Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.respawn
Source:WorldUtilsTest.java
...92 }93 @Test94 public void testRespawnPlayerOnHardcoreWorldWithRespawn() throws HardcoreWorldCreationException {95 WorldMock world = mockWorldCreator.createNormalWorld();96 WorldMock respawnWorld = mockWorldCreator.createNormalWorld();97 HardcoreWorldConfiguration hcWorldConfig =98 new HardcoreWorldConfiguration(99 world,100 respawnWorld,101 new Date(),102 true,103 200,104 false,105 true,106 true107 );108 HardcoreWorld.createHardcoreWorld(hcWorldConfig);109 PlayerMock player = server.addPlayer();110 TestUtils.teleportPlayer(player, world);111 assert WorldUtils.respawnPlayer(player);112 assert player.getWorld() == respawnWorld;113 }114 @Test115 public void testRespawnPlayerOnHardcoreWorldWithNoRespawn() throws HardcoreWorldCreationException {116 WorldMock world = mockWorldCreator.createNormalWorld();117 HardcoreWorldConfiguration hcWorldConfig =118 new HardcoreWorldConfiguration(119 world,120 null,121 new Date(),122 true,123 200,124 true,125 true,126 true127 );128 HardcoreWorld.createHardcoreWorld(hcWorldConfig);129 PlayerMock player = server.addPlayer();130 TestUtils.teleportPlayer(player, world);131 assert !WorldUtils.respawnPlayer(player);132 assert player.getWorld() == world;133 }134 @Test135 public void testRespawnPlayerOnNonHardcoreWorld() {136 WorldMock world = mockWorldCreator.createNormalWorld();137 PlayerMock player = server.addPlayer();138 TestUtils.teleportPlayer(player, world);139 assert !WorldUtils.respawnPlayer(player);140 assert player.getWorld() == world;141 }142}...
Source:TestSoulboundListener.java
...46 ItemStack item = new CustomItem(Material.DIAMOND_SWORD, "&4Cool Sword");47 SlimefunUtils.setSoulbound(item, soulbound);48 player.getInventory().setItem(6, item);49 player.setHealth(0);50 player.respawn();51 server.getPluginManager().assertEventFired(PlayerRespawnEvent.class, event -> {52 ItemStack stack = player.getInventory().getItem(6);53 return SlimefunUtils.isItemSimilar(stack, item, true) == soulbound;54 });55 }56}...
Source:PlayerDeathTest.java
...18 19 plugin.getConfig().set(TP_ON_DEATH_CONFIG_PATH, true);20 21 p.setHealth(0);22 assertEquals(start, p.getLocation()); // Player has not respawned yet, so should be same23 System.out.println("respaqwning");24 p.respawn();25 assertEquals(defaultSpawn, p.getLocation()); // Should respawn at spawn -- enabled, and no permission otherwise26 }27 28 @Test29 public void testRespawnNoPermission() {30 PlayerMock p = new PlayerMockFactory(server).createRandomPlayer();31 Location start = p.getLocation();32 server.addPlayer(p);33 p.setLocation(start);34 35 plugin.getConfig().set(TP_ON_DEATH_CONFIG_PATH, true);36 p.addAttachment(plugin).setPermission("multispawn.noteleportondeath", true);37 38 p.setHealth(0);39 p.respawn();40 assertNotEquals(defaultSpawn, p.getLocation()); // Enabled in config, but player has exception permission41 }42 43 @Test44 public void testRespawnConfigDisabled() {45 PlayerMock p = new PlayerMockFactory(server).createRandomPlayer();46 Location start = p.getLocation();47 server.addPlayer(p);48 p.setLocation(start);49 50 plugin.getConfig().set(TP_ON_DEATH_CONFIG_PATH, false);51 52 p.setHealth(0);53 p.respawn();54 assertNotEquals(defaultSpawn, p.getLocation()); // Disabled in config, so no go55 }56 57}...
