Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.setBedSpawnLocation
Source: PlayerMockTest.java
...737 {738 Location loc = new Location(player.getWorld(), 400, 80, 400);739 loc.getBlock().setType(Material.LIGHT_BLUE_BED);740 assertNull(player.getBedSpawnLocation());741 player.setBedSpawnLocation(loc);742 assertEquals(loc, player.getBedSpawnLocation());743 player.setBedSpawnLocation(null);744 assertNull(player.getBedSpawnLocation());745 }746 @Test747 void testBedSpawnLocationForce()748 {749 Location loc = new Location(player.getWorld(), 400, 80, 400);750 // Location is not actually a Bed and it should fail751 player.setBedSpawnLocation(loc);752 assertNull(player.getBedSpawnLocation());753 // Force the Bed Spawn Location754 player.setBedSpawnLocation(loc, true);755 assertEquals(loc, player.getBedSpawnLocation());756 }757 @Test758 void testBedSpawnLocationRespawn()759 {760 Location loc = new Location(player.getWorld(), 1230, 100, -421310);761 assertNotEquals(loc, player.getLocation());762 // Force the Bed Spawn Location763 player.setBedSpawnLocation(loc, true);764 player.setHealth(0);765 player.respawn();766 assertEquals(loc, player.getLocation());767 }768 @Test769 void testKeepInventoryFalse()770 {771 World world = player.getWorld();772 world.setGameRule(GameRule.KEEP_INVENTORY, false);773 player.getInventory().setItem(0, new ItemStack(Material.DIAMOND));774 player.setHealth(0.0);775 // The Player should have lost their inventory776 assertTrue(player.isDead());777 assertNull(player.getInventory().getItem(0));...
setBedSpawnLocation
Using AI Code Generation
1@DisplayName("Test setBedSpawnLocation method of PlayerMock class")2class PlayerMockTest {3 private PlayerMock playerMock;4 void setUp() {5 playerMock = new PlayerMock(Bukkit.getMock(), "TestPlayer");6 }7 @DisplayName("Test setBedSpawnLocation method with valid arguments")8 void setBedSpawnLocationTest() {9 Location location = new Location(Bukkit.getWorld("world"), 0, 0, 0);10 playerMock.setBedSpawnLocation(location, true);11 assertEquals(location, playerMock.getBedSpawnLocation());12 assertTrue(playerMock.isBedSpawnLocationSet());13 }14}15 at org.junit.jupiter.api.AssertionUtils.fail(AssertionUtils.java:39)16 at org.junit.jupiter.api.AssertionUtils.failNotEqual(AssertionUtils.java:32)17 at org.junit.jupiter.api.Assertions.failNotEquals(Assertions.java:2053)18 at org.junit.jupiter.api.Assertions.assertEquals(Assertions.java:185)19 at org.junit.jupiter.api.Assertions.assertEquals(Assertions.java:193)20 at be.seeseemelk.mockbukkit.entity.PlayerMockTest.setBedSpawnLocationTest(PlayerMockTest.java:27)21 at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)22 at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)23 at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)24 at java.base/java.lang.reflect.Method.invoke(Method.java:566)
setBedSpawnLocation
Using AI Code Generation
1@DisplayName("Test set bed spawn location")2void testSetBedSpawnLocation() {3 PlayerMock player = server.addPlayer();4 Location location = new Location(server.getWorld("world"), 0, 0, 0);5 player.setBedSpawnLocation(location);6 assertEquals(location, player.getBedSpawnLocation());7}8@DisplayName("Test set bed spawn location")9void testSetBedSpawnLocation() {10 PlayerMock player = server.addPlayer();11 Location location = new Location(server.getWorld("world"), 0, 0, 0);12 player.setBedSpawnLocation(location);13 assertEquals(location, player.getBedSpawnLocation());14}15@DisplayName("Test set bed spawn location")16void testSetBedSpawnLocation() {17 PlayerMock player = server.addPlayer();18 Location location = new Location(server.getWorld("world"), 0, 0, 0);19 player.setBedSpawnLocation(location);20 assertEquals(location, player.getBedSpawnLocation());21}22@DisplayName("Test set bed spawn location")23void testSetBedSpawnLocation() {24 PlayerMock player = server.addPlayer();25 Location location = new Location(server.getWorld("world"), 0, 0, 0);26 player.setBedSpawnLocation(location);27 assertEquals(location, player.getBedSpawnLocation());28}29@DisplayName("Test set bed spawn location")30void testSetBedSpawnLocation() {31 PlayerMock player = server.addPlayer();32 Location location = new Location(server.getWorld("world"), 0, 0, 0);33 player.setBedSpawnLocation(location);34 assertEquals(location, player.getBedSpawnLocation());35}36@DisplayName("Test set bed spawn location")37void testSetBedSpawnLocation() {38 PlayerMock player = server.addPlayer();39 Location location = new Location(server.getWorld("world"), 0,
setBedSpawnLocation
Using AI Code Generation
1Player player = server.addPlayer();2player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0));3Player player = server.addPlayer();4player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);5Player player = server.addPlayer();6player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);7Player player = server.addPlayer();8player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);9Player player = server.addPlayer();10player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);11Player player = server.addPlayer();12player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);13Player player = server.addPlayer();14player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);15Player player = server.addPlayer();16player.setBedSpawnLocation(new Location(server.getWorld("world"), 0, 0, 0), true);
setBedSpawnLocation
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock2PlayerMock player = server.addPlayer()3player.setBedSpawnLocation(new Location(server.getWorlds().get(0), 0, 0, 0))4import be.seeseemelk.mockbukkit.entity.PlayerMock;5PlayerMock player = server.addPlayer();6player.setBedSpawnLocation(new Location(server.getWorlds().get(0), 0, 0, 0));7import be.seeseemelk.mockbukkit.entity.PlayerMock8val player = server.addPlayer()9player.setBedSpawnLocation(Location(server.getWorlds()[0], 0.0, 0.0, 0.0))10from be.seeseemelk.mockbukkit.entity import PlayerMock11player = server.addPlayer()12player.setBedSpawnLocation(Location(server.getWorlds()[0], 0, 0, 0))13player = server.addPlayer()14player.setBedSpawnLocation(Location.new(server.getWorlds().get(0), 0, 0, 0))15import be.seeseemelk.mockbukkit.entity.PlayerMock16val player = server.addPlayer()17player.setBedSpawnLocation(new Location(server.getWorlds().get(0), 0, 0, 0))
setBedSpawnLocation
Using AI Code Generation
1 import be.seeseemelk.mockbukkit.MockBukkit;2 import be.seeseemelk.mockbukkit.ServerMock;3 import be.seeseemelk.mockbukkit.entity.PlayerMock;4 import org.bukkit.Location;5 import org.bukkit.World;6 import org.junit.jupiter.api.AfterAll;7 import org.junit.jupiter.api.BeforeAll;8 import org.junit.jupiter.api.Test;9 import static org.junit.jupiter.api.Assertions.assertEquals;10 import static org.junit.jupiter.api.Assertions.assertNotNull;11 {12 private static ServerMock server;13 private static PlayerMock player;14 public static void setUp()15 {16 server = MockBukkit.mock();17 player = server.addPlayer();18 }19 public static void tearDown()20 {21 MockBukkit.unmock();22 }23 public void testBedSpawnLocation()24 {25 World world = player.getWorld();26 Location bedSpawnLocation = new Location(world, 0, 0, 0);27 player.setBedSpawnLocation(bedSpawnLocation);28 assertEquals(bedSpawnLocation, player.getBedSpawnLocation());29 }30 }
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