How to use sendBlockDamage method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.sendBlockDamage

copy

Full Screen

...1817 /​/​ TODO Auto-generated method stub1818 throw new UnimplementedOperationException();1819 }1820 @Override1821 public void sendBlockDamage(@NotNull Location loc, float progress)1822 {1823 /​/​ TODO Auto-generated method stub1824 throw new UnimplementedOperationException();1825 }1826 @Override1827 public int getSaturatedRegenRate()1828 {1829 /​/​ TODO Auto-generated method stub1830 throw new UnimplementedOperationException();1831 }1832 @Override1833 public void setSaturatedRegenRate(int ticks)1834 {1835 /​/​ TODO Auto-generated method stub...

Full Screen

Full Screen
copy

Full Screen

...1326 {1327 Location loc = player.getLocation();1328 assertDoesNotThrow(() ->1329 {1330 player.sendBlockDamage(loc, 0.5f);1331 });1332 }1333 @Test1334 void testPlayerSendEquipmentChange()1335 {1336 assertDoesNotThrow(() ->1337 {1338 player.sendEquipmentChange(player, EquipmentSlot.CHEST, new ItemStack(Material.DIAMOND_CHESTPLATE));1339 });1340 }1341 @Test1342 void testPlayerSendActionBar()1343 {1344 assertDoesNotThrow(() ->...

Full Screen

Full Screen

sendBlockDamage

Using AI Code Generation

copy

Full Screen

1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5class TestPlayerMock {6 void test() {7 ServerMock server = MockBukkit.mock();8 PlayerMock player = server.addPlayer();9 player.sendBlockDamage(0, 0, 0, 0, 0, 0);10 }11}12import org.junit.jupiter.api.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15import be.seeseemelk.mockbukkit.entity.PlayerMock;16class TestPlayerMock {17 void test() {18 ServerMock server = MockBukkit.mock();19 PlayerMock player = server.addPlayer();20 player.sendBlockChange(0, 0, 0, 0);21 }22}23import org.junit.jupiter.api.Test;24import be.seeseemelk.mockbukkit.MockBukkit;25import be.seeseemelk.mockbukkit.ServerMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27class TestPlayerMock {28 void test() {29 ServerMock server = MockBukkit.mock();30 PlayerMock player = server.addPlayer();31 player.sendBlockChange(0, 0, 0, 0, 0);32 }33}34import org.junit.jupiter.api.Test;35import be.seeseemelk.mockbukkit.MockBukkit;36import be.seeseemelk.mockbukkit.ServerMock;37import be.seeseemelk.mockbukkit.entity.PlayerMock;38class TestPlayerMock {39 void test() {40 ServerMock server = MockBukkit.mock();41 PlayerMock player = server.addPlayer();42 player.sendBlockChange(0, 0, 0,

Full Screen

Full Screen

sendBlockDamage

Using AI Code Generation

copy

Full Screen

1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.junit.MockitoJUnitRunner;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7@RunWith(MockitoJUnitRunner.class)8{9 public void testMockBukkit()10 {11 ServerMock server = MockBukkit.mock();12 PlayerMock player = server.addPlayer("TestPlayer");13 player.sendBlockDamage(0, 0, 0, 0, 0);14 MockBukkit.unmock();15 }16}17import org.junit.Test;18import org.junit.runner.RunWith;19import org.mockito.junit.MockitoJUnitRunner;20import be.seeseemelk.mockbukkit.MockBukkit;21import be.seeseemelk.mockbukkit.ServerMock;22import be.seeseemelk.mockbukkit.entity.PlayerMock;23@RunWith(MockitoJUnitRunner.class)24{25 public void testMockBukkit()26 {27 ServerMock server = MockBukkit.mock();28 PlayerMock player = server.addPlayer("TestPlayer");29 player.sendBlockDamage(0, 0, 0, 0, 0);30 MockBukkit.unmock();31 }32}33import org.junit.Test;34import org.junit.runner.RunWith;35import org.mockito.junit.MockitoJUnitRunner;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.ServerMock;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39@RunWith(MockitoJUnitRunner.class)40{41 public void testMockBukkit()42 {43 ServerMock server = MockBukkit.mock();44 PlayerMock player = server.addPlayer("TestPlayer");45 player.sendBlockDamage(0, 0, 0, 0, 0);46 MockBukkit.unmock();47 }48}