respawn
Using AI Code Generation
1import org.junit.Test;2import org.junit.runner.RunWith;3import org.mockito.Mock;4import org.mockito.junit.MockitoJUnitRunner;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8@RunWith(MockitoJUnitRunner.class)9{10 private ServerMock server;11 public void testRespawn()12 {13 server = MockBukkit.mock();14 PlayerMock player = server.addPlayer();15 player.respawn();16 MockBukkit.unmock();17 }18}19java.lang.NoSuchMethodError: be.seeseemelk.mockbukkit.entity.PlayerMock.respawn()V20java.lang.NoSuchMethodError: org.bukkit.entity.Player.respawn()V
respawn
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.ServerMock;3import org.bukkit.entity.Player;4import org.junit.jupiter.api.Test;5import org.junit.jupiter.api.BeforeAll;6import org.junit.jupiter.api.BeforeEach;7import org.junit.jupiter.api.AfterEach;8import org.junit.jupiter.api.AfterAll;9import org.junit.jupiter.api.DisplayName;10import org.junit.jupiter.api.Assertions;11import org.junit.jupiter.api.extension.ExtendWith;12import org.mockito.junit.jupiter.MockitoExtension;13import org.mockito.Mock;14import org.mockito.InjectMocks;15import org.mockito.junit.jupiter.MockitoSettings;16import org.mockito.quality.Strictness;17import static org.mockito.Mockito.*;18import static org.junit.jupiter.api.Assertions.*;19import static org.hamcrest.MatcherAssert.assertThat;20import static org.hamcrest.Matchers.*;21@ExtendWith(MockitoExtension.class)22@MockitoSettings(strictness = Strictness.LENIENT)23{24 private ServerMock server;25 private PlayerMock player;26 public void setUp()27 {28 }29 @DisplayName("Test respawn")30 public void testRespawn()31 {32 player.setHealth(0);33 player.respawn();34 assertThat(player.getHealth(), is(20.0));35 }36}
respawn
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.AfterEach;3import org.junit.jupiter.api.BeforeEach;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7import org.bukkit.event.player.PlayerRespawnEvent;8import org.bukkit.Location;9import org.bukkit.World;10import org.bukkit.entity.Player;11{12 private ServerMock server;13 private PlayerMock player;14 private Location loc;15 public void setUp()16 {17 server = MockBukkit.mock();18 player = server.addPlayer();19 World world = server.addSimpleWorld("world");20 loc = new Location(world, 0, 0, 0);21 }22 public void tearDown()23 {24 MockBukkit.unmock();25 }26 public void testRespawn()27 {28 player.setRespawnLocation(loc);29 player.respawn();30 assert (player.getLocation().equals(loc));31 assert (player.getHealth() == player.getMaxHealth());32 assert (player.getFoodLevel() == 20);33 assert (player.getFireTicks() == 0);34 }35}36import org.junit.jupiter.api.Test;37import org.junit.jupiter.api.AfterEach;38import org.junit.jupiter.api.BeforeEach;39import be.seeseemelk.mockbukkit.MockBukkit;40import be.seeseemelk.mockbukkit.ServerMock;41import be.seeseemelk.mockbukkit.entity.PlayerMock;42import org.bukkit.event.player.PlayerRespawnEvent;43import org.bukkit.Location;44import org.bukkit.World;45import org.bukkit.entity.Player;46{47 private ServerMock server;48 private PlayerMock player;49 private Location loc;50 public void setUp()51 {52 server = MockBukkit.mock();53 player = server.addPlayer();54 World world = server.addSimpleWorld("world");55 loc = new Location(world, 0, 0, 0);56 }57 public void tearDown()58 {59 MockBukkit.unmock();60 }
respawn
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import static org.junit.jupiter.api.Assertions.*;3import org.bukkit.Location;4import org.bukkit.entity.Player;5import org.bukkit.event.player.PlayerRespawnEvent;6import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;7import org.bukkit.inventory.Inventory;8import org.bukkit.inventory.InventoryView;9import org.bukkit.inventory.ItemStack;10import org.junit.jupiter.api.AfterEach;11import org.junit.jupiter.api.BeforeEach;12import org.junit.jupiter.api.Test;13import be.seeseemelk
respawn
Using AI Code Generation
