.getName()));43 }44 @Test45 public void playerWithPermsJoin()46 {47 PlayerMockFactory factory = new PlayerMockFactory(server);48 PlayerMock player = factory.createRandomPlayer();49 PermissionAttachment pa = player.addAttachment(plugin);50 pa.setPermission("autopickup.enabled", true);51 pa.setPermission("autoblock.enabled", true);52 pa.setPermission("autosmelt.enabled", true);53 pa.setPermission("fullnotify.enabled", true);54 server.addPlayer(player);55 server.getPluginManager().assertEventFired(PlayerJoinEvent.class, event -> event.getPlayer().equals(player)); 56 // permissions so they should be in everything57 Assert.assertTrue(AutoPickupPlugin.autoBlock.contains(player.getName()));58 Assert.assertTrue(AutoPickupPlugin.autoPickup.contains(player.getName()));59 Assert.assertTrue(AutoPickupPlugin.autoSmelt.contains(player.getName()));60 Assert.assertTrue(AutoPickupPlugin.fullNotify.contains(player.getName()));61 }...

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Source:CommandsTest.java Github

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...78import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;1213import com.philderbeast.autopickup.AutoPickupPlugin;1415public class CommandsTest {1617 private ServerMock server;18 private AutoPickupPlugin plugin;19 private PlayerMock player;20 21 @Before22 public void setUp()23 {24 server = MockBukkit.mock();25 plugin = (AutoPickupPlugin) MockBukkit.load(AutoPickupPlugin.class);2627 PlayerMockFactory factory = new PlayerMockFactory(server);28 player = factory.createRandomPlayer();29 PermissionAttachment pa = player.addAttachment(plugin);30 pa.setPermission("autopickup.enabled", true);31 pa.setPermission("autoblock.enabled", true);32 pa.setPermission("autosmelt.enabled", true);33 pa.setPermission("fullnotify.enabled", true);34 server.addPlayer(player);35 }3637 @After38 public void tearDown()39 {40 MockBukkit.unmock();41 } ...

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Source:AutoPickupMethodsTest.java Github

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...67import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;1112import com.philderbeast.autopickup.AutoPickupPlugin;1314public class AutoPickupMethodsTest {1516 private ServerMock server;17 private AutoPickupPlugin plugin;18 private PlayerMock player;19 20 @Before21 public void setUp()22 {23 server = MockBukkit.mock();24 plugin = (AutoPickupPlugin) MockBukkit.load(AutoPickupPlugin.class);25 plugin.onEnable();2627 PlayerMockFactory factory = new PlayerMockFactory(server);28 player = factory.createRandomPlayer();29 server.addPlayer(player);30 }3132 @After33 public void tearDown()34 {35 MockBukkit.unmock();36 37 }3839 @Test40 public void openGui()41 { ...

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PlayerMockFactory

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import org.bukkit.entity.Player;4import org.bukkit.event.player.PlayerJoinEvent;5import org.bukkit.event.player.PlayerQuitEvent;6import org.bukkit.event.EventHandler;7import org.bukkit.event.Listener;8import org.junit.Before;9import org.junit.Test;10import org.junit.runner.RunWith;11import org.mockito.Mock;12import org.mockito.junit.MockitoJUnitRunner;13import static org.junit.Assert.*;14import static org.mockito.Mockito.*;15import be.seeseemelk.mockbukkit.MockBukkit;16import be.seeseemelk.mockbukkit.ServerMock;17import be.seeseemelk.mockbukkit.WorldMock;18import be.seeseemelk.mockbukkit.entity.PlayerMock;19public class PlayerMockFactoryTest {20 private ServerMock server;21 private PlayerMockFactory factory;22 private WorldMock world;23 public void setUp()24 {25 server = MockBukkit.mock();26 factory = new PlayerMockFactory(server);27 world = server.addSimpleWorld("world");28 }29 public void testCreatePlayer()30 {31 PlayerMock player = factory.createPlayer("TestPlayer");32 assertEquals("TestPlayer", player.getName());33 assertEquals(world, player.getWorld());34 assertEquals(20, player.getHealth(), 0.001);35 assertEquals(20, player.getMaxHealth(), 0.001);36 assertEquals(20, player.getFoodLevel());37 assertEquals(0, player.getSaturation(), 0.001);38 assertEquals(0, player.getExhaustion(), 0.001);39 assertEquals(0, player.getLevel());40 assertEquals(0, player.getTotalExperience());41 assertEquals(0, player.getExp(), 0.001);42 assertEquals(0, player.getFireTicks());43 assertEquals(0, player.getRemainingAir());44 assertTrue(player.isOnline());45 assertFalse(player.isSleeping());46 assertFalse(player.isSneaking());47 assertFalse(player.isSprinting());48 assertFalse(player.isSwimming());49 assertFalse(player.isBlocking());50 assertFalse(player.isGliding());51 assertFalse(player.isLeashed());52 assertFalse(player.isOp());53 assertFalse(player.isFlying());54 assertFalse(player.isFlying());55 assertFalse(player.isFlying());

