How to use simulateInventoryClick method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.simulateInventoryClick

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...58 public void TopGUI__Click_SortValue() {59 PlayerMock playerMock = new UserBuilder(serverMock).build();60 TopGUI<TestTeam, User> topGUI = new TopGUI<>(TestPlugin.getInstance().getTop().experienceTeamSort, null, TestPlugin.getInstance());61 playerMock.openInventory(topGUI.getInventory());62 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(TestPlugin.getInstance().getTop().valueTeamSort.item.slot);63 assertTrue(inventoryClickEvent.isCancelled());64 assertTrue(topGUI.getSortingType() instanceof ValueTeamSort<TestTeam>);65 }66 @Test67 public void topGUI__SortExperience() {68 PlayerMock playerMock = new UserBuilder(serverMock).build();69 TopGUI<TestTeam, User> topGUI = new TopGUI<>(TestPlugin.getInstance().getTop().valueTeamSort, null, TestPlugin.getInstance());70 playerMock.openInventory(topGUI.getInventory());71 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(TestPlugin.getInstance().getTop().experienceTeamSort.item.slot);72 assertTrue(inventoryClickEvent.isCancelled());73 assertTrue(topGUI.getSortingType() instanceof ExperienceTeamSort<TestTeam>);74 }75 @Test76 public void topGUI__PreviousPage__Error() {77 PlayerMock playerMock = new UserBuilder(serverMock).build();78 TopGUI<TestTeam, User> topGUI = new TopGUI<>(TestPlugin.getInstance().getTop().experienceTeamSort, null, TestPlugin.getInstance());79 playerMock.openInventory(topGUI.getInventory());80 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(TestPlugin.getInstance().getInventories().topGUI.size - 7);81 assertTrue(inventoryClickEvent.isCancelled());82 assertEquals(1, topGUI.getPage());83 }84 @Test85 public void topGUI__PreviousPage__Success() {86 PlayerMock playerMock = new UserBuilder(serverMock).build();87 TopGUI<TestTeam, User> topGUI = new TopGUI<>(TestPlugin.getInstance().getTop().experienceTeamSort, null, TestPlugin.getInstance());88 topGUI.setPage(2);89 playerMock.openInventory(topGUI.getInventory());90 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(TestPlugin.getInstance().getInventories().topGUI.size - 7);91 assertTrue(inventoryClickEvent.isCancelled());92 assertEquals(1, topGUI.getPage());93 }94 @Test95 public void topGUI__NextPage__Error() {96 PlayerMock playerMock = new UserBuilder(serverMock).build();97 TopGUI<TestTeam, User> topGUI = new TopGUI<>(TestPlugin.getInstance().getTop().experienceTeamSort, null, TestPlugin.getInstance());98 playerMock.openInventory(topGUI.getInventory());99 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(TestPlugin.getInstance().getInventories().topGUI.size - 3);100 assertTrue(inventoryClickEvent.isCancelled());101 assertEquals(1, topGUI.getPage());102 }103 @Test104 public void topGUI__NextPage__Success() {105 for (int i = 0; i < 10; i++) {106 new TeamBuilder().build();107 }108 PlayerMock playerMock = new UserBuilder(serverMock).build();109 TopGUI<TestTeam, User> topGUI = new TopGUI<>(TestPlugin.getInstance().getTop().experienceTeamSort, null, TestPlugin.getInstance());110 playerMock.openInventory(topGUI.getInventory());111 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(TestPlugin.getInstance().getInventories().topGUI.size - 3);112 assertTrue(inventoryClickEvent.isCancelled());113 assertEquals(2, topGUI.getPage());114 }115}...

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...52 TestRunnable runnable = new TestRunnable();53 PlayerMock playerMock = new UserBuilder(serverMock).build();54 ConfirmationGUI<TestTeam, User> confirmationGUI = new ConfirmationGUI<>(runnable, TestPlugin.getInstance());55 playerMock.openInventory(confirmationGUI.getInventory());56 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(15);57 assertTrue(inventoryClickEvent.isCancelled());58 assertNull(playerMock.getOpenInventory().getTopInventory());59 assertTrue(runnable.hasRan());60 }61 @Test62 public void ConfirmationGUI__Deny() {63 TestRunnable runnable = new TestRunnable();64 PlayerMock playerMock = new UserBuilder(serverMock).build();65 ConfirmationGUI<TestTeam, User> confirmationGUI = new ConfirmationGUI<>(runnable, TestPlugin.getInstance());66 playerMock.openInventory(confirmationGUI.getInventory());67 InventoryClickEvent inventoryClickEvent = playerMock.simulateInventoryClick(11);68 assertTrue(inventoryClickEvent.isCancelled());69 assertNull(playerMock.getOpenInventory().getTopInventory());70 assertFalse(runnable.hasRan());71 }72}...

