How to use getRemainingAir method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getRemainingAir

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...220 /​/​ TODO Auto-generated method stub221 throw new UnimplementedOperationException();222 }223 @Override224 public int getRemainingAir()225 {226 return remainingAirTicks;227 }228 @Override229 public void setRemainingAir(int ticks)230 {231 this.remainingAirTicks = ticks;232 }233 @Override234 public int getMaximumAir()235 {236 return maxAirTicks;237 }238 @Override...

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getRemainingAir

Using AI Code Generation

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1public void getRemainingAirTest()2{3 LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));4 entity.setRemainingAir(10);5 assertEquals(10, entity.getRemainingAir());6}7public void getRemainingAirTest()8{9 PlayerMock player = server.addPlayer();10 player.setRemainingAir(10);11 assertEquals(10, player.getRemainingAir());12}13public void getRemainingAirTest()14{15 VillagerMock villager = new VillagerMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));16 villager.setRemainingAir(10);17 assertEquals(10, villager.getRemainingAir());18}19public void getRemainingAirTest()20{21 WaterMobMock waterMob = new WaterMobMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));22 waterMob.setRemainingAir(10);23 assertEquals(10, waterMob.getRemainingAir());24}25public void getRemainingAirTest()26{27 WaterMobMock waterMob = new WaterMobMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));28 waterMob.setRemainingAir(10);29 assertEquals(10, waterMob.getRemainingAir());30}31public void getRemainingAirTest()32{33 WaterMobMock waterMob = new WaterMobMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));34 waterMob.setRemainingAir(10);35 assertEquals(10, waterMob.getRemainingAir());36}

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getRemainingAir

Using AI Code Generation

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1@DisplayName("LivingEntityMock#getRemainingAir")2{3 @DisplayName("When getRemainingAir is called")4 void testGetRemainingAir()5 {6 LivingEntityMock entity = new LivingEntityMock();7 entity.setRemainingAir(20);8 assertEquals(20, entity.getRemainingAir());9 }10}11@DisplayName("LivingEntityMock#getRemainingAir")12{13 @DisplayName("When getRemainingAir is called")14 void testGetRemainingAir()15 {16 LivingEntityMock entity = new LivingEntityMock();17 entity.setRemainingAir(20);18 assertEquals(20, entity.getRemainingAir());19 }20}21@DisplayName("LivingEntityMock#getRemainingAir")22{23 @DisplayName("When getRemainingAir is called")24 void testGetRemainingAir()25 {26 LivingEntityMock entity = new LivingEntityMock();27 entity.setRemainingAir(20);28 assertEquals(20, entity.getRemainingAir());29 }30}31@DisplayName("LivingEntityMock#getRemainingAir")32{33 @DisplayName("When getRemainingAir is called")34 void testGetRemainingAir()35 {36 LivingEntityMock entity = new LivingEntityMock();37 entity.setRemainingAir(20);38 assertEquals(20, entity.getRemainingAir());39 }40}41@DisplayName("LivingEntityMock#getRemainingAir")42{43 @DisplayName("When getRemainingAir is called")44 void testGetRemainingAir()45 {46 LivingEntityMock entity = new LivingEntityMock();47 entity.setRemainingAir(20);48 assertEquals(20, entity.getRemainingAir());49 }50}

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getRemainingAir

Using AI Code Generation

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1LivingEntityMock livingEntityMock = new LivingEntityMock(server, new LocationMock());2livingEntityMock.getRemainingAir();3LivingEntityMock livingEntityMock = new LivingEntityMock(server, new LocationMock());4livingEntityMock.setRemainingAir(10);5LivingEntityMock livingEntityMock = new LivingEntityMock(server, new LocationMock());6livingEntityMock.getMaximumAir();7LivingEntityMock livingEntityMock = new LivingEntityMock(server, new LocationMock());8livingEntityMock.setMaximumAir(10);9PlayerMock playerMock = new PlayerMock(server, "playerMock");10playerMock.getRemainingAir();11PlayerMock playerMock = new PlayerMock(server, "playerMock");12playerMock.setRemainingAir(10);13PlayerMock playerMock = new PlayerMock(server, "playerMock");14playerMock.getMaximumAir();15PlayerMock playerMock = new PlayerMock(server, "playerMock");16playerMock.setMaximumAir(10);17PlayerMock playerMock = new PlayerMock(server, "playerMock");18playerMock.getRemainingAir();19PlayerMock playerMock = new PlayerMock(server, "playerMock");20playerMock.setRemainingAir(10);

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getRemainingAir

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock(server);2entity.setRemainingAir(100);3assertEquals(100, entity.getRemainingAir());4public List<Entity> getNearbyEntities(double x, double y, double z)5{6 return getNearbyEntities(x, y, z);7}

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