How to use getWalkSpeed method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.getWalkSpeed

Source:PlayerMock.java Github

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...1355 // TODO Auto-generated method stub1356 throw new UnimplementedOperationException();1357 }1358 @Override1359 public float getWalkSpeed()1360 {1361 // TODO Auto-generated method stub1362 throw new UnimplementedOperationException();1363 }1364 @Override1365 public void setTexturePack(String url)1366 {1367 // TODO Auto-generated method stub1368 throw new UnimplementedOperationException();1369 }1370 @Override1371 public void setResourcePack(String url)1372 {1373 // TODO Auto-generated method stub...

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Source:SmartPlayerStub.java Github

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...38 public float getFlySpeed() {39 return 1.0f;40 }41 @Override42 public float getWalkSpeed() {43 return 1.0f;44 }45 @Override46 public World getWorld() {47 return world;48 }49}...

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getWalkSpeed

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import org.junit.After;3import org.junit.Before;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7{8 private PlayerMock player;9 public void setUp() throws Exception 10 {11 MockBukkit.mock();12 player = MockBukkit.createMockPlayer();13 }14 public void tearDown() throws Exception 15 {16 MockBukkit.unmock();17 }18 public void testGetWalkSpeed()19 {20 float speed = 0.5f;21 player.setWalkSpeed(speed);22 assertEquals(speed, player.getWalkSpeed(), 0.0f);23 }24}25 at org.junit.Assert.fail(Assert.java:89)26 at org.junit.Assert.failNotEquals(Assert.java:835)27 at org.junit.Assert.assertEquals(Assert.java:120)28 at org.junit.Assert.assertEquals(Assert.java:146)29 at PlayerMockTest.testGetWalkSpeed(PlayerMockTest.java:32)30 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)31 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)32 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)33 at java.lang.reflect.Method.invoke(Method.java:498)34 at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:50)35 at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:12)36 at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:47)37 at org.junit.internal.runners.statements.InvokeMethod.evaluate(InvokeMethod.java:17)38 at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:26)39 at org.junit.runners.ParentRunner.runLeaf(ParentRunner.java:325)40 at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:78)41 at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner

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getWalkSpeed

Using AI Code Generation

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1import static org.junit.jupiter.api.Assertions.assertEquals;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6public class PlayerMockTest {7 public void testGetWalkSpeed() {8 ServerMock server = MockBukkit.mock();9 PlayerMock player = server.addPlayer();10 assertEquals(0.2F, player.getWalkSpeed());11 MockBukkit.unmock();12 }13}14import static org.junit.jupiter.api.Assertions.assertEquals;15import org.junit.jupiter.api.Test;16import be.seeseemelk.mockbukkit.MockBukkit;17import be.seeseemelk.mockbukkit.ServerMock;18import be.seeseemelk.mockbukkit.entity.PlayerMock;19public class PlayerMockTest {20 public void testGetWalkSpeed() {21 ServerMock server = MockBukkit.mock();22 PlayerMock player = server.addPlayer();23 player.setWalkSpeed(0.5F);24 assertEquals(0.5F, player.getWalkSpeed());25 MockBukkit.unmock();26 }27}28import static org.junit.jupiter.api.Assertions.assertEquals;29import org.junit.jupiter.api.Test;30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32import be.seeseemelk.mockbukkit.entity.PlayerMock;33public class PlayerMockTest {34 public void testGetWalkSpeed() {35 ServerMock server = MockBukkit.mock();36 PlayerMock player = server.addPlayer();37 assertEquals(0.2F, player.getWalkSpeed());38 MockBukkit.unmock();39 }40}41import static org.junit.jupiter.api.Assertions.assertEquals;42import org.junit.jupiter.api.Test;43import be.seeseemelk.mockbukkit.MockBukkit;44import be.seeseemelk.mockbukkit.ServerMock;