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...14 public void testNoCancel() {15 PlayerMock player = server.addPlayer();16 player.openInventory(player.getInventory());17 player.assertInventoryView(InventoryType.PLAYER);18 InventoryClickEvent event = player.simulateInventoryClick(10);19 player.assertNotTeleported();20 Assertions.assertFalse(event.isCancelled());21 }22 @Test23 @DisplayName("Opening a stale inventory cancels the click event")24 public void testYesCancel() {25 PlayerMock player = server.addPlayer();26 player.performCommand("warps");27 InventoryClickEvent clickGlassEvent = player.simulateInventoryClick(player.getOpenInventory(), ClickType.LEFT, 1);28 player.assertSoundHeard(Sound.BLOCK_NOTE_BLOCK_HARP);29 Assertions.assertEquals(clickGlassEvent.getClickedInventory(), player.getOpenInventory().getTopInventory());30 Assertions.assertTrue(clickGlassEvent.isCancelled());31 }32}...

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simulateInventoryClick

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.inventory.InventoryMock;3import be.seeseemelk.mockbukkit.inventory.InventoryTypeMock;4import org.bukkit.Material;5import org.bukkit.event.inventory.InventoryClickEvent;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.junit.Test;10import static org.junit.Assert.assertEquals;11public class TestPlayerMock {12 public void testPlayerMock() {13 PlayerMock player = new PlayerMock(null, "testPlayer");14 InventoryMock inventory = new InventoryMock(new InventoryTypeMock(), player);15 player.setInventory(inventory);16 ItemStack item = new ItemStack(Material.STONE, 1);17 player.getInventory().addItem(item);18 inventory.simulateInventoryClick(0, 0, InventoryClickEvent.Action.PICKUP_ALL);19 assertEquals(0, player.getInventory().firstEmpty());20 }21}22import be.seeseemelk.mockbukkit.entity.PlayerMock;23import be.seeseemelk.mockbukkit.inventory.InventoryMock;24import be.seeseemelk.mockbukkit.inventory.InventoryTypeMock;25import org.bukkit.Material;26import org.bukkit.event.inventory.InventoryClickEvent;27import org.bukkit.inventory.Inventory;28import org.bukkit.inventory.ItemStack;29import org.bukkit.inventory.PlayerInventory;30import org.junit.Test;31import static org.junit.Assert.assertEquals;32public class TestPlayerMock {33 public void testPlayerMock() {34 PlayerMock player = new PlayerMock(null, "testPlayer");35 InventoryMock inventory = new InventoryMock(new InventoryTypeMock(), player);36 player.setInventory(inventory);37 ItemStack item = new ItemStack(Material.STONE, 1);38 player.getInventory().addItem(item);39 inventory.simulateInventoryClick(0, 0, InventoryClickEvent.Action.PICKUP_ALL);40 assertEquals(0, player.getInventory().firstEmpty());41 }42}43import be.seeseemelk.mockbukkit.entity.PlayerMock;44import be.seeseemelk.mockbukkit.inventory.InventoryMock;45import be.seeseemelk.mockbukkit.inventory.Inventory

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simulateInventoryClick

Using AI Code Generation

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1import static org.junit.jupiter.api.Assertions.assertEquals;2import org.bukkit.Material;3import org.bukkit.event.inventory.InventoryClickEvent;4import org.bukkit.inventory.ItemStack;5import org.junit.jupiter.api.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8public class InventoryClickEventTest {9 public void testInventoryClickEvent() {10 MockBukkit mockBukkit = MockBukkit.mock();11 PlayerMock player = mockBukkit.addPlayer();12 player.setInventoryContents(new ItemStack(Material.STICK, 1));13 InventoryClickEvent event = player.simulateInventoryClick(0);14 assertEquals(0, event.getRawSlot());15 mockBukkit.unmock();16 }17}

