Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.assertInventoryView
Source:TestEnderChestCommand.java
...14 public void testPersonal() {15 PlayerMock player = server.addPlayer();16 player.setOp(true);17 player.performCommand("enderchest");18 player.assertInventoryView(InventoryType.ENDER_CHEST);19 Assert.assertEquals(player.getOpenInventory().getTopInventory(), player.getEnderChest());20 }21}...
Source:TestDisposalCommand.java
...12 @DisplayName("Opens an inventory that has nothing in it")13 public void testInventory() {14 PlayerMock player = server.addPlayer();15 player.performCommand("disposal");16 player.assertInventoryView(InventoryType.CHEST);17 }18}...
Source:TestGrindstoneCommand.java
...10 public void testInventory() {11 PlayerMock player = server.addPlayer();12 addPermissionToPlayer("eoncommands.grindstone", player);13 player.performCommand("grindstone");14 player.assertInventoryView(InventoryType.GRINDSTONE);15 }16}...
assertInventoryView
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.Material;5import org.bukkit.inventory.ItemStack;6import org.junit.After;7import org.junit.Before;8import org.junit.Test;9{10 private ServerMock server;11 private PlayerMock player;12 public void setUp() throws Exception13 {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown() throws Exception18 {19 MockBukkit.unmock();20 }21 public void testAssertInventoryView()22 {23 player.getInventory().addItem(new ItemStack(Material.STONE, 1));24 player.getInventory().addItem(new ItemStack(Material.STONE, 2));25 player.getInventory().addItem(new ItemStack(Material.STONE, 3));26 player.getInventory().addItem(new ItemStack(Material.STONE, 4));27 player.getInventory().addItem(new ItemStack(Material.STONE, 5));28 player.getInventory().addItem(new ItemStack(Material.STONE, 6));29 player.getInventory().addItem(new ItemStack(Material.STONE, 7));30 player.getInventory().addItem(new ItemStack(Material.STONE, 8));31 player.getInventory().addItem(new ItemStack(Material.STONE, 9));32 player.getInventory().addItem(new ItemStack(Material.STONE, 10));33 player.getInventory().addItem(new ItemStack(Material.STONE, 11));34 player.getInventory().addItem(new ItemStack(Material.STONE, 12));35 player.getInventory().addItem(new ItemStack(Material.STONE, 13));36 player.getInventory().addItem(new ItemStack(Material.STONE, 14));37 player.getInventory().addItem(new ItemStack(Material.STONE, 15));38 player.getInventory().addItem(new ItemStack(Material.STONE, 16));39 player.getInventory().addItem(new ItemStack(Material.STONE, 17));40 player.getInventory().addItem(new ItemStack(Material.STONE, 18));41 player.getInventory().addItem(new ItemStack(Material.STONE, 19));42 player.getInventory().addItem(new ItemStack(Material.STONE, 20));43 player.getInventory().addItem(new ItemStack(Material.STONE, 21));44 player.getInventory().addItem(new ItemStack(Material.STONE, 22));45 player.getInventory().addItem(new ItemStack(Material.STONE, 23));
assertInventoryView
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import org.junit.jupiter.api.DisplayName;5import org.junit.jupiter.api.Assertions;6import org.bukkit.Material;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.PlayerInventory;9import org.bukkit.entity.Player;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13{14 private ServerMock server;15 private PlayerMock player;16 public void setUp()17 {18 server = MockBukkit.mock();19 player = server.addPlayer();20 }21 public void tearDown()22 {23 MockBukkit.unmock();24 }25 @DisplayName("Test for inventory view")26 public void testInventoryView()27 {28 ItemStack item = new ItemStack(Material.DIAMOND);29 PlayerInventory inventory = player.getInventory();30 inventory.addItem(item);31 Assertions.assertTrue(player.hasItem(item));32 Assertions.assertTrue(player.hasItem(item.getType()));33 Assertions.assertTrue(player.hasItem(item.getType(), 1));34 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0));35 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0, "test"));36 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0, "test", "lore"));37 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0, "test", "lore1", "lore2"));38 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0, "test", "lore1", "lore2", "lore3"));39 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0, "test", "lore1", "lore2", "lore3", "lore4"));40 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0, "test", "lore1", "lore2", "lore3", "lore4", "lore5"));41 Assertions.assertTrue(player.hasItem(item.getType(), 1, (short) 0, "test", "lore1", "lore2", "lore3", "lore4", "lore5", "
assertInventoryView
Using AI Code Generation
1public class TestInventoryView {2 public void testInventoryView() {3 try (MockBukkit mockBukkit = MockBukkit.mock()) {4 PlayerMock player = mockBukkit.addPlayer();5 InventoryView inventoryView = player.getOpenInventory();6 player.assertInventoryView(inventoryView);7 }8 }9}
assertInventoryView
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import org.bukkit.Material;4import org.bukkit.inventory.ItemStack;5import org.junit.jupiter.api.Test;6import static org.junit.jupiter.api.Assertions.assertTrue;7public class PlayerMockTest {8 public void testInventory() {9 PlayerMock player = new PlayerMock();10 assertTrue(player.getInventory().isEmpty());11 }12}13package com.example;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import org.bukkit.Material;16import org.bukkit.inventory.ItemStack;17import org.junit.jupiter.api.Test;18import static org.junit.jupiter.api.Assertions.assertTrue;19public class PlayerMockTest {20 public void testInventory() {21 PlayerMock player = new PlayerMock();22 assertTrue(player.getInventory().contains(Material.DIAMOND));23 }24}25package com.example;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27import org.bukkit.Material;28import org.bukkit.inventory.ItemStack;29import org.junit.jupiter.api.Test;30import static org.junit.jupiter.api.Assertions.assertTrue;31public class PlayerMockTest {32 public void testInventory() {33 PlayerMock player = new PlayerMock();34 assertTrue(player.getInventory().contains(new ItemStack(Material.DIAMOND)));35 }36}37package com.example;38import be.seeseemelk.mockbukkit.entity.PlayerMock;39import org.bukkit.Material;40import org.bukkit.inventory.ItemStack;41import org.junit.jupiter.api.Test;42import static org.junit.jupiter.api.Assertions.assertTrue;43public class PlayerMockTest {44 public void testInventory() {45 PlayerMock player = new PlayerMock();46 assertTrue(player.getInventory().contains(new ItemStack(Material.DIAMOND, 1)));47 }48}
assertInventoryView
Using AI Code Generation
1public void testInventoryView() {2 PlayerMock player = server.addPlayer();3 player.openInventory(InventoryType.CRAFTING);4 InventoryView view = player.getOpenInventory();5 assertInventoryView(view, InventoryType.CRAFTING, 1, 1);6}7public void testInventoryView() {8 PlayerMock player = server.addPlayer();9 player.openInventory(InventoryType.CRAFTING);10 InventoryView view = player.getOpenInventory();11 assertInventoryView(view, InventoryType.CRAFTING, 1, 1);12}13public void testInventoryView() {14 PlayerMock player = server.addPlayer();15 player.openInventory(InventoryType.CRAFTING);16 InventoryView view = player.getOpenInventory();17 assertInventoryView(view, InventoryType.CRAFTING, 1, 1);18}19public void testInventoryView() {20 PlayerMock player = server.addPlayer();21 player.openInventory(InventoryType.CRAFTING);22 InventoryView view = player.getOpenInventory();23 assertInventoryView(view, InventoryType.CRAFTING, 1, 1);24}25public void testInventoryView() {26 PlayerMock player = server.addPlayer();27 player.openInventory(InventoryType.CRAFTING);28 InventoryView view = player.getOpenInventory();29 assertInventoryView(view, InventoryType.CRAFTING, 1, 1);30}
assertInventoryView
Using AI Code Generation
1@DisplayName("Test for InventoryView")2{3 @DisplayName("Test for InventoryView")4 public void testInventoryView()5 {6 ServerMock server = MockBukkit.mock();7 PlayerMock player = server.addPlayer();8 Inventory inventory = player.getInventory();9 Inventory chest = server.createInventory(null, InventoryType.CHEST);10 InventoryView inventoryView = player.openInventory(chest);11 InventoryView inventoryView1 = player.openInventory(inventory);12 InventoryView inventoryView2 = player.openWorkbench(null, true);13 Assertions.assertInventoryView(inventoryView, player, chest);14 Assertions.assertInventoryView(inventoryView1, player, inventory);15 Assertions.assertInventoryView(inventoryView2, player, null);16 }17}18@DisplayName("Test for Inventory")19{20 @DisplayName("Test for Inventory")21 public void testInventory()22 {23 ServerMock server = MockBukkit.mock();24 PlayerMock player = server.addPlayer();25 Inventory inventory = player.getInventory();26 Inventory chest = server.createInventory(null, InventoryType.CHEST);27 Assertions.assertInventory(inventory, InventoryType.PLAYER, 36);28 Assertions.assertInventory(chest, InventoryType.CHEST, 27);29 }30}31@DisplayName("Test for ItemStack")32{33 @DisplayName("Test for ItemStack")34 public void testItemStack()35 {36 ServerMock server = MockBukkit.mock();
assertInventoryView
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import be.seeseemelk.mockbukkit.inventory.InventoryMock;6import org.bukkit.Material;7import org.bukkit.block.Block;8import org.bukkit.block.BlockFace;9import org.bukkit.block.Chest;10import org.bukkit.inventory.Inventory;11import org.bukkit.inventory.ItemStack;12public class TestInventoryView{13 private ServerMock server;14 private PlayerMock player;15 private InventoryMock playerInventory;16 private InventoryMock chestInventory;17 private Block chestBlock;18 private Chest chest;19 public void setUp() {20 server = MockBukkit.mock();21 player = server.addPlayer();22 playerInventory = player.getInventory();23 chestBlock = server.addSimpleWorld("world").getBlockAt(0, 0, 0);24 chestBlock.setType(Material.CHEST);25 chest = (Chest) chestBlock.getState();26 chestInventory = (InventoryMock) chest.getInventory();27 }28 public void tearDown() {29 MockBukkit.unmock();30 }31 public void testInventoryView() {32 playerInventory.setItem(0, new ItemStack(Material.DIAMOND, 2));33 playerInventory.setItem(1, new ItemStack(Material.IRON_INGOT, 3));34 chestInventory.setItem(0, new ItemStack(Material.GOLD_INGOT, 4));35 chestInventory.setItem(1, new ItemStack(Material.COAL, 5));36 player.openInventory(chest);37 player.assertInventoryView(0, new ItemStack(Material.DIAMOND, 2));38 player.assertInventoryView(1, new ItemStack(Material.IRON_INGOT, 3));39 player.assertInventoryView(9, new ItemStack(Material.GOLD_INGOT, 4));40 player.assertInventoryView(10, new ItemStack(Material.CO
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