How to use isSlowWhenEmpty method of be.seeseemelk.mockbukkit.entity.MinecartMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.MinecartMock.isSlowWhenEmpty

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...42 void constructor_DefaultValues()43 {44 assertEquals(0, minecart.getDamage());45 assertEquals(0.4, minecart.getMaxSpeed());46 assertTrue(minecart.isSlowWhenEmpty());47 assertEquals(new Vector(0.949999988079071, 0.949999988079071, 0.949999988079071), minecart.getFlyingVelocityMod());48 assertEquals(new Vector(0.5, 0.5, 0.5), minecart.getDerailedVelocityMod());49 assertNull(minecart.getDisplayBlockData());50 assertEquals(0, minecart.getDisplayBlockOffset());51 }52 @Test53 void setFlyingVelocityMod_ClonesValue()54 {55 Vector flyingVelocityMod = new Vector(1, 2, 3);56 minecart.setFlyingVelocityMod(flyingVelocityMod);57 assertEquals(flyingVelocityMod, minecart.getFlyingVelocityMod());58 assertNotSame(flyingVelocityMod, minecart.getFlyingVelocityMod());59 }60 @Test...

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...43 {44 this.maxSpeed = speed;45 }46 @Override47 public boolean isSlowWhenEmpty()48 {49 return this.slowWhenEmpty;50 }51 @Override52 public void setSlowWhenEmpty(boolean slow)53 {54 this.slowWhenEmpty = slow;55 }56 @Override57 public @NotNull Vector getFlyingVelocityMod()58 {59 return flyingVelocityMod.clone();60 }61 @Override...

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isSlowWhenEmpty

Using AI Code Generation

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1public class 2 {2 public static void main(String[] args) {3 MinecartMock minecart = new MinecartMock(Material.MINECART, 1);4 minecart.setSlowWhenEmpty(true);5 System.out.println(minecart.isSlowWhenEmpty());6 }7}

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isSlowWhenEmpty

Using AI Code Generation

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1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Minecart;5import org.junit.jupiter.api.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.MinecartMock;9public class TestMinecartMock {10 public void testMinecartMock() {11 ServerMock server = MockBukkit.mock();12 Minecart minecart = (Minecart) server.addEntity(EntityType.MINECART, new Location(server.getWorlds().get(0), 0, 0, 0));13 MinecartMock minecartMock = (MinecartMock) minecart;14 System.out.println("Minecart is slow when empty: " + minecartMock.isSlowWhenEmpty());15 }16}17package com.example;18import org.bukkit.Location;19import org.bukkit.entity.EntityType;20import org.bukkit.entity.Minecart;21import org.junit.jupiter.api.Test;22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24import be.seeseemelk.mockbukkit.entity.MinecartMock;25public class TestMinecartMock {26 public void testMinecartMock() {27 ServerMock server = MockBukkit.mock();28 Minecart minecart = (Minecart) server.addEntity(EntityType.MINECART, new Location(server.getWorlds().get(0), 0, 0, 0));29 MinecartMock minecartMock = (MinecartMock) minecart;30 minecartMock.setSlowWhenEmpty(true);31 System.out.println("Minecart is slow when empty: " + minecartMock.isSlowWhenEmpty());32 }33}34package com.example;35import org.bukkit.Location;36import org.bukkit.entity.EntityType;37import org.bukkit.entity.Minecart;38import org.bukkit.entity.Player;39import org

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isSlowWhenEmpty

Using AI Code Generation

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1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import org.junit.jupiter.api.DisplayName;5import static org.junit.jupiter.api.Assertions.assertTrue;6import static org.junit.jupiter.api.Assertions.assertFalse;7import static org.junit.jupiter.api.Assertions.assertEquals;8import static org.junit.jupiter.api.Assertions.assertThrows;9import org.bukkit.Location;10import org.bukkit.Material;11import org.bukkit.World;12import org.bukkit.entity.EntityType;13import org.bukkit.entity.Minecart;14import org.bukkit.util.Vector;15import be.seeseemelk.mockbukkit.MockBukkit;16import be.seeseemelk.mockbukkit.ServerMock;17import be.seeseemelk.mockbukkit.entity.MinecartMock;18{19 private ServerMock server;20 private MinecartMock minecart;21 private Location location;22 private World world;23 public void setUp()24 {25 server = MockBukkit.mock();26 world = server.addSimpleWorld("world");27 location = new Location(world, 0, 0, 0);28 minecart = new MinecartMock(server, EntityType.MINECART, location);29 }30 public void tearDown()31 {32 MockBukkit.unmock();33 }34 @DisplayName("Test isSlowWhenEmpty method")35 public void testIsSlowWhenEmpty()36 {37 assertFalse(minecart.isSlowWhenEmpty());38 }39}40 at org.junit.jupiter.api.AssertionUtils.fail(AssertionUtils.java:39)41 at org.junit.jupiter.api.AssertionUtils.failNotEqual(AssertionUtils.java:32)42 at org.junit.jupiter.api.AssertEquals.failNotEqual(AssertEquals.java:194)43 at org.junit.jupiter.api.AssertEquals.assertEquals(AssertEquals.java:153)44 at org.junit.jupiter.api.AssertEquals.assertEquals(AssertEquals.java:148)45 at org.junit.jupiter.api.Assertions.assertEquals(Assertions.java:106)46 at org.junit.jupiter.api.Assertions.assertEquals(Assertions.java:123)47 at org.junit.jupiter.api.Assertions.assertEquals(Assertions.java:133)48 at MinecartMockTest.testIsSlowWhenEmpty(MinecartMockTest.java:49)

