Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.hasPotionEffect
Source:LivingEntityMock.java
...316 }317 return successful;318 }319 @Override320 public boolean hasPotionEffect(PotionEffectType type)321 {322 return getPotionEffect(type) != null;323 }324 @Override325 public PotionEffect getPotionEffect(PotionEffectType type)326 {327 for (PotionEffect effect : getActivePotionEffects())328 {329 if (effect.getType().equals(type))330 {331 return effect;332 }333 }334 return null;...
hasPotionEffect
Using AI Code Generation
1LivingEntityMock entity = new LivingEntityMock(plugin, EntityType.VILLAGER);2entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 10, 1));3assertTrue(entity.hasPotionEffect(PotionEffectType.SPEED));4assertFalse(entity.hasPotionEffect(PotionEffectType.INVISIBILITY));5assertTrue(entity.hasPotionEffect(PotionEffectType.SPEED, 1));6assertFalse(entity.hasPotionEffect(PotionEffectType.SPEED, 2));7assertTrue(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 10));8assertFalse(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 20));9assertTrue(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 10, true));10assertFalse(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 10, false));11assertTrue(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 10, true));12assertFalse(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 10, false));13assertTrue(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 10, true));14assertFalse(entity.hasPotionEffect(PotionEffectType.SPEED, 1, 10, false));15entity.removePotionEffect(PotionEffectType.SPEED);
hasPotionEffect
Using AI Code Generation
1import org.bukkit.Bukkit;2import org.bukkit.plugin.java.JavaPlugin;3import org.bukkit.entity.Player;4import org.bukkit.event.EventHandler;5import org.bukkit.event.Listener;6import org.bukkit.event.player.PlayerInteractEvent;7import org.bukkit.potion.PotionEffect;8import org.bukkit.potion.PotionEffectType;9public class Main extends JavaPlugin implements Listener {10 public void onEnable() {11 Bukkit.getPluginManager().registerEvents(this, this);12 }13 public void onPlayerInteract(PlayerInteractEvent event) {14 Player player = event.getPlayer();15 if (player.hasPotionEffect(PotionEffectType.SPEED)) {16 player.removePotionEffect(PotionEffectType.SPEED);17 } else {18 player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 100, 1));19 }20 }21}
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