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simulateInventoryClick

Using AI Code Generation

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1package org.example.test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Material;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.ItemMeta;9import org.bukkit.plugin.PluginManager;10import org.example.Main;11import org.junit.After;12import org.junit.Before;13import org.junit.Test;14import static org.junit.Assert.assertEquals;15public class TestGui {16 private ServerMock server;17 private Main plugin;18 private PlayerMock player;19 private ItemStack item;20 public void setUp() {21 server = MockBukkit.mock();22 plugin = MockBukkit.load(Main.class);23 player = server.addPlayer();24 item = new ItemStack(Material.STICK);25 ItemMeta meta = item.getItemMeta();26 meta.setDisplayName("Test");27 item.setItemMeta(meta);28 }29 public void tearDown() {30 MockBukkit.unmock();31 }32 public void testGui() {33 player.getInventory().addItem(item);34 player.getInventory().setHeldItemSlot(0);35 player.simulateInventoryClick(0);36 assertEquals(player.getInventory().getItem(0).getItemMeta().getDisplayName(), "Test");37 }38}39package org.example.test;40import be.seeseemelk.mockbukkit.MockBukkit;41import be.seeseemelk.mockbukkit.ServerMock;42import be.seeseemelk.mockbukkit.entity.PlayerMock;43import org.bukkit.Material;44import org.bukkit.entity.Player;45import org.bukkit.inventory.ItemStack;46import org.bukkit.inventory.meta.ItemMeta;47import org.bukkit.plugin.PluginManager;48import org.example.Main;49import org.junit.After;50import org.junit.Before;51import org.junit.Test;52import static org.junit.Assert.assertEquals;53public class TestGui {54 private ServerMock server;55 private Main plugin;56 private PlayerMock player;57 private ItemStack item;58 public void setUp() {59 server = MockBukkit.mock();60 plugin = MockBukkit.load(Main.class);

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simulateInventoryClick

Using AI Code Generation

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1import org.bukkit.Material;2import org.bukkit.inventory.ItemStack;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4public class InventoryClickTest {5 public static void main(String[] args) {6 PlayerMock player = new PlayerMock();7 ItemStack item = new ItemStack(Material.DIAMOND, 1);8 player.getInventory().addItem(item);9 player.simulateInventoryClick(0);10 }11}12import org.bukkit.Material;13import org.bukkit.inventory.ItemStack;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15public class ItemDropTest {16 public static void main(String[] args) {17 PlayerMock player = new PlayerMock();18 ItemStack item = new ItemStack(Material.DIAMOND, 1);19 player.getInventory().addItem(item);20 player.simulateItemDrop(item);21 }22}23import org.bukkit.Material;24import org.bukkit.inventory.ItemStack;25import be.seeseemelk.mockbukkit.entity.PlayerMock;26public class RightClickTest {27 public static void main(String[] args) {28 PlayerMock player = new PlayerMock();29 ItemStack item = new ItemStack(Material.DIAMOND, 1);30 player.getInventory().addItem(item);31 player.simulateRightClick(item);32 }33}34import org.bukkit.Material;35import org.bukkit.inventory.ItemStack;36import be.seeseemelk.mockbukkit.entity.PlayerMock;37public class LeftClickTest {38 public static void main(String[] args) {39 PlayerMock player = new PlayerMock();40 ItemStack item = new ItemStack(Material.DIAMOND, 1);41 player.getInventory().addItem(item);42 player.simulateLeftClick(item);43 }44}

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simulateInventoryClick

Using AI Code Generation

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1import static org.junit.jupiter.api.Assertions.*;2import org.junit.jupiter.api.*;3import org.junit.jupiter.api.extension.*;4import org.mockito.junit.jupiter.*;5import org.mockito.*;6import org.bukkit.*;7import org.bukkit.entity.*;8import org.bukkit.inventory.*;9import org.bukkit.inventory.meta.*;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12@ExtendWith(MockitoExtension.class)13class PlayerMockTest {14 private Player player;15 private Inventory inv;16 private PlayerMock playerMock;17 void setUp() {18 playerMock = MockBukkit.mockPlayer();19 }20 void testSimulateInventoryClick() {21 ItemStack item = new ItemStack(Material.DIAMOND);22 ItemMeta meta = item.getItemMeta();23 meta.setDisplayName("Diamond");24 item.setItemMeta(meta);25 inv.addItem(item);26 playerMock.openInventory(inv);27 playerMock.simulateInventoryClick(0);28 assertEquals(Material.AIR, playerMock.getInventory().getItem(0).getType());29 assertEquals(Material.DIAMOND, playerMock.getInventory().getItem(1).getType());30 }31 void tearDown() {32 MockBukkit.unmock();33 }34}35testSimulateInventoryClick(be.seeseemelk.mockbukkit.entity.PlayerMockTest) Time elapsed: 0.007 s <<< FAILURE!36 at org.junit.Assert.fail(Assert.java:88)37 at org.junit.Assert.failNotEquals(Assert.java:834)38 at org.junit.Assert.assertEquals(Assert.java:118)39 at org.junit.Assert.assertEquals(Assert.java:144)40 at be.seeseemelk.mockbukkit.entity.PlayerMockTest.testSimulateInventoryClick(PlayerMockTest.java:45)

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