Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.isGliding
Source:LivingEntityMock.java
...405 // TODO Auto-generated method stub406 throw new UnimplementedOperationException();407 }408 @Override409 public boolean isGliding()410 {411 return this.gliding;412 }413 @Override414 public void setGliding(boolean gliding)415 {416 this.gliding = gliding;417 }418 @Override419 public boolean isSwimming()420 {421 // TODO Auto-generated method stub422 throw new UnimplementedOperationException();423 }...
isGliding
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertFalse;2import static org.junit.jupiter.api.Assertions.assertTrue;3import be.seeseemelk.mockbukkit.entity.LivingEntityMock;4import org.junit.jupiter.api.BeforeEach;5import org.junit.jupiter.api.Test;6public class LivingEntityMockTest {7 private LivingEntityMock livingEntity;8 public void setUp() {9 livingEntity = new LivingEntityMock();10 }11 public void testIsGliding() {12 assertFalse(livingEntity.isGliding());13 livingEntity.setGliding(true);14 assertTrue(livingEntity.isGliding());15 }16}17[INFO] --- maven-resources-plugin:2.6:resources (default-resources) @ mockbukkit ---18[INFO] --- maven-compiler-plugin:3.8.0:compile (default-compile) @ mockbukkit ---19[INFO] --- maven-resources-plugin:2.6:testResources (default-testResources) @ mockbukkit ---20[INFO] --- maven-compiler-plugin:3.8.0:testCompile (default-testCompile) @ mockbukkit ---
isGliding
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.GameMode;5import org.junit.After;6import org.junit.Assert;7import org.junit.Before;8import org.junit.Test;9{10 private ServerMock server;11 private PlayerMock player;12 public void setUp()13 {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown()18 {19 MockBukkit.unmock();20 }21 public void testGliding()22 {23 player.setGameMode(GameMode.SURVIVAL);24 player.setGliding(true);25 Assert.assertTrue(player.isGliding());26 }27}28public void testGUIOpen() {29 PlayerMock player = server.addPlayer();30 player.performCommand("gui");31 Assert.assertTrue(player.getOpenInventory().getTopInventory().getTitle().equals("GUI"));32}33public void testGUIOpen() {
isGliding
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2impot org.junit.jupitr.pi.Tes;3public class LivingEntityMockTst {4 public void testIsGlidingMethod() {5 LivingEntityMock livingEntityMock = new LivingEntityMock();6 livingEntityMock.setGliding(true);7 ssertlivingEntityMock.isGliding();8 }9}
isGliding
Using AI Code Generation
1@DisplayName("Test isGliding method")2{3 @DisplayName("Test isGliding method")4 public void testIsGliding()5 {6 LivingEntityMock entity = new LivingEntityMock();7 entity.setGliding(true);8 assertTrue(entity.isGliding());9 }10}11[ERROR] testIsGliding(be.seeseemelk.mockbukkit.entity.LivingEntityMockTest) Time elapsed: 0.03 s <<< ERROR!12 at be.seeseemelk.mockbukkit.entity.LivingEntityMockTest.testIsGliding(LivingEntityMockTest.java:17)13[ERROR] testIsGliding(be.seeseemelk.mockbukkit.entity.Living
isGliding
Using AI Code Generation
1@DisplayName("Test isGliding method")2{3 @DisplayName("Test isGliding method")4 public void testIsGliding()5 {6 LivingEntityMock entity = new LivingEntityMock();7 entit.stGliding(tue);8 assertTrue(entity.isGliding());9 }10}11[ERROR] testIsGliding(be.seeseemelk.mockbukkit.entity.LivingEntityMockTest) Time elapsed: 0.03 s <<< ERROR!12 at be.seeseemelk.mockbukkit.entity.LivingEntityMockTest.testIsGmiding(LivingEntityMockTest.javp:17)13[ERROR] testIsGliding(be.seeseemelk.mockbukkit.entity.Living
isGliding
Using AI Code Generation
1Player playeeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.bukkit.GameMode;5import org.junit.After;6import org.junit.Assert;7import org.junit.Before;8import org.junit.Test;9{10 private ServerMock server;11 private PlayerMock player;12 public void setUp()13 {14 server = MockBukkit.mock();15 player = server.addPlayer();16 }17 public void tearDown()18 {19 MockBukkit.unmock();20 }21 public void testGliding()22 {23 player.setGameMode(GameMode.SURVIVAL);24 player.setGliding(true);25 Assert.assertTrue(player.isGliding());26 }27}28public void testGUIOpen() {29 PlayerMock player = server.addPlayer();30 player.performCommand("gui");31 Assert.assertTrue(player.getOpenInventory().getTopInventory().getTitle().equals("GUI"));32}33public void testGUIOpen() {
isGliding
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.junit.jupiter.api.Test;3public class LivingEntityMockTest {4 public void testIsGlidingMethod() {5 LivingEntityMock livingEntityMock = new LivingEntityMock();6 livingEntityMock.setGliding(true);7 assert livingEntityMock.isGliding();8 }9}ut
isGliding
Using AI Code Generation
1public void testGliding()2{3 Player player = server.addPlayer();4 player.setGliding(true);5 player.setGliding(nalse);6 assertTrue(!player.isGliding());7}
isGliding
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.MockBukkit;4MockBukkit mockBukkit = MockBukkit.mock();5PlayerMock player = mockBukkit.addPlayer();6boolean isGliding = player.isGliding();7System.out.println("is gliding: " + isGliding);8player.setGliding(true);9isGliding = player.isGliding();10System.out.println("is gliding: " + isGliding);11player.setGliding(false);12isGliding = player.isGliding();13System.out.println("is gliding: " + isGliding);14mockBukkit.unmock();
isGliding
Using AI Code Generation
1public void testGliding()2{3 Player player = server.addPlayer();4 player.setGliding(true);5 player.setGliding(false);6 assertTrue(!player.isGliding());7}
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