Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.setInvisible
Source:LivingEntityMock.java
...493 // TODO Auto-generated method stub494 throw new UnimplementedOperationException();495 }496 @Override497 public void setInvisible(boolean invisible)498 {499 // TODO Auto-generated method stub500 throw new UnimplementedOperationException();501 }502 @Override503 public boolean isInvisible()504 {505 // TODO Auto-generated method stub506 throw new UnimplementedOperationException();507 }508}...
setInvisible
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.junit.jupiter.api.Test;9import static org.junit.jupiter.api.Assertions.*;10public class MockBukkitTest {11 public void testMockBukkit() {12 ServerMock server = MockBukkit.mock();13 Player player = server.addPlayer();14 assertNotNull(player);15 MockBukkit.unmock();16 }17 public void testMockBukkit2() {18 ServerMock server = MockBukkit.mock();19 Player player = server.addPlayer();20 assertNotNull(player);21 MockBukkit.unmock();22 }23 public void testMockBukkit3() {24 ServerMock server = MockBukkit.mock();25 Player player = server.addPlayer();26 assertNotNull(player);27 MockBukkit.unmock();28 }29 public void testMockBukkit4() {30 ServerMock server = MockBukkit.mock();31 Player player = server.addPlayer();32 assertNotNull(player);33 MockBukkit.unmock();34 }35 public void testMockBukkit5() {36 ServerMock server = MockBukkit.mock();37 Player player = server.addPlayer();38 assertNotNull(player);39 MockBukkit.unmock();40 }41 public void testMockBukkit6() {42 ServerMock server = MockBukkit.mock();43 Player player = server.addPlayer();44 assertNotNull(player);45 MockBukkit.unmock();46 }47 public void testMockBukkit7() {48 ServerMock server = MockBukkit.mock();49 Player player = server.addPlayer();50 assertNotNull(player);51 MockBukkit.unmock();52 }53 public void testMockBukkit8() {54 ServerMock server = MockBukkit.mock();55 Player player = server.addPlayer();56 assertNotNull(player);57 MockBukkit.unmock();58 }59 public void testMockBukkit9() {60 ServerMock server = MockBukkit.mock();61 Player player = server.addPlayer();62 assertNotNull(player);
setInvisible
Using AI Code Generation
1LivingEntityMock entity = server.addSimpleWorld("world").spawn(LocationMock.ZERO, LivingEntityMock.class);2entity.setInvisible(true);3assertTrue(entity.isInvisible());4EntityMock entity = server.addSimpleWorld("world").spawn(LocationMock.ZERO, EntityMock.class);5entity.setInvisible(true);6assertTrue(entity.isInvisible());7EntityMock entity = server.addSimpleWorld("world").spawn(LocationMock.ZERO, EntityMock.class);8entity.setInvisible(true);9assertTrue(entity.isInvisible());10EntityMock entity = server.addSimpleWorld("world").spawn(LocationMock.ZERO, EntityMock.class);11entity.setInvisible(true);12assertTrue(entity.isInvisible());13EntityMock entity = server.addSimpleWorld("world").spawn(LocationMock.ZERO, EntityMock.class);14entity.setInvisible(true);15assertTrue(entity.isInvisible());16EntityMock entity = server.addSimpleWorld("world").spawn(LocationMock.ZERO, EntityMock.class);17entity.setInvisible(true);18assertTrue(entity.isInvisible());
setInvisible
Using AI Code Generation
1Player player = server.addPlayer("player");2player.setInvisible(true);3System.out.println("Is player invisible? " + player.isInvisible());4Player player = server.addPlayer("player");5player.setInvisible(false);6System.out.println("Is player invisible? " + player.isInvisible());7Player player = server.addPlayer("player");8player.setInvisible(true);9System.out.println("Is player invisible? " + player.isInvisible());10Player player = server.addPlayer("player");11player.setInvisible(false);12System.out.println("Is player invisible? " + player.isInvisible());13Player player = server.addPlayer("player");14player.setInvisible(true);15System.out.println("Is player invisible? " + player.isInvisible());16Player player = server.addPlayer("player");17player.setInvisible(false);18System.out.println("Is player invisible? " + player.isInvisible());
setInvisible
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.bukkit.Bukkit;3import org.bukkit.entity.Entity;4import org.bukkit.entity.Player;5import org.bukkit.event.player.PlayerJoinEvent;6import org.bukkit.event.player.PlayerQuitEvent;7import org.bukkit.plugin.java.JavaPlugin;8public class Main extends JavaPlugin {9 public void onEnable() {10 getServer().getPluginManager().registerEvents(new Listener(this), this);11 }12 public void onPlayerJoin(PlayerJoinEvent event) {13 Player player = event.getPlayer();14 for (Entity entity : player.getWorld().getEntities()) {15 if (entity instanceof Player) {16 ((LivingEntityMock) entity).setInvisible(true);17 }18 }19 }20 public void onPlayerQuit(PlayerQuitEvent event) {21 Player player = event.getPlayer();22 for (Entity entity : player.getWorld().getEntities()) {23 if (entity instanceof Player) {24 ((LivingEntityMock) entity).setInvisible(false);25 }26 }27 }28}29public class Listener implements Listener {30 private Main plugin;31 public Listener(Main plugin) {32 this.plugin = plugin;33 }34 public void onPlayerJoin(PlayerJoinEvent event) {35 Player player = event.getPlayer();36 for (Entity entity : player.getWorld().getEntities()) {37 if (entity instanceof Player) {38 ((LivingEntityMock) entity).setInvisible(true);39 }40 }41 }42 public void onPlayerQuit(PlayerQuitEvent event) {43 Player player = event.getPlayer();44 for (Entity entity : player.getWorld().getEntities()) {45 if (entity instanceof Player) {46 ((LivingEntityMock) entity).setInvisible(false);47 }48 }49 }50}
setInvisible
Using AI Code Generation
1LivingEntityMock entity = server.addSimpleWorld("world").spawnEntity(new Location(server.addSimpleWorld("world"), 0, 0, 0), EntityType.SKELETON);2entity.setInvisible(true);3assertTrue(entity.isInvisible());4entity.setInvisible(false);5assertFalse(entity.isInvisible());6entity.setInvisible(true);7assertTrue(entity.isInvisible());8entity.setInvisible(false);9assertFalse(entity.isInvisible());10entity.setInvisible(true);11assertTrue(entity.isInvisible());12entity.setInvisible(false);13assertFalse(entity.isInvisible());14entity.setInvisible(true);15assertTrue(entity.isInvisible());16entity.setInvisible(false);17assertFalse(entity.isInvisible());18entity.setInvisible(true);19assertTrue(entity.isInvisible());20entity.setInvisible(false);21assertFalse(entity.isInvisible());22entity.setInvisible(true);23assertTrue(entity.isInvisible());24entity.setInvisible(false);25assertFalse(entity.isInvisible());26entity.setInvisible(true);27assertTrue(entity.isInvisible());28entity.setInvisible(false);29assertFalse(entity.isInvisible());30entity.setInvisible(true);31assertTrue(entity.isInvisible());32entity.setInvisible(false);33assertFalse(entity
setInvisible
Using AI Code Generation
1import org.bukkit.entity.Player;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.entity.LivingEntityMock;5{6 public static void main(String[] args)7 {8 ServerMock server = MockBukkit.mock();9 Player player = server.addPlayer();10 LivingEntityMock entity = new LivingEntityMock(server, null);11 entity.setInvisible(true);12 System.out.println("Can the player see the
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