Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.isHealthScaled
Source: PlayerMock.java
...1391 // TODO Auto-generated method stub1392 throw new UnimplementedOperationException();1393 }1394 @Override1395 public boolean isHealthScaled()1396 {1397 // TODO Auto-generated method stub1398 throw new UnimplementedOperationException();1399 }1400 @Override1401 public void setHealthScaled(boolean scale)1402 {1403 // TODO Auto-generated method stub1404 throw new UnimplementedOperationException();1405 }1406 @Override1407 public void setHealthScale(double scale) throws IllegalArgumentException1408 {1409 // TODO Auto-generated method stub...
isHealthScaled
Using AI Code Generation
1import static org.junit.Assert.*;2import static org.junit.jupiter.api.Assertions.assertEquals;3import org.junit.After;4import org.junit.Before;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9{10 private ServerMock server;11 private PlayerMock player;12 public void setUp() throws Exception13 {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown() throws Exception18 {19 MockBukkit.unmock();20 }21 public void testIsHealthScaled()22 {23 player.setHealthScaled(true);24 assertEquals(true, player.isHealthScaled());25 }26}
isHealthScaled
Using AI Code Generation
1@DisplayName("PlayerMock.isHealthScaled() test")2{3 @DisplayName("isHealthScaled() returns false if player is not health scaled")4 public void isHealthScaledReturnsFalseIfNotHealthScaled()5 {6 PlayerMock player = new PlayerMock();7 assertFalse(player.isHealthScaled());8 }9}
isHealthScaled
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.setHealth(20);3boolean healthScaled = player.isHealthScaled();4System.out.println("Is the player's health scaled? " + healthScaled);5player.setHealth(10);6healthScaled = player.isHealthScaled();7System.out.println("Is the player's health scaled? " + healthScaled);8player.setHealth(20);9player.setHealthScaled(true);10healthScaled = player.isHealthScaled();11System.out.println("Is the player's health scaled? " + healthScaled);12player.setHealth(10);13healthScaled = player.isHealthScaled();14System.out.println("Is the player's health scaled? " + healthScaled);
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