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PlayerMockFactory

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.entity.Player;5public class Main {6 public static void main(String[] args) {7 PlayerMock player = PlayerMockFactory.createPlayer("Player1");8 System.out.println("Player Name: " + player.getName());9 }10}11package com.example;12import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;13import be.seeseemelk.mockbukkit.entity.PlayerMock;14import org.bukkit.entity.Player;15public class Main {16 public static void main(String[] args) {17 PlayerMock player = PlayerMockFactory.createPlayer("Player1");18 System.out.println("Player Name: " + player.getName());19 }20}21package com.example;22import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;23import be.seeseemelk.mockbukkit.entity.PlayerMock;24import org.bukkit.entity.Player;25public class Main {26 public static void main(String[] args) {27 PlayerMock player = PlayerMockFactory.createPlayer("Player1");28 System.out.println("Player Name: " + player.getName());29 }30}31package com.example;32import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;33import be.seeseemelk.mockbukkit.entity.PlayerMock;34import org.bukkit.entity.Player;35public class Main {36 public static void main(String[] args) {37 PlayerMock player = PlayerMockFactory.createPlayer("Player1");38 System.out.println("Player Name: " + player.getName());39 }40}41package com.example;42import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;43import be.seeseemelk.mockbukkit.entity.PlayerMock;44import org.bukkit.entity.Player;

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PlayerMockFactory

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;2import org.bukkit.entity.Player;3public class 2 {4 public static void main(String[] args) {5 Player player = PlayerMockFactory.createPlayer("PlayerName");6 System.out.println(player.getName());7 }8}9import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;10import org.bukkit.entity.Player;11public class 3 {12 public static void main(String[] args) {13 Player player = PlayerMockFactory.createPlayer("PlayerName", "PlayerDisplayName");14 System.out.println(player.getName());15 System.out.println(player.getDisplayName());16 }17}18import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;19import org.bukkit.entity.Player;20public class 4 {21 public static void main(String[] args) {22 Player player = PlayerMockFactory.createPlayer("PlayerName", "PlayerDisplayName", "PlayerUUID");23 System.out.println(player.getName());24 System.out.println(player.getDisplayName());25 System.out.println(player.getUniqueId());26 }27}28import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;29import org.bukkit.entity.Player;30public class 5 {31 public static void main(String[] args) {32 Player player = PlayerMockFactory.createPlayer("PlayerName", "PlayerDisplayName", "PlayerUUID", "PlayerAddress");33 System.out.println(player.getName());34 System.out.println(player.getDisplayName());35 System.out.println(player.getUniqueId());36 System.out.println(player.getAddress());37 }38}39import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;40import org.bukkit.entity.Player;41public class 6 {42 public static void main(String[] args) {43 Player player = PlayerMockFactory.createPlayer("PlayerName", "PlayerDisplayName", "PlayerUUID", "PlayerAddress", 100);

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PlayerMockFactory

Using AI Code Generation

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1package com.example.helloworld;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;5{6 public void testPlayerMockFactory()7 {8 PlayerMock player = PlayerMockFactory.createPlayer("player");9 System.out.println("Player Name: " + player.getName());10 }11}12public static PlayerMock createPlayer(String name)