1public class Main extends JavaPlugin implements Listener {2 public void onEnable() {3 getServer().getPluginManager().registerEvents(this, this);4 }5 public void onPlayerDeath(PlayerDeathEvent event) {6 PlayerMock player = (PlayerMock) event.getEntity();7 player.respawn();8 }9}10public class Main extends JavaPlugin implements Listener {11 public void onEnable() {12 getServer().getPluginManager().registerEvents(this, this);13 }14 public void onPlayerDeath(PlayerDeathEvent event) {15 PlayerMock player = (PlayerMock) event.getEntity();16 player.respawn();17 }18}19public class Main extends JavaPlugin implements Listener {20 public void onEnable() {21 getServer().getPluginManager().registerEvents(this, this);22 }23 public void onPlayerDeath(PlayerDeathEvent event) {24 PlayerMock player = (PlayerMock) event.getEntity();25 player.respawn();26 }27}28public class Main extends JavaPlugin implements Listener {29 public void onEnable() {30 getServer().getPluginManager().registerEvents(this, this);31 }32 public void onPlayerDeath(PlayerDeathEvent event) {33 PlayerMock player = (PlayerMock) event.getEntity();34 player.respawn();35 }36}37public class Main extends JavaPlugin implements Listener {38 public void onEnable() {39 getServer().getPluginManager().registerEvents(this, this);40 }41 public void onPlayerDeath(PlayerDeathEvent event) {42 PlayerMock player = (PlayerMock) event.getEntity();43 player.respawn();44 }45}
respawn
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.respawn();3PlayerMock player = server.addPlayer();4player.respawn();5PlayerMock player = server.addPlayer();6player.respawn();7PlayerMock player = server.addPlayer();8player.respawn();9PlayerMock player = server.addPlayer();10player.respawn();11PlayerMock player = server.addPlayer();12player.respawn();
respawn
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.Location;3import org.bukkit.event.player.PlayerRespawnEvent;4import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;5import org.junit.jupiter.api.AfterEach;6import org.junit.jupiter.api.BeforeEach;7import org.junit.jupiter.api.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.WorldMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12import static org.junit.Assert.*;13{14 private ServerMock server;15 private WorldMock world;16 private PlayerMock player;17 public void setUp() throws Exception18 {19 server = MockBukkit.mock();20 world = new WorldMock();21 player = new PlayerMock(server, "testPlayer");22 }23 public void tearDown() throws Exception24 {25 MockBukkit.unmock();26 }27 public void testRespawn()28 {29 Location location = new Location(world, 1, 2, 3);30 player.setBedSpawnLocation(location, true);31 player.setHealth(0);32 player.respawn();33 assertEquals(location, player.getLocation());34 }35 public void testRespawnWithBedSpawnLocation()36 {37 Location location = new Location(world, 1, 2, 3);38 player.setBedSpawnLocation(location, true);39 player.setHealth(0);40 player.respawn(false);41 assertEquals(location, player.getLocation());42 }43 public void testRespawnWithBedSpawnLocationAndForce()44 {45 Location location = new Location(world, 1, 2, 3);46 player.setBedSpawnLocation(location, true);47 player.setHealth(0);48 player.respawn(true);49 assertEquals(location, player.getLocation());50 }51 public void testRespawnWithBedSpawnLocationAndForceAndEvent()52 {53 Location location = new Location(world, 1, 2, 3);54 player.setBedSpawnLocation(location, true);55 player.setHealth(0);
respawn
Using AI Code Generation
1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertNotNull;3import static org.junit.Assert.assertTrue;4import org.bukkit.Location;5import org.bukkit.World;6import org.bukkit.entity.Player;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13{14 private ServerMock server;15 private PlayerMock player;16 private World world;17 public void setUp() throws Exception18 {19 server = MockBukkit.mock();20 player = server.addPlayer();21 world = server.getWorld("world");22 }23 public void tearDown() throws Exception24 {25 MockBukkit.unmock();26 }27 public void testRespawn()28 {29 Location location = new Location(world, 0, 0, 0);30 player.setRespawnLocation(location);31 player.respawn();32 assertEquals(location, player.getLocation());33 }34}35import static org.junit.Assert.assertEquals;36import static org.junit.Assert.assertNotNull;37import static org.junit.Assert.assertTrue;38import org.bukkit.Location;39import org.bukkit.World;40import org.bukkit.entity.Player;41import org.junit.After;42import org.junit.Before;43import org.junit.Test;44import be.seeseemelk.mockbukkit.MockBukkit;45import be.seeseemelk.mockbukkit.ServerMock;46import be.seeseemelk.mockbukkit.entity.PlayerMock;47{48 private ServerMock server;49 private PlayerMock player;50 private World world;51 public void setUp() throws Exception52 {53 server = MockBukkit.mock();54 player = server.addPlayer();55 world = server.getWorld("world");56 }57 public void tearDown() throws Exception58 {59 MockBukkit.unmock();60 }
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