Full Screen

Full Screen

sendBlockDamage

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.inventory.ItemStack;7import org.junit.Test;8public class TestClass {9 public void testMethod() {10 PlayerMock player = new PlayerMock();11 Block block = new BlockMock(Material.STONE, (byte) 0, 1, 1, 1);12 ItemStack itemInHand = new ItemStackBuilder(Material.STONE_SWORD).build();13 player.sendBlockDamage(block, BlockFace.UP, itemInHand, 0.5f);14 }15}16import be.seeseemelk.mockbukkit.entity.PlayerMock;17import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;18import org.bukkit.Material;19import org.bukkit.block.Block;20import org.bukkit.block.BlockFace;21import org.bukkit.inventory.ItemStack;22import org.junit.Test;23public class TestClass {24 public void testMethod() {25 PlayerMock player = new PlayerMock();26 Block block = new BlockMock(Material.STONE, (byte) 0, 1, 1, 1);27 ItemStack itemInHand = new ItemStackBuilder(Material.STONE_SWORD).build();28 player.sendBlockDamage(block, BlockFace.UP, itemInHand, 0.5f);29 }30}31import be.seeseemelk.mockbukkit.entity.PlayerMock;32import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;33import org.bukkit.Material;34import org.bukkit.block.Block;35import org.bukkit.block.BlockFace;36import org.bukkit.inventory.ItemStack;37import org.junit.Test;38public class TestClass {39 public void testMethod() {40 PlayerMock player = new PlayerMock();41 Block block = new BlockMock(Material.STONE, (byte) 0, 1, 1, 1);42 ItemStack itemInHand = new ItemStackBuilder(Material.STONE_SWORD).build();43 player.sendBlockDamage(block, BlockFace.UP, itemInHand,

Full Screen

Full Screen

sendBlockDamage

Using AI Code Generation

copy

Full Screen

1import org.bukkit.Material;2import org.bukkit.block.Block;3import org.bukkit.entity.Player;4import org.bukkit.event.block.BlockDamageEvent;5import org.bukkit.event.block.BlockPlaceEvent;6import org.bukkit.inventory.EquipmentSlot;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.bukkit.plugin.java.JavaPlugin;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;14public class Test extends JavaPlugin {15 private ServerMock server;16 private PlayerMock player;17 private PlayerInventoryMock inventory;18 public void onEnable() {19 server = MockBukkit.mock();20 player = server.addPlayer();21 inventory = player.getInventory();22 inventory.setItemInMainHand(new ItemStack(Material.DIAMOND_PICKAXE));23 Block block = player.getTargetBlock(null, 100);24 BlockDamageEvent damageEvent = new BlockDamageEvent(player, block, inventory.getItemInMainHand(), true);25 server.getPluginManager().callEvent(damageEvent);26 BlockPlaceEvent placeEvent = new BlockPlaceEvent(block, block.getState(), block.getRelative(1, 0, 0), inventory.getItemInMainHand(), player, true, EquipmentSlot.HAND);27 server.getPluginManager().callEvent(placeEvent);28 }29}30import org.bukkit.Material;31import org.bukkit.block.Block;32import org.bukkit.entity.Player;33import org.bukkit.event.block.BlockDamageEvent;34import org.bukkit.event.block.BlockPlaceEvent;35import org.bukkit.inventory.EquipmentSlot;36import org.bukkit.inventory.ItemStack;37import org.bukkit.inventory.PlayerInventory;38import org.bukkit.plugin.java.JavaPlugin;39import be.seeseemelk.mockbukkit.MockBukkit;40import be.seeseemelk.mockbukkit.ServerMock;41import be.seeseemelk.mockbukkit.entity.PlayerMock;42import be.seeseemelk.mockbukkit.inventory