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PlayerMockFactory

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 PlayerMockFactory factory = new PlayerMockFactory();4 Player player = factory.createPlayer();5 player.sendMessage("Hello World");6 }7}8public class 3 {9 public static void main(String[] args) {10 PlayerMockFactory factory = new PlayerMockFactory();11 Player player = factory.createPlayer();12 player.sendMessage("Hello World");13 }14}15public class 4 {16 public static void main(String[] args) {17 PlayerMockFactory factory = new PlayerMockFactory();18 Player player = factory.createPlayer();19 player.sendMessage("Hello World");20 }21}22public class 5 {23 public static void main(String[] args) {24 PlayerMockFactory factory = new PlayerMockFactory();25 Player player = factory.createPlayer();26 player.sendMessage("Hello World");27 }28}29public class 6 {30 public static void main(String[] args) {31 PlayerMockFactory factory = new PlayerMockFactory();32 Player player = factory.createPlayer();33 player.sendMessage("Hello World");34 }35}36public class 7 {37 public static void main(String[] args) {38 PlayerMockFactory factory = new PlayerMockFactory();39 Player player = factory.createPlayer();40 player.sendMessage("Hello World");41 }42}43public class 8 {44 public static void main(String[] args) {45 PlayerMockFactory factory = new PlayerMockFactory();46 Player player = factory.createPlayer();47 player.sendMessage("Hello World");48 }49}

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PlayerMockFactory

Using AI Code Generation

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1package com.example.testplugin;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;4{5 public void onEnable()6 {7 PlayerMockFactory factory = new PlayerMockFactory();8 PlayerMock player = factory.createPlayer("TestPlayer");9 player.setOp(true);10 player.addAttachment(this);11 }12}13package com.example.testplugin;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;16{17 public void onEnable()18 {19 PlayerMockFactory factory = new PlayerMockFactory();20 PlayerMock player = factory.createPlayer("TestPlayer");21 player.setOp(true);22 player.addAttachment(this);23 }24}25package com.example.testplugin;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;28{29 public void onEnable()30 {31 PlayerMockFactory factory = new PlayerMockFactory();32 PlayerMock player = factory.createPlayer("TestPlayer");33 player.setOp(true);34 player.addAttachment(this);35 }36}37package com.example.testplugin;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;40{41 public void onEnable()42 {43 PlayerMockFactory factory = new PlayerMockFactory();44 PlayerMock player = factory.createPlayer("TestPlayer");45 player.setOp(true);46 player.addAttachment(this);

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PlayerMockFactory

Using AI Code Generation

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1PlayerMock player = PlayerMockFactory.createPlayer("Name");2player.setDisplayName("DisplayName");3player.setPlayerListName("PlayerListName");4player.setPlayerTime(12345L, false);5player.setSleepingIgnored(true);6player.setSneaking(true);7player.setSprinting(true);8player.setFlySpeed(1.0f);9player.setWalkSpeed(1.0f);10player.setPlayerWeather(WeatherType.CLEAR);11player.setSaturation(1.0f);12player.setExhaustion(1.0f);13player.setFoodLevel(1);14player.setHealth(1.0);15player.setHealthScale(1.0);16player.setHealthScaled(true);17player.setAllowFlight(true);18player.setFlying(true);19player.setBedSpawnLocation(new Location(null, 0, 0, 0));20player.setCompassTarget(new Location(null, 0, 0, 0));21player.setGameMode(GameMode.CREATIVE);22player.setLevel(1);23player.setExp(1.0f);24player.setTotalExperience(1);25player.setStatistic(Statistic.PLAYER_KILLS, 1);26player.setStatistic(Statistic.PLAYER_KILLS, Material.DIAMOND, 1);27player.setStatistic(Statistic.PLAYER_KILLS, EntityType.PLAYER, 1);28player.setStatistic(Statistic.PLAYER_KILLS, EntityType.PLAYER, Material.DIAMOND, 1);29player.setStatistic(Statistic.PLAYER_KILLS, EntityType.PLAYER, Material.DIAMOND, EntityType.PLAYER, 1);30player.setStatistic(Statistic.PLAYER_KILLS, EntityType.PLAYER, Material.DIAMOND, EntityType.PLAYER, Material.DIAMOND, 1);31player.setStatistic(Statistic.PLAYER_KILLS, EntityType.PLAYER, Material.DIAMOND, EntityType.PLAYER, Material.DIAMOND, EntityType.PLAYER, 1);32player.setStatistic(Statistic.PLAYER_KILLS, EntityType.PLAYER, Material.DIAMOND, EntityType.PLAYER, Material.DIAMOND, EntityType.PLAYER, Material.DIAMOND, 1);33player.setStatistic(Statistic.PLAYER_KILLS, EntityType.PLAYER

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