Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.isAllowingServerListings
Source:PlayerMock.java
...705 // TODO Auto-generated method stub706 throw new UnimplementedOperationException();707 }708 @Override709 public boolean isAllowingServerListings()710 {711 // TODO Auto-generated method stub712 throw new UnimplementedOperationException();713 }714 @Override715 public double getEyeHeight()716 {717 return getEyeHeight(false);718 }719 @Override720 public double getEyeHeight(boolean ignorePose)721 {722 if (isSneaking() && !ignorePose)723 return 1.54D;...
isAllowingServerListings
Using AI Code Generation
1import org.junit.Assert;2import org.junit.Test;3import org.junit.runner.RunWith;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7@RunWith(MockBukkit.class)8{9 public void testPlayerMockIsAllowingServerListings()10 {11 ServerMock server = MockBukkit.mock();12 PlayerMock playerMock = server.addPlayer();13 Assert.assertTrue(playerMock.isAllowingServerListings());14 }15}16{17 public boolean isAllowingServerListings()18 {19 return true;20 }21}
isAllowingServerListings
Using AI Code Generation
1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.Mock;5import org.mockito.junit.jupiter.MockitoExtension;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9@ExtendWith(MockitoExtension.class)10public class PlayerMockTest {11 private ServerMock server;12 private PlayerMock player;13 public void setUp() {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void testIsAllowingServerListings() {18 player.setAllowingServerListings(true);19 assertTrue(player.isAllowingServerListings());20 }21}
isAllowingServerListings
Using AI Code Generation
1public class ServerListingsTest {2 private static ServerMock server;3 private static PlayerMock player;4 public static void setUp() {5 server = MockBukkit.mock();6 player = server.addPlayer();7 }8 public static void tearDown() {9 MockBukkit.unmock();10 }11 public void testServerListings() {12 player.setAllowingServerListings(true);13 assertTrue(player.isAllowingServerListings(), "Player is not allowing server listings");14 }15}
isAllowingServerListings
Using AI Code Generation
1public void testIsAllowingServerListings()2{3 PlayerMock player = new PlayerMock(server, "testPlayer");4 player.setAllowingServerListings(true);5 assertTrue(player.isAllowingServerListings());6}7public void testIsAllowingServerListings()8{9 PlayerMock player = new PlayerMock(server, "testPlayer");10 player.setAllowingServerListings(true);11 assertTrue(player.isAllowingServerListings());12}13public void testIsAllowingServerListings()14{15 PlayerMock player = new PlayerMock(server, "testPlayer");16 player.setAllowingServerListings(true);17 assertTrue(player.isAllowingServerListings());18}19public void testIsAllowingServerListings()20{21 PlayerMock player = new PlayerMock(server, "testPlayer");22 player.setAllowingServerListings(true);23 assertTrue(player.isAllowingServerListings());24}25public void testIsAllowingServerListings()26{27 PlayerMock player = new PlayerMock(server, "testPlayer");28 player.setAllowingServerListings(true);29 assertTrue(player.isAllowingServerListings());30}31public void testIsAllowingServerListings()32{33 PlayerMock player = new PlayerMock(server, "testPlayer");34 player.setAllowingServerListings(true);35 assertTrue(player.isAllowingServerListings());36}37public void testIsAllowingServerListings()38{39 PlayerMock player = new PlayerMock(server, "testPlayer");40 player.setAllowingServerListings(true);41 assertTrue(player.isAllowingServerListings());42}
isAllowingServerListings
Using AI Code Generation
1public void testIsAllowingServerListings()2{3 PlayerMock player = mockServer.addPlayer();4 player.setAllowingServerListings(false);5 assertFalse(player.isAllowingServerListings());6 player.setAllowingServerListings(true);7 assertTrue(player.isAllowingServerListings());8}9@Rule public final MockBukkit mockBukkit = new MockBukkit (MockBukkit . MockBukkitLoad . PLUGIN ); @Test public void testPluginLoaded () { PluginDescriptionFile description = new PluginDescriptionFile ( "MockBukkit" , "1.0" , "be.seeseemelk.mockbukkit" ); MockPlugin plugin = mockBukkit . loadMockPlugin (description); assertTrue (plugin . isEnabled ()); }10MockBukkit mockBukkit = MockBukkit . mock (); mockBukkit . start (); mockBukkit . stop ();
isAllowingServerListings
Using AI Code Generation
1# This is a test to see if the method isAllowingServerListings() of the PlayerMock class is working properly2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import org.junit.jupiter.api.Test;4import static org.junit.jupiter.api.Assertions.*;5{6 public void testIsAllowingServerListings()7 {8 PlayerMock player = new PlayerMock();9 player.setAllowingServerListings(false);10 assertFalse(player.isAllowingServerListings());11 player.setAllowingServerListings(true);12 assertTrue(player.isAllowingServerListings());13 }14}15package be.seeseemelk.mockbukkit.entity;16import org.bukkit.entity.Player;17import org.junit.jupiter.api.Test;18import static org.junit.jupiter.api.Assertions.*;19{20 public void testIsAllowingServerListings()21 {22 PlayerMock player = new PlayerMock();23 player.setAllowingServerListings(false);24 assertFalse(player.isAllowingServerListings());25 player.setAllowingServerListings(true);26 assertTrue(player.isAllowingServerListings());27 }28 public void testIsAllowingServerListings2()29 {30 PlayerMock player = new PlayerMock();31 player.setAllowingServerListings(false);32 assertFalse(player.isAllowingServerListings());33 player.setAllowingServerListings(true);34 assertTrue(player.isAllowingServerListings());35 }36}37package be.seeseemelk.mockbukkit.entity;38import org.bukkit.entity.Player;
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