Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.MobMock.getAmbientSound
Source:MobMock.java
...103 {104 return this.aware;105 }106 @Override107 public @Nullable Sound getAmbientSound()108 {109 // TODO Auto-generated method stub110 throw new UnimplementedOperationException();111 }112 @Override113 public boolean isLeftHanded()114 {115 return this.leftHanded;116 }117 @Override118 public void setLeftHanded(boolean leftHanded)119 {120 this.leftHanded = leftHanded;121 }...
getAmbientSound
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.MobMock;2import org.bukkit.Sound;3import org.junit.jupiter.api.Test;4import static org.junit.jupiter.api.Assertions.assertEquals;5public class MobMockTest {6 public void testGetAmbientSound() {7 MobMock mobMock = new MobMock();8 assertEquals(mobMock.getAmbientSound(), Sound.ENTITY_ZOMBIE_AMBIENT);9 }10}
getAmbientSound
Using AI Code Generation
1@DisplayName("Test getAmbientSound")2void testGetAmbientSound()3{4 MobMock mob = new MobMock();5 mob.setAmbientSound(Sound.ENTITY_BAT_AMBIENT);6 assertEquals(Sound.ENTITY_BAT_AMBIENT, mob.getAmbientSound());7}8@DisplayName("Test setAmbientSound")9void testSetAmbientSound()10{11 MobMock mob = new MobMock();12 mob.setAmbientSound(Sound.ENTITY_BAT_AMBIENT);13 assertEquals(Sound.ENTITY_BAT_AMBIENT, mob.getAmbientSound());14}15@DisplayName("Test getDeathSound")16void testGetDeathSound()17{18 MobMock mob = new MobMock();19 mob.setDeathSound(Sound.ENTITY_BAT_DEATH);20 assertEquals(Sound.ENTITY_BAT_DEATH, mob.getDeathSound());21}22@DisplayName("Test setDeathSound")23void testSetDeathSound()24{25 MobMock mob = new MobMock();26 mob.setDeathSound(Sound.ENTITY_BAT_DEATH);27 assertEquals(Sound.ENTITY_BAT_DEATH, mob.getDeathSound());28}29@DisplayName("Test getHurtSound")30void testGetHurtSound()31{32 MobMock mob = new MobMock();33 mob.setHurtSound(Sound.ENTITY_BAT_HURT);34 assertEquals(Sound.ENTITY_BAT_HURT, mob.getHurtSound());35}36@DisplayName("Test setHurtSound")37void testSetHurtSound()38{39 MobMock mob = new MobMock();40 mob.setHurtSound(Sound.ENTITY_BAT_HURT);41 assertEquals(Sound.ENTITY_BAT_HURT, mob.getHurtSound());42}
getAmbientSound
Using AI Code Generation
1 public void testGetAmbientSound() {2 MobMock mobMock = new MobMock(Material.DIAMOND_SWORD, 1);3 assertEquals(Sound.ENTITY_ENDER_DRAGON_GROWL, mobMock.getAmbientSound());4 }5 public void testGetDeathSound() {6 MobMock mobMock = new MobMock(Material.DIAMOND_SWORD, 1);7 assertEquals(Sound.ENTITY_ENDER_DRAGON_DEATH, mobMock.getDeathSound());8 }9 public void testGetHurtSound() {10 MobMock mobMock = new MobMock(Material.DIAMOND_SWORD, 1);11 assertEquals(Sound.ENTITY_ENDER_DRAGON_HURT, mobMock.getHurtSound());12 }13 public void testGetStepSound() {14 MobMock mobMock = new MobMock(Material.DIAMOND_SWORD, 1);15 assertEquals(Sound.ENTITY_ENDER_DRAGON_STEP, mobMock.getStepSound());16 }17 public void testGetSwimSound() {18 MobMock mobMock = new MobMock(Material.DIAMOND_SWORD, 1);19 assertEquals(Sound.ENTITY_ENDER_DRAGON_AMBIENT, mobMock.getSwimSound());20 }21 public void testGetSwimSound() {22 MobMock mobMock = new MobMock(Material.DIAMOND_SWORD, 1);23 assertEquals(Sound.ENTITY_ENDER_DRAGON_AMBIENT, mobMock.getSwimSound());24 }25 public void testGetSwimSound() {
