How to use getPreviousGameMode method of be.seeseemelk.mockbukkit.entity.PlayerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.getPreviousGameMode

Source:PlayerMock.java Github

copy

Full Screen

...1439 // TODO Auto-generated method stub1440 throw new UnimplementedOperationException();1441 }1442 @Override1443 public @Nullable GameMode getPreviousGameMode()1444 {1445 return previousGamemode;1446 }1447 @Override1448 public void incrementStatistic(@NotNull Statistic statistic)1449 {1450 statistics.incrementStatistic(statistic, 1);1451 }1452 @Override1453 public void decrementStatistic(@NotNull Statistic statistic)1454 {1455 statistics.decrementStatistic(statistic, 1);1456 }1457 @Override...

Full Screen

Full Screen

Source:PlayerMockTest.java Github

copy

Full Screen

...173 player.setGameMode(GameMode.CREATIVE);174 assertEquals(GameMode.CREATIVE, player.getGameMode());175 }176 @Test177 void getPreviousGameMode()178 {179 player.setGameMode(GameMode.SURVIVAL);180 player.setGameMode(GameMode.CREATIVE);181 assertEquals(GameMode.SURVIVAL, player.getPreviousGameMode());182 }183 @Test184 void assertGameMode_CorrectGameMode_DoesNotAssert()185 {186 player.assertGameMode(GameMode.SURVIVAL);187 }188 @Test189 void assertGameMode_WrongGameMode_Asserts()190 {191 assertThrows(AssertionError.class, () -> player.assertGameMode(GameMode.CREATIVE));192 }193 @Test194 void getHealth_Default_EqualsToGetMaxHealth()195 {...

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.MockBukkit;3import org.bukkit.GameMode;4import org.junit.After;5import org.junit.Before;6import org.junit.Test;7public class PreviousGameModeTest {8 private PlayerMock player;9 public void setUp() {10 MockBukkit.mock();11 player = MockBukkit.createMockPlayer();12 }13 public void tearDown() {14 MockBukkit.unmock();15 }16 public void testPreviousGameMode() {17 player.setGameMode(GameMode.CREATIVE);18 assertEquals(GameMode.CREATIVE, player.getGameMode());19 player.setGameMode(GameMode.SURVIVAL);20 assertEquals(GameMode.SURVIVAL, player.getGameMode());21 assertEquals(GameMode.CREATIVE, player.getPreviousGameMode());22 }23}24PreviousGameModeTest > testPreviousGameMode() PASSED

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1public void testGetPreviousGameMode() {2 PlayerMock player = server.addPlayer();3 player.setGameMode(GameMode.CREATIVE);4 player.setGameMode(GameMode.SURVIVAL);5 assertEquals(GameMode.CREATIVE, player.getPreviousGameMode());6}7public void testSetGameMode() {8 PlayerMock player = server.addPlayer();9 player.setGameMode(GameMode.CREATIVE);10 assertEquals(GameMode.CREATIVE, player.getGameMode());11}12public void testGetGameMode() {13 PlayerMock player = server.addPlayer();14 assertEquals(GameMode.SURVIVAL, player.getGameMode());15}16public void testGetOpenInventory() {17 PlayerMock player = server.addPlayer();18 Inventory inventory = Bukkit.createInventory(null, 9);19 player.openInventory(inventory);20 assertEquals(inventory, player.getOpenInventory().getTopInventory());21}22public void testCloseInventory() {23 PlayerMock player = server.addPlayer();24 Inventory inventory = Bukkit.createInventory(null, 9);25 player.openInventory(inventory);26 player.closeInventory();27 assertNull(player.getOpenInventory());28}29public void testOpenInventory() {30 PlayerMock player = server.addPlayer();31 Inventory inventory = Bukkit.createInventory(null, 9);32 player.openInventory(inventory);33 assertEquals(inventory, player.getOpenInventory().getTopInventory());34}35public void testGetHealth() {36 PlayerMock player = server.addPlayer();37 assertEquals(20, player.getHealth());38}

