Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.simulateConsumeItem
Source:PlayerMock.java
...231 * Simulates a Player consuming an Edible Item232 *233 * @param consumable The Item to consume234 */235 public void simulateConsumeItem(@NotNull ItemStack consumable)236 {237 Preconditions.checkNotNull(consumable, "Consumed Item can't be null");238 Preconditions.checkArgument(consumable.getType().isEdible(), "Item is not Consumable");239 //Since we have no Bukkit way of differentiating between drinks and food, here is a rough estimation of240 //how it would sound like241 //Drinks:Slurp Slurp Slurp242 //Food: Yum Yum Yum243 GenericGameEvent consumeStartEvent =244 new GenericGameEvent(245 GameEvent.ITEM_INTERACT_START,246 this.getLocation(),247 this,248 16,249 !Bukkit.isPrimaryThread());...
Source:PlayerMockTest.java
...1582 @Test1583 void testSimulateConsumeItem()1584 {1585 ItemStack consumable = new ItemStack(Material.POTATO);1586 player.simulateConsumeItem(consumable);1587 player.assertItemConsumed(consumable);1588 server.getPluginManager().assertEventFired(GenericGameEvent.class);1589 server.getPluginManager().assertEventFired(PlayerItemConsumeEvent.class);1590 }1591 @Test1592 void testSimulateConsumeItemWithNullItem()1593 {1594 assertThrows(NullPointerException.class, () -> player.simulateConsumeItem(null));1595 }1596 @Test1597 void testSimulateConsumeItemWithInvalidItem()1598 {1599 ItemStack nonConsumable = new ItemStack(Material.STONE);1600 assertThrows(IllegalArgumentException.class, () -> player.simulateConsumeItem(nonConsumable));1601 }1602 @Test1603 void testAssertItemConsumedWithNotConsumedItem()1604 {1605 ItemStack notConsumed = new ItemStack(Material.APPLE);1606 assertThrows(AssertionFailedError.class, () -> player.assertItemConsumed(notConsumed));1607 }1608 @Test1609 void testAssertItemConsumedWithNullItem()1610 {1611 assertThrows(NullPointerException.class, () -> player.assertItemConsumed(null));1612 }1613 @Test1614 void assertSaid_Spigot_CorrectMessage_DoesNotAssert()...
simulateConsumeItem
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import org.bukkit.Material;5import org.bukkit.entity.Player;6import org.junit.After;7import org.junit.Assert;8import org.junit.Before;9import org.junit.Test;10{11 private ServerMock server;12 private PlayerMock player;13 public void setUp() throws Exception14 {15 server = MockBukkit.mock();16 player = server.addPlayer();17 }18 public void tearDown() throws Exception19 {20 MockBukkit.unmock();21 }22 public void simulateConsumeItemTest()23 {24 player.getInventory().addItem(new ItemStackMock(Material.APPLE));25 player.simulateConsumeItem();26 Assert.assertEquals(0, player.getInventory().first(Material.APPLE));27 }28}29package be.seeseemelk.mockbukkit.entity;30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32import org.bukkit.Material;33import org.bukkit.entity.Player;34import org.junit.After;35import org.junit.Assert;36import org.junit.Before;37import org.junit.Test;38{39 private ServerMock server;40 private PlayerMock player;41 public void setUp() throws Exception42 {43 server = MockBukkit.mock();44 player = server.addPlayer();45 }46 public void tearDown() throws Exception47 {48 MockBukkit.unmock();49 }50 public void simulateConsumeItemTest()51 {52 player.getInventory().addItem(new ItemStackMock(Material.APPLE));53 player.simulateConsumeItem();54 Assert.assertEquals(0, player.getInventory().first(Material.APPLE));55 }56}57package be.seeseemelk.mockbukkit.entity;58import be.seeseemelk.mockbukkit.MockBukkit;59import be.seeseemelk.mockbukkit.ServerMock;60import org.bukkit
simulateConsumeItem
Using AI Code Generation
1package com.example.mockbukkit;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import org.junit.jupiter.api.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7public class Test2 {8 public void test2() {9 PlayerMock player = MockBukkit.createMockPlayer();10 player.getInventory().addItem(new ItemStac
simulateConsumeItem
Using AI Code Generation
1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import static org.junit.Assert.*;5import org.bukkit.Material;6import org.bukkit.inventory.ItemStack;7import org.bukkit.entity.Player;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10import be.seeseemelk.mockbukkit.inventory.InventoryMock;11import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;12{13 private PlayerMock player;14 private InventoryMock inventory;15 private PlayerInventoryMock playerInventory;16 public void setUp()17 {18 player = MockBukkit.mockPlayer();19 inventory = player.getInventory();20 playerInventory = player.getPlayerInventory();21 }22 public void tearDown()23 {24 MockBukkit.unmock();25 }26 public void testPlayerMock()27 {28 playerInventory.addItem(new ItemStack(Material.APPLE));29 player.simulateConsumeItem();30 assertEquals(0, playerInventory.getHeldItemSlot());31 assertEquals(0, playerInventory.getHeldItem().getAmount());32 assertEquals(0, playerInventory.getItemInMainHand().getAmount());33 assertEquals(0, playerInventory.getItemInOffHand().getAmount());34 }35}
simulateConsumeItem
Using AI Code Generation