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getWalkSpeed

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import org.bukkit.entity.Player;4import org.junit.After;5import org.junit.Before;6import org.junit.Test;7{8public void setUp()9{10MockBukkit.mock();11}12public void testWalkSpeed()13{14PlayerMock playerMock = MockBukkit.createMockPlayer();15float speed = playerMock.getWalkSpeed();16System.out.println("Walk Speed: " + speed);17}18public void tearDown()19{20MockBukkit.unmock();21}22}

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getWalkSpeed

Using AI Code Generation

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1package com.example;2import org.junit.Before;3import org.junit.Test;4import org.junit.runner.RunWith;5import org.mockito.Mock;6import org.mockito.Mockito;7import org.mockito.junit.MockitoJUnitRunner;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11@RunWith(MockitoJUnitRunner.class)12public class WalkSpeedTest {13 PlayerMock playerMock;14 ServerMock serverMock;15 public void setUp() {16 MockBukkit.mock();17 serverMock = MockBukkit.getMock();18 playerMock = serverMock.addPlayer();19 }20 public void testWalkSpeed() {21 playerMock.setWalkSpeed(0.5f);22 Mockito.verify(playerMock).setWalkSpeed(0.5f);23 }24}25package com.example;26import org.junit.Before;27import org.junit.Test;28import org.junit.runner.RunWith;29import org.mockito.Mock;30import org.mockito.Mockito;31import org.mockito.junit.MockitoJUnitRunner;32import be.seeseemelk.mockbukkit.MockBukkit;33import be.seeseemelk.mockbukkit.ServerMock;34import be.seeseemelk.mockbukkit.entity.PlayerMock;35@RunWith(MockitoJUnitRunner.class)36public class WalkSpeedTest {37 PlayerMock playerMock;38 ServerMock serverMock;39 public void setUp() {40 MockBukkit.mock();41 serverMock = MockBukkit.getMock();42 playerMock = serverMock.addPlayer();43 }44 public void testWalkSpeed() {45 playerMock.setWalkSpeed(0.5f);46 Mockito.verify(playerMock).setWalkSpeed(0.5f);47 }48}49package com.example;50import org.junit.Before;51import org.junit.Test;52import org.junit.runner.RunWith;53import org.mockito.Mock;54import org.mockito.Mockito;55import org.mockito.junit.MockitoJUnitRunner;56import be.seeseemelk.mockbukkit.MockBukkit;57import be

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getWalkSpeed

Using AI Code Generation

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1public void testGetWalkSpeed() {2 PlayerMock player = server.addPlayer();3 player.getWalkSpeed();4}5public void testGetWalkSpeed() {6 PlayerMock player = server.addPlayer();7 player.getWalkSpeed();8}9public void testGetWalkSpeed() {10 PlayerMock player = server.addPlayer();11 player.getWalkSpeed();12}13public void testGetWalkSpeed() {14 PlayerMock player = server.addPlayer();15 player.getWalkSpeed();16}17public void testGetWalkSpeed() {18 PlayerMock player = server.addPlayer();19 player.getWalkSpeed();20}21public void testGetWalkSpeed() {22 PlayerMock player = server.addPlayer();23 player.getWalkSpeed();24}25public void testGetWalkSpeed() {26 PlayerMock player = server.addPlayer();27 player.getWalkSpeed();28}29public void testGetWalkSpeed() {30 PlayerMock player = server.addPlayer();31 player.getWalkSpeed();32}33public void testGetWalkSpeed() {34 PlayerMock player = server.addPlayer();35 player.getWalkSpeed();36}37public void testGetWalkSpeed() {