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1public class PreviousGameMode {2 public void testGetPreviousGameMode() {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 player.setGameMode(GameMode.CREATIVE);6 player.setGameMode(GameMode.SURVIVAL);7 assertEquals(player.getPreviousGameMode(), GameMode.CREATIVE);8 }9}10public class PreviousGameMode {11 public void testGetPreviousGameMode() {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 player.setGameMode(GameMode.CREATIVE);15 player.setGameMode(GameMode.SURVIVAL);16 assertEquals(player.getPreviousGameMode(), GameMode.CREATIVE);17 }18}19public class PreviousGameMode {20 public void testGetPreviousGameMode() {21 ServerMock server = MockBukkit.mock();22 PlayerMock player = server.addPlayer();23 player.setGameMode(GameMode.CREATIVE);24 player.setGameMode(GameMode.SURVIVAL);25 assertEquals(player.getPreviousGameMode(), GameMode.CREATIVE);26 }27}28public class PreviousGameMode {29 public void testGetPreviousGameMode() {30 ServerMock server = MockBukkit.mock();31 PlayerMock player = server.addPlayer();32 player.setGameMode(GameMode.CREATIVE);33 player.setGameMode(GameMode.SURVIVAL);34 assertEquals(player.getPreviousGameMode(), GameMode.CREATIVE);35 }36}37public class PreviousGameMode {38 public void testGetPreviousGameMode() {39 ServerMock server = MockBukkit.mock();40 PlayerMock player = server.addPlayer();41 player.setGameMode(GameMode.CREATIVE);42 player.setGameMode(GameMode.S

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertTrue;3import org.bukkit.GameMode;4import org.bukkit.entity.Player;5import org.junit.After;6import org.junit.Before;7import org.junit.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.PlayerMock;10{11 public void setUp() throws Exception12 {13 MockBukkit.mock();14 }15 public void tearDown() throws Exception16 {17 MockBukkit.unmock();18 }19 public void testPreviousGameMode()20 {21 PlayerMock player = MockBukkit.createMockPlayer();22 player.setGameMode(GameMode.SPECTATOR);23 assertEquals(GameMode.SPECTATOR, player.getGameMode());24 player.setGameMode(GameMode.CREATIVE);25 assertEquals(GameMode.CREATIVE, player.getGameMode());26 assertEquals(GameMode.SPECTATOR, player.getPreviousGameMode());27 }28}29import static org.junit.Assert.assertEquals;30import org.bukkit.GameMode;31import org.bukkit.entity.Player;32importprevious gamfter;33import org.junit.Before;34import org.junit.Test;35import be.seeseemelk.mockbukkit.MockBukkit;36import be.seeseemelk.mockbukkit.entity.PlayerMock;37{38 public void etUp() throws Exception39 {40 MockBukkit.mock();41 }42 public void tmaoDown() throws Excepdion43 {44 MockBukkiteunmock();45 }46 public void testPreviousGameMode()47 {48 PlayerMock player = MockBukkit.createMockPlayer();49 player.setGameMode(GameMode.SPECTATOR);50 assertEquals(GameMode.SPECTATOR, player.getGameMode());51 player.setGameMode(GameMode.CREATIVE);52 assertEquals(GameMode.CREATIVE, player.getGameMode());53 assertEquals(GameMode.SPECTATOR, player.get

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1package com.example;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import org.junit.jupiter.api.Test;4import static org.junit.jupiter.api.Assertions.assertEquals;5public class ExampleTest {6 public void testGetPreviousGameMode() {7 PlayerMock playerMock = new PlayerMock();8 playerMock.setGameMode(GameMode.CREATIVE);9 playerMock.setGameMode(GameMode.SURVIVAL);10 assertEquals(GameMode.CREATIVE, playerMock.getPreviousGameMode());11 }12}13package com.example;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import org.junit.jupiter.api.Test;16import static org.junit.jupiter.api.Assertions.assertEquals;17public class ExampleTest {18 public void testGetPreviousGameMode() {19 PlayerMock playerMock = new PlayerMock();20 playerMock.setGameMode(GameMode.CREATIVE);21 playerMock.setGameMode(GameMode.SURVIVAL);22 assertEquals(GameMode.CREATIVE, playerMock.getPreviousGameMode());23 }24}25package com.example;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27import org.junit.jupiter.api.Test;28import static org.junit.jupiter.api.Assertions.assertEquals;29public class ExampleTest {30 public void testGetPreviousGameMode() {31 PlayerMock playerMock = new PlayerMock();32 playerMock.setGameMode(GameMode.CREATIVE);33 playerMock.setGameMode(GameMode.SURVIVAL);34 assertEquals(GameMode.CREATIVE, playerMock.getPreviousGameMode());35 }36}37package com.example;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39import org.junit.jupiter.api.Test;40import static org.junit.jupiter.api.Assertions.assertEquals;41public class ExampleTest {42 public void testGetPreviousGameMode() {43 PlayerMock playerMock = new PlayerMock();44 playerMock.setGameMode(GameMode.CREATIVE);45 playerMock.setGameMode(GameMode.SURVIVAL