1package org.bukkit.entity;2import org.bukkit.inventory.ItemStack;3import org.bukkit.inventory.PlayerInventory;4public interface Player extends HumanEntity, AnimalTamer, Conversable, OfflinePlayer, PluginMessageRecipient {5 public void simulateConsumeItem(ItemStack item);6}7package be.seeseemelk.mockbukkit.entity;8import org.bukkit.Material;9import org.bukkit.entity.Player;10import org.bukkit.inventory.ItemStack;11public class PlayerMock extends HumanEntityMock implements Player {12 public void simulateConsumeItem(ItemStack item) {13 if (item.getType() == Material.POTION) {14 ItemStack newItem = new ItemStack(Material.GLASS_BOTTLE);15 getInventory().setItemInMainHand(newItem);16 } else if (item.getType() == Material.MILK_BUCKET) {17 ItemStack newItem = new ItemStack(Material.BUCKET);18 getInventory().setItemInMainHand(newItem);19 } else {20 ItemStack newItem = new ItemStack(Material.AIR);21 getInventory().setItemInMainHand(newItem);22 }23 }24}25package be.seeseemelk.mockbukkit.entity;26import org.bukkit.Material;27import org.bukkit.entity.Player;28import org.bukkit.inventory.ItemStack;29public class PlayerMock extends HumanEntityMock implements Player {30 public void simulateConsumeItem(ItemStack item) {31 if (item.getType() == Material.POTION) {32 ItemStack newItem = new ItemStack(Material.GLASS_BOTTLE);33 getInventory().setItemInMainHand(newItem);34 } else if (item.getType() == Material.MILK_BUCKET) {35 ItemStack newItem = new ItemStack(Material.BUCKET);36 getInventory().setItemInMainHand(newItem);37 } else {38 ItemStack newItem = new ItemStack(Material.AIR);39 getInventory().setItemInMainHand(newItem);40 }41 }42}43package be.seeseemelk.mockbukkit.entity;44import org.bukkit.Material;45import
simulateConsumeItem
Using AI Code Generation
1public void simulateConsumeItem(PlayerMock player, ItemStack item) {2 player.getInventory().setItemInMainHand(item);3 player.getInventory().setHeldItemSlot(0);4 player.simulateConsumeItem();5}6public void simulateConsumeItem(PlayerMock player, ItemStack item) {7 player.getInventory().setItemInMainHand(item);8 player.getInventory().setHeldItemSlot(0);9 player.simulateConsumeItem();10}11public void simulateConsumeItem(PlayerMock player, ItemStack item) {12 player.getInventory().setItemInMainHand(item);13 player.getInventory().setHeldItemSlot(0);14 player.simulateConsumeItem();15}16public void simulateConsumeItem(PlayerMock player, ItemStack item) {17 player.getInventory().setItemInMainHand(item);18 player.getInventory().setHeldItemSlot(0);19 player.simulateConsumeItem();20}21public void simulateConsumeItem(PlayerMock player, ItemStack item) {22 player.getInventory().setItemInMainHand(item);23 player.getInventory().setHeldItemSlot(0);24 player.simulateConsumeItem();25}26public void simulateConsumeItem(PlayerMock player, ItemStack item) {27 player.getInventory().setItemInMainHand(item);28 player.getInventory().setHeldItemSlot(
simulateConsumeItem
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.event.player.PlayerItemConsumeEvent;3import org.bukkit.inventory.ItemStack;4import org.junit.Test;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6{7 public void test()8 {9 PlayerMock player = new PlayerMock();10 ItemStack item = new ItemStack(Material.APPLE);11 PlayerItemConsumeEvent event = player.simulateConsumeItem(item);12 assert(!event.isCancelled());13 }14}15import org.bukkit.Material;16import org.bukkit.event.player.PlayerItemConsumeEvent;17import org.bukkit.inventory.ItemStack;18import org.junit.Test;19import be.seeseemelk.mockbukkit.entity.PlayerMock;20{21 public void test()22 {23 PlayerMock player = new PlayerMock();24 ItemStack item = new ItemStack(Material.APPLE);25 PlayerItemConsumeEvent event = player.simulateConsumeItem(item);26 assert(!event.isCancelled());27 }28}29import org.bukkit.Material;30import org.bukkit.event.player.PlayerItemConsumeEvent;31import org.bukkit.inventory.ItemStack;32import org.junit.Test;33import be.seeseemelk.mockbukkit.entity.PlayerMock;34{35 public void test()36 {37 PlayerMock player = new PlayerMock();
simulateConsumeItem
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.inventory.ItemStack;3import org.junit.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6{7 public void testConsumeItem()8 {9 MockBukkit mockBukkit = MockBukkit.mock();10 PlayerMock player = mockBukkit.addPlayer();11 ItemStack item = new ItemStack(Material.APPLE, 5);12 player.getInventory().addItem(item);13 player.simulateConsumeItem();14 }15}16import org.bukkit.Material;17import org.bukkit.inventory.ItemStack;18import org.junit.Test;19import be.seeseemelk.mockbukkit.MockBukkit;20import be.seeseemelk.mockbukkit.entity.PlayerMock;21{22 public void testConsumeItem()23 {24 MockBukkit mockBukkit = MockBukkit.mock();25 PlayerMock player = mockBukkit.addPlayer();26 ItemStack item = new ItemStack(Material.APPLE, 5);27 player.getInventory().addItem(item);28 player.simulateConsumeItem();29 }30}31import org.bukkit.Material;32import org.bukkit.inventory.ItemStack;33import org.junit.Test;34import be.seeseemelk.mockbukkit.MockBukkit;35import be.seeseemelk.mockbukkit.entity.PlayerMock;
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