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getWalkSpeed

Using AI Code Generation

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1import org.junit.Test;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.MockBukkit;4import org.bukkit.entity.Player;5import org.bukkit.Location;6import org.bukkit.World;7import org.bukkit.plugin.PluginManager;8import org.bukkit.plugin.Plugin;9import org.bukkit.event.player.PlayerJoinEvent;10import org.bukkit.event.player.PlayerRespawnEvent;11import org.bukkit.event.player.PlayerQuitEvent;12import org.bukkit.event.player.PlayerMoveEvent;13import org.bukkit.event.player.PlayerTeleportEvent;14import org.bukkit.event.player.PlayerBedEnterEvent;15import org.bukkit.event.player.PlayerBedLeaveEvent;16import org.bukkit.event.player.PlayerToggleSneakEvent;17import org.bukkit.event.player.PlayerToggleSprintEvent;18import org.bukkit.event.player.PlayerPickupItemEvent;19import org.bukkit.event.player.PlayerDropItemEvent;20import org.bukkit.event.player.PlayerInteractEvent;21import org.bukkit.event.player.PlayerInteractEntityEvent;22import org.bukkit.event.player.PlayerCommandPreprocessEvent;23import org.bukkit.event.player.PlayerChatEvent;24import org.bukkit.event.player.PlayerGameModeChangeEvent;25import org.bukkit.event.player.PlayerKickEvent;26import org.bukkit.event.player.PlayerLoginEvent;27import org.bukkit.event.player.PlayerLoginEvent.Result;28import org.bukkit.event.player.PlayerPortalEvent;29import org.bukkit.event.player.PlayerChangedWorldEvent;30import org.bukkit.event.player.PlayerCommandSendEvent;31import org.bukkit.event.player.PlayerExpChangeEvent;32import org.bukkit.event.player.PlayerFishEvent;33import org.bukkit.event.player.PlayerItemBreakEvent;34import org.bukkit.event.player.PlayerItemConsumeEvent;35import org.bukkit.event.player.PlayerItemHeldEvent;36import org.bukkit.event.player.PlayerItemMendEvent;37import org.bukkit.event.player.PlayerLevelChangeEvent;38import org.bukkit.event.player.PlayerLocaleChangeEvent;39import org.bukkit.event.player.PlayerRecipeDiscoverEvent;40import org.bukkit.event.player.PlayerResourcePackStatusEvent;41import org.bukkit.event.player.PlayerResourcePackStatusEvent.Status;42import org.bukkit.event.player.PlayerStatisticIncrementEvent;43import org.bukkit.event.player.PlayerUnleashEntityEvent;44import org.bukkit.event.player.PlayerResourcePackStatusEvent;45import org.bukkit.event.player.PlayerResourcePackStatusEvent.Status;46import org.bukkit.event.player.PlayerItemDamageEvent;47import org.bukkit.event.player.PlayerItemHeldEvent;48import org.bukkit.event.player.PlayerItemMendEvent;49import org.bukkit.event.player.PlayerStatisticIncrementEvent;50import org.bukkit.event.player.PlayerUnleashEntityEvent;51import org.bukkit.event.player.Player

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getWalkSpeed

Using AI Code Generation

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1public void testGetWalkSpeed() {2 PlayerMock player = server.addPlayer();3 float speed = player.getWalkSpeed();4 assertEquals(0.2f, speed, 0.1);5}6public void testGetWalkSpeed() {7 PlayerMock player = server.addPlayer();8 float speed = player.getWalkSpeed();9 assertEquals(0.2f, speed, 0.1);10}11public void testGetWalkSpeed() {12 PlayerMock player = server.addPlayer();13 float speed = player.getWalkSpeed();14 assertEquals(0.2f, speed, 0.1);15}16public void testGetWalkSpeed() {17 PlayerMock player = server.addPlayer();18 float speed = player.getWalkSpeed();19 assertEquals(0.2f, speed, 0.1);20}21public void testGetWalkSpeed() {22 PlayerMock player = server.addPlayer();23 float speed = player.getWalkSpeed();24 assertEquals(0.2f, speed, 0.1);25}26public void testGetWalkSpeed() {27 PlayerMock player = server.addPlayer();28 float speed = player.getWalkSpeed();29 assertEquals(0.2f, speed, 0.1);30}31public void testGetWalkSpeed() {32 PlayerMock player = server.addPlayer();33 float speed = player.getWalkSpeed();34 assertEquals(0.2f, speed, 0.1);35}

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