Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.setLastDamage
Source:LivingEntityMock.java
...134 event.setDamage(amount);135 Bukkit.getPluginManager().callEvent(event);136 if (!event.isCancelled())137 {138 setLastDamageCause(event);139 amount = event.getDamage();140 setHealth(health - amount);141 }142 }143 @Override144 public AttributeInstance getAttribute(Attribute attribute)145 {146 if (attributes.containsKey(attribute))147 return attributes.get(attribute);148 else149 throw new UnimplementedOperationException();150 }151 @Override152 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile)153 {154 // TODO Auto-generated method stub155 throw new UnimplementedOperationException();156 }157 @Override158 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity)159 {160 T entity = launchProjectile(projectile);161 entity.setVelocity(velocity);162 return entity;163 }164 @Override165 public double getEyeHeight()166 {167 // TODO Auto-generated method stub168 throw new UnimplementedOperationException();169 }170 @Override171 public double getEyeHeight(boolean ignorePose)172 {173 // TODO Auto-generated method stub174 throw new UnimplementedOperationException();175 }176 @Override177 public Location getEyeLocation()178 {179 return getLocation().add(0, getEyeHeight(), 0);180 }181 @Override182 public List<Block> getLineOfSight(Set<Material> transparent, int maxDistance)183 {184 // TODO Auto-generated method stub185 throw new UnimplementedOperationException();186 }187 @Override188 public Block getTargetBlock(Set<Material> transparent, int maxDistance)189 {190 // TODO Auto-generated method stub191 throw new UnimplementedOperationException();192 }193 @Override194 public List<Block> getLastTwoTargetBlocks(Set<Material> transparent, int maxDistance)195 {196 // TODO Auto-generated method stub197 throw new UnimplementedOperationException();198 }199 @Override200 public Block getTargetBlockExact(int maxDistance)201 {202 // TODO Auto-generated method stub203 throw new UnimplementedOperationException();204 }205 @Override206 public Block getTargetBlockExact(int maxDistance, FluidCollisionMode fluidCollisionMode)207 {208 // TODO Auto-generated method stub209 throw new UnimplementedOperationException();210 }211 @Override212 public RayTraceResult rayTraceBlocks(double maxDistance)213 {214 // TODO Auto-generated method stub215 throw new UnimplementedOperationException();216 }217 @Override218 public RayTraceResult rayTraceBlocks(double maxDistance, FluidCollisionMode fluidCollisionMode)219 {220 // TODO Auto-generated method stub221 throw new UnimplementedOperationException();222 }223 @Override224 public int getRemainingAir()225 {226 return remainingAirTicks;227 }228 @Override229 public void setRemainingAir(int ticks)230 {231 this.remainingAirTicks = ticks;232 }233 @Override234 public int getMaximumAir()235 {236 return maxAirTicks;237 }238 @Override239 public void setMaximumAir(int ticks)240 {241 this.maxAirTicks = ticks;242 }243 @Override244 public int getMaximumNoDamageTicks()245 {246 // TODO Auto-generated method stub247 throw new UnimplementedOperationException();248 }249 @Override250 public void setMaximumNoDamageTicks(int ticks)251 {252 // TODO Auto-generated method stub253 throw new UnimplementedOperationException();254 }255 @Override256 public double getLastDamage()257 {258 // TODO Auto-generated method stub259 throw new UnimplementedOperationException();260 }261 @Override262 public void setLastDamage(double damage)263 {264 // TODO Auto-generated method stub265 throw new UnimplementedOperationException();266 }267 @Override268 public int getNoDamageTicks()269 {270 // TODO Auto-generated method stub271 throw new UnimplementedOperationException();272 }273 @Override274 public void setNoDamageTicks(int ticks)275 {276 // TODO Auto-generated method stub...
setLastDamage
Using AI Code Generation
1import org.junit.*;2import org.junit.runner.*;3import org.junit.runners.*;4import org.bukkit.*;5import org.bukkit.entity.*;6import org.bukkit.event.entity.*;7import org.bukkit.event.entity.EntityDamageEvent.DamageCause;8import be.seeseemelk.mockbukkit.*;9import be.seeseemelk.mockbukkit.entity.*;10@RunWith(MockBukkitTestRunner.class)11{12 private static Server server;13 private static Player player;14 private static LivingEntityMock entity;15 public static void setUp()16 {17 server = MockBukkit.getMock();18 player = server.addPlayer();19 entity = (LivingEntityMock) server.addSimpleWorld("world").spawnEntity(player.getLocation(), EntityType.ZOMBIE);20 }21 public static void tearDown()22 {23 MockBukkit.unmock();24 }25 public void testDamage()26 {27 double damage = 2;28 entity.setLastDamage(damage);29 entity.damage(damage);30 Assert.assertEquals(entity.getHealth(), entity.getMaxHealth() - damage, 0);31 }32 public void testDamageCause()33 {34 double damage = 2;35 entity.setLastDamageCause(new EntityDamageByEntityEvent(player, entity, DamageCause.ENTITY_ATTACK, damage));36 entity.damage(damage);37 Assert.assertEquals(entity.getHealth(), entity.getMaxHealth() - damage, 0);38 }39}40entity.setLastDamageCause(new EntityDamageByEntityEvent(player, entity, DamageCause.ENTITY_ATTACK, damage));41entity.setLastDamageCause(new EntityDamageByEntityEvent(player, entity, DamageCause.ENTITY_ATTACK, damage));42entity.damage(damage);
setLastDamage
Using AI Code Generation
1LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);2entity.setLastDamage(2.0);3assertThat(entity.getLastDamage(), is(2.0));4LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);5entity.setLastDamage(2.0);6assertThat(entity.getLastDamage(), is(2.0));7LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);8entity.setLastDamage(2.0);9assertThat(entity.getLastDamage(), is(2.0));10LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);11entity.setLastDamage(2.0);12assertThat(entity.getLastDamage(), is(2.0));13LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);14entity.setLastDamage(2.0);15assertThat(entity.getLastDamage(), is(2.0));16LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);17entity.setLastDamage(2.0);18assertThat(entity.getLastDamage(), is(2.0));19LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);20entity.setLastDamage(2.0);21assertThat(entity.getLastDamage(), is(2.0));22LivingEntityMock entity = new LivingEntityMock(server, EntityType.PLAYER);23entity.setLastDamage(2.0);24assertThat(entity.getLastDamage(), is(2.0));25LivingEntityMock entity = new LivingEntityMock(server
setLastDamage
Using AI Code Generation
1PlayerMock player = server.addPlayer();2ZombieMock zombie = server.addSimpleZombie();3SkeletonMock skeleton = server.addSimpleSkeleton();4player.setTarget(zombie);5player.setTarget(skeleton);6LivingEntityMock target = player.getTarget();7double lastDamage = target.getLastDamage();8assertEquals(0.0, lastDamage);
setLastDamage
Using AI Code Generation
1import java.util.*;2import be.seeseemelk.mockbukkit.entity.*;3import be.seeseemelk.mockbukkit.*;4import org.bukkit.entity.*;5import org.bukkit.*;6import org.bukkit.inventory.*;7import org.bukkit.inventory.meta.*;8import org.bukkit.event.entity.*;9import org.bukkit.event.*;10public class Test{11 public static void main(String[] args){12 MockBukkit mockBukkit = MockBukkit.mock();13 LivingEntityMock livingEntityMock = new LivingEntityMock();14 livingEntityMock.setLastDamage(10.0);15 System.out.println(livingEntityMock.getLastDamage());16 mockBukkit.unmock();17 }18}19import java.util.*;20import be.seeseemelk.mockbukkit.entity.*;21import be.seeseemelk.mockbukkit.*;22import org.bukkit.entity.*;23import org.bukkit.*;24import org.bukkit.inventory.*;25import org.bukkit.inventory.meta.*;26import org.bukkit.event.entity.*;27import org.bukkit.event.*;28public class Test{29 public static void main(String[] args){30 MockBukkit mockBukkit = MockBukkit.mock();31 LivingEntityMock livingEntityMock = new LivingEntityMock();32 livingEntityMock.setLastDamage(10.0);33 System.out.println(livingEntityMock.getLastDamage());
setLastDamage
Using AI Code Generation
1LivingEntityMock entity = new LivingEntityMock(Material.IRON_SWORD, 1);2entity.setLastDamage(10);3entity.setLastDamage(10);4symbol: method setLastDamage(double)5LivingEntityMock entity = new LivingEntityMock(Material.IRON_SWORD, 1);6entity.setLastDamage(10);7entity.setLastDamage(10);8LivingEntityMock entity = new LivingEntityMock(Material.IRON_SWORD, 1);9entity.setLastDamage(10.0);10entity.setLastDamage(10.0);11symbol: method setLastDamage(double)12LivingEntityMock entity = new LivingEntityMock(Material.IRON_SWORD, 1);13entity.setLastDamage((double) 10);14entity.setLastDamage((double) 10);15LivingEntityMock entity = new LivingEntityMock(Material.IRON_SWORD, 1);16entity.setLastDamage((double) 10.0);17entity.setLastDamage((double) 10.0);18LivingEntityMock entity = new LivingEntityMock(Material.IRON_SWORD, 1);19entity.setLastDamage((double) (10));20entity.setLastDamage((double) (10));21LivingEntityMock entity = new LivingEntityMock(Material.IRON_SWORD, 1);
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