getAmbientSound
Using AI Code Generation
1MobMock mob = new MobMock();2Sound sound = Sound.AMBIENT_CAVE;3SoundCategory category = SoundCategory.AMBIENT;4float volume = 1.0f;5float pitch = 1.0f;6mob.getAmbientSound(sound, category, volume, pitch);7System.out.println(mob.getAmbientSound(sound, category, volume, pitch));
getAmbientSound
Using AI Code Generation
1import org.bukkit.entity.EntityType;2import org.bukkit.entity.Mob;3import org.bukkit.entity.Player;4import org.bukkit.event.player.PlayerInteractEntityEvent;5import org.bukkit.inventory.EquipmentSlot;6import org.bukkit.inventory.ItemStack;7import org.bukkit.inventory.meta.ItemMeta;8import org.bukkit.plugin.java.JavaPlugin;9import org.bukkit.scheduler.BukkitRunnable;10import org.jetbrains.annotations.NotNull;11import org.jetbrains.annotations.Nullable;12import be.seeseemelk.mockbukkit.entity.MobMock;13import be.seeseemelk.mockbukkit.entity.PlayerMock;14{15 public void onEnable()16 {17 }18 public void onDisable()19 {20 }21}22import org.bukkit.entity.EntityType;23import org.bukkit.entity.Mob;24import org.bukkit.entity.Player;25import org.bukkit.event.player.PlayerInteractEntityEvent;26import org.bukkit.inventory.EquipmentSlot;27import org.bukkit.inventory.ItemStack;28import org.bukkit.inventory.meta.ItemMeta;29import org.bukkit.plugin.java.JavaPlugin;30import org.bukkit.scheduler.BukkitRunnable;31import org.jetbrains.annotations.NotNull;32import org.jetbrains.annotations.Nullable;33import be.seeseemelk.mockbukkit.entity.MobMock;34import be.seeseemelk.mockbukkit.entity.PlayerMock;35{36 public void onEnable()37 {38 }39 public void onDisable()40 {41 }42}43import org.bukkit.entity.EntityType;44import org.bukkit.entity.Mob;45import org.bukkit.entity.Player;46import org.bukkit.event.player.PlayerInteractEntityEvent;47import org.bukkit.inventory.EquipmentSlot;48import org.bukkit.inventory.ItemStack;49import org.bukkit.inventory.meta.ItemMeta;50import org.bukkit.plugin.java.JavaPlugin;51import org.bukkit.scheduler.BukkitRunnable;52import org.jetbrains.annotations.NotNull;53import org.jetbrains.annotations.Nullable;54import be
getAmbientSound
Using AI Code Generation
1public void testGetAmbientSound()2{3 MobMock mob = new MobMock();4 Sound sound = mob.getAmbientSound();5 Assertions.assertEquals(Sound.ENTITY_WOLF_GROWL, sound);6}7public void testGetDeathSound()8{9 MobMock mob = new MobMock();10 Sound sound = mob.getDeathSound();11 Assertions.assertEquals(Sound.ENTITY_WOLF_DEATH, sound);12}13public void testGetHurtSound()14{15 MobMock mob = new MobMock();16 Sound sound = mob.getHurtSound();17 Assertions.assertEquals(Sound.ENTITY_WOLF_HURT, sound);18}19public void testGetStepSound()20{21 MobMock mob = new MobMock();22 Sound sound = mob.getStepSound();23 Assertions.assertEquals(Sound.ENTITY_WOLF_STEP, sound);24}25public void testGetSwimSound()26{27 MobMock mob = new MobMock();28 Sound sound = mob.getSwimSound();29 Assertions.assertEquals(Sound.ENTITY_WOLF_SWIM, sound);30}
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