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isSlowWhenEmpty

Using AI Code Generation

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1public void testIsSlowWhenEmpty() {2 MinecartMock minecart = new MinecartMock(server);3 assertTrue(minecart.isSlowWhenEmpty());4}5public void testIsSlowWhenEmpty() {6 MinecartMock minecart = new MinecartMock(server);7 assertTrue(minecart.isSlowWhenEmpty());8}9public void testIsSlowWhenEmpty() {10 MinecartMock minecart = new MinecartMock(server);11 assertTrue(minecart.isSlowWhenEmpty());12}13public void testIsSlowWhenEmpty() {14 MinecartMock minecart = new MinecartMock(server);15 assertTrue(minecart.isSlowWhenEmpty());16}17public void testIsSlowWhenEmpty() {18 MinecartMock minecart = new MinecartMock(server);19 assertTrue(minecart.isSlowWhenEmpty());20}21public void testIsSlowWhenEmpty() {22 MinecartMock minecart = new MinecartMock(server);23 assertTrue(minecart.isSlowWhenEmpty());24}25public void testIsSlowWhenEmpty() {26 MinecartMock minecart = new MinecartMock(server);27 assertTrue(minecart.isSlowWhenEmpty());28}29public void testIsSlowWhenEmpty() {

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isSlowWhenEmpty

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.entity.MinecartMock;3import org.bukkit.entity.Minecart;4import org.bukkit.entity.Vehicle;5import org.bukkit.util.Vector;6public class Example {7 public static void main(String[] args) {8 Minecart mock = new MinecartMock(null);9 mock.setVelocity(new Vector(0, 0, 0));10 mock.setSlowWhenEmpty(true);11 System.out.println(mock.isSlowWhenEmpty());12 }13}14package com.example;15import org.bukkit.entity.Minecart;16import org.bukkit.entity.Vehicle;17import org.bukkit.util.Vector;18public class Example {19 public static void main(String[] args) {20 Minecart mock = new Minecart() {21 public Vehicle getVehicle() {22 return null;23 }24 public boolean isEmpty() {25 return false;26 }27 public boolean eject() {28 return false;29 }30 public float getFallDistance() {31 return 0;32 }33 public void setFallDistance(float distance) {34 }35 public void setLastDamageCause(EntityDamageEvent event) {36 }37 public EntityDamageEvent getLastDamageCause() {38 return null;39 }40 public UUID getUniqueId() {41 return null;42 }43 public int getTicksLived() {44 return 0;45 }46 public void setTicksLived(int value) {47 }48 public void playEffect(EntityEffect type) {49 }50 public EntityType getType() {51 return null;52 }53 public boolean isInsideVehicle() {54 return false;55 }56 public boolean leaveVehicle() {57 return false;58 }59 public Entity getVehicle() {60 return null;61 }62 public void setCustomNameVisible(boolean flag) {63 }64 public boolean isCustomNameVisible() {65 return false;66 }67 public void setGlowing(boolean flag) {68 }69 public boolean isGlowing() {70 return false;71 }

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isSlowWhenEmpty

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.entity.MinecartMock;2public class MinecartMockTest {3 public static void main(String[] args) {4 MinecartMock minecart = new MinecartMock();5 System.out.println("Is minecart slow when empty: " + minecart.isSlowWhenEmpty());6 }7}8 public void setTicksLived(int value) {9 }10 public void playEffect(EntityEffect type) {11 }12 public EntityType getType() {13 return null;14 }15 public boolean isInsideVehicle() {16 return false;17 }18 public boolean leaveVehicle() {19 return false;20 }21 public Entity getVehicle() {22 return null;23 }24 public void setCustomNameVisible(boolean flag) {25 }26 public boolean isCustomNameVisible() {27 return false;28 }29 public void setGlowing(boolean flag) {30 }31 public boolean isGlowing() {32 return false;33 }

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isSlowWhenEmpty

Using AI Code Generation

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1package com.example;2import be.seeseemelk.mockbukkit.entity.MinecartMock;3import org.bukkit.entity.Minecart;4import org.bukkit.entity.Vehicle;5import org.bukkit.util.Vector;6public class Example {7 public static void main(String[] args) {8 Minecart mock = new MinecartMock(null);9 mock.setVelocity(new Vector(0, 0, 0));10 mock.setSlowWhenEmpty(true);11 System.out.println(mock.isSlowWhenEmpty());12 }13}14package com.example;15import org.bukkit.entity.Minecart;16import org.bukkit.entity.Vehicle;17import org.bukkit.util.Vector;18public class Example {19 public static void main(String[] args) {20 Minecart mock = new Minecart() {21 public Vehicle getVehicle() {22 return null;23 }24 public boolean isEmpty() {25 return false;26 }27 public boolean eject() {28 return false;29 }30 public float getFallDistance() {31 return 0;32 }33 public void setFallDistance(float distance) {34 }35 public void setLastDamageCause(EntityDamageEvent event) {36 }37 public EntityDamageEvent getLastDamageCause() {38 return null;39 }40 public UUID getUniqueId() {41 return null;42 }43 public int getTicksLived() {44 return 0;45 }46 public void setTicksLived(int value) {47 }48 public void playEffect(EntityEffect type) {49 }50 public EntityType getType() {51 return null;52 }53 public boolean isInsideVehicle() {54 return false;55 }56 public boolean leaveVehicle() {57 return false;58 }59 public Entity getVehicle() {60 return null;61 }62 public void setCustomNameVisible(boolean flag) {63 }64 public boolean isCustomNameVisible() {65 return false;66 }67 public void setGlowing(boolean flag) {68 }69 public boolean isGlowing() {70 return false;71 }

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