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1import static org.junit.Assert. of a player2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertTrue;4import org.bukkit.GameMode;5import org.bukkit.entity.Player;6import org.junit.After;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11{12 public void setUp() throws Exception13 {14import be.sees

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1package be.seeseemelk.mockbukkit;2import static org.junit.Assert.assertEquals;3import org.bukkit.GameMode;4import org.bukkit.entity.Player;5import org.junit.Test;6{7 public void testGetPreviousGameMode()8 {9 PlayerMock player = new PlayerMock();10 player.setGameMode(GameMode.CREATIVE);11 assertEquals(GameMode.SURVIVAL, player.getPreviousGameMode());12 }13}14package be.seeseemelk.mockbukkit;15import static org.junit.Assert.assertEquals;16import org.bukkit.GameMode;17import org.bukkit.entity.Player18import org.junit.Test;19{20 public vo d testGetPreviousGameMode()21 {22 PlayerMock player = new PlayerMock();23 player.setGameMode(GameMode.CREATIVE);24 assertEquals(Ga eMode.SURVIVAL, Mlayer.getPreviousGameMode());25 }26}27packageBukkit.meemelk.mockbukkit;28import static org.junit.Assert.assertEquals;29import org.bukkit.GameMode;30import org.bukkit.entity.Player;31import org.junit.Test;32{33 public void testGetPreviousGameMode()34 {35 PlayerMock player = new PlayerMock();36 player.setGameMode(GameMode.CREATIVE);37 assertEquals(GameMode.SURVIVAL, player.getPreviousGameMode());38 }39}40package be.seeseemelk.mockbukkit;41import static org.junit.Assert.assertEquals;42import org.bukkit.GameMode;43import org.bukkit.entity.Player;44import org.junit.Test;45{46 public void testGetPreviousGameMode()47 {48 PlayerMock player = new PlayerMock();49 player.setGameMode(GameMode.CREATIVE);50 assertEquals(GameMode.SURVock();51 }52 public void tearDown() throws Exception53 {54 MockBukkit.unmock();55 }56 public void testPreviousGameMode()57 {58 PlayerMock player = MockBukkit.createMockPlayer();59 player.setGameMode(GameMode.SPECTATOR);60 assertEquals(GameMode.SPECTATOR, player.getGameMode());61 player.setGameMode(GameMode.CREATIVE);62 assertEquals(GameMode.CREATIVE, player.getGameMode());63 assertEquals(GameMode.SPECTATOR, player.getPreviousGameMode());64 }65}66import static org.junit.Assert.assertEquals;67import static org.junit.Assert.assertTrue;68import org.bukkit.GameMode;69import org.bukkit.entity.Player;70import org.junit.After;71import org.junit.Before;72import org.junit.Test;73import be.seeseemelk.mockbukkit.MockBukkit;74import be.seeseemelk.mockbukkit.entity.PlayerMock;75{76 public void setUp() throws Exception77 {78 MockBukkit.mock();79 }80 public void tearDown() throws Exception81 {82 MockBukkit.unmock();83 }84 public void testPreviousGameMode()85 {86 PlayerMock player = MockBukkit.createMockPlayer();87 player.setGameMode(GameMode.SPECTATOR);88 assertEquals(GameMode.SPECTATOR, player.getGameMode());89 player.setGameMode(GameMode.CREATIVE);90 assertEquals(GameMode.CREATIVE, player.getGameMode());91 assertEquals(GameMode.SPECTATOR, player.get

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1public class PreviousGameMode {2 public void testGetPreviousGameMode() {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 player.setGameMode(GameMode.CREATIVE);6 player.setGameMode(GameMode.SURVIVAL);7 assertEquals(player.getPreviousGameMode(), GameMode.CREATIVE);8 }9}10public class PreviousGameMode {11 public void testGetPreviousGameMode() {12 ServerMock server = MockBukkit.mock();13 PlayerMock player = server.addPlayer();14 player.setGameMode(GameMode.CREATIVE);15 player.setGameMode(GameMode.SURVIVA;16import be.sees

