How to use stopSound method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.stopSound

Source:PlayerMock.java Github

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...934 /​/​ TODO Auto-generated method stub935 throw new UnimplementedOperationException();936 }937 @Override938 public void stopSound(Sound sound)939 {940 /​/​ TODO Auto-generated method stub941 throw new UnimplementedOperationException();942 }943 @Override944 public void stopSound(String sound)945 {946 /​/​ TODO Auto-generated method stub947 throw new UnimplementedOperationException();948 }949 @Override950 public void stopSound(Sound sound, SoundCategory category)951 {952 /​/​ TODO Auto-generated method stub953 throw new UnimplementedOperationException();954 }955 @Override956 public void stopSound(String sound, SoundCategory category)957 {958 /​/​ TODO Auto-generated method stub959 throw new UnimplementedOperationException();960 }961 @Override962 public void playEffect(Location loc, Effect effect, int data)963 {964 /​/​ TODO Auto-generated method stub965 throw new UnimplementedOperationException();966 }967 @Override968 public <T> void playEffect(Location loc, Effect effect, T data)969 {970 /​/​ TODO Auto-generated method stub...

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stopSound

Using AI Code Generation

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1 public void testStopSound()2 {3 PlayerMock player = server.addPlayer();4 player.stopSound(Sound.ENTITY_PLAYER_LEVELUP);5 verify(player, times(1)).stopSound(Sound.ENTITY_PLAYER_LEVELUP);6 }7 public void testPlaySound()8 {9 PlayerMock player = server.addPlayer();10 player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);11 verify(player, times(1)).playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);12 }13 public void testPlaySoundWithVolume()14 {15 PlayerMock player = server.addPlayer();16 player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);17 verify(player, times(1)).playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);18 }19 public void testPlaySoundWithVolumeAndPitch()20 {21 PlayerMock player = server.addPlayer();22 player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);23 verify(player, times(1)).playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);24 }25 public void testPlaySoundWithCategory()26 {27 PlayerMock player = server.addPlayer();28 player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, SoundCategory.PLAYERS, 1, 1);29 verify(player, times(1)).playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, SoundCategory.PLAYERS, 1, 1);30 }31 public void testPlaySoundWithCategoryAndVolume()32 {33 PlayerMock player = server.addPlayer();34 player.playSound(player.getLocation(), Sound

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stopSound

Using AI Code Generation

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1PlayerMock player = server.addPlayer();2player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS);3player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f);4player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f, 1.0f);5player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f, 1.0f, 1.0f);6PlayerMock player = server.addPlayer();7player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS);8player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f);9player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f, 1.0f);10player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f, 1.0f, 1.0f);11PlayerMock player = server.addPlayer();12player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS);13player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f);14player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f, 1.0f);15player.stopSound(Sound.BLOCK_NOTE_BLOCK_HARP, SoundCategory.RECORDS, 1.0f, 1.0f, 1.0f, 1.0f);16PlayerMock player = server.addPlayer();17player.stopSound(Sound.BLOCK_NOTE_BLOCK_H

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