Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.simulateSprint
Source:PlayerMockTest.java
...1010 }1011 @Test1012 void testSprintEventFired()1013 {1014 PlayerToggleSprintEvent event = player.simulateSprint(true);1015 assertNotNull(event);1016 assertTrue(player.isSprinting());1017 server.getPluginManager().assertEventFired(PlayerToggleSprintEvent.class);1018 }1019 @Test1020 void testFlightEventFired()1021 {1022 PlayerToggleFlightEvent event = player.simulateToggleFlight(true);1023 assertNotNull(event);1024 assertTrue(player.isFlying());1025 server.getPluginManager().assertEventFired(PlayerToggleFlightEvent.class);1026 }1027 @Test1028 public void testPlayerHide_InitialState()...
simulateSprint
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;3import be.seeseemelk.mockbukkit.scheduler.BukkitTaskMock;4import org.bukkit.Location;5import org.bukkit.entity.Player;6import org.bukkit.event.player.PlayerMoveEvent;7import org.bukkit.event.player.PlayerToggleSprintEvent;8import org.bukkit.plugin.Plugin;9import org.bukkit.scheduler.BukkitTask;10import org.junit.jupiter.api.Test;11import static org.junit.jupiter.api.Assertions.*;12class PlayerMockTest {13 private final Plugin plugin = MockBukkit.createMockPlugin();14 private final PlayerMock player = MockBukkit.createMockPlayer();15 void simulateSprint() {16 Location location = player.getLocation();17 PlayerMoveEvent moveEvent = new PlayerMoveEvent(player, location, location);18 player.simulateSprint(true);19 PlayerToggleSprintEvent sprintEvent = new PlayerToggleSprintEvent(player, true);20 assertEquals(true, sprintEvent.isSprinting());21 player.simulateSprint(false);22 PlayerToggleSprintEvent sprintEvent2 = new PlayerToggleSprintEvent(player, false);23 assertEquals(false, sprintEvent2.isSprinting());24 }25 void simulateSprintWithTask() {26 BukkitSchedulerMock scheduler = (BukkitSchedulerMock) plugin.getServer().getScheduler();27 scheduler.runTask(plugin, () -> {28 PlayerToggleSprintEvent sprintEvent = new PlayerToggleSprintEvent(player, true);29 assertEquals(true, sprintEvent.isSprinting());30 });31 scheduler.runTask(plugin, () -> {32 PlayerToggleSprintEvent sprintEvent = new PlayerToggleSprintEvent(player, false);33 assertEquals(false, sprintEvent.isSprinting());34 });35 }36 void simulateSprintWithTask2() {37 BukkitSchedulerMock scheduler = (BukkitSchedulerMock) plugin.getServer().getScheduler();38 BukkitTask task = scheduler.runTask(plugin, () -> {39 PlayerToggleSprintEvent sprintEvent = new PlayerToggleSprintEvent(player, true);40 assertEquals(true, sprintEvent.isSprinting());41 });42 scheduler.runTask(plugin, () -> {43 PlayerToggleSprintEvent sprintEvent = new PlayerToggleSprintEvent(player, false);44 assertEquals(false, sprintEvent.isSprinting());45 });46 scheduler.runTask(plugin, () -> {
simulateSprint
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.simulateSprint(true);3assertThat(player.isSprinting()).isTrue();4PlayerMock player = server.addPlayer();5player.simulateSprint(true);6assertThat(player.isSprinting()).isTrue();7PlayerMock player = server.addPlayer();8player.simulateSprint(true);9assertThat(player.isSprinting()).isTrue();10PlayerMock player = server.addPlayer();11player.simulateSprint(true);12assertThat(player.isSprinting()).isTrue();13PlayerMock player = server.addPlayer();14player.simulateSprint(true);15assertThat(player.isSprinting()).isTrue();16PlayerMock player = server.addPlayer();17player.simulateSprint(true);18assertThat(player.isSprinting()).isTrue();19PlayerMock player = server.addPlayer();20player.simulateSprint(true);21assertThat(player.isSprinting()).isTrue();22PlayerMock player = server.addPlayer();23player.simulateSprint(true);24assertThat(player.isSprinting()).isTrue();25PlayerMock player = server.addPlayer();26player.simulateSprint(true);27assertThat(player.isSprinting()).isTrue();28PlayerMock player = server.addPlayer();29player.simulateSprint(true);30assertThat(player.isSprinting()).isTrue();31PlayerMock player = server.addPlayer();32player.simulateSprint(true);33assertThat(player
simulateSprint
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import org.junit.jupiter.api.extension.ExtendWith;5import org.mockito.junit.jupiter.MockitoExtension;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import be.seeseemelk.mockbukkit.ServerMock;9@ExtendWith(MockitoExtension.class)10{11 private MyPlugin plugin;12 private ServerMock server;13 private PlayerMock player;14 public void setUp()15 {16 server = MockBukkit.mock();17 plugin = MockBukkit.load(MyPlugin.class);18 player = server.addPlayer();19 }20 public void tearDown()21 {22 MockBukkit.unmock();23 }24 public void testSprint()25 {26 player.simulateSprint(true);27 assertTrue(player.isSprinting());28 }29}
simulateSprint
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.simulateSprint(true);3PlayerMock player = server.addPlayer();4player.simulateSprint(true);5PlayerMock player = server.addPlayer();6player.simulateSprint(true);7PlayerMock player = server.addPlayer();8player.simulateSprint(true);9PlayerMock player = server.addPlayer();10player.simulateSprint(true);11PlayerMock player = server.addPlayer();12player.simulateSprint(true);13PlayerMock player = server.addPlayer();14player.simulateSprint(true);15PlayerMock player = server.addPlayer();16player.simulateSprint(true);17PlayerMock player = server.addPlayer();
simulateSprint
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2PlayerMock player = server.addPlayer();3player.simulateSprint(true);4assertTrue(player.isSprinting());5import be.seeseemelk.mockbukkit.entity.PlayerMock;6PlayerMock player = server.addPlayer();7player.simulateSprint(true);8assertTrue(player.isSprinting());9import be.seeseemelk.mockbukkit.entity.PlayerMock;10PlayerMock player = server.addPlayer();11player.simulateSprint(true);12assertTrue(player.isSprinting());13import be.seeseemelk.mockbukkit.entity.PlayerMock;14PlayerMock player = server.addPlayer();15player.simulateSprint(true);16assertTrue(player.isSprinting());17import be.seeseemelk.mockbukkit.entity.PlayerMock;18PlayerMock player = server.addPlayer();19player.simulateSprint(true);20assertTrue(player.isSprinting());21import be.seeseemelk.mockbukkit.entity.PlayerMock;22PlayerMock player = server.addPlayer();23player.simulateSprint(true);24assertTrue(player.isSprinting());25import be.seeseemelk.mockbukkit.entity.PlayerMock;26PlayerMock player = server.addPlayer();27player.simulateSprint(true);28assertTrue(player.isSprinting());29import be.seeseemelk.mockbukkit.entity.PlayerMock;30PlayerMock player = server.addPlayer();31player.simulateSprint(true);32assertTrue(player.isSprinting());33import be.seeseemelk.mockbukkit.entity.PlayerMock;34PlayerMock player = server.addPlayer();35player.simulateSprint(true);36assertTrue(player.isSprinting
simulateSprint
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.Location;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.Test;5import static org.junit.jupiter.api.Assertions.assertEquals;6{7 public void simulateSprintTest()8 {9 PlayerMock playerMock = new PlayerMock();10 playerMock.simulateSprint(true);11 assertEquals(true, playerMock.isSprinting());12 }13}
simulateSprint
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2PlayerMock player = server.addPlayer();3player.simulateSprint(true);4assertThat(player.isSprinting(), is(true));5import be.seeseemelk.mockbukkit.entity.PlayerMock;6PlayerMock player = server.addPlayer();7player.simulateSprint(false);8assertThat(player.isSprinting(), is(false));9import be.seeseemelk.mockbukkit.entity.PlayerMock;10PlayerMock player = server.addPlayer();11player.simulateSprint(false);12assertThat(player.isSprinting(), is(false));13import be.seeseemelk.mockbukkit.entity.PlayerMock;14PlayerMock player = server.addPlayer();15player.simulateSprint(false);16assertThat(player.isSprinting(), is(false));17import be.seeseemelk.mockbukkit.entity.PlayerMock;18PlayerMock player = server.addPlayer();19player.simulateSprint(false);20assertThat(player.isSprinting(), is(false));21import be.seeseemelk.mockbukkit.entity.PlayerMock;22PlayerMock player = server.addPlayer();23player.simulateSprint(false);24assertThat(player.isSprinting(), is(false));25import be.seeseemelk.mockbukkit.entity.PlayerMock;26PlayerMock player = server.addPlayer();27player.simulateSprint(false);28assertThat(player.isSprinting(), is(false));
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