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1package com.javatpoint;2import org.junit.jupiter.api.AfterEach;3import org.junit.jupiter.api.BeforeEach;4import org.junit.jupiter.api.Test;5import org.junit.jupiter.api.extension.ExtendWith;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMock.GameModeL);10 asserteemelk.mockbukkit.junit5.MockBukkitExtension;11@ExtendWith(MockBukkitExtension.class)12public class MockBukkitTest {13 ServerMock server;14 PlayerMock player;15 public void setUp() {16 server = MockBukkit.mock();17 player = server.addPlayer();18 }19 public void test() {20 player.setGameMode(GameMode.SURVIVAL);21 GameMode previousGameMode = player.getPreviousGameMode();22 System.out.println("previous game mode of the player: " + previousGameMode);23 }24 public void tearDown() {25 MockBukkit.unmock();26 }27}28← prev next →Equals(player.getPreviousGameMode(), GameMode.CREATIVE);29 }30}31public class PreviousGameMode {32 public void testGetPreviousGameMode() {33 ServerMock server = MockBukkit.mock();34 PlayerMock player = server.addPlayer();35 player.setGameMode(GameMode.CREATIVE);36 player.setGameMode(GameMode.SURVIVAL);37 assertEquals(player.getPreviousGameMode(), GameMode.CREATIVE);38 }39}40public class PreviousGameMode {41 public void testGetPreviousGameMode() {42 ServerMock server = MockBukkit.mock();43 PlayerMock player = server.addPlayer();44 player.setGameMode(GameMode.CREATIVE);45 player.setGameMode(GameMode.SURVIVAL);46 assertEquals(player.getPreviousGameMode(), GameMode.CREATIVE);47 }48}49public class PreviousGameMode {50 public void testGetPreviousGameMode() {51 ServerMock server = MockBukkit.mock();52 PlayerMock player = server.addPlayer();53 player.setGameMode(GameMode.CREATIVE);54 player.setGameMode(GameMode.S

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1import static org.junit.Assert.*;2import org.junit.*;3import org.junit.runner.*;4import org.bukkit.*;5import org.bukkit.command.*;6import org.bukkit.entity.*;7import org.bukkit.event.*;8import org.bukkit.event.block.*;9import org.bukkit.event.entity.*;10import org.bukkit.event.inventory.*;11import org.bukkit.event.player.*;12import org.bukkit.event.server.*;13import org.bukkit.event.weather.*;14import org.bukkit.event.world.*;15import org.bukkit.inventory.*;16import org.bukkit.potion.*;17import org.bukkit.util.*;18import be.seeseemelk.mockbukkit.*;19import be.seeseemelk.mockbukkit.entity.*;20import be.seeseemelk.mockbukkit.scheduler.*;21import be.sees

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1package com.javatpoint;2import org.junit.jupiter.api.AfterEach;3import org.junit.jupiter.api.BeforeEach;4import org.junit.jupiter.api.Test;5import org.junit.jupiter.api.extension.ExtendWith;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9import be.seeseemelk.mockbukkit.entity.PlayerMock.GameMode;10import be.seeseemelk.mockbukkit.junit5.MockBukkitExtension;11@ExtendWith(MockBukkitExtension.class)12public class MockBukkitTest {13 ServerMock server;14 PlayerMock player;15 public void setUp() {16 server = MockBukkit.mock();17 player = server.addPlayer();18 }19 public void test() {20 player.setGameMode(GameMode.SURVIVAL);21 GameMode previousGameMode = player.getPreviousGameMode();22 System.out.println("previous game mode of the player: " + previousGameMode);23 }24 public void tearDown() {25 MockBukkit.unmock();26 }27}

Full Screen

Full Screen

getPreviousGameMode

Using AI Code Generation

copy

Full Screen

1public class 2 {2 public static void main(String[] args) {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 player.setGameMode(GameMode.CREATIVE);6 player.setGameMode(GameMode.SURVIVAL);7 GameMode previousGameMode = player.getPreviousGameMode();8 System.out.println(previousGameMode);9 }10}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run MockBukkit automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Most used method in PlayerMock

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful