Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.PlayerMock.addHeardSound
Source:SoundReceiver.java
...23 * @return A mutable {@link List} containing every heard sound.24 */25 @NotNull26 List<AudioExperience> getHeardSounds();27 default void addHeardSound(@NotNull AudioExperience audioExperience)28 {29 Validate.notNull(audioExperience, "An audio experience must not be null.");30 getHeardSounds().add(audioExperience);31 }32 default void clearSounds()33 {34 getHeardSounds().clear();35 }36 default void assertSoundHeard(@NotNull Sound sound)37 {38 assertSoundHeard("Sound Heard Assertion failed", sound);39 }40 default void assertSoundHeard(@NotNull String sound)41 {...
addHeardSound
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);3PlayerMock player = server.addPlayer();4player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);5PlayerMock player = server.addPlayer();6player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);7PlayerMock player = server.addPlayer();8player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);9PlayerMock player = server.addPlayer();10player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);11PlayerMock player = server.addPlayer();12player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);13PlayerMock player = server.addPlayer();14player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);15PlayerMock player = server.addPlayer();16player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);17PlayerMock player = server.addPlayer();18player.addHeardSound(Sound.ENTITY_PLAYER_HURT, 1.0f, 1.0f);
addHeardSound
Using AI Code Generation
1public void testAddHeardSound()2{3 PlayerMock player = server.addPlayer();4 player.addHeardSound(Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR);5 assertTrue(player.getHeardSounds().contains(Sound.ENTITY_ZOMBIE_ATTACK_IRON_DOOR));6}
addHeardSound
Using AI Code Generation
1PlayerMock player = server.addPlayer();2player.addHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1);3 player.addHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1);4public void testPlaySound() {5 PlayerMock player = server.addPlayer();6 player.addHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1);7 assertTrue(player.hasHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1));8}9PlayerMock player = server.addPlayer();10player.addHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1);11 player.addHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1);12public void testPlaySound() {13 PlayerMock player = server.addPlayer();14 player.addHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1);15 assertTrue(player.hasHeardSound(Sound.BLOCK_ANVIL_LAND, 1, 1));16}17PlayerMock player = server.addPlayer();18player.addHeardSound(S
addHeardSound
Using AI Code Generation
1[09:49:54] [Server thread/INFO]: [MockBukkit] [MockBukkit] [INFO] [STDERR]: [org.bukkit.craftbukkit.v1_14_R1.CraftServer:enablePlugins:398]: at org.bukkit.craftbukkit.v1_14_R1.CraftServer.enablePlugins(CraftServer.java:396)2[09:49:54] [Server thread/INFO]: [MockBukkit] [MockBukkit] [INFO] [STDERR]: [org.bukkit.craftbukkit.v1_14_R1.CraftServer:enablePlugins:398]: at org.bukkit.craftbukkit.v1_14_R1.CraftServer.enablePlugins(CraftServer.java:384)3[09:49:54] [Server thread/INFO]: [MockBukkit] [MockBukkit] [INFO] [STDERR]: [org.bukkit.craftbukkit.v1_14_R1.CraftServer:enablePlugins:398]: at org.bukkit.craftbukkit.v1_14_R1.CraftServer.enablePlugins(CraftServer.java:379)4[09:49:54] [Server thread/INFO]: [MockBukkit] [MockBukkit] [INFO] [STDERR]: [org.bukkit.craftbukkit.v1_14_R1.CraftServer:enablePlugins:398]: at be.seeseemelk.mockbukkit.MockBukkit.onEnable(MockBukkit.java:110)5[09:49:54] [Server thread/INFO]: [MockBukkit] [MockBukkit] [INFO] [STDERR]: [org.bukkit.craftbukkit.v1_14_R1.CraftServer:enablePlugins:398]: at be.seeseemelk.mockbukkit.MockBukkit.setUp(MockBukkit.java:81)6[09:49:54] [Server thread/INFO]: [MockBukkit] [MockBukkit] [INFO] [STDERR]: [org.bukkit.craftbukkit.v1_14_R1.CraftServer:enablePlugins:398]: at be.seeseemelk.mockbukkit.MockBukkit.setUp(MockBukkit.java:73)
addHeardSound
Using AI Code Generation
1public void testSoundIsHeard()2{3 PlayerMock player = server.addPlayer();4 player.addHeardSound(Sound.ENTITY_HORSE_GALLOP);5 assertTrue(player.hasHeardSound(Sound.ENTITY_HORSE_GALLOP));6}7public void testSoundIsHeard()8{9 PlayerMock player = server.addPlayer();10 player.addHeardSound(Sound.ENTITY_HORSE_GALLOP);11 assertTrue(player.hasHeardSound(Sound.ENTITY_HORSE_GALLOP));12}
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