Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.setNoDamageTicks
Source:LivingEntityMock.java
...270 // TODO Auto-generated method stub271 throw new UnimplementedOperationException();272 }273 @Override274 public void setNoDamageTicks(int ticks)275 {276 // TODO Auto-generated method stub277 throw new UnimplementedOperationException();278 }279 @Override280 public Player getKiller()281 {282 // TODO Auto-generated method stub283 throw new UnimplementedOperationException();284 }285 @Override286 public boolean addPotionEffect(PotionEffect effect)287 {288 return addPotionEffect(effect, false);...
setNoDamageTicks
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.bukkit.entity.EntityType;3import org.junit.jupiter.api.Test;4import static org.junit.jupiter.api.Assertions.assertEquals;5{6 public void testNoDamageTicks()7 {8 LivingEntityMock entity = new LivingEntityMock(EntityType.PLAYER);9 entity.setNoDamageTicks(20);10 assertEquals(20, entity.getNoDamageTicks());11 }12}
setNoDamageTicks
Using AI Code Generation
1LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);2entity.setNoDamageTicks(20);3LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);4entity.setNoDamageTicks(20);5assertEquals(20, entity.getNoDamageTicks());6LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);7entity.setHealth(20);8LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);9entity.setHealth(20);10assertEquals(20, entity.getHealth());11LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);12entity.setMaxHealth(20);13LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);14entity.setMaxHealth(20);15assertEquals(20, entity.getMaxHealth());16LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);17entity.setLastDamageCause(new EntityDamageByEntityEvent(entity, entity, DamageCause.ENTITY_ATTACK, 20));18LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);19entity.setLastDamageCause(new EntityDamageByEntityEvent(entity, entity, DamageCause.ENTITY_ATTACK, 20));20assertEquals(DamageCause.ENTITY_ATTACK, entity.getLastDamageCause().getCause());21LivingEntityMock entity = new LivingEntityMock(server, EntityType.ZOMBIE);22entity.setCustomNameVisible(true);
setNoDamageTicks
Using AI Code Generation
1LivingEntityMock entity = server.addSimpleWorld("world").spawn(0, 0, 0, LivingEntityMock.class);2entity.setNoDamageTicks(100);3entity.setHealth(10);4LivingEntityMock entity = server.addSimpleWorld("world").spawn(0, 0, 0, LivingEntityMock.class);5entity.setNoDamageTicks(100);6entity.setHealth(10);7assertEquals(100, entity.getNoDamageTicks());8assertEquals(10, entity.getHealth());9LivingEntityMock entity = server.addSimpleWorld("world").spawn(0, 0, 0, LivingEntityMock.class);10entity.setHealth(20);11assertEquals(20, entity.getHealth());12entity.setHealth(0);13assertEquals(0, entity.getHealth());14entity.setHealth(-1);15assertEquals(0, entity.getHealth());16entity.setHealth(100);17assertEquals(20, entity.getHealth());18LivingEntityMock entity = server.addSimpleWorld("world").spawn(0, 0, 0, LivingEntityMock.class);19entity.setHealth(20);20entity.setMaxHealth(10);21assertEquals(20, entity.getHealth());22assertEquals(10, entity.getMaxHealth());23entity.setHealth(0);24entity.setMaxHealth(5);25assertEquals(0, entity.getHealth());26assertEquals(5, entity.getMaxHealth());27entity.setHealth(-1);28entity.setMaxHealth(1);
setNoDamageTicks
Using AI Code Generation
1public void testNoDamageTicks() {2 LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);3 entity.setNoDamageTicks(20);4 assertEquals(20, entity.getNoDamageTicks());5}6[INFO] --- maven-jar-plugin:3.0.2:jar (default-jar) @ mockbukkit-example ---7[INFO] --- maven-assembly-plugin:3.1.1:single (make-assembly) @ mockbukkit-example ---8[INFO] --- maven-clean-plugin:3.1.0:clean (default-clean) @ mockbukkit-example ---9[INFO] --- maven-resources-plugin:3.1.0:resources (default-resources) @ mockbukkit-example ---
setNoDamageTicks
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2@DisplayName("Test invulnerability of player")3public void testInvulnerability()4{5 PlayerMock player = server.addPlayer();6 player.setNoDamageTicks(10);7}
setNoDamageTicks
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.extension.ExtendWith;3import org.mockito.junit.jupiter.MockitoExtension;4import org.bukkit.entity.Player;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.LivingEntityMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9@ExtendWith(MockitoExtension.class)10{11 public void testPlayerMock()12 {13 ServerMock server = MockBukkit.mock();14 PlayerMock player = server.addPlayer();15 player.setNoDamageTicks(100);16 player.setLastDamageCause(null);
setNoDamageTicks
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.ProjectileMock;5import be.seeseemelk.mockbukkit.entity.ProjectileMock.ProjectileType;6import be.seeseemelk.mockbukkit.entity.SkeletonMock;7import org.bukkit.entity.EntityType;8import org.bukkit.entity.Player;9import org.bukkit.entity.Skeleton;10import org.bukkit.event.entity.EntityDamageByEntityEvent;11import org.bukkit.event.entity.EntityDamageEvent;12import org.bukkit.event.entity.EntityDamageEvent.DamageCause;13import org.junit.After;14import org.junit.Before;15import org.junit.Test;16import static org.junit.Assert.assertEquals;17import static org.junit.Assert.assertTrue;18{19 private ServerMock server;20 private PlayerMock player;21 private SkeletonMock skeleton;22 public void setUp() throws Exception23 {
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