Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.hideEntity
Source:PlayerMock.java
...1798 !hiddenPlayersDeprecated.contains(player.getUniqueId());1799 }1800 @Override1801 @ApiStatus.Experimental1802 public void hideEntity(@NotNull Plugin plugin, @NotNull Entity entity)1803 {1804 // TODO Auto-generated method stub1805 throw new UnimplementedOperationException();1806 }1807 @Override1808 @ApiStatus.Experimental1809 public void showEntity(@NotNull Plugin plugin, @NotNull Entity entity)1810 {1811 // TODO Auto-generated method stub1812 throw new UnimplementedOperationException();1813 }1814 @Override1815 public boolean canSee(@NotNull Entity entity)1816 {...
hideEntity
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.hideEntity(player);3PlayerMock player = server.addPlayer();4player.showEntity(player);5PlayerMock player = server.addPlayer();6player.getHiddenEntities();7PlayerMock player = server.addPlayer();8player.getHiddenPlayers();9PlayerMock player = server.addPlayer();10player.getHiddenEntities();11PlayerMock player = server.addPlayer();12player.getHiddenPlayers();13PlayerMock player = server.addPlayer();14player.getDisplayName();15PlayerMock player = server.addPlayer();16player.setDisplayName("MyDisplayName");17PlayerMock player = server.addPlayer();18player.getDisplayName();19PlayerMock player = server.addPlayer();20player.setDisplayName("MyDisplayName");21PlayerMock player = server.addPlayer();22player.getDisplayName();23PlayerMock player = server.addPlayer();24player.setDisplayName("MyDisplayName");25PlayerMock player = server.addPlayer();26player.getDisplayName();27PlayerMock player = server.addPlayer();28player.setDisplayName("MyDisplayName");
hideEntity
Using AI Code Generation
1PlayerMock player1 = server.addPlayer();2PlayerMock player2 = server.addPlayer();3player1.hideEntity(player2);4PlayerMock player1 = server.addPlayer();5PlayerMock player2 = server.addPlayer();6player1.showEntity(player2);7PlayerMock player1 = server.addPlayer();8PlayerMock player2 = server.addPlayer();9player1.hidePlayer(player2);10PlayerMock player1 = server.addPlayer();11PlayerMock player2 = server.addPlayer();12player1.showPlayer(player2);13PlayerMock player1 = server.addPlayer();14player1.setHealth(10);15PlayerMock player1 = server.addPlayer();16player1.setFoodLevel(10);17PlayerMock player1 = server.addPlayer();18player1.setGameMode(GameMode.CREATIVE);19PlayerMock player1 = server.addPlayer();20player1.setLevel(10);21PlayerMock player1 = server.addPlayer();22player1.setExp(10);23PlayerMock player1 = server.addPlayer();24player1.setAllowFlight(true);
hideEntity
Using AI Code Generation
1PlayerMock playerMock = (PlayerMock) player;2playerMock.hideEntity(entity);3{4 public void onEnable()5 {6 Bukkit.getPluginManager().registerEvents(this, this);7 }8 public void onPlayerMove(PlayerMoveEvent event)9 {10 Player player = event.getPlayer();11 if (player.getWorld().getName().equals("world"))12 {13 for (Player player1 : Bukkit.getOnlinePlayers())14 {15 if (!player1.equals(player))16 {17 PlayerMock playerMock = (PlayerMock) player1;18 playerMock.hideEntity(player);19 }20 }21 }22 }23}24PlayerMock playerMock = (PlayerMock) player;25playerMock.hideEntity(player1);26I am using the latest version of MockBukkit (0.8.0) and the latest version of Spigot (1.14.4) as
hideEntity
Using AI Code Generation
1 at be.seeseemelk.mockbukkit.entity.PlayerMock.hideEntity(PlayerMock.java:219)2 at com.robomwm.testplugin.TestPluginTest.onPlayerJoin(TestPluginTest.java:55)3 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)4 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)5 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)6 at java.lang.reflect.Method.invoke(Method.java:498)7 at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:50)8 at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:12)9 at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:47)10 at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:17)11 at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:26)12 at org.junit.runners.ParentRunner.runLeaf(ParentRunner.java:325)13 at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:78)14 at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:57)15 at org.junit.runners.ParentRunner$3.run(ParentRunner.java:290)16 at org.junit.runners.ParentRunner$1.schedule(ParentRunner.java:71)17 at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:288)18 at org.junit.runners.ParentRunner.access$000(ParentRunner.java:58)19 at org.junit.runners.ParentRunner$2.evaluate(ParentRunner.java:268)20 at org.junit.runners.ParentRunner.run(ParentRunner.java:363)21 at org.junit.runner.JUnitCore.run(JUnitCore.java:137)22 at com.intellij.junit4.JUnit4IdeaTestRunner.startRunnerWithArgs(JUnit4IdeaTestRunner.java:68)23 at com.intellij.rt.execution.junit.IdeaTestRunner$Repeater.startRunnerWithArgs(IdeaTestRunner.java:47)24 at com.intellij.rt.execution.junit.JUnitStarter.prepareStreamsAndStart(JUnitStarter.java:242)25 at com.intellij.rt.execution.junit.JUnitStarter.main(JUnitStarter.java:70)
hideEntity
Using AI Code Generation
1List<Entity> entities = new ArrayList<>();2entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.SKELETON));3entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.ZOMBIE));4entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.CREEPER));5entities.forEach(e -> player.hideEntity(e));6entities.forEach(e -> player.showEntity(e));7entities.forEach(e -> e.remove());8entities.clear();9if(entities.isEmpty()){10 System.out.println("The list is empty!");11}12System.out.println("The list has " + entities.size() + " elements");13System.out.println(entities);14List<Entity> entities = new ArrayList<>();15entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.SKELETON));16entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.ZOMBIE));17entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.CREEPER));18entities.forEach(e -> player.hideEntity(e));19entities.forEach(e -> player.showEntity(e));20entities.forEach(e -> e.remove());21entities.clear();22if(entities.isEmpty()){23 System.out.println("The list is empty!");24}25System.out.println("The list has " + entities.size() + " elements");26System.out.println(entities);27List<Entity> entities = new ArrayList<>();28entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.SKELETON));29entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.ZOMBIE));30entities.add(player.getWorld().spawnEntity(player.getLocation(), EntityType.CREEPER));31entities.forEach(e -> player.hideEntity(e));32entities.forEach(e -> player.showEntity(e));33entities.forEach(e -> e.remove());
hideEntity
Using AI Code Generation
1PlayerMock player1 = server.addPlayer();2PlayerMock player2 = server.addPlayer();3player1.hideEntity(player2);4PlayerMock player1 = server.addPlayer();5PlayerMock player2 = server.addPlayer();6player1.hideEntity(player2);7PlayerMock player = server.addPlayer();8Zombie zombie = server.addSimpleWorld("world").spawn(Zombie.class, new Location(server.addSimpleWorld("world"), 0, 0, 0));9player.hideEntity(zombie);
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