Full Screen

Full Screen

sendBlockDamage

Using AI Code Generation

copy

Full Screen

1{2 private PlayerMock player;3 private Block block;4 private BlockFace face;5 public void setUp()6 {7 player = new PlayerMock();8 block = new BlockMock(Material.STONE);9 face = BlockFace.UP;10 }11 public void sendBlockDamageTest()12 {13 player.sendBlockDamage(block, face, 0.5f);14 assertEquals(player.getDamage(), 0.5f, 0.0f);15 assertEquals(player.getDamageFace(), face);16 assertEquals(player.getDamageBlock(), block);17 }18}19{20 private PlayerMock player;21 private Block block;22 private BlockFace face;23 public void setUp()24 {25 player = new PlayerMock();26 block = new BlockMock(Material.STONE);27 face = BlockFace.UP;28 }29 public void sendBlockDamageTest()30 {31 player.sendBlockDamage(block, face, 0.5f);32 assertEquals(player.getDamage(), 0.5f, 0.0f);33 assertEquals(player.getDamageFace(), face);34 assertEquals(player.getDamageBlock(), block);35 }36}37{38 private PlayerMock player;39 private Block block;40 private BlockFace face;41 public void setUp()42 {43 player = new PlayerMock();44 block = new BlockMock(Material.STONE);45 face = BlockFace.UP;46 }47 public void sendBlockDamageTest()48 {49 player.sendBlockDamage(block, face, 0.5f);50 assertEquals(player.getDamage(), 0.5f, 0.0f);51 assertEquals(player.getDamageFace(), face);52 assertEquals(player.getDamageBlock(), block);53 }54}55{56 private PlayerMock player;57 private Block block;

Full Screen

Full Screen

sendBlockDamage

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5public class BlockDamage {6 public static void main(String[] args) {7 PlayerMock playerMock = new PlayerMock();8 Block block = playerMock.getTargetBlock(null, 100);9 BlockFace blockFace = playerMock.getTargetBlockFace(null, 100);10 playerMock.sendBlockDamage(block, blockFace, 5);11 }12}13import be.seeseemelk.mockbukkit.entity.PlayerMock;14import org.bukkit.Material;15import org.bukkit.block.Block;16public class BlockDamage {17 public static void main(String[] args) {18 PlayerMock playerMock = new PlayerMock();19 Block block = playerMock.getTargetBlock(null, 100);20 playerMock.sendBlockDamage(block, 5);21 }22}23import be.seeseemelk.mockbukkit.entity.PlayerMock;24import org.bukkit.Material;25import org.bukkit.block.Block;26public class BlockDamage {27 public static void main(String[] args) {28 PlayerMock playerMock = new PlayerMock();29 Block block = playerMock.getTargetBlock(null, 100);30 playerMock.sendBlockDamage(block, 5);31 }32}

Full Screen

Full Screen

Blogs

Check out the latest blogs from LambdaTest on this topic:

How To Use Playwright For Web Scraping with Python

In today’s data-driven world, the ability to access and analyze large amounts of data can give researchers, businesses & organizations a competitive edge. One of the most important & free sources of this data is the Internet, which can be accessed and mined through web scraping.

Acquiring Employee Support for Change Management Implementation

Enterprise resource planning (ERP) is a form of business process management software—typically a suite of integrated applications—that assists a company in managing its operations, interpreting data, and automating various back-office processes. The introduction of a new ERP system is analogous to the introduction of a new product into the market. If the product is not handled appropriately, it will fail, resulting in significant losses for the business. Most significantly, the employees’ time, effort, and morale would suffer as a result of the procedure.

A Complete Guide To CSS Grid

Ever since the Internet was invented, web developers have searched for the most efficient ways to display content on web browsers.

Unveiling Samsung Galaxy Z Fold4 For Mobile App Testing

Hey LambdaTesters! We’ve got something special for you this week. ????

LIVE With Automation Testing For OTT Streaming Devices ????

People love to watch, read and interact with quality content — especially video content. Whether it is sports, news, TV shows, or videos captured on smartphones, people crave digital content. The emergence of OTT platforms has already shaped the way people consume content. Viewers can now enjoy their favorite shows whenever they want rather than at pre-set times. Thus, the OTT platform’s concept of viewing anything, anytime, anywhere has hit the right chord.

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run MockBukkit automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in PlayerMock

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful