Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.isSleeping
Source:ArmorStandMock.java
...239 // TODO Equipment Locks use byte operations internally, they might be hard to implement240 throw new UnimplementedOperationException();241 }242 @Override243 public boolean isSleeping()244 {245 // TODO Auto-generated method stub246 throw new UnimplementedOperationException();247 }248 @Override249 public void attack(Entity target)250 {251 // TODO Auto-generated method stub252 throw new UnimplementedOperationException();253 }254 @Override255 public void swingMainHand()256 {257 // TODO Auto-generated method stub...
Source:MobMock.java
...48 // TODO Auto-generated method stub49 throw new UnimplementedOperationException();50 }51 @Override52 public boolean isSleeping()53 {54 // TODO Auto-generated method stub55 throw new UnimplementedOperationException();56 }57 @Override58 public <T> T getMemory(MemoryKey<T> memoryKey)59 {60 // TODO Auto-generated method stub61 throw new UnimplementedOperationException();62 }63 @Override64 public <T> void setMemory(MemoryKey<T> memoryKey, T memoryValue)65 {66 // TODO Auto-generated method stub...
isSleeping
Using AI Code Generation
1import org.junit.Before;2import org.junit.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.entity.LivingEntityMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import static org.junit.Assert.*;7{8 public void setUp()9 {10 MockBukkit.mock();11 }12 public void testSleeping()13 {14 PlayerMock player = new PlayerMock(MockBukkit.getMock(), "Notch");15 LivingEntityMock entity = new LivingEntityMock(player.getServer(), player.getUniqueId());16 assertFalse(entity.isSleeping());17 }18}19import org.junit.Before;20import org.junit.Test;21import be.seeseemelk.mockbukkit.MockBukkit;22import be.seeseemelk.mockbukkit.entity.LivingEntityMock;23import be.seeseemelk.mockbukkit.entity.PlayerMock;24import static org.junit.Assert.*;25{26 public void setUp()27 {28 MockBukkit.mock();29 }30 public void testSleeping()31 {32 PlayerMock player = new PlayerMock(MockBukkit.getMock(), "Notch");33 LivingEntityMock entity = new LivingEntityMock(player.getServer(), player.getUniqueId());34 assertFalse(entity.isSleeping());35 }36}37import org.junit.Before;38import org.junit.Test;39import be.seeseemelk.mockbukkit.MockBukkit;40import be.seeseemelk.mockbukkit.entity.LivingEntityMock;41import be.seeseemelk.mockbukkit.entity.PlayerMock;42import static org.junit.Assert.*;43{44 public void setUp()45 {46 MockBukkit.mock();47 }48 public void testSleeping()49 {50 PlayerMock player = new PlayerMock(MockBukkit.getMock(), "Notch");51 LivingEntityMock entity = new LivingEntityMock(player.getServer(), player.getUniqueId());52 assertFalse(entity.isSleeping());53 }54}
isSleeping
Using AI Code Generation
1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.Mock;5import org.mockito.junit.jupiter.MockitoExtension;6import be.seeseemelk.mockbukkit.entity.LivingEntityMock;7import static org.junit.jupiter.api.Assertions.*;8@ExtendWith(MockitoExtension.class)9{10 private LivingEntityMock entity;11 public void setup()12 {13 entity = new LivingEntityMock();14 }15 public void testSleeping()16 {17 entity.setSleeping(true);18 assertTrue(entity.isSleeping());19 }20}
isSleeping
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3import static org.junit.jupiter.api.Assertions.assertFalse;4import static org.junit.jupiter.api.Assertions.assertTrue;5public class TestSleeping {6 public void testSleeping() {7 LivingEntityMock entity = new LivingEntityMock(null, null);8 assertFalse(entity.isSleeping());9 entity.setSleeping(true);10 assertTrue(entity.isSleeping());11 entity.setSleeping(false);12 assertFalse(entity.isSleeping());13 }14}15import org.junit.jupiter.api.Test;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17import static org.junit.jupiter.api.Assertions.assertFalse;18import static org.junit.jupiter.api.Assertions.assertTrue;19public class TestSleeping {20 public void testSleeping() {21 PlayerMock player = new PlayerMock(null, null);22 assertFalse(player.isSleeping());23 player.setSleeping(true);24 assertTrue(player.isSleeping());25 player.setSleeping(false);26 assertFalse(player.isSleeping());27 }28}29import org.junit.jupiter.api.Test;30import be.seeseemelk.mockbukkit.entity.PlayerMock;31import static org.junit.jupiter.api.Assertions.assertFalse;32import static org.junit.jupiter.api.Assertions.assertTrue;33public class TestSleeping {34 public void testSleeping() {35 PlayerMock player = new PlayerMock(null, null);36 assertFalse(player.isSleeping());37 player.setSleeping(true);38 assertTrue(player.isSleeping());39 player.setSleeping(false);40 assertFalse(player.isSleeping());41 }42}43import org.junit.jupiter.api.Test;44import be.seeseemelk.mockbukkit.entity.PlayerMock;45import static org.junit.jupiter.api.Assertions.assertFalse;46import static org.junit.jupiter.api.Assertions.assertTrue;47public class TestSleeping {48 public void testSleeping() {49 PlayerMock player = new PlayerMock(null, null);50 assertFalse(player.isSleeping());51 player.setSleeping(true);
isSleeping
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3public class TestSleeping {4 public void testSleeping() {5 LivingEntityMock entity = new LivingEntityMock();6 entity.setSleeping(true);7 System.out.println("Is the entity sleeping? " + entity.isSleeping());8 }9}
isSleeping
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.junit.jupiter.api.Test;3import static org.junit.jupiter.api.Assertions.assertTrue;4public class Test2 {5 public void testSleeping() {6 LivingEntityMock entity = new LivingEntityMock();7 entity.setSleeping(true);8 assertTrue(entity.isSleeping());9 }10}11import be.seeseemelk.mockbukkit.entity.LivingEntityMock;12import org.junit.jupiter.api.Test;13import static org.junit.jupiter.api.Assertions.assertFalse;14public class Test3 {15 public void testSleeping() {16 LivingEntityMock entity = new LivingEntityMock();17 entity.setSleeping(false);18 assertFalse(entity.isSleeping());19 }20}21import be.seeseemelk.mockbukkit.entity.LivingEntityMock;22import org.junit.jupiter.api.Test;23import static org.junit.jupiter.api.Assertions.assertFalse;24public class Test4 {25 public void testSleeping() {26 LivingEntityMock entity = new LivingEntityMock();27 assertFalse(entity.isSleeping());28 }29}30import be.seeseemelk.mockbukkit.entity.LivingEntityMock;31import org.junit.jupiter.api.Test;32import static org.junit.jupiter.api.Assertions.assertTrue;33public class Test5 {34 public void testSleeping() {35 LivingEntityMock entity = new LivingEntityMock();36 entity.setSleeping(true);37 assertTrue(entity.isSleeping());38 }39}40import be.seeseemelk.mockbukkit.entity.LivingEntityMock;41import org.junit.jupiter.api.Test;42import static org.junit.jupiter.api.Assertions.assertFalse;43public class Test6 {44 public void testSleeping() {45 LivingEntityMock entity = new LivingEntityMock();46 entity.setSleeping(false);
isSleeping
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.PlayerMock;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3import org.junit.jupiter.api.Test;4{5 public void testSleeping()6 {7 PlayerMock player = new PlayerMock();8 player.setSleeping(true);9 assert(player.isSleeping());10 }11}
isSleeping
Using AI Code Generation
1public void testSleeping()2{3 Player player = server.addPlayer();4 player.setSleeping(true);5 assertTrue(player.isSleeping());6 player.setSleeping(false);7 assertFalse(player.isSleeping());8}9public void testSneaking()10{11 Player player = server.addPlayer();12 player.setSneaking(true);13 assertTrue(player.isSneaking());14 player.setSneaking(false);15 assertFalse(player.isSneaking());16}17public void testSprinting()18{19 Player player = server.addPlayer();20 player.setSprinting(true);21 assertTrue(player.isSprinting());22 player.setSprinting(false);23 assertFalse(player.isSprinting());24}25public void testSwimming()26{27 Player player = server.addPlayer();28 player.setSwimming(true);29 assertTrue(player.isSwimming());30 player.setSwimming(false);31 assertFalse(player.isSwimming());32}33public void testGlowing()34{35 Player player = server.addPlayer();36 player.setGlowing(true);37 assertTrue(player.isGlowing());38 player.setGlowing(false);39 assertFalse(player.isGlowing());40}41public void testInvulnerable()42{43 Player player = server.addPlayer();44 player.setInvulnerable(true);45 